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Z}}.}}}}} }}}} # .}}}}}.# }}}}}}}}}}. #..}}}} }}}}}}}}.` }}}}. # }}}.... }}.}..}}}}}}} #.`.B.}} }}}}}}}}!.#[} }}.# }.}}}}}. #}}} #.}..B}.. #.#.}} }}}.}}}}}B} .. }}B. }}}}..# # }`.}}}.. }}} }}}..B}}}}}} }} }}}# ..%# }}}}}..}} .}} }}}}.#..}}}}} }} }}} .. #}}}}}}} }}} }}}}}} }.}}}}}} }}} }}} #}}}}} }}}} }}}}}}} }}}}}}}} }}} }}} [Elenmirie the Velite] St13 Dx10 Co15 In13 Wi6 Ch4 GlaRodFemNeu S11882 Dlvl:38 $0 HP-11(16) Pw8(8) AC4 Xp1/8 T3 Latest messages You kill the kirinki! The full refuge throws a knife! You are hit by a knife. [-2 -> 14] You hear a chugging sound. The giant brown bat zaps itself with a shaped wand {1}! The giant brown bat is suddenly moving faster. It hurls a ruby potion {1}! The flagon crashes on your head and breaks into shards. [-1 -> 14] This burns! [-3 -> 11] [-9 -> 2] Warning: HP low! Call a ruby potion: The jubjub bat claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of force bolt (0:5) {1} e - an uncursed spellbook of chemistry (0:5) {1} f - an uncursed spellbook of clairvoyance (0:5) {1} g - an uncursed spellbook of magic missile (0:5) {1} h - an uncursed spellbook of freeze sphere (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 81% chance Potion drop chance was reduced to 90% Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Monster spawn increase started at turn 22866 Monster spawn increase reached its maximum at turn 61456 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 995355 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: taliban militia (freq bonus 8) The monster species that spawned more often: cutlich (freq bonus 12) The monster species that spawned more often: Liselotte (freq bonus 5) The monster species that spawned more often: Elif's block-heeled combat boot (freq bonus 3) The monster species that spawned more often: firefighter (freq bonus 3) The monster species that spawned more often: lava vortex (freq bonus 5) The monster species that spawned more often: hidden colony (freq bonus 8) The monster species that spawned more often: Muraki Kazutaka (freq bonus 16) The monster species that spawned more often: teleport trove (freq bonus 8) The monster species that spawned more often: bomb-carrying ornithopter automaton (freq bonus 10) The monster species that spawned more often: juggernaut (freq bonus 7) The monster species that spawned more often: spider bomb (freq bonus 14) The monster species that spawned more often: Oremorj, the Cyberdemon Lord (freq bonus 3) The monster species that spawned more often: heavy weapon dude (freq bonus 3) The monster species that spawned more often: ice vortex (freq bonus 3) The monster species that spawned more often: eastern ogre (freq bonus 4) The monster species that spawned more often: battering giant (freq bonus 8) The monster species that spawned more often: spike colony (freq bonus 9) The monster species that spawned more often: Rebecca (freq bonus 10) The monster species that spawned more often: onanocter 6f (freq bonus 6) The monster species that never randomly spawned: raticate The monster species that never randomly spawned: blood-colored jelly The monster species that never randomly spawned: domestic naga hatchling The monster species that never randomly spawned: boil-covered wretch The monster species that never randomly spawned: ant lieutenant The monster species that never randomly spawned: Linda The monster species that never randomly spawned: gore growth The monster species that never randomly spawned: high ninja The monster species that never randomly spawned: blue dragon worm The monster species that never randomly spawned: gray twen The monster class that more likely to generate with musable stuff: centaur The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 9) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 606) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: cyanide (vermillion) The RNG hath decreed that this item was always generated cursed: debugging (terminal) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 3) Next attribute increase check would have come at turn 1071 Strength training was 0 Dexterity training was 1 Wisdom training was -1 Constitution training was -1 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1496 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (153) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - chemistry 1 divine 0% 100% c - clairvoyance 3 divine 90% 200% d - magic missile 3 attack 90% 200% e - freeze sphere 1 matter 0% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 jiggling blobs (1 created) 0 kittens (1 created) 0 kobolds (1 created) 0 kobold sorcerers (1 created) 0 floating nymphs (1 created) 0 oreads (2 created) 0 brownies (1 created) 0 goblins (2 created) 0 visor sewer rats (1 created) 0 yellow lights (1 created) 0 bats (3 created) 0 thrushes (1 created) 0 large bats (3 created) 0 fruit bats (1 created) a kirinki 0 pheasants (1 created) 0 batmen (1 created) 0 birds (1 created) 0 giant bats (1 created) 0 huge brown bats (1 created) 0 athols (1 created) 0 evasive airborne parrots (1 created) 0 duck warriors (1 created) 0 hawks (1 created) 0 baby rocs (1 created) 0 vampire bats (1 created) 0 evil birds (1 created) 0 giant brown bats (2 created) 0 mobats (1 created) 0 undead scavengers (1 created) 0 copper dragon bats (1 created) 0 gold dragon bats (1 created) 0 jubjub bats (1 created) 0 vicious swans (1 created) 0 fearows (1 created) 0 goreravens (1 created) 0 borked gaunts (1 created) 0 blue force patches (1 created) 0 cyan colonies (1 created) 0 phase warp fungi (1 created) 0 gray patches (1 created) 0 guardian naga hatchlings (1 created) 0 human zombies (2 created) 0 full refuges (1 created) 0 sanctimonious-looking preachers (1 created) 0 weregridbugs (1 created) 0 thick elf-lords (1 created) 0 young adult boys (1 created) Medusa (0 times) 0 tortoises (6 created) 0 hata-hatas (1 created) 0 hata-matas (1 created) 0 jellyfish (9 created) 0 thick jellyfish (2 created) 0 leeches (1 created) 0 magikarps (1 created) 0 giant clams (2 created) 0 giant oysters (1 created) 0 piranhas (3 created) 0 lashfish (1 created) 0 giant eels (2 created) 0 eel-lizards (7 created) 0 alligator snapping turtles (1 created) 0 sharks (1 created) 0 krabbies (1 created) 0 electric eels (2 created) 0 stictopi (1 created) 0 squirtles (1 created) 0 atlanteans (1 created) 0 mermaids (2 created) 0 tentacools (1 created) 0 flintfish (1 created) 0 huge eels (1 created) 0 giant piranhas (2 created) 0 camo fish (1 created) 0 hammerhead sharks (1 created) 0 lolpsychics (1 created) 0 greek fish (1 created) 0 giant bright green jellyfish (1 created) 0 whipfish (1 created) 0 seakings (1 created) 0 elder stargazers (1 created) 0 twens (1 created) 0 blue mushroom patches (1 created) 0 apprentice medium walls (1 created) 0 gem troves (1 created) 1 creatures vanquished. 121 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 11882 points, and 0 pieces of gold, after 3 moves. Killer: jubjub bat You were level 1 with a maximum of 16 hit points when you died. You reached the 266th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 264 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a gremlin. - [16] 265 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] *266 11882 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a jubjub bat. - [16] 267 11874 AmyBSOD-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 268 11864 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a Kristin's soft sneaker. - [16]