elenmirie, neutral female rodneyan Gladiator .<. %fz| .h@| ..| [Elenmirie the Velite] St15 Dx10 Co14 In13 Wi10 Ch8 GlaRodFemNeu S11900 Dlvl:39 $0 HP-3(16) Pw8(8) AC4 Xp1/0 T3 Latest messages h a humanoid (pygmy warrior blowdart) (base level 8) (male) Accessing Pokedex entry for pygmy warrior blowdart... Base statistics of this monster type: Base level = 8, difficulty = 11, AC = 8, magic resistance = 10, alignment 4. Fast (14). Normally appears everywhere in groups, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical Pick an object. h a humanoid (pygmy warrior) (base level 8) (male) Accessing Pokedex entry for pygmy warrior... Base statistics of this monster type: Base level = 8, difficulty = 11, AC = 8, magic resistance = 10, alignment 4. Fast (14). Normally appears everywhere in groups, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical Pick an object. F a fungus or mold (blue mushroom) (base level 1) Accessing Pokedex entry for blue mushroom... Base statistics of this monster type: Base level = 1, difficulty = 3, AC = 9, magic resistance = 0, alignment 0. Can't move around. Speed 0. Normally appears everywhere, with frequency 3. Uncommon (by factor 3). Resists cold, poison. Conveys cold, poison resistances. Genocidable, breathless, amphibious, reviving. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form. Attacks: 0d3, passive - paralyses 1d3, touches - paralyses Pick an object. z a Zouthern animal (camel) (base level 6) Accessing Pokedex entry for camel... Base statistics of this monster type: Base level = 6, difficulty = 8, AC = 7, magic resistance = 0, alignment 0. Fast (18). Normally appears everywhere, with frequency 8. No resistances. No conveyed resistances. Genocidable, herbivorous. Can be tamed by throwing a certain kind of food. Is a valid polymorph form. Attacks: 2d6, kick - ordinary physical 1d6, bite - ordinary physical The camel kicks you! [-7 -> 9] The camel bites you! [-1 -> 8] You hear a chugging sound. You hear a mumbled incantation. You feel that monsters are aware of your presence. Your computer has been running for too long and is now going to shut down. The camel kicks you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of freeze sphere (0:5) {1} e - an uncursed spellbook of dig (0:5) {1} f - an uncursed spellbook of healing (0:5) {1} g - an uncursed spellbook of detect treasure (0:5) {1} h - an uncursed spellbook of restore ability (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 45% chance Wand drop chance was reduced to 87% Amulet drop chance was reduced to 29% Potion drop chance was reduced to 87% Number of artifacts generated was 0 Monster spawn increase started at turn 17614 Monster spawn increase reached its maximum at turn 80637 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 467305 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: humanoid (freq bonus 4) The monster species that spawned more often: felltwin (freq bonus 22) The monster species that spawned more often: unmasked God-Emperor (freq bonus 5) The monster species that spawned more often: minotaur priestess (freq bonus 6) The monster species that spawned more often: Dango San-kyodai (freq bonus 16) The monster species that spawned more often: mobat (freq bonus 20) The monster species that spawned more often: large bat (freq bonus 7) The monster species that spawned more often: sparkling growth (freq bonus 5) The monster species that spawned more often: gloam spawner (freq bonus 12) The monster species that spawned more often: dingo (freq bonus 12) The monster species that spawned more often: ogre master thief (freq bonus 5) The monster species that spawned more often: secluded fungus (freq bonus 7) The monster species that spawned more often: bow wolf (freq bonus 14) The monster species that spawned more often: shard warp fungus (freq bonus 6) The monster species that spawned more often: orc zombie (freq bonus 5) The monster species that spawned more often: white mushroom patch (freq bonus 24) The monster species that spawned more often: time force fungus (freq bonus 10) The monster species that spawned more often: sentry turret (freq bonus 12) The monster species that spawned more often: croc-man (freq bonus 16) The monster species that spawned more often: dungeon fern (freq bonus 5) The monster species that spawned more often: phaser warp fungus (freq bonus 12) The monster species that never randomly spawned: dark spider The monster species that never randomly spawned: marsupilami The monster species that never randomly spawned: hidden water nymph The monster species that never randomly spawned: panther man The monster species that never randomly spawned: elder multi-hued jelly The monster species that never randomly spawned: hiding wood nymph The monster species that never randomly spawned: Roxy Greta The monster species that never randomly spawned: slave master The monster species that never randomly spawned: bright blue force patch The monster species that never randomly spawned: black penetrator The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 13) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 48) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)) The RNG hath decreed that this item was always generated cursed: jade (green) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: random message trap (freq bonus 14) Next attribute increase check would have come at turn 200 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (158) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 100% b - dig 5 matter 95% 400% c - healing 1 healing 0% 100% d - detect treasure 4 divine 90% 300% e - restore ability 4 healing 90% 300% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 jackals (1 created) 0 water wolves (1 created) 0 acid spheres (1 created) 0 kittens (2 created) 0 large cats (1 created) 0 dire tigers (1 created) 0 gremlins (1 created) 0 pygmy warriors (2 created) 0 pygmy warrior blowdarts (2 created) 0 adventurer yeeks (1 created) 0 pygmy warrior shamans (1 created) 0 white jellies (1 created) 0 giant garbage rats (1 created) 0 egotrappers (1 created) 0 white unicorns (1 created) 0 yellow lights (1 created) 0 orange lights (1 created) 0 camels (1 created) 0 tainted creatures (1 created) 0 couatls (1 created) 0 baby red dragons (1 created) 0 baby psychic dragons (1 created) 0 lichens (1 created) 0 blue growths (1 created) 0 blue mushrooms (1 created) 0 yellow fungi (1 created) 0 reddish mushrooms (1 created) 0 hairy growths (1 created) 0 amorphous spores (1 created) 0 wooden stalks (1 created) 0 dark gray warp patches (1 created) 0 wrinkled growths (1 created) 0 titans (1 created) 0 incinerators (1 created) 0 aggressors (1 created) 0 cobras (2 created) 0 armed snakes (1 created) 0 orc zombies (1 created) 0 human zombies (1 created) 0 stone golems (4 created) 0 werepiranhas (1 created) 0 wereeels (1 created) 0 barbarians (1 created) 0 erdricks (1 created) 0 saiyans (1 created) 0 cooks (1 created) 0 activists (2 created) 0 drow matrons (1 created) 0 joy spike mages (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 material shadows (1 created) 0 tortoises (2 created) 0 dangerous large eels (1 created) 0 jellyfish (7 created) 0 thick jellyfish (1 created) 0 babelfish (2 created) 0 malfunctioning babelfish (1 created) 0 goldfish (1 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 giant oysters (1 created) 0 piranhas (2 created) 0 school eels (1 created) 0 eel-lizards (2 created) 0 sharks (2 created) 0 flying sharks (2 created) 0 electric eels (7 created) 0 tentacools (4 created) 0 horseas (1 created) 0 saddleback tortoises (2 created) 0 wereeels (1 created) 0 giant yellow jellyfish (1 created) 0 giant red jellyfish (1 created) 0 amorphous fish (1 created) 0 giant sharks (1 created) 0 voracious krakens (1 created) 0 devious krakens (2 created) 0 dewgongs (1 created) 0 corpse fish (1 created) 0 kinglers (1 created) 0 russian hentai (2 created) 0 living cannons (1 created) 0 newts (2 created) 0 twens (1 created) 0 piles of copper coins (1 created) 0 shooter turrets (1 created) 0 numb troves (1 created) 0 creatures vanquished. 122 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 11900 points, and 0 pieces of gold, after 3 moves. Killer: camel You were level 1 with a maximum of 16 hit points when you died. You reached the 260th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 258 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a giant shark. - [16] 259 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a cowardly attack on her breasts. - [16] *260 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a camel. - [16] 261 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] 262 11874 AmyBSOD-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 38. Killed by a boulder. - [16]