elenmirie, neutral female rodneyan Gladiator d`. .@. ... [Elenmirie the Velite] St9 Dx5 Co11 In8 Wi7 Ch8 GlaRodFemNeu S11800 Dlvl:37 $0 HP-28(16) Pw8(8) AC6 Xp1/0 T3 Latest messages Hello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. What do you want to read? [d-mo or ?*] As you read the scroll, it disappears. You feel healthier! You hear a mumbled incantation. You feel that monsters are aware of your presence. You hear a flinging sound. You are hit by a boulder! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 4 uncursed scrolls of healing {2} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of turn undead (0:5) {1} e - an uncursed spellbook of corrode metal (0:5) {1} f - an uncursed spellbook of cancellation (0:5) {1} g - an uncursed spellbook of aggravate monster (0:5) {1} h - an uncursed spellbook of chemistry (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 537 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 20% chance Potion drop chance was reduced to 92% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 26990 Monster spawn increase reached its maximum at turn 49528 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1393161 The monster class that cannot be genocided was vampire The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: turkish woman (freq bonus 16) The monster species that spawned more often: fanatician (freq bonus 4) The monster species that spawned more often: red putty (freq bonus 16) The monster species that spawned more often: harrowbark boo (freq bonus 10) The monster species that spawned more often: giant item trove (freq bonus 6) The monster species that spawned more often: bramble warp fungus (freq bonus 10) The monster species that spawned more often: centaur lord (freq bonus 24) The monster species that spawned more often: undead ninja (freq bonus 8) The monster species that spawned more often: werepiercer (freq bonus 8) The monster species that spawned more often: DQ slime (freq bonus 7) The monster species that spawned more often: Grahw (freq bonus 6) The monster species that spawned more often: The Queen of Farts (freq bonus 8) The monster species that spawned more often: geek (freq bonus 4) The monster species that spawned more often: goldentail scorpion (freq bonus 4) The monster species that spawned more often: car-driving superthief (freq bonus 18) The monster species that spawned more often: drowned soul (freq bonus 8) The monster species that spawned more often: grosbeak dark (freq bonus 4) The monster species that spawned more often: Ilse (freq bonus 12) The monster species that spawned more often: dark gray spore (freq bonus 3) The monster species that spawned more often: hidden green slime (freq bonus 10) The monster species that never randomly spawned: hurricon The monster species that never randomly spawned: vampire troll The monster species that never randomly spawned: blue force fungus The monster species that never randomly spawned: acid worm The monster species that never randomly spawned: haunted tiger The monster species that never randomly spawned: commanding spirit The monster species that never randomly spawned: swamp nymph The monster species that never randomly spawned: clockwork dwarf The monster species that never randomly spawned: cerulean mushroom The monster species that never randomly spawned: The Eastern Vampire The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 5) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 16) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 2) Next attribute increase check would have come at turn 1104 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You aggravated monsters You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (218) You are dead Spells known in the end Name Level Category Fail Memory a - turn undead 6 protect 98% 500% b - corrode metal 3 matter 90% 200% c - cancellation 7 matter 99% 600% d - aggravate monster 4 body 90% 300% e - chemistry 1 divine 12% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 silver flies (1 created) 0 dark matter flies (1 created) 0 red blobs (1 created) 0 jackals (2 created) 0 little dogs (1 created) 0 gremlins (1 created) 0 lesser intrinsic eating mimics (1 created) 0 goblins (1 created) 0 war orcs (7 created) 0 silky anteaters (1 created) 0 lambs (1 created) 0 sewer rats (1 created) 0 evasive sewer rats (3 created) 0 giant rats (1 created) 0 giant pack rats (1 created) 0 giant spiders (1 created) 0 gray unicorns (2 created) 0 black unicorns (1 created) 0 speedhorses (1 created) 0 big black unicorns (1 created) 0 shatterwater vortices (1 created) 0 yellow lights (2 created) 0 fishing rods (1 created) 0 tower vultures (1 created) 0 porter lichens (1 created) 0 brown fungi (1 created) 0 green fungi (1 created) 0 cyan growths (1 created) 0 slow fungi (1 created) 0 threshold spores (1 created) 0 undead warp patches (1 created) 0 ice force patches (1 created) 0 slimy fungi (1 created) 0 slimy spores (1 created) 0 water force patches (1 created) 0 lilac patches (1 created) 0 lilac mushrooms (1 created) 0 deep gnome diggers (1 created) 0 titans (1 created) 0 Nicole's lovely sneakers (1 created) Martti Ihrasaari (0 times) 0 cobras (2 created) 0 kobold zombies (2 created) 0 goblin zombies (1 created) 0 eel golems (1 created) 0 stone golems (4 created) 0 singing happy drunks (1 created) 0 werelichens (1 created) 0 werejackals (1 created) 0 tumblrers (1 created) 0 wereeels (1 created) 0 altmers (1 created) 0 shadow warriors (1 created) Medusa (0 times) 0 ghosts (1 created) 0 tortoises (3 created) 0 slithy tortoises (1 created) 0 jellyfish (10 created) 0 legged tuna (1 created) 0 thick jellyfish (2 created) 0 demonic jellyfish (1 created) 0 leeches (1 created) 0 brassfish (1 created) 0 giant crayfish (2 created) 0 giant clams (1 created) 0 giant oysters (2 created) 0 piranhas (6 created) 0 visor piranhas (1 created) 0 giant eels (1 created) 0 devious eels (1 created) 0 eel-lizards (4 created) 0 barracudas (1 created) 0 alligator snapping turtles (2 created) 0 swordfish (1 created) 0 electric eels (8 created) 0 giant jellyfish (1 created) 0 merlions (1 created) 0 water dolphins (1 created) 0 atlanteans (1 created) 0 tentacled atlanteans (1 created) 0 mermaids (1 created) 0 tentacools (2 created) 0 saddleback tortoises (1 created) 0 quarterback tortoises (1 created) 0 staryus (2 created) 0 wereeels (2 created) 0 water watchers (2 created) 0 huge eels (1 created) 0 giant piranhas (1 created) 0 real devilfish (1 created) 0 soldier stinkers (1 created) 0 undead devilfish (1 created) 0 amorphous fish (1 created) 0 blue whales (1 created) 0 legged whales (1 created) 0 three-tentacle hententmons (1 created) 0 tentacruels (1 created) 0 poliwraths (1 created) 0 seakings (1 created) 0 water blasters (1 created) 0 geckos (1 created) 0 lizards (1 created) 0 anti-stone lizards (1 created) 0 floor grues (1 created) 0 rust turrets (1 created) 0 creatures vanquished. 155 creatures born. 0 bosses vanquished. 2 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 11800 points, and 0 pieces of gold, after 3 moves. Killer: a boulder You were level 1 with a maximum of 16 hit points when you died. You reached the 324th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 322 11800 AmyBSOD-Fla-Rod-Mal-Cha died in The Dungeons of Doom on level 36 [max 37]. Killed by life drainage. 19 [19] 323 11800 catbells-Gla-Lev-Mal-Neu died in The Dungeons of Doom on level 37. Killed by a visor piranha. - [20] *324 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a boulder. - [16] 325 11794 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty komodo dragon. - [16] 326 11782 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [16]