elenmirie, neutral female rodneyan Gladiator ... ..<. .... ....| .gf| .@| B}| [Elenmirie the Velite] St6 Dx8 Co10 In10 Wi4 Ch5 GlaRodFemNeu S11750 Dlvl:36 $0 HP0(16) Pw8(8) AC4 Xp1/0 T4 Latest messages Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. You hear a nearby zap. You hear a mumbled incantation. You feel that monsters are aware of your presence. The minx bites you! [-1 -> 15] The gremlin claws you! [-6 -> 9] The gremlin claws you! [-4 -> 5] The gremlin bites you! [-1 -> 4] The gremlin claws you! The minx bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of levitation (0:5) {1} e - an uncursed spellbook of sleep (0:5) {1} f - an uncursed spellbook of force bolt (0:5) {1} g - an uncursed spellbook of magic mapping (0:5) {1} h - an uncursed spellbook of psybeam (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 440 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 81% Wand drop chance was reduced to 66% Potion drop chance was reduced to 77% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 40740 Monster spawn increase reached its maximum at turn 83156 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 307999 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: centaur (freq bonus 3) The monster species that spawned more often: undead activistor (freq bonus 6) The monster species that spawned more often: grand master thief (freq bonus 4) The monster species that spawned more often: sputa-flowing woman (freq bonus 12) The monster species that spawned more often: Ilse (freq bonus 10) The monster species that spawned more often: umber hulk (freq bonus 20) The monster species that spawned more often: eraser monster (freq bonus 7) The monster species that spawned more often: gray yeek (freq bonus 10) The monster species that spawned more often: water mushroom (freq bonus 14) The monster species that spawned more often: disguised soldier ant (freq bonus 15) The monster species that spawned more often: glittergold (freq bonus 10) The monster species that spawned more often: shrub thorn (freq bonus 36) The monster species that spawned more often: frozen mage (freq bonus 16) The monster species that spawned more often: acheri (freq bonus 8) The monster species that spawned more often: annoying fish (freq bonus 8) The monster species that spawned more often: green thunderlord (freq bonus 12) The monster species that spawned more often: food trove (freq bonus 20) The monster species that spawned more often: baby multi-hued dragon (freq bonus 5) The monster species that spawned more often: quantum piercer (freq bonus 11) The monster species that spawned more often: Uniform Kriminologist (freq bonus 4) The monster species that spawned more often: petty ice nymph (freq bonus 13) The monster species that never randomly spawned: Yannick The monster species that never randomly spawned: vicious swan The monster species that never randomly spawned: night ogre The monster species that never randomly spawned: dead pharao The monster species that never randomly spawned: atzilut sephirah The monster species that never randomly spawned: young orange dragon The monster species that never randomly spawned: high mushroom The monster species that never randomly spawned: red river hog The monster species that never randomly spawned: pesky devilfish The monster species that never randomly spawned: Arle Nadja The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: aklys (thonged club) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 8) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 20) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: magic flute (flute) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 1) Next attribute increase check would have come at turn 1062 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1496 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (1716) You are dead Spells known in the end Name Level Category Fail Memory a - levitation 4 body 90% 300% b - sleep 2 enchant 90% 100% c - force bolt 1 attack 0% 100% d - magic mapping 5 divine 95% 400% e - psybeam 6 body 98% 500% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 giant ants (1 created) 0 ant sergeants (1 created) 0 acid blobs (1 created) 0 fantastic gelatinous cubes (1 created) 0 kittens (1 created) 0 gremlins (1 created) 0 dwarven wizards (1 created) 0 kobold warlords (1 created) 0 Janine's sneakers (1 created) 0 cave orcs (1 created) 0 porter rock piercers (1 created) 0 rabid bulls (1 created) 0 ponytas (1 created) 0 maggots (4 created) 0 Windows 2000's (1 created) 0 yellow lights (1 created) 0 Ursinals (1 created) 0 minxes (1 created) 0 blood divers (1 created) 0 blue patches (1 created) 0 orange spores (1 created) 0 orange colonies (1 created) 0 red mushrooms (1 created) 0 disgusting growths (1 created) 0 spike spores (1 created) 0 spike colonies (1 created) 0 magic patches (1 created) 0 gnome lords (1 created) 0 gnome warriors (1 created) 0 titans (1 created) 0 Keystone Warders (11 created) 0 ogre master thieves (1 created) 0 ojyama puyos (1 created) 0 cobras (2 created) 0 swimmer trolls (1 created) 0 rope golems (1 created) 0 stone golems (4 created) 0 karate scrubs (1 created) 0 werepiranhas (2 created) 0 joyous girls (1 created) 0 gunners (1 created) 0 fencers (1 created) 0 sweet women (1 created) Medusa (0 times) 0 tortoises (2 created) 0 hata-hatas (1 created) 0 dangerous large eels (1 created) 0 jellyfish (9 created) 0 annoying fish (2 created) 0 thick jellyfish (2 created) 0 half-life leeches (1 created) 0 giant rockfish (1 created) 0 piranhas (1 created) 0 visor piranhas (2 created) 0 giant eels (1 created) 0 eel-lizards (5 created) 0 sharks (2 created) 0 flying sharks (1 created) 0 bloodgills (1 created) 0 electric eels (8 created) 0 merlions (1 created) 0 mermaids (1 created) 0 tentacled mermaids (1 created) 0 giant white jellyfish (1 created) 0 saddleback tortoises (1 created) 0 huge eels (1 created) 0 giant piranhas (1 created) 0 seels (1 created) 0 flat fish (1 created) 0 kroncopotacas (1 created) 0 amorphous fish (1 created) 0 deformed fish (1 created) 0 thundershock eels (1 created) 0 giant sharks (2 created) 0 werekrakens (1 created) 0 greek fish (1 created) 0 gyaradoses (1 created) 0 giant clear jellyfish (1 created) 0 five-tentacle hententmons (1 created) 0 colorless mushroom patches (1 created) 0 yellow mushroom patches (1 created) 0 creatures vanquished. 124 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 36 with 11750 points, and 0 pieces of gold, after 4 moves. Killer: minx You were level 1 with a maximum of 16 hit points when you died. You reached the 398th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 396 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a raven. - [16] 397 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by an extremely ugly cat. - [16] *398 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a minx. - [16] 399 11633 Lorskel-War-Dwa-Mal-Law turned to stone in The Gnomish Mines on level 11. Petrified by a bashing a petrifying monster. 196 [196] 400 11449 weirdvic-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 5. Killed by a white dragon. - [102]