gjZ> Player: earnest Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-07-27.07:49:37.ttyrec Time: (1785138577) Mon Jul 27 07:49:37 2026  gj[y This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2025 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details.  gj WShall I pick a character's race, role, gender and alignment for you? [ynq] gj> y gj NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More-- gj| Ŀ+##+@@#``# gj| K[33m gj [Earnest the Mars Marine ] St13 Dx17 Co13 In4 Wi4 Ch3 MarAquFemNeu Dlvl:1 $0 HP 16(16)  Pw 2(2)  AC-5 Exp1 T1  It is written in the Book of The Revenants:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god The Revenants seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Mars Marine, have been heralded from birth as the instrument of The Revenants. You are destined to recover the gjߞ Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with The Revenants!--More-- gj Ŀ gj$ Hello earnest, welcome to SlashEMExtended! You are a neutral female aquarian Doom Marine.--More-- gj~You are playing 'Unix SlashEMExtended Version 2.9.9 (38f00bd5) - last build Mon Nov 3 01:40:08 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- gjy  Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. If you're using other dimensions, change them now, save them in your terminal emulator's settings and then start a new session; changing the dimensions after you've already opened the terminal doesn't work right. Amy takes no responsibility for character deaths caused by a disappearing HP display due to players using wrong terminal settings.--More-- gj IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More-- gj} Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More-- gj e  gj;Attention, main weather broadcast coming in: gjY%The sky is cloudy. gjs[Earnest the Mars Marine ] St13 Dx17 Co13 In4 Wi4 Ch3 MarAquFemNeu  16(16)  Pw 2(2)  AC-5 Exp1 T1 The moon is waxing tonight. gj\w>You don't have anything to drink.--More-- gjp[Earnest the Mars Marine ] St13 Dx17 Co13 In4 Wi4 Ch3 MarAquFemNeu  16(16)  Pw 2(2)  AC-5 Exp1 T1  gj  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) gj&2+ Game  O - Options r - Redraw Screen n - Switch Number Pad On/Off S - Save q - Quit [M-q](end) gj"O+Really quit? WARNING: this will erase your game permanently! [yes/no]?  gjy gje gjHs gj^ [Earnest the Mars Marine  16(16)  Pw 2(2)  gjE Ŀ+##+@@#``#[ gj>F M1m gj[F 1[Earnest the Mars Marine ] St13 Dx17 Co13 In4 Wi4 Ch3 MarAquFemNeu Dlvl:1 $0 HP 16(16)  Pw 2(2)  AC-5 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n)  gj,n Weapons a - a blessed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 pistol bullets named v}$$>r/L[;DX9([* l]( (in quiver) {1} Armor c - an uncursed +0 pair of regular gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0}(end) gj`ĿDo you want to see your attributes? [ynq] (n)  gj nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have the double effect of this property: improved vision. Scroll identification only worked 100 times out of 134. Ring identification only worked 4 times out of 9. Amulet identification only worked 15 times out of 16. Implant identification only worked 1 times out of 38. Wand identification only worked 3 times out of 7. Armor identification only worked 15 times out of 16. Spellbook identification only worked 2 times out of 11. Gem identification only worked 100 times out of 141. Monsters only dropped their musable items with 74% chance. Ring drop chance was reduced to 89%. Wand drop chance was reduced to 93%. Potion drop chance was reduced to 92%. Food drop chance was reduced to 94%. Shop item generation was reduced to 95%. Monster gj|  death drops spawned with only 86% chance. Mastering the following skill taught you the hidden power: two-weapon combat. The following skill could not be trained at all: elemental spells. The following skill was trained at half the usual rate: chaos spells. The following skill was trained at one fifth the usual rate: chaos spells. The following skill was limited to basic proficiency: healing spells. The following skill was limited to expert proficiency: techniques. The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 6381). The following skill became harder to train at higher skill levels: shield. Monster spawn rate multiplier was currently 101. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Your hairstyle was 'scratchy brush'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you gj got a new haircut was 5000 turns ago. Your areola diameter was 12. Monster spawn increase would have started at turn 25927. Monster spawn increase had reached its maximum at turn 690962. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 3608. Your limit for ascension was at turn 289292. The monster class that cannot be genocided was lich. --More-- gjThe monster species that was spawned more often: greentypus (freq bonus 2). The monster species that was spawned more often: thermally accentuating (freq bonus 9). The monster species that was spawned more often: baluchitherium (freq bonus 1). The monster species that was spawned more often: shambling mound (freq bonus 36). The monster species that was spawned more often: zebra (freq bonus 3). The monster species that was spawned more often: eyelash penned (freq bonus 4). The monster species that was spawned more often: pacific coast scratcher (freq bonus 2). The monster species that was spawned more often: jamboree nostalgically (freq bonus 60). The monster species that was spawned more often: lizard zombie (freq bonus 15). The monster species that was spawned more often: disco bouncer (freq bonus 8). The monster species that was spawned more often: electric grue (freq bonus 2). The monster species that was spawned more often: ten gjtacled horror (freq bonus 2). The monster species that was spawned more often: cowpox jaunted sudser (freq bonus 2). The monster species that was spawned more often: bombed skittered (freq bonus 2). The monster species that was spawned more often: repairer shadow (freq bonus 6). The monster species that was spawned more often: great shimmering dragon (freq bonus 45). The monster species that was spawned more often: fear-harey wolf (freq bonus 6). The monster species that was spawned more often: adventurer mushroom (freq bonus 2). The monster species that was spawned more often: master blue dragon (freq bonus 6). The monster species that was spawned more often: pencil-mounted eraser (freq bonus 6). The monster trait that was more common: monsters that rattle with their bones (freq bonus 4). The monster trait that was more common: monsters with ranged thorns (freq bonus 3). The monster trait that was more common: monsters whose attacks gj drain your intelligence (freq bonus 3). The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 2). The monster trait that was more common: monsters who originate from Age of Empires (freq bonus 4). The monster trait that was more common: monsters that usually spawn tame (freq bonus 2). The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 2). The monster trait that was more common: monsters that have bite attacks (freq bonus 2). The monster species that was never randomly spawned: looser scarab. The monster species that was never randomly spawned: cilantro floret. The monster species that was never randomly spawned: sobber augur. The monster species that was never randomly spawned: lullingly week. The monster species that was never randomly spawned: unclosed vitality colluded. The monster species that was never randoml gjBy spawned: hang lichen. The monster species that was never randomly spawned: deep ettiksorn. The monster species that was never randomly spawned: agentuous snake. The monster species that was never randomly spawned: injecting bee. The monster species that was never randomly spawned: Amon. The RNG hath decreed that this item was never generated: maidragon scales (Armor). The RNG hath decreed that this item was never generated: weakness stone (Gems). The RNG hath decreed that this item was never generated: automatic katana (Weapons). The RNG hath decreed that this item was generated more often: heavy coral ball (Iron balls, freq bonus 9). The RNG hath decreed that this item was generated more often: amulet of sudden curse (Amulets, freq bonus 8). The RNG hath decreed that this item was generated more often: amulet of depetrify (Amulets, freq bonus 34). --More-- gj The RNG hath decreed that this item was generated more often: penis pole (Weapons, freq bonus 17). The RNG hath decreed that this item was generated more often: chain and sickle (Weapons, freq bonus 16). The RNG hath decreed that this item was generated more often: Magdalena's jewel (Gems, freq bonus 31). The RNG hath decreed that this item was generated more often: elven arrow (Weapons, freq bonus 35). The RNG hath decreed that this item was generated more often: full plate mail (Armor, freq bonus 19). The RNG hath decreed that this item was generated more often: inertia (Wands, freq bonus 3). The RNG hath decreed that this item was generated more often: raygun bolt (Weapons, freq bonus 17). The RNG hath decreed that this item was generated more often: scourge (Chains, freq bonus 4). The RNG hath decreed that this item was generated more often: cryptic pole (Weapons, freq bonus 6). The RNG hath decreed that this item was generated more often: p gj arasol (Weapons, freq bonus 11). The RNG hath decreed that this item was generated more often: Lou's jewel (Gems, freq bonus 6). The RNG hath decreed that this item was generated more often: silver chakram (Weapons, freq bonus 9). The RNG hath decreed that this item was generated more often: leather jacket (Armor, freq bonus 17). The RNG hath decreed that this item was generated more often: implant of clear-thinking (Implants, freq bonus 3). The RNG hath decreed that this item was generated more often: healing (Potions, freq bonus 12). The RNG hath decreed that this item was generated more often: gold detection (Scrolls, freq bonus 8). The RNG hath decreed that this item was generated more often: Lara combat boots (Armor, freq bonus 7). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 38). The RNG hath decreed that this item was always generated cursed: fumble boots (Armor). The RNG hath decreed that t gjF his item was always generated cursed: nano suit (Armor). The RNG hath decreed that this item was always generated cursed: cyanide (Potions). The RNG hath decreed that this trap was always invisible: elm street trap. The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 1). Trap randomization happened for 1 in 899 traps. Traps were spawned invisible 1 times in 92. Traps were extra hard to find 12% of the time. Next attribute increase check would have come at turn 599. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. Current weather was overcast. You had 1000 alla remaining. You had not decided on your sexuality yet. You had 1500 points of nutrition remaining. You could swim. You could survive everywhere without needing to breathe. You were fast. Your luck was zero. [41; gjp 1HYou had spell retention for remembering 10 spells. You could not have safely prayed (232). You survived. --More-- gj #Ŀ+##+@@#``# gj#h[Earnest the Mars Marine ] St13 Dx17 Co13 In4 Wi4 Ch3 MarAquFemNeu Dlvl:1 $0 HP 16(16)  Pw 2(2)  AC-5 Exp1 T1 Do you want to see your discoveries? [ynq] (n)  gjn Discoveries  Armor regular gloves (paperweight gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (23 helmet) Scrolls scroll of healing (LEGEND OF FH BREATH OF THE DANK) scroll of mana (APOFFEA BUTT) scroll of phase door (AMANITA FIASCO) scroll of standard id (MEIN PAPA SPIELT MIT MEINEM ANUS) scroll of cure (SEGMENTATION FAULT) scroll of heal other (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) * scroll of extra healing (SUKI TOKIMEKI TO KISS) * scroll of greater mana restoration (EFFAITH ANDWYOL STATWS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom)[23; gj;f99H * ice block (splash of venom) * segfault venom (splash of venom)(end) gj6ĿDo you want an account of creatures vanquished? [ynq] (n)  gjQ?n Vanquished creatures:  0 mine kobolds (1 created) 0 koks (1 created) 0 gazelles (1 created) 0 gaia gazelles (1 created) 0 evasive sewer rats (2 created) 0 visor sewer rats (1 created) 0 rabbits (1 created) 0 chatter rats (1 created) 0 breeder mice (1 created) 0 handicap bats (1 created) 0 sub-gnomes (1 created) 0 nomes (1 created) 0 mub things (1 created) 0 hap snakes (1 created) 0 newt zombies (1 created) 0 soldiers (1 created) 0 coins from the depths (1 created) 0 +1 nl walls (1 created) 0 nemi speakers (1 created) 0 small turrets (1 created) 0 biem turrets (2 created) 0 constant broadcasts (2 created)  25 creatures born. 0 creatures vanquished. 0 bosses born. 0 b gj?(osses vanquished.--More-- gj[9 Do you want to see your conduct? [ynq] (n)  gj Fn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More-- gj7Goodbye earnest the Doom Marine... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 16 hit points when you quit.--More-- gj  gjZ7 Since you quit, the score list will not be checked.