elenmirie, neutral female rodneyan Gladiator ..| .`@; ..e`| .`)`| ..``| [Elenmirie the Velite] St9 Dx11 Co15 In8 Wi8 Ch3 GlaRodFemNeu S11804 Dlvl:36 $0 HP-10(16) Pw8(8) AC4 Xp1/11 T9 Latest messages You hear a mumbled incantation. You feel that monsters are aware of your presence. With great effort you move the boulder. You see here an axe {24}. You hear a mumbled incantation. You miss the large flaming sphere. You curse at the large flaming sphere. You hear a mumbled incantation. You feel that monsters are aware of your presence. You miss the large flaming sphere. You feel mildly warm. You miss the large flaming sphere. You are suddenly very hot! [-10 -> 6] The electric eel bites you! You get zapped! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of slow monster (0:5) {1} e - an uncursed spellbook of endure heat (0:5) {1} f - an uncursed spellbook of dig (0:5) {1} g - an uncursed spellbook of cone of cold (0:5) {1} h - an uncursed spellbook of detect monsters (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You have transgressed Your alignment was -49 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 112 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 11 Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 98% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 15176 Monster spawn increase reached its maximum at turn 89156 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 900592 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: glowing warp patch (freq bonus 4) The monster species that spawned more often: evil priest (freq bonus 6) The monster species that spawned more often: Pale Night (freq bonus 4) The monster species that spawned more often: visor piranha (freq bonus 10) The monster species that spawned more often: snakeman (freq bonus 4) The monster species that spawned more often: gelatinous cube (freq bonus 4) The monster species that spawned more often: orange force patch (freq bonus 8) The monster species that spawned more often: greater owlbear (freq bonus 12) The monster species that spawned more often: snow elf (freq bonus 4) The monster species that spawned more often: moldy mushroom (freq bonus 14) The monster species that spawned more often: sucker warp patch (freq bonus 5) The monster species that spawned more often: evasive hill giant (freq bonus 10) The monster species that spawned more often: arphexad (freq bonus 9) The monster species that spawned more often: real smoke hound (freq bonus 4) The monster species that spawned more often: giant grey scorpion (freq bonus 5) The monster species that spawned more often: Mr. Mime (freq bonus 10) The monster species that spawned more often: brownie (freq bonus 5) The monster species that spawned more often: Laura's cuddly sneaker (freq bonus 10) The monster species that spawned more often: black raptor (freq bonus 16) The monster species that spawned more often: Gomar and Shioh (freq bonus 6) The monster species that never randomly spawned: fire vortex The monster species that never randomly spawned: giant koala The monster species that never randomly spawned: small door mimic The monster species that never randomly spawned: lion cub The monster species that never randomly spawned: gray mewlip The monster species that never randomly spawned: village fool The monster species that never randomly spawned: enclave elite soldier The monster species that never randomly spawned: brown force patch The monster species that never randomly spawned: soldier stinker The monster species that never randomly spawned: enclave stormtrooper The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 16) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 13) The RNG hath decreed that this item was always generated cursed: dunce cap (conical hat) The RNG hath decreed that this item was always generated cursed: towel ((null)) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 8) Next attribute increase check would have come at turn 3943 Strength training was 2 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1485 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (341) You are dead Spells known in the end Name Level Category Fail Memory a - slow monster 2 enchant 90% 100% b - endure heat 2 protect 90% 100% c - dig 5 matter 95% 400% d - cone of cold 5 matter 95% 400% e - detect monsters 4 divine 90% 300% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 giant cockatflayer eelliches (1 created) 0 freeze wolves (1 created) 0 large flaming spheres (1 created) a kitten 0 gremlins (1 created) 0 homunculi (1 created) 0 red jellies (1 created) 0 kobolds (1 created) 0 aquatic kobolds (1 created) 0 pack rats (1 created) 0 bilge rats (1 created) 0 cave spiders (1 created) 0 metroids (1 created) 0 Hanh's translucent sandals (1 created) 0 yellow lights (1 created) 0 alien pseudopods (1 created) 0 foul crows (1 created) 0 blinks (1 created) 0 lichens (1 created) 0 orange spores (1 created) 0 red warp fungi (1 created) 0 blister mushrooms (1 created) 0 creeping spores (1 created) 0 white spores (1 created) 0 anthrazite patches (1 created) 0 ferrous stalks (1 created) 0 desert spores (1 created) 0 water force patches (1 created) 0 titans (1 created) 0 snakes (1 created) 0 asps (1 created) 0 cobras (2 created) 0 apparitions (1 created) 0 kobold zombies (1 created) 0 zombie bees (1 created) 0 animated bronze statues (1 created) 0 stone golems (4 created) 0 bad hunters (1 created) 0 wereeels (1 created) 0 elves (1 created) 0 camperstrikers (1 created) 0 supermarket cashiers (1 created) 0 slave masters (1 created) 0 weremimics (1 created) 0 skeleton humans (1 created) 0 kamehameha fighters (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 tortoises (3 created) 0 hata-matas (1 created) 0 rouge jellyfish (1 created) 0 jellyfish (8 created) 0 tuna (1 created) 0 thick jellyfish (4 created) 0 functioning babelfish (1 created) 0 brassfish (1 created) 0 giant oysters (1 created) 0 piranhas (3 created) 0 visor piranhas (1 created) 0 eel-lizards (4 created) 0 sharks (1 created) 0 flying sharks (1 created) 0 electric eels (7 created) 0 giant jellyfish (1 created) 0 archer fish (1 created) 0 sea dolphins (1 created) 0 atlanteans (2 created) 0 mermaids (1 created) 0 tentacled mermaids (1 created) 0 aroma ladies (1 created) 0 saddleback tortoises (1 created) 0 giant piranhas (2 created) 0 ixitxachitls (1 created) 0 seels (1 created) 0 extremely annoying fish (1 created) 0 pesky devilfish (1 created) 0 amazonic beasts (1 created) 0 kroncopotacas (1 created) 0 leech swarms (1 created) 0 giant pink jellyfish (1 created) 0 camo fish (1 created) 0 big bills (1 created) 0 catfish (1 created) 0 great white sharks (1 created) 0 whipfish (1 created) 0 normal frogs (1 created) 0 prehistoric cave lizards (1 created) 0 giant red frogs (1 created) 0 roast gooses (1 created) 0 disrupter turrets (1 created) 1 creatures vanquished. 119 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 36 with 11804 points, and 0 pieces of gold, after 9 moves. Killer: electric eel You were level 1 with a maximum of 16 hit points when you died. You reached the 314th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 312 11812 Elronnd-Gan-Trp-Fem-Cha died in The Dungeons of Doom on level 37. Killed by a werepiranha. - [20] 313 11810 Wolfechu-Con-Nul-Mal-Neu died in The Dungeons of Doom on level 18 [max 37]. Killed by a metallic yellow centipede. - [12] *314 11804 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by an electric eel. - [16] 315 11802 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by an electric eel. - [16] 316 11801 Elronnd-Aci-Rod-Fem-Law died in The Dungeons of Doom on level 37. Killed by a raven. - [19]