elenmirie, neutral female rodneyan Gladiator }}}}}}}}}}}}}}} }}}}}}} }}}}} }}..}}}..f. }}}}}} -----}}}}} -.`.}}}}... #.}}}} [...|}}}}} |}}.}}}}}}}......}}} .....}}} | |}}}}}}}}}}}.}}}}}}}}----<}}}}} |.F...`.}}}}}}}}}}}}}..}}}}}.f.}}}} -}}}}}.@..} -----}}.....}}}}}}}...`..}}I}.}}}}} | | |}}}}}}}.[}}}}}}}}}}}}}}}}}}}}....}}}}}}}}....#S;}}}}}} +....#}}}}}}}..}}}}}}}}}}}}}}...}}}}}}}}}}}}}}}}}}}}}}.N@.}}.`}} | | |}..a.}}}}}}....}}}.;.}}}}}.`.}}}}}}}}S}}}}}}}S...$.}}} -../.}}}}}}}} #...}}}}.. ---}}}}}}}}}}}}}}}}}}}}}}}} |}}}}}. }....}}} |}}}}}}}}};}}}}}}}}}}}}}} | }}}}}}}}} |}}}}}}}.(....}}}}...}}}} .}}}}}}}}} -- |}}}}}....}}}}}}....}}}}} -....}}} ...}}}}}}...}}}}}}..}}}}}} .... # }}}}};}}..}%..}.}}}}$...}}}}} }}}}}}}}}.......}}}}}}}}}...}}}} }}}}}}).}}}}}}..#...}}}..}}}}}}}}}} }}}}}}}...N}}}}}}} }}}+.}}}...}}}}}}}} }}}.}}}}}}....}}}}}} }}}}}}}}}}}...}}}}}} }}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}} [Elenmirie the Velite] St14 Dx21 Co16 In9 Wi7 Ch7 GlaRodFemNeu S11850 Dlvl:38 $0 HP-5(16) Pw8(8) AC-2 Xp1/0 T6 Latest messages The poison doesn't seem to affect you. [-4 -> 4] Unknown command ' '. What do you want to read? [d-mo or ?*] As you read the scroll, it disappears. You feel healthier! The werepiranha bites you! [-2 -> 14] The werepiranha brushes against your leg. It drowns. The dark naga hatchling stings you! [-1 -> 13] The dark naga hatchling bites you! [-1 -> 12] The snake sniper swings its sniper rifle. The snake sniper hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 3 uncursed scrolls of healing {2} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - a blessed spellbook of detect unseen (0:5) {1} e - an uncursed spellbook of command undead (0:5) {1} f - an uncursed spellbook of extra healing (0:5) {1} g - an uncursed spellbook of magic missile (0:5) {1} h - an uncursed spellbook of command undead (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 43% chance Wand drop chance was reduced to 73% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 85% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 31410 Monster spawn increase reached its maximum at turn 69457 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1280806 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: Kop Lieutenant (freq bonus 12) The monster species that spawned more often: treasure bus (freq bonus 6) The monster species that spawned more often: dwarf lord mutant (freq bonus 3) The monster species that spawned more often: phaser colony (freq bonus 3) The monster species that spawned more often: Ruggo the Gnome King (freq bonus 8) The monster species that spawned more often: meara (freq bonus 6) The monster species that spawned more often: pretty buzzing nymph (freq bonus 3) The monster species that spawned more often: adventurer colony (freq bonus 5) The monster species that spawned more often: albino roach (freq bonus 2) The monster species that spawned more often: fishing rod (freq bonus 5) The monster species that spawned more often: daylight (freq bonus 10) The monster species that spawned more often: flying rogue (freq bonus 8) The monster species that spawned more often: Mirko (freq bonus 5) The monster species that spawned more often: cornflake zombie (freq bonus 24) The monster species that spawned more often: beige force fungus (freq bonus 6) The monster species that spawned more often: disgusting mushroom (freq bonus 2) The monster species that spawned more often: horror archer (freq bonus 3) The monster species that spawned more often: great brass wyrm (freq bonus 8) The monster species that spawned more often: mylings (freq bonus 8) The monster species that spawned more often: gladiator (freq bonus 10) The monster species that never randomly spawned: electric eel The monster species that never randomly spawned: giant spellbook trove The monster species that never randomly spawned: eldritch growth The monster species that never randomly spawned: weeping willow The monster species that never randomly spawned: bright blue patch The monster species that never randomly spawned: blister stalk The monster species that never randomly spawned: maelstorm The monster species that never randomly spawned: cat mummy The monster species that never randomly spawned: clapper snake The monster species that never randomly spawned: jabberwock The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 14) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 6) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: enthronization (XUS MODA) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: Only %a%s can go there! (freq bonus 3) Next attribute increase check would have come at turn 364 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1493 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (339) You are dead Spells known in the end Name Level Category Fail Memory a - detect unseen 3 divine 90% 200% b - command undead 5 attack 95% 400% c - extra healing 3 healing 90% 200% d - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 giant bronze ants (1 created) 0 kittens (2 created) 0 housecats (1 created) 0 huntresses (1 created) 0 kobolds (1 created) 0 controller mimics (1 created) 0 hell bulls (2 created) 0 green worms (1 created) 0 koalas (1 created) 0 blinks (1 created) 0 garbage houseses (1 created) 0 young adult stone dragons (1 created) 0 shimmering dragons (1 created) 0 green patches (1 created) 0 blister force patches (1 created) 0 magic colonies (1 created) 0 golden naga hatchlings (1 created) 0 nexus naga hatchlings (1 created) 0 copper naga hatchlings (1 created) 0 dark naga hatchlings (1 created) 0 silver naga hatchlings (1 created) 0 yellow nagas (1 created) 0 garter snakes (1 created) 0 undead snakes (2 created) 0 vipers (1 created) 0 chasm vipers (1 created) 0 large blue snakes (1 created) 0 clear snakes (1 created) 0 large visor snakes (1 created) 0 asphynxes (1 created) 0 poison vipers (1 created) 0 snake snipers (1 created) 0 errand boys (1 created) 0 hemi-doppelgangers (1 created) 0 flame mages (1 created) 0 druids (1 created) 0 korean women (1 created) 0 werebears (1 created) Medusa (0 times) 0 erinyes (1 created) 0 tortoises (2 created) 0 hata-matas (2 created) 0 rouge jellyfish (1 created) 0 pikes (2 created) 0 jellyfish (8 created) 0 thick jellyfish (1 created) 0 babelfish (1 created) Lea (0 times) 0 magikarps (1 created) 0 giant oysters (3 created) 0 werepiranhas (1 created) 0 piranhas (2 created) 0 visor piranhas (1 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (5 created) 0 eel-lizards (4 created) 0 swordfish (1 created) 0 sharks (4 created) 0 bloodgills (1 created) 0 merlions (1 created) 0 atlanteans (2 created) 0 tentacled mermaids (1 created) 0 quarterback tortoises (2 created) 0 wereeels (2 created) 0 water watchers (1 created) 0 ixitxachitls (1 created) 0 extremely annoying fish (1 created) 0 pesky devilfish (1 created) 0 giant green jellyfish (1 created) 0 magic amazonas fish (1 created) 0 globefish (1 created) 0 greek fish (1 created) 0 krakens (1 created) 0 egokrakens (1 created) 0 twens (1 created) 0 komodo dragons (1 created) 0 kagami mochis (1 created) 0 windscreen rubbers (1 created) 0 corroded turrets (1 created) 0 creatures vanquished. 108 creatures born. 0 bosses vanquished. 2 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 11850 points, and 0 pieces of gold, after 6 moves. Killer: snake sniper You were level 1 with a maximum of 16 hit points when you died. You reached the 300th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 298 11850 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a bloodgill. - [16] 299 11850 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a raven. - [16] *300 11850 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a snake sniper. - [16] 301 11848 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a flying deep orc. - [19] 302 11844 AmyBSOD-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 37. Killed by a very annoying fish. - [16]