elenmirie, neutral female rodneyan Gladiator ############################################# ##### ######### }}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}} }}}} }}}}}}}} }}}}}}}}}}}}}}}} }}}}}}}}}}}}}.}}}}} }}} }}}}}}} }}}}}}}}}}}}B .}}}}}}}}.}}}...} }.} }...F #.} }}..}}}}..#.}}}}}}...#...# $..# .}}. # .B.}}}} #..}}}}}...}}}}}.....# }}}}.n....# #} # #.}}}}}}} #......}}}}..#..}}.}}}.}}`..}}}}}.# .... #}}}}..} }}}}}.`%Bq}} #.}}}}..<..n}}}}}.# B}}}}}}}}}}}..# }.}}}}}} #}}}}}.} B.}}}}} #`.}}}}}}}}}}}}}#d}}}}}}}}..}}}}}}}}}}}...$.}}}}}.}}}}}} #}}}}}.}}.}}.B}}}}}}...}}}}}}}}}}}}}}}}}}}#.}}}}}}}}}}}}}}}}.# #}}}}}.......}}}}}}..}}}}}}}}}.}}}}}}}}};@;}B}}}}}}}}}}}}}B}}.}}}B}}G# # # #...} #}}}}}}}}}}}.$..}}}}}}}}}}B}}}}}.# }..?}}}}}}}}}}}}}}...}}}}} #}}B}}}}B.}}}}}}}}}}}.#...}}}}}}}B.# .# ....# ..}}}}}}}}}}}}}.}}}}}} }}}}}B}}}}}}}}}....}}}}}}}...}}.}}}}}}}}}} . ....# }}}}}.# }}}}}}}}}} #}}}}}}}}}}}}}}}}. #..}}}}}}}}}}}}}}=.}}}}}.. .=..} }}}}} #}}}}.}..}}}}}} #.....}}}}}}}}}}}..#.}}}}.#.} }}}}.. #}}} #.}...}. # #.}}}}}}.}}}}}}}....}}.. } ..# # }.`}}} B}}}}}}}..(}}}}}}}}}}}}}# # #}}}}}. }}}.}}}}}}}}.#`.}}}}}}}}}}}}} }.} #}}} }..}}}}}}}}}}}}} }.}}}}}}}}}}}}}} #.?# # }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }} [Elenmirie the Velite] St16 Dx12 Co11 In8 Wi7 Ch9 GlaRodFemNeu S12626 Dlvl:38 $0 HP0(24) Pw20(20) AC4 Xp2/39 T9 Latest messages [-2 -> 17] Wait! There's something there you can't see! The tentacled atlantean brushes against your leg. The raven bites you! [-2 -> 16] The raven claws you! [-6 -> 10] The tentacled atlantean hits you! [-5 -> 6] The tentacled atlantean brushes against your leg. The saddleback tortoise kicks you! [-1 -> 5] The saddleback tortoise kicks you! [-1 -> 4] Warning: HP low! The saddleback tortoise bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of endure cold (0:5) {1} e - an uncursed spellbook of resist poison (0:5) {1} f - an uncursed spellbook of polymorph (0:5) {1} g - an uncursed spellbook of remove curse (0:5) {1} h - an uncursed spellbook of cure sickness (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 28 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 85% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 159210 Monster spawn increase reached its maximum at turn 234820 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 554836 The monster class that cannot be genocided was ghost Today, this monster class was always generated invisible: cockatrice The monster class that was spawned more often: umber hulk (freq bonus 2) The monster species that spawned more often: nondescript stalk (freq bonus 8) The monster species that spawned more often: scimitarfish (freq bonus 4) The monster species that spawned more often: sensei lichen (freq bonus 6) The monster species that spawned more often: Vladimir the Master Vampire (freq bonus 5) The monster species that spawned more often: acid-tripper (freq bonus 5) The monster species that spawned more often: bad lance carrier (freq bonus 6) The monster species that spawned more often: tree colony (freq bonus 8) The monster species that spawned more often: rogue hireling (freq bonus 4) The monster species that spawned more often: small lich (freq bonus 6) The monster species that spawned more often: jealousy (freq bonus 9) The monster species that spawned more often: petty stealer permamimic (freq bonus 6) The monster species that spawned more often: sticky patch (freq bonus 15) The monster species that spawned more often: acid smasher (freq bonus 10) The monster species that spawned more often: diminutive kobold (freq bonus 5) The monster species that spawned more often: doener (freq bonus 7) The monster species that spawned more often: dense ice vortex (freq bonus 7) The monster species that spawned more often: blister warp patch (freq bonus 6) The monster species that spawned more often: giant grasshopper (freq bonus 6) The monster species that spawned more often: cyclone rider (freq bonus 4) The monster species that spawned more often: leocentaur king (freq bonus 8) The monster species that never randomly spawned: black shuck The monster species that never randomly spawned: fire grue The monster species that never randomly spawned: petty rhumbat The monster species that never randomly spawned: winged eel The monster species that never randomly spawned: Nakoruru The monster species that never randomly spawned: time force patch The monster species that never randomly spawned: blister colony The monster species that never randomly spawned: atomic soldier The monster species that never randomly spawned: sloppy force patch The monster species that never randomly spawned: lilac spore The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: fire boots (hot boots) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: amber (yellowish brown) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 4) Next attribute increase check would have come at turn 1206 Strength training was -1 Dexterity training was -2 Wisdom training was 2 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1485 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (264) You are dead Spells known in the end Name Level Category Fail Memory a - endure cold 2 protect 90% 100% b - resist poison 1 protect 12% 100% c - polymorph 6 body 98% 500% d - remove curse 5 protect 95% 400% e - cure sickness 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Vanquished creatures 0 giant ticks (1 created) 0 mutated snow ants (1 created) 0 racoon dogs (1 created) 0 little dogs (1 created) 0 little leprechauns (1 created) 0 annoying leprechauns (1 created) 0 wood nymphs (1 created) 0 water nymphs (2 created) 0 rothes (1 created) 0 knapsack cows (1 created) 0 visor sewer rats (2 created) 0 black unicorns (1 created) 0 ravens (30 created) 0 golbats (1 created) 0 sucker mushrooms (1 created) 0 venom colony lichens (1 created) 0 beige warp fungi (1 created) 0 deceiving growths (1 created) 0 scrap titans (1 created) 0 undead snakes (1 created) 0 banshees (1 created) 0 novice rogues (1 created) 0 alien warriors (1 created) 0 hemophages (1 created) 0 pas ops (1 created) 0 wereeels (2 created) 0 mazewalkers (1 created) 0 werekrakens (3 created) Medusa (0 times) 0 tortoises (2 created) 0 dangerous large eels (1 created) 0 jellyfish (5 created) 0 brassfish (1 created) 0 piranhas (4 created) 0 lashfish (1 created) 0 giant eels (5 created) 0 eel-lizards (4 created) 0 swordfish (1 created) a saberfish 0 sharks (1 created) 0 flying sharks (1 created) 0 electric eels (2 created) 0 tentacled atlanteans (1 created) 0 tentacled mermaids (1 created) 0 saddleback tortoises (2 created) 0 quarterback tortoises (1 created) 0 wereeels (1 created) 0 huge eels (1 created) 0 deep sea drowning fish (1 created) 0 goldeens (1 created) 0 devilfish (1 created) 0 amazonic beasts (1 created) 0 roaring fishtaurs (1 created) 0 jazzy handses (1 created) 0 whales (1 created) 0 mantines (1 created) 0 devious krakens (1 created) 0 seadras (1 created) 0 battle tanks (1 created) 0 ichthyosaurs (1 created) 0 seakings (1 created) 0 teethfish (1 created) 0 newts (1 created) 0 clinging lizards (1 created) 1 creatures vanquished. 115 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 12626 points, and 0 pieces of gold, after 9 moves. Killer: saddleback tortoise You were level 2 with a maximum of 24 hit points when you died. You reached the 162nd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 160 12630 AmyBSOD-Aci-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [8] 161 12630 AmyBSOD-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty vampire. - [66] *162 12626 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a saddleback tortoise. - [24] 163 12618 Elronnd-Dea-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a disco bouncer. - [30] 164 12546 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 36. Killed by a dart. - [23]