elenmirie, neutral female rodneyan Gladiator @`#`####### ########### `}###########`####`##`` #}}} }}}}} }}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}} #}}} }}}} }}}}}}}}}} }}}}}}}}}}}}}}}}}}}}} #}}. }}}}``}}}}}.... ` }}}}}}}}}}}}}}}}}}} #}.. }}`. ..}}}}}. }}}}}}}}}}}}}}}}}} `}.. }}}}}}}}}}. }}}..}}}}}}}}}}} #}... }} }}}}}.. .}}}}..}}}}}}.. }... }} }}}}} }}>}}}}.}}}}}}.- }... }} }}}} }}}}}}}}}.}}}...| ... . .}}.`..}}}}}}}}}.}}....-`- ..`.o}}}}.. }}}}}}}}}}}}.....S # ...}}}}} }}}}}}}B}}}}}}}.` #} .C.}}}}}}}}}}}}}}B}}}}}...7` #}..`)k.}}}}}}}}}}}}}}}}}}}} | #}.}.@}}}}}}}}}}` }}}.`--- ---`-- --- }}...} 12] You miss Jil's velcro sneaker by a league. (2x) The plains centaur shoots a crossbow bolt! You are hit by a crossbow bolt! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of wizard lock (0:5) {1} e - an uncursed spellbook of force bolt (0:5) {1} f - an uncursed spellbook of chromatic beam (0:5) {1} g - an uncursed spellbook of slow monster (0:5) {1} h - an uncursed spellbook of confuse monster (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 73% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 8920 Monster spawn increase reached its maximum at turn 65033 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 796950 The monster class that cannot be genocided was grue The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: psychic growth (freq bonus 4) The monster species that spawned more often: pidgeotto (freq bonus 4) The monster species that spawned more often: darkness ghost (freq bonus 6) The monster species that spawned more often: nexus force patch (freq bonus 10) The monster species that spawned more often: red death (freq bonus 7) The monster species that spawned more often: platinum colony (freq bonus 16) The monster species that spawned more often: Mister SIR (freq bonus 6) The monster species that spawned more often: volt fungus (freq bonus 8) The monster species that spawned more often: field mouse (freq bonus 4) The monster species that spawned more often: Thuy-Han (freq bonus 10) The monster species that spawned more often: foxfire (freq bonus 4) The monster species that spawned more often: hobbit mummy (freq bonus 4) The monster species that spawned more often: giant urchin (freq bonus 7) The monster species that spawned more often: baby sirrush (freq bonus 3) The monster species that spawned more often: absent mold (freq bonus 8) The monster species that spawned more often: Ludgera (freq bonus 5) The monster species that spawned more often: petty gnoll shaman (freq bonus 9) The monster species that spawned more often: seeker automaton (freq bonus 4) The monster species that spawned more often: failed existence (freq bonus 4) The monster species that spawned more often: asphynx (freq bonus 18) The monster species that never randomly spawned: green eye The monster species that never randomly spawned: terrorist The monster species that never randomly spawned: topaz mold The monster species that never randomly spawned: goreraven The monster species that never randomly spawned: damned pirate The monster species that never randomly spawned: lavender warp fungus The monster species that never randomly spawned: fiendish goblin The monster species that never randomly spawned: Aee The monster species that never randomly spawned: multitentacled eel The monster species that never randomly spawned: giant green locust The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 16) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 51) The RNG hath decreed that this item was always generated cursed: great houchou ((null)) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: confusing gloves (warped gloves) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: anti-magic field (freq bonus 10) Next attribute increase check would have come at turn 1195 Strength training was 5 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1471 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (408) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 90% 100% b - force bolt 1 attack 0% 100% c - chromatic beam 7 attack 99% 600% d - slow monster 2 enchant 90% 100% e - confuse monster 2 enchant 90% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 giant ebony ants (1 created) 0 cocks (1 created) 0 cockatoo chicks (1 created) 0 kittens (1 created) 0 werepanthers (2 created) 0 giant mind flayers (1 created) 0 Jil's velcro sneakers (1 created) 0 small healing mimics (1 created) 0 special water nymphs (1 created) 0 crazed goblins (1 created) 0 goals goblins (1 created) 0 mountain orcs (1 created) 0 wumpuses (1 created) 0 giant pee-colored mice (1 created) 0 super-old guys (1 created) 0 grid bugs (1 created) 0 chaffinches (1 created) 0 birds (1 created) 0 golbats (3 created) 0 plains centaurs (1 created) 0 reddish force patches (1 created) 0 gore force patches (1 created) 0 anthrazite fungi (1 created) 0 threshold mushrooms (1 created) 0 clockwork soldiers (1 created) 0 gnomish mana wizards (1 created) 0 freemason initiates (1 created) 0 gnome mummies (1 created) 0 gold slimes (1 created) 0 copperhead snakes (1 created) 0 black mambas (1 created) 0 water trolls (2 created) 0 kobold zombies (1 created) 0 zombies (1 created) 0 werepiranhas (1 created) 0 addicts (1 created) 0 apprentice archers (1 created) 0 gangsters (1 created) 0 noblemen (1 created) 0 nonethical nurses (1 created) 0 slingshooters (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 tortoises (2 created) 0 hata-hatas (1 created) 0 hata-matas (1 created) 0 jellyfish (13 created) 0 legged tuna (1 created) 0 annoying fish (1 created) 0 brassfish (1 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 giant oysters (1 created) 0 werepiranhas (1 created) 0 piranhas (5 created) 0 visor piranhas (2 created) 0 giant eels (5 created) 0 devious eels (1 created) 0 eel-lizards (4 created) 0 swordfish (1 created) 0 electric eels (1 created) 0 jugglers (1 created) 0 tentacools (1 created) 0 saddleback tortoises (2 created) 0 wereeels (1 created) 0 giant piranhas (1 created) 0 seels (1 created) 0 amazonic beasts (1 created) 0 kroncopotacas (1 created) 0 deformed fish (1 created) 0 bone fish (1 created) 0 magic amazonas fish (2 created) 0 giant spotted jellyfish (1 created) 0 kinglers (2 created) 0 darker grues (1 created) 0 multicolor grues (1 created) 0 bouncer rubbers (1 created) 0 scimitarfish (1 created) 0 creatures vanquished. 110 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 36 with 11750 points, and 0 pieces of gold, after 17 moves. Killer: a crossbow bolt You were level 1 with a maximum of 16 hit points when you died. You reached the 358th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 356 11750 AmyBSOD-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 36. Killed by a four-tentacle hententmon. - [16] 357 11750 catbells-Fla-Rod-Mal-Law died in The Dungeons of Doom on level 36. Killed by a thrown potion. - [19] *358 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a crossbow bolt. - [16] 359 11633 Lorskel-War-Dwa-Mal-Law turned to stone in The Gnomish Mines on level 11. Petrified by a bashing a petrifying monster. 196 [196] 360 11449 weirdvic-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 5. Killed by a white dragon. - [102]