elenmirie, neutral female rodneyan Gladiator ....I}I} .<..)}}.} ....}};@} }};}} [Elenmirie the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750 Dlvl:36 $0 HP0(16) Pw8(8) AC4 Xp1/0 T7 Latest messages You hear a flinging sound. You are almost hit by a dagger. The bloodthirsty piranha bites you! [-8 -> 8] The bloodthirsty piranha brushes against your leg. You hear a chugging sound. Wait! There's something there you can't see! The magikarp brushes against your leg. The swordfish hits you! [-4 -> 6] The bloodthirsty piranha bites you! [-5 -> 2] Warning: HP low! The bloodthirsty piranha brushes against your leg. The magikarp brushes against your leg. The swordfish hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - a blessed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of summon undead (0:5) {1} e - an uncursed spellbook of drain life (0:5) {1} f - an uncursed spellbook of detect food (0:5) {1} g - an uncursed spellbook of cure blindness (0:5) {1} h - an uncursed spellbook of insulate (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 109 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 48% Potion drop chance was reduced to 76% Number of artifacts generated was 0 Monster spawn increase started at turn 23544 Monster spawn increase reached its maximum at turn 70995 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 143451 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: Antje (freq bonus 3) The monster species that spawned more often: Klara's pointy combat boot (freq bonus 3) The monster species that spawned more often: subterranean giant (freq bonus 5) The monster species that spawned more often: evasive maggot (freq bonus 3) The monster species that spawned more often: snake (freq bonus 4) The monster species that spawned more often: caster druid (freq bonus 5) The monster species that spawned more often: bipolar oddity (freq bonus 4) The monster species that spawned more often: Sachiel, Angel of Destruction (freq bonus 8) The monster species that spawned more often: Yasaman's lady pump (freq bonus 8) The monster species that spawned more often: kirinki (freq bonus 2) The monster species that spawned more often: chela of ghoolab shah (freq bonus 14) The monster species that spawned more often: Anastasia the Sweet Blonde (freq bonus 3) The monster species that spawned more often: Mandarina (freq bonus 4) The monster species that spawned more often: red jelly (freq bonus 3) The monster species that spawned more often: undead erdrick (freq bonus 3) The monster species that spawned more often: pustulent colony (freq bonus 16) The monster species that spawned more often: weresnake (freq bonus 4) The monster species that spawned more often: coal golem (freq bonus 7) The monster species that spawned more often: large generator (freq bonus 3) The monster species that spawned more often: Romann (freq bonus 6) The monster species that never randomly spawned: Gigolo The monster species that never randomly spawned: slime The monster species that never randomly spawned: akkad The monster species that never randomly spawned: Kop Sergeant The monster species that never randomly spawned: ice bear cub The monster species that never randomly spawned: Little Marie The monster species that never randomly spawned: pit viper The monster species that never randomly spawned: serpent man of Yoth The monster species that never randomly spawned: Yibb-Tstll, the Patient One The monster species that never randomly spawned: frost grue The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 13) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 12) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this item was always generated cursed: slime (slimy) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 3) Next attribute increase check would have come at turn 1158 Strength training was 1 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 40% You saw invisible You were able to sense monsters possessing coveted objects You had 1489 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (187) You are dead Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% b - drain life 3 attack 90% 200% c - detect food 2 divine 90% 100% d - cure blindness 2 healing 90% 100% e - insulate 2 protect 90% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 little dogs (1 created) 0 lions (1 created) 0 gremlins (1 created) 0 group hobbits (1 created) 0 dwarves (4 created) 0 mountain nymphs (2 created) 0 mountain force nymphs (5 created) 0 petty mountain nymphs (1 created) 0 pixies (1 created) 0 dryads (2 created) 0 flying dryads (1 created) 0 humanoid dryads (1 created) 0 naiads (3 created) 0 silly nymphs (1 created) 0 wood nymphs (7 created) 0 evasive wood nymphs (2 created) 0 hiding wood nymphs (2 created) 0 wood nymphomaniacs (1 created) 0 water nymphs (10 created) 0 hidden water nymphs (1 created) 0 healing water nymphs (1 created) 0 satyrs (3 created) 0 oreads (2 created) 0 domestic nymphs (1 created) 0 swamp nymphs (1 created) 0 rusalkas (1 created) 0 clefairies (1 created) 0 faerie masters (2 created) 0 ice nymphs (1 created) 0 Bundly Ann's soft sandals (1 created) 0 pretty buzzing nymphs (2 created) 0 swarm nymphs (1 created) 0 neverwases (1 created) 0 mesmerizing nymphs (1 created) 0 blending nymphomaniacs (1 created) 0 unattractive whores (1 created) 0 intoners (1 created) 0 goats (1 created) 0 spike urchins (1 created) 0 big gray unicorns (1 created) 0 baby purple worms (1 created) 0 ghostly bats (1 created) 0 luxury yachts (1 created) 0 water sprites (1 created) 0 aerial servents (1 created) 0 lichens (1 created) 0 red stalks (2 created) 0 red force patches (1 created) 0 cyan spores (1 created) 0 sepia spores (1 created) 0 hidden growths (1 created) 0 undead fungi (1 created) 0 disenchanter patches (1 created) 0 beige force patches (1 created) 0 acidic growths (1 created) 0 cursed fungi (1 created) 0 gnomes (1 created) 0 Fei ohs (1 created) 0 cursed cadavers (1 created) 0 purple nagas (1 created) 0 snakes (1 created) 0 dwarf pythons (1 created) 0 large snakes (1 created) 0 water trolls (2 created) 0 netherworld trolls (1 created) 0 kobold zombies (1 created) 0 elf zombies (1 created) 0 chimney sweeps (1 created) 0 ninja girls (1 created) 0 evasive infantrymen (1 created) 0 wereeels (1 created) 0 wood elf hunters (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 hata-hatas (1 created) 0 pikes (1 created) 0 jellyfish (7 created) 0 tuna (2 created) 0 magikarps (2 created) 0 piranhas (4 created) 0 visor piranhas (2 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (4 created) 0 eel-lizards (5 created) 0 swordfish (2 created) 0 ribbon fish (1 created) 0 sharks (2 created) 0 bloodgills (1 created) 0 electric eels (2 created) 0 merlions (1 created) 0 atlanteans (1 created) 0 jugglers (1 created) 0 tentacools (1 created) 0 horseas (1 created) 0 saddleback tortoises (3 created) 0 quarterback tortoises (1 created) 0 water watchers (1 created) 0 giant piranhas (1 created) 0 devious skeleton fish (1 created) 0 giant yellow jellyfish (1 created) 0 giant red jellyfish (1 created) 0 alligator kings (2 created) 0 pesky undead devilfish (1 created) 0 camo fish (1 created) 0 hammerhead sharks (1 created) 0 whales (1 created) 0 egokrakens (1 created) 0 ichthyosaurs (1 created) 0 lizards (1 created) 0 energy troves (1 created) 0 creatures vanquished. 171 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 36 with 11750 points, and 0 pieces of gold, after 7 moves. Killer: swordfish You were level 1 with a maximum of 16 hit points when you died. You reached the 389th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 387 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a three-tentacle hententmon. - [16] 388 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a master intrinsic eating permamimic. - [16] *389 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a swordfish. - [16] 390 11633 Lorskel-War-Dwa-Mal-Law turned to stone in The Gnomish Mines on level 11. Petrified by a bashing a petrifying monster. 196 [196] 391 11449 weirdvic-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 5. Killed by a white dragon. - [102]