`m Player: echriser Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-07-18.04:56:49.ttyrec Time: (1626584209) Sun Jul 18 04:56:49 2021 ` EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. `) WShall I pick a character's race, role, gender and alignment for you? [ynq] `Wy`*f$@`[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV Dlvl:1 $0 HP 19(19)  Pw 3(3)  AC7 Exp1 T1  It is written in the Book of Boss Bass:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Boss Bass seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Fishtank Dipper, have been heralded from birth as the instrument of Boss Bass. You are destined to recover the Amulet for yo`ur deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Boss Bass!--More--`$ `C ` Hello echriser, welcome to SlashTHEM Extended! You are a chaotic female angbander soviet impish Fjorde.--More--`_tLTip bloka l'da zhelayet udachi vam... on on on.--More--`"9You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--̴` k Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy--More--մ`s մ`w[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T1 The moon is waxing tonight.ش`iuCount: 44ڴ`+b1Unknown command '^?'.--More--۴`v[You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ` `nTurn the number pad on? [yn] (n) `8 n[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T1 `1Unknown command '^?'.--More--`[You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ` `nTurn the number pad on? [yn] (n) `Xy[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T1 ` E`FUnknown command '^J'.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T1 `W[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T3 f<@`+@`x&You see here a zolotaya moneta {0}.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T4 `~"[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T5 $@`i Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) `F.+ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) `Za^+ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) `*[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T5  `/'  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) `+ Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeo`3n level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring. --More--`0[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV Dlvl:1 $0 HP 19(19)  Pw 3(3)  AC7 Exp1 T5 f$@<`kd - an uncursed +0 shipovannykh kozhanyy dospekh (being worn) {80}.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T5 Unknown command 'B'.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T5 `  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) `]+ Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeo`h]3n level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring. --More--7`  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing  '/' and following the dire7`!ctions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something --More-->`g numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  With the qwertz_layout option, the y and z keys are swapped.  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands: >`h[16;1H ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal --More--M` c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= aM`) u]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More--b`: i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  b`p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spell book.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor. --More--j`  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible) (^Z if qwertz_layout is set)  z Zap a wand. (y if qwertz_layout is set)  Z Cast a spell. (Y if qwertz_layout is set)  ^Z Suspend the game. (^Y if qwertz_layout is set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earliej`y r.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS. --More--t`* # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doorst`, usually).  K List vanquished monsters (whether by you or not).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your --More--` attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--`OC [Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV Dlvl:1 $0 HP 19(19)  Pw 3(3)  AC7 Exp1 T5 f$@<`u K[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T6 *f@`@I[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T7 f<@` `2&hYou displaced your kitten.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T8 *@f``]You displaced your kitten.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T9 f@`S[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T10 @<f` @`` TYou see here a zolotaya moneta {0}.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T11 f`wS 3What do you want to throw? [*] ` ` Never mind.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T11 `ix <What do you want to take off? [d or ?*] ``aNever mind.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T11 `[F^[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T12 f@$<`0P[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T13 *@f`'a There is a wall in the way![Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T13 `d[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T15 @f``4nYou displaced your kitten.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T16 @$f`bO[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T17 @f``SNYou displaced your kitten.f@`jYou see here 11 kamen''s {0}.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T18 f<`n `p DYou displaced your kitten.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T19 f@`*7[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T20 *f@`:1[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T21 f@`wX[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T22 @f` M N[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T23 @f`K[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T24 #)@f`U) q##@`E -You see here a moshchnost' arbaleta {20}.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T25 `=> `*? There is a wall in the way![Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T25 `= `> There is a wall in the way![Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T25 `Q`RThere is a wall in the way![Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T25 ` Z[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T27 #)@##`Q There is a wall in the way![Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T27 `W[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T28 ##@f`[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T29 #@f`n~[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T30 ###@f`cU [Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T31 @f#`[ [Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T32 Ŀ!?)$@f#`@[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T33 @f`F@`t0[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T33 The kitten drops a moshchnost' arbaleta {20}.`FThe kitten misses the +2 nm barricade.--More--`]2The kitten bites the +2 nm barricade.`@5The +2 nm barricade is killed![Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T34 `@ Things that are here: a finalized scroll labeled OWERED HITTING BY LOOK SOUP {0} a laty {200}--More--`J3 ][Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T35 f)`K/@?`[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T35 `ke[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T37 @f`ko *@`s cYou see here a peculiar potion {0}.f`w l[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T37 The kitten picks up 4 zolotaya monetas {0}.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T39 )f``_[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T40 @!f`׷ @` YYou see here a peculiar potion {0}.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T41 f`H  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) `s +What command? µ`dµ`_Fh Go west 1 space (if number_pad is on, display help message)[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T41 Ƶ`@  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ˵`T + Full Current Key Bindings List Directional keys:  7 8 9  \|/  4-.-6  /|\  1 2 3  < up  > down Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) - force fight (same as above) 5 run (same as above) 0 inventory (as #inventory) Command keys: --More--ϵ`^b steal from monsters ^d kick something ^l redraw screen ^p toggle through previously displayed game messages ^r redraw screen ^s save the game ^t teleport around level ^u remove all "I"s, remembered, unseen creatures from the level ^x show your attributes (intrinsic ones included in debug or explore mode) ^y polymorph at will " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at an object ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help messaϵ`vge @ toggle the pickup option on/off A remove all armor C call (name) a particular monster (vanilla) D drop specific item types --More--ֵ`N[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV Dlvl:1 $0 HP 19(19)  Pw 3(3)  AC7 Exp1 T41 Ŀ@?)f)#########)#ֵ`L2[m#*$<׵` en - a peculiar potion {0}.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T42 fٵ`q ٵ`r $There is nothing here to pick up.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T42 ۵`*@)f۵`9[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T43 Oh great, there's another flooding on this sub level!--More--ߵ`Z[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T43 `\;[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T44 @`YTThis is a water tile that can cause you to drown. Really step on it? [yn] (n) `[ n[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T44 `8v %[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T45 @`o S[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T45 [Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T46 @f`aThere is a wall in the way![Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T46 `W ` There is a wall in the way![Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T46 `Ԟ ;[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T46 [Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T47 @;`cS[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T47 @;`]The kitten misses the snipehaha.The kitten drops 4 gold pieces.`F'The kitten misses the snipehaha.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T48 `@ Things that are here: a finalized scroll labeled OWERED HITTING BY LOOK SOUP {0} a laty {200}--More--`*#%[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T48 `#2The kitten just misses the snipehaha.`I('The snipehaha blasts the kitten.[Echriser the Fishtank Dipper ] St17 Dx10 Co14 In14 Wi9 Ch10 FjoWimFemCha+AV  19(19)  Pw 3(3)  AC7 Exp1 T49 `^ Pick up what?  Armor ('[') a - a laty {200} Scrolls ('?') b - a finalized scroll labeled OWERED HITTING BY LOOK SOUP {0}(end)