elenmirie, neutral female dwarven Archeologist ------- |.....| |.---.--- |...|...|-- --- |±|--.|.---.| ..| |@|}..|.|...| --- -.------- ---.|.--|.|%|.| |.| ....|...| |...|...|...|.| |.-----.|.|.|.---|-----.----|.| |.))..|.|...|.....|.........|.| -----.---.|--------------------.| |.....|...|.......|.....|.......| -----.---.|)-------.|.|--.|.---.|.--- |.....|...|)|.......|.|...|...|.|.| ---.|.--|.--|.---.----|.|.-----.|.|-- |...|...|...|.....|..^|.|...|.....| -------.-----------.---.---.------- |......................| ------------------------ [Elenmirie the Digger] St11 Dx8 Co9 In15 Wi15 Ch11 ArcDwaFemNeu S216 Dlvl:2 $10 HP0(31) Pw16(16) AC10 Xp2/34 T264 Hld Latest messages Unknown command ' '. The small turret scratches you! [-1 -> 6] Warning: HP low! The small turret touches you! [-1 -> 5] Warning: HP low! [-1 -> 4] Warning: HP low! The small turret grabs you! You hear the howling of the CwnAnnwn... [-1 -> 3] Warning: HP low! The small turret scratches you! [-2 -> 2] Warning: HP low! The small turret touches you! [-1 -> 1] Warning: HP low! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} t - 16 uncursed +0 silver arrows {8} Armor b - an uncursed +0 leather jacket {12} c - an uncursed +0 fedora {2} Comestibles d - 3 uncursed food rations {3} u - a cursed peanut bag {1} Scrolls f - an uncursed scroll of earth {1} g - an uncursed scroll of remove curse {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} w - a blessed scroll of earth {1} y - a blessed scroll of standard id {1} Spellbooks e - a blessed spellbook of light (0:2) {1} Wands v - an uncursed wand of magic missile (0:0) {1} Tools i - a blessed tinning kit (0:93) {1} k - an uncursed sack {5} l - 2 uncursed +0 torches {40} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 180 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 99% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Monster spawn increase started at turn 10841 Monster spawn increase reached its maximum at turn 40828 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 297702 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: schizophrenic (freq bonus 7) The monster species that spawned more often: gray fungus (freq bonus 12) The monster species that spawned more often: kirikiri mai (freq bonus 4) The monster species that spawned more often: vicar (freq bonus 2) The monster species that spawned more often: pearl unicorn (freq bonus 4) The monster species that spawned more often: quivering blob (freq bonus 6) The monster species that spawned more often: trap vortex (freq bonus 6) The monster species that spawned more often: dancing king (freq bonus 8) The monster species that spawned more often: monk (freq bonus 24) The monster species that spawned more often: eight-footed snake (freq bonus 4) The monster species that spawned more often: hare (freq bonus 6) The monster species that spawned more often: crypt wight (freq bonus 4) The monster species that spawned more often: chaos warlord (freq bonus 3) The monster species that spawned more often: real mana hound (freq bonus 8) The monster species that spawned more often: thunderbolt bug (freq bonus 3) The monster species that spawned more often: black wraith (freq bonus 12) The monster species that spawned more often: owlbear (freq bonus 2) The monster species that spawned more often: deep gnome thief (freq bonus 14) The monster species that spawned more often: red putty (freq bonus 3) The monster species that spawned more often: greater water elemental (freq bonus 26) The monster species that never randomly spawned: Jonas The monster species that never randomly spawned: skeleton sentai The monster species that never randomly spawned: paranoid schizo The monster species that never randomly spawned: adult sirrush The monster species that never randomly spawned: undead failed existence The monster species that never randomly spawned: werepermamimic The monster species that never randomly spawned: albino mushroom The monster species that never randomly spawned: porter rock piercer The monster species that never randomly spawned: sticky colony The monster species that never randomly spawned: timeless guardian The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: metal club (heavy club) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 11) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 4) Next attribute increase check would have come at turn 272 Strength training was 1 Dexterity training was 1 Wisdom training was 1 Constitution training was 16 You had automatic searching You had infravision You had 1593 points of nutrition remaining You were stealthy You were held by a small turret You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (770) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 98% Techniques known in the end Name Level Status research 2X Prepared(0) rage eruption 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Vanquished creatures 0 acid blobs (1 created) 0 kittens (1 created) a large kobold 0 sewer rats (3 created) 0 field voles (2 created) 0 lichens (1 created) a green growth 0 mummies (1 created) a kobold zombie 0 karate scrubs (1 created) an asgardian 0 geckos (1 created) 0 small turrets (1 created) 4 creatures vanquished. 16 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Archeologist... You died in The Dungeons of Doom on dungeon level 2 with 215 points, and 10 pieces of gold, after 264 moves. Killer: small turret You were level 2 with a maximum of 31 hit points when you died. You reached the 223rd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 221 217 jonadab-Unt-Hom-Fem-Neu died in The Dungeons of Doom on level 1 [max 2]. Summoned slime. 38 [38] 222 216 AmyBSOD-Pri-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [31] *223 215 elenmirie-Arc-Dwa-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a small turret. - [31] 224 202 Elronnd-Jes-Mis-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an arrow. - [25] 225 202 firemonkey-Arc-Alb-Mal-Law died in The Dungeons of Doom on level 4. Killed by an ossium animatum. - [24]