elenmirie, neutral female dwarven Archeologist ---------------------- |..................... |....................| |....................+ --+-----.--.----------, #,,,,,,h,,,,,,,,(, ####,,@,,,,,,,,,,, |........... ,,,,,,,,`,,, |.......... |......... . -% |....... %%% ----... %%% ---- ---- [Elenmirie the Digger] St16 Dx8 Co14 In15 Wi14 Ch7 ArcDwaFemNeu S66 Dlvl:2 $0 HP0(20) Pw10(10) AC10 Xp1/4 T73 Latest messages [-3 -> 17] What do you want to take off? [bc or ?*] You were wearing an uncursed +0 leather jacket {12}. The hobbit veteran hits you! [-3 -> 14] What do you want to take off? [c or ?*] You were wearing an uncursed +0 fedora {2}. The hobbit veteran hits you! [-1 -> 13] The hobbit veteran hits you! [-5 -> 8] The hobbit veteran hits you! [-6 -> 2] Warning: HP low! The hobbit veteran hits you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! The hobbit veteran hits you! You die... Your inventory Weapons a - a blessed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket {12} c - an uncursed +0 fedora {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of destroy armor {1} g - an uncursed scroll of enchant armor {1} l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect food (0:1) {1} Tools i - an uncursed tinning kit (0:58) {1} k - an uncursed sack {5} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 218 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 79% Ring drop chance was reduced to 61% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 40065 Monster spawn increase reached its maximum at turn 75238 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 426125 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: armor trove (freq bonus 10) The monster species that spawned more often: werecow (freq bonus 9) The monster species that spawned more often: stoa (freq bonus 4) The monster species that spawned more often: amethyst dragon (freq bonus 6) The monster species that spawned more often: draugr deathlord (freq bonus 4) The monster species that spawned more often: farao mummy (freq bonus 4) The monster species that spawned more often: prayer book permamimic (freq bonus 10) The monster species that spawned more often: bloodletter of Khorne (freq bonus 3) The monster species that spawned more often: analgesic colony (freq bonus 12) The monster species that spawned more often: giant lightning bat (freq bonus 6) The monster species that spawned more often: Elisabeth (freq bonus 3) The monster species that spawned more often: tasloi mummy (freq bonus 4) The monster species that spawned more often: generic error (freq bonus 3) The monster species that spawned more often: Internet Exploder (freq bonus 4) The monster species that spawned more often: Elohim Tzabaoth, Sea Prince of Tempests (freq bonus 3) The monster species that spawned more often: ring permamimic (freq bonus 6) The monster species that spawned more often: chimera lizard (freq bonus 8) The monster species that spawned more often: blaster turret (freq bonus 4) The monster species that spawned more often: pale draconian (freq bonus 8) The monster species that spawned more often: grey wraith (freq bonus 4) The monster species that never randomly spawned: ekans The monster species that never randomly spawned: The bastard brother of Shy Laura The monster species that never randomly spawned: soul killer The monster species that never randomly spawned: bronze colossus The monster species that never randomly spawned: Mister SIR The monster species that never randomly spawned: farting boy The monster species that never randomly spawned: mean colony The monster species that never randomly spawned: spore mold The monster species that never randomly spawned: moldy patch The monster species that never randomly spawned: leprechaun wizard master The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 13) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 8) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 37) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 2) Next attribute increase check would have come at turn 1884 Strength training was -1 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 You had automatic searching You had infravision You had 1427 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (178) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 100% Techniques known in the end Name Level Status research 1X LIMIT(0) rage eruption 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures an ant 0 stoats (1 created) 0 kittens (1 created) 0 hobbit veterans (1 created) 0 goblins (1 created) 0 rabbits (1 created) 0 sparrows (1 created) 0 house snakes (1 created) 0 grid xorns (2 created) 0 grey mushroom patches (1 created) a novice medium wall 0 crude turrets (1 created) 0 small item troves (1 created) 2 creatures vanquished. 14 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (21 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Archeologist... You died in The Dungeons of Doom on dungeon level 2 with 66 points, and 0 pieces of gold, after 73 moves. Killer: hobbit veteran You were level 1 with a maximum of 20 hit points when you died. You reached the 274th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 272 67 emily-Use-Wor-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a blabbering otaku, while praying unsuccessfully. - [13] 273 66 jonadab-Mon-Nul-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a steam vortex. - [17] *274 66 elenmirie-Arc-Dwa-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a hobbit veteran. - [20] 275 64 AmyBSOD-Sci-Sux-Fem-Neu was poisoned in The Dungeons of Doom on level 1. Poisoned by a bad potion. 3 [18] 276 62 AmyBSOD-Wiz-Alc-Mal-Law died in The Dungeons of Doom on level 2. Zapped himself with a spell. - [16]