elenmirie, neutral female rodneyan Gladiator ######### ######################## ####### }}}}}}}} }}}}}}}}}}}}}}}}} }}}} }}}}}} }}}}}}} }}}}}}}}}}}}}[ }}}} }}}}} }}}}}} .}}}}}}}}.}} ..} .} }... # }. }}}..#.}}}}}}.`.#.`. ..# .}}. ...}} #.. }}}...}}}}}.....# }}.....B# | #.}}}B}} # .... }}..#$.}}.}}}.}}...}}}}}`# j..+ | .}}B}}...%.} #.B}} .. 4] Plop! Coco picks up an asian pear {1}. What do you want to read? [d-mo or ?*] As you read the scroll, it disappears. You feel healthier! You hear a flinging sound. You are hit by an arrow! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 4 uncursed scrolls of healing {2} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of sleep (0:5) {1} e - an uncursed spellbook of cone of cold (0:5) {1} f - an uncursed spellbook of cure sickness (0:5) {1} g - an uncursed spellbook of resist sleep (0:5) {1} h - an uncursed spellbook of enlighten (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 51% chance Scroll drop chance was reduced to 78% Wand drop chance was reduced to 74% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Monster spawn increase started at turn 17952 Monster spawn increase reached its maximum at turn 95121 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 542945 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: plasma fungus (freq bonus 4) The monster species that spawned more often: mirror force patch (freq bonus 6) The monster species that spawned more often: fell beast (freq bonus 6) The monster species that spawned more often: ice stalk (freq bonus 4) The monster species that spawned more often: rocket mine (freq bonus 36) The monster species that spawned more often: giant copper scorpio (freq bonus 3) The monster species that spawned more often: critically injured thief (freq bonus 8) The monster species that spawned more often: flying guy (freq bonus 3) The monster species that spawned more often: greater lava demon (freq bonus 12) The monster species that spawned more often: thestral (freq bonus 12) The monster species that spawned more often: bogwumpus (freq bonus 2) The monster species that spawned more often: Larry (freq bonus 12) The monster species that spawned more often: evasive enclave officer (freq bonus 3) The monster species that spawned more often: abnormal turret (freq bonus 12) The monster species that spawned more often: Dickmouth (freq bonus 2) The monster species that spawned more often: Undead Sergeant (freq bonus 14) The monster species that spawned more often: stone bug (freq bonus 4) The monster species that spawned more often: porter taker spore (freq bonus 4) The monster species that spawned more often: bunyip (freq bonus 8) The monster species that spawned more often: real inertia hound (freq bonus 6) The monster species that never randomly spawned: plasma colony The monster species that never randomly spawned: variag The monster species that never randomly spawned: violet fungus The monster species that never randomly spawned: estherian shade The monster species that never randomly spawned: pile of very angry coins The monster species that never randomly spawned: bimmeling rat The monster species that never randomly spawned: werepiercer The monster species that never randomly spawned: jumping fireball The monster species that never randomly spawned: skeletal terror The monster species that never randomly spawned: runt The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 38) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 201) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 34) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: flame sphere (canvas) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 5) Next attribute increase check would have come at turn 454 Strength training was -1 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1496 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (628) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - cone of cold 5 matter 95% 400% c - cure sickness 3 healing 90% 200% d - resist sleep 1 protect 0% 100% e - enlighten 4 body 90% 300% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 large cockroaches (1 created) 0 killer bees (8 created) 0 wax bees (1 created) 0 queen bees (1 created) 0 jackals (1 created) 0 xoves (1 created) 0 racoon dogs (1 created) 0 kittens (1 created) 0 dwarves (1 created) 0 normal jellies (1 created) 0 kobolds (1 created) 0 mimics (1 created) 0 small permamimics (1 created) 0 acid permamimics (1 created) 0 blue faeries (1 created) 0 wood nymphs (1 created) 0 water nymphs (2 created) 0 nether ki-rin (2 created) 0 wing baddies (2 created) 0 fishing rods (2 created) 0 aquators (2 created) 0 Aleax writers (1 created) 0 Banishers (1 created) 0 weeping archangels (1 created) 0 Oonas (1 created) 0 fucking devas (1 created) 0 Master Archons (1 created) 0 Unveiled Grigoris (2 created) 0 selenite sustenance engines (1 created) 0 giant bats (1 created) 0 ravens (30 created) 0 adult orange dragons (1 created) 0 blister force fungi (1 created) 0 stone fungi (1 created) 0 dark gray growths (1 created) 0 ore lichens (1 created) 0 venom force fungi (1 created) 0 poison viri (1 created) 0 umber hulks (3 created) 0 flying umber hulks (1 created) 0 thorned striders (1 created) 0 raticlaws (1 created) 0 cutting horrors (1 created) 0 gluttonous hulks (1 created) 0 chaos hulks (1 created) 0 werejackals (1 created) 0 anime girls (1 created) 0 Helen wannabes (1 created) 0 unaligned priests (1 created) 0 manga women (1 created) 0 werekrakens (3 created) Medusa (0 times) 0 tortoises (2 created) 0 pikes (1 created) 0 jellyfish (8 created) 0 thick jellyfish (1 created) 0 babelfish (2 created) 0 giant crayfish (1 created) 0 magikarps (1 created) 0 werepiranhas (2 created) 0 piranhas (3 created) 0 visor piranhas (2 created) 0 lashfish (1 created) 0 giant eels (3 created) 0 school eels (1 created) 0 eel-lizards (4 created) 0 alligator snapping turtles (2 created) 0 electric eels (6 created) 0 giant jellyfish (1 created) 0 stictopi (1 created) 0 sea dolphins (1 created) 0 atlanteans (1 created) 0 jugglers (1 created) 0 tentacled mermaids (3 created) 0 aroma ladies (1 created) 0 tentacools (1 created) 0 giant white jellyfish (1 created) 0 saddleback tortoises (1 created) 0 giant piranhas (3 created) 0 goldeens (1 created) 0 giant red jellyfish (1 created) 0 camo fish (1 created) 0 hammerhead sharks (1 created) 0 ixitxachitl priests (1 created) 0 dewgongs (1 created) 0 giant ochre jellyfish (1 created) 0 starmies (1 created) 0 whipfish (1 created) 0 giant clear jellyfish (1 created) 0 seahorses (1 created) 0 creatures vanquished. 164 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 11800 points, and 0 pieces of gold, after 4 moves. Killer: an arrow You were level 1 with a maximum of 16 hit points when you died. You reached the 335th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 333 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a boulder. - [16] 334 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a disgusting warp patch. - [16] *335 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by an arrow. - [16] 336 11794 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty komodo dragon. - [16] 337 11782 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [16]