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F..}}}}}}}}}}}}}}..}}}}}..}}}}}W.}}...# }}....} }}}}} #}}}}.}.¯}}}}}}} #.....}}}}}}}}}}}..#.}}}}.#.}CHT}%(Z}....} .}}}}}.. #}}} #.}...}.. #.#.B}}}}}.}}}}}}}....}}...}DoD.``(}B}}}}}}} }}..# # }..}}}.. .}}}}}}}...}}}}}}}}}}}}}#`}(o`})`$}}}}}}}}}}}} # #}}}}}..}} }}}S}}}}}}}}.#..}}}}}}}}}}}}}}}}}.}}}}}}}}}}B}}}}}}}. #}}}}}}} .%}}}}}}}}}}}}} }.}}}}}}}}}}}}}}}}}#.?#}}}}}}}}}}}}}}}}}}}}} #}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}} }}}}}}}}}}}}}}}}}}}}}}} [Elenmirie the Velite] St12 Dx15 Co15 In9 Wi5 Ch6 GlaRodFemNeu S14924 Dlvl:37 $0 HP-1(28) Pw19(19) AC3 Xp2/39 T10 Latest messages The sucker stalk seems more experienced. Medusa's gaze is reflected by your shield. Medusa is turned to stone! You kill Medusa! Welcome to experience level 2. The ixitxachitl stings you! [-3 -> 25] The ixitxachitl stings you! [-10 -> 15] The raven bites you! [-5 -> 10] Your shield of reflection deflects the raven's attack. The ixitxachitl stings you! [-6 -> 5] Warning: HP low! The ixitxachitl stings you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of magic missile (0:5) {1} e - an uncursed spellbook of detect unseen (0:5) {1} f - an uncursed spellbook of fumbling (0:5) {1} g - an uncursed spellbook of blank paper (0:5) {1} h - an uncursed spellbook of summon undead (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 55% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 36% Wand drop chance was reduced to 71% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 63% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 15168 Monster spawn increase reached its maximum at turn 32062 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 426870 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: force leprechaun (freq bonus 4) The monster species that spawned more often: quantum warp patch (freq bonus 6) The monster species that spawned more often: hentai octopus (freq bonus 4) The monster species that spawned more often: spectral warrior (freq bonus 10) The monster species that spawned more often: dull spore (freq bonus 4) The monster species that spawned more often: Grund the Orc King (freq bonus 3) The monster species that spawned more often: Jumbo the Elephant (freq bonus 3) The monster species that spawned more often: shaped warp fungus (freq bonus 4) The monster species that spawned more often: Meltem (freq bonus 4) The monster species that spawned more often: guts golem (freq bonus 8) The monster species that spawned more often: ill force fungus (freq bonus 6) The monster species that spawned more often: green glutton ghost (freq bonus 4) The monster species that spawned more often: chaos viper (freq bonus 8) The monster species that spawned more often: giant white rat (freq bonus 10) The monster species that spawned more often: petro colony (freq bonus 6) The monster species that spawned more often: vampire ambusher (freq bonus 10) The monster species that spawned more often: chaos vortex (freq bonus 5) The monster species that spawned more often: bramble hulk (freq bonus 22) The monster species that spawned more often: baby purple dragon (freq bonus 12) The monster species that spawned more often: gazer rutterkin (freq bonus 6) The monster species that never randomly spawned: ruby stalk The monster species that never randomly spawned: gorcrow The monster species that never randomly spawned: invulnerable golem The monster species that never randomly spawned: dungeon fern The monster species that never randomly spawned: giant group mimic The monster species that never randomly spawned: lord slug The monster species that never randomly spawned: assiah sephirah The monster species that never randomly spawned: soul killer The monster species that never randomly spawned: gnome uberwarrior The monster species that never randomly spawned: scone giant The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: fireball (octagonal) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 13) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 1) Next attribute increase check would have come at turn 942 Strength training was 1 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1487 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (143) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 200% b - detect unseen 3 divine 90% 200% c - fumbling 1 body 4% 100% d - summon undead 5 attack 95% 400% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 large cockroaches (1 created) 0 moths (1 created) 0 Ravenous Bugblatter Beast Of Traals (1 created) 0 jackals (1 created) 0 japanese wolves (1 created) 0 kittens (1 created) 0 algolian suntigers (1 created) 0 undead swarm permamimics (1 created) 0 ice mimics (1 created) 0 wood nymphs (2 created) 0 water nymphs (2 created) 0 force hobgoblins (1 created) 0 goblin pyros (1 created) 0 giant raccoons (1 created) 0 sand leapers (1 created) 0 guzzling vortices (1 created) 0 microscopic space fleets (1 created) 0 egoxans (1 created) 0 alien spores (1 created) 0 two-winged shapes (1 created) 0 holy fishing rods (1 created) 0 arcadian avengers (1 created) 0 couatls (1 created) 0 aquators (1 created) 0 Aleax writers (1 created) 0 selenites (1 created) 0 forgotten maias (1 created) 0 ravens (30 created) 0 undead centaurs (1 created) 0 baby deep dragons (1 created) 0 baby black dragons (1 created) 0 young adult shimmering dragons (1 created) 0 manticores (1 created) 0 lichens (1 created) 0 blink growths (1 created) 0 red warp patches (1 created) 0 sucker stalks (3 created) 0 radiant spores (1 created) 0 cursed spores (1 created) 0 cursed force patches (1 created) 0 gigants (1 created) 0 striped rat snakes (3 created) 0 netherworld trolls (1 created) 0 vogons (2 created) 0 evasive vampires (1 created) 0 refugees (1 created) 0 wights (1 created) 0 wraiths (1 created) 0 grand wraiths (1 created) 0 kobold zombies (1 created) 0 creeping 42's (1 created) 0 human zombies (1 created) 0 zombies (1 created) 0 zombie nymphs (1 created) 0 static archers (1 created) 0 innkeepers (1 created) 0 karate scrubs (1 created) 0 swarming sneak thieves (1 created) 0 werepiranhas (2 created) 0 sexy child models (1 created) 0 wereeels (2 created) Medusa 0 hata-hatas (1 created) 0 jellyfish (5 created) 0 legged tuna (1 created) 0 babelfish (4 created) 0 leeches (1 created) 0 brassfish (2 created) 0 magikarps (2 created) 0 piranhas (1 created) 0 giant eels (3 created) 0 eel-lizards (6 created) 0 barracudas (1 created) 0 swordfish (1 created) 0 ribbon fish (1 created) 0 flying sharks (2 created) 0 giant jellyfish (1 created) 0 merlions (1 created) 0 atlanteans (3 created) 0 tentacled atlanteans (1 created) 0 mermaids (1 created) 0 saddleback tortoises (1 created) 0 quarterback tortoises (1 created) 0 giant piranhas (1 created) 0 ixitxachitls (1 created) 0 goldeens (1 created) 0 pesky devilfish (1 created) 0 tiger sharks (1 created) 0 deformed fish (1 created) 0 random fish (1 created) 0 kimono girls (1 created) 0 great white sharks (1 created) 0 undead stargazers (1 created) 0 ichthyosaurs (1 created) 0 water turrets (1 created) 0 scimitarfish (1 created) 0 pagan ladies (1 created) 0 stoning troves (1 created) 1 creatures vanquished. 155 creatures born. 1 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 14924 points, and 0 pieces of gold, after 10 moves. Killer: ixitxachitl You were level 2 with a maximum of 28 hit points when you died. You reached the 86th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 84 14976 Elronnd-Dea-Rod-Mal-Law quit in The Dungeons of Doom on level 39. 5 [21] 85 14974 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 36. Killed by an eel-lizard. - [32] *86 14924 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by an ixitxachitl. - [28] 87 14900 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by a mean robber. - [55] 88 14898 AmyBSOD-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [40]