elenmirie, neutral female rodneyan Gladiator I + I |.. |.... }|.(<. }@.... }g~ I [Elenmirie the Velite] St16 Dx20 Co21 In13 Wi10 Ch6 GlaRodFemNeu S11760 Dlvl:36 $0 HP-1(16) Pw8(8) AC-2 Xp1/0 T7 Latest messages [-1 -> 15] The gremlin leader claws you! [-1 -> 14] Your shield of reflection deflects the gremlin leader's attack. Your shield of reflection blocks the gremlin leader's attack. You hit the gremlin leader! You miss the gremlin leader. The killer apple bites you! [-4 -> 11] The gremlin leader claws you! [-1 -> 10] Your shield of reflection deflects the gremlin leader's attack. The gremlin leader bites you! [-1 -> 9] The gremlin leader claws you! The gremlin leader rips into your breast with maniacal fervor! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of enlighten (0:5) {1} e - an uncursed spellbook of dig (0:5) {1} f - an uncursed spellbook of remove curse (0:5) {1} g - an uncursed spellbook of detect treasure (0:5) {1} h - an uncursed spellbook of jumping (0:5) {1} Potions q - an uncursed potion of healing {1} Wands r - an uncursed wand of secret door detection (0:10) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 89% chance Potion drop chance was reduced to 57% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15566 Monster spawn increase reached its maximum at turn 76416 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 245800 The monster class that cannot be genocided was dragon The monster class that was spawned more often: gnome (freq bonus 8) The monster species that spawned more often: gull (freq bonus 11) The monster species that spawned more often: false patch (freq bonus 10) The monster species that spawned more often: archcouatl (freq bonus 16) The monster species that spawned more often: jelly (freq bonus 11) The monster species that spawned more often: lethe stalk (freq bonus 22) The monster species that spawned more often: violet colony (freq bonus 18) The monster species that spawned more often: corpse fish (freq bonus 36) The monster species that spawned more often: soft force patch (freq bonus 14) The monster species that spawned more often: dimmer (freq bonus 36) The monster species that spawned more often: astral deva (freq bonus 12) The monster species that spawned more often: aquatic bear (freq bonus 36) The monster species that spawned more often: skeletal lizard (freq bonus 32) The monster species that spawned more often: eternity engine (freq bonus 144) The monster species that spawned more often: dark gray warp patch (freq bonus 13) The monster species that spawned more often: great wyrm of shadow (freq bonus 10) The monster species that spawned more often: Uniform Sergeant (freq bonus 9) The monster species that spawned more often: Nadja's thick boot (freq bonus 22) The monster species that spawned more often: warty colony (freq bonus 13) The monster species that spawned more often: sticky patch (freq bonus 18) The monster species that spawned more often: gimple nymph (freq bonus 11) The monster species that never randomly spawned: snake sniper The monster species that never randomly spawned: slithy snake The monster species that never randomly spawned: unreal fungus The monster species that never randomly spawned: giant white ant The monster species that never randomly spawned: dwarven chaos knight The monster species that never randomly spawned: housebat The monster species that never randomly spawned: knapsack goat The monster species that never randomly spawned: sleep trove The monster species that never randomly spawned: brown pudding The monster species that never randomly spawned: phaser mold The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 9) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: great houchou ((null)) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this item was always generated cursed: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 4) Next attribute increase check would have come at turn 255 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1489 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (69) You are dead Spells known in the end Name Level Category Fail Memory a - enlighten 4 body 90% 300% b - dig 5 matter 95% 400% c - remove curse 5 protect 95% 400% d - detect treasure 4 divine 90% 300% e - jumping 1 body 0% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 white lice (1 created) 0 poisonous blobs (1 created) 0 pack foxes (1 created) 0 little dogs (1 created) 0 floating eyes (2 created) 0 occasionally blinking eyes (1 created) a kitten 0 gremlins (1 created) 0 kobolds (1 created) 0 sewer rats (1 created) 0 black unicorns (1 created) 0 long worms (1 created) 0 yellow lights (1 created) 0 wombats (1 created) 0 archcouatls (1 created) 0 ostriches (1 created) 0 spore lichens (1 created) 0 red spores (1 created) 0 red force fungi (1 created) 0 colorful colonies (4 created) 0 black force patches (1 created) 0 soft force patches (1 created) 0 undead growths (1 created) 0 disenchanter colonies (1 created) 0 amorphous mushrooms (1 created) 0 psychic mushrooms (1 created) 0 agate mushrooms (1 created) 0 gnome lords (1 created) 0 tinker gnomes (1 created) 0 frost giants (1 created) 0 titans (1 created) 0 Keystone Kops (1 created) 0 cobras (2 created) 0 stationary owlbears (1 created) 0 black apes (1 created) 0 greater owlbears (1 created) 0 zombies (1 created) 0 stone golems (4 created) 0 smoke golems (1 created) 0 drunk jet guys (1 created) 0 novice mages (1 created) 0 redguard girls (1 created) 0 werepiranhas (2 created) 0 peacemakers (1 created) 0 wood elves (1 created) 0 hidden elves (1 created) 0 bloodseekers (1 created) Medusa (0 times) 0 tortoises (3 created) 0 jellyfish (4 created) 0 babelfish (1 created) 0 leeches (1 created) 0 giant crayfish (1 created) 0 winged eels (2 created) 0 piranhas (2 created) 0 visor piranhas (2 created) 0 lashfish (1 created) 0 giant eels (2 created) 0 eel-lizards (9 created) 0 swordfish (1 created) 0 sharks (3 created) 0 electric eels (6 created) 0 squirtles (1 created) 0 sea dolphins (1 created) 0 atlanteans (1 created) 0 tentacled atlanteans (1 created) 0 giant white jellyfish (1 created) 0 saddleback tortoises (1 created) 0 quarterback tortoises (1 created) 0 sand mites (1 created) 0 flounders (1 created) 0 random fish (1 created) 0 hammerhead sharks (1 created) 0 whales (1 created) 0 corpse fish (2 created) 0 compsognathi (1 created) 0 killer apples (1 created) 0 dark grues (1 created) 0 journeyman medium walls (1 created) 0 watch turrets (1 created) 0 Underwater Sabrinas (1 created) 0 fear troves (1 created) 1 creatures vanquished. 116 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 36 with 11760 points, and 0 pieces of gold, after 7 moves. Killer: cowardly attack on her breasts You were level 1 with a maximum of 16 hit points when you died. You reached the 329th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 327 11782 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [16] 328 11766 AmyBSOD-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 35 [max 36]. Killed by an invisible Antonia's leather pump. - [16] *329 11760 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of * Doom on level 36. Killed by a cowardly attack on her breasts. - [16] 330 11751 AmyBSOD-Ble-Cur-Mal-Law died in The Dungeons of Doom on level 35 [max 36]. Killed by a living iron chain, while praying unsuccessfully. - [21] 331 11751 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 35 [max 36]. Killed by a spore stalk. - [16]