dvaria, chaotic male warping Elph -+---- --.<..-- |......| +......| |d.@...| |.|...s| --....-- ------ [Dvaria the Edhel] St11 Dx9 Co10 In9 Wi7 Ch4 ElpWarMalCha Dlvl:1 $0 HP20(20) Pw12(12) AC7 Exp1 T4 Latest messages Hello dvaria, welcome to SlashEMExtended! You are a chaotic male warping Elph. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed poisoned +1 dagger (weapon in hand) {4} b - an uncursed +1 elven bow (alternate weapon; not wielded) {12} c - 53 uncursed +2 elven arrows (in quiver) {1} d - 30 blessed +0 elven arrows {0} Armor e - an uncursed +2 cloak of displacement (being worn) {4} Comestibles f - 4 uncursed cram rations {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: shock resistance You could not have this property intrinsically: shock resistance You could not have the double effect of this property: diminished bleeding Scroll identification only worked 100 times out of 288 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 99% Ring drop chance was reduced to 74% Tool drop chance was reduced to 86% Food drop chance was reduced to 80% Shop item generation was reduced to 86% Monster death drops spawned with only 99% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: shield The following skill became untrainable if you tried to train it too early: firearms (turn 962) The following skill couldn't be trained before a certain turn number is reached: bow (turn 56288) The following skill became harder to train at higher skill levels: sexy flats Sticky curses were more common by 25% Heavy curses were more common by 22% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 5 Monster spawn increase started at turn 13547 Monster spawn increase reached its maximum at turn 62441 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 16357759 The monster class that cannot be genocided was eye or sphere The monster color that was spawned more often: yellow (freq bonus 4) The monster species that spawned more often: Succubus Katcher (freq bonus 4) The monster species that spawned more often: magic force patch (freq bonus 4) The monster species that spawned more often: coin ideologic proctological purist milliard kedging (freq bonus 18) The monster species that spawned more often: normal prostitute (freq bonus 4) The monster species that spawned more often: what is this (freq bonus 4) The monster species that spawned more often: tainted creature (freq bonus 4) The monster species that spawned more often: ratch ripper (freq bonus 10) The monster species that spawned more often: penknife sward girting foxiest (freq bonus 24) The monster species that spawned more often: magistracy etcetera (freq bonus 2) The monster species that spawned more often: Uld (freq bonus 24) The monster species that spawned more often: War (freq bonus 6) The monster species that spawned more often: Olog-hai spellswinger (freq bonus 8) The monster species that spawned more often: special force patch (freq bonus 2) The monster species that spawned more often: dappled figeater shifted deuteronomy (freq bonus 2) The monster species that spawned more often: flame atronach (freq bonus 2) The monster species that spawned more often: Avatar of Akasha (freq bonus 6) The monster species that spawned more often: pesky guy (freq bonus 8) The monster species that spawned more often: cursed turret (freq bonus 18) The monster species that spawned more often: fourfold shoe enemy (freq bonus 6) The monster species that spawned more often: demythologize confutable (freq bonus 4) The monster trait that was more common: monsters that have bite attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 3) The monster trait that was more common: monsters whose attacks create traps (freq bonus 1) The monster trait that was more common: monsters that count as giant (freq bonus 9) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 3) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 4) The monster trait that was more common: monsters that shriek (freq bonus 2) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 2) The monster species that never randomly spawned: UNIX Kernel The monster species that never randomly spawned: cryptographic loser The monster species that never randomly spawned: psuedognoll king The monster species that never randomly spawned: eyeglasses nerd The monster species that never randomly spawned: giant healing army ant The monster species that never randomly spawned: espeon The monster species that never randomly spawned: obviating telegraphically The monster species that never randomly spawned: poly flayer The monster species that never randomly spawned: mobster cachepot triggering The monster species that never randomly spawned: ice force patch The RNG hath decreed that this item was never generated: white lightsaber (lightsaber) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: true sight (adamantium) The RNG hath decreed that this item was generated more often: styx (HEY HERES JASON, freq bonus 12) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 23) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 33) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 3) The RNG hath decreed that this item was generated more often: grass whistle (whistle, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of craftsmanship (fleet, freq bonus 8) The RNG hath decreed that this item was generated more often: powder spray (blooming, freq bonus 21) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 75) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of twilight (elysian, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 4) The RNG hath decreed that this item was generated more often: flame mountain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stiletto sandals (feminine sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: unknown knife ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 31) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 30) The RNG hath decreed that this item was always generated cursed: nasty stone (gray) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this item was always generated cursed: confuse monster (NR 9) The RNG hath decreed that this item was always generated cursed: diving (next) The RNG hath decreed that this item was always generated cursed: time spending (clocked) The RNG hath decreed that this item was always generated cursed: too heavy stone (gray) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: ether saw ((null)) The RNG hath decreed that this item was always generated cursed: implant of fervor (stalwart) The RNG hath decreed that this trap was always invisible: appearance shuffling trap The RNG hath decreed that this trap was generated more often: evil artifact trap (freq bonus 10) The spell school whose books are more common was elemental spells (freq bonus 19) The spell school whose books are more common was body spells (freq bonus 12) Trap randomization happened for 1 in 104 traps Traps were spawned invisible 1 times in 74 Traps were extra hard to find 17% of the time Next attribute increase check would have come at turn 2259 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You saw invisible You had automatic searching You had infravision You had 1497 points of nutrition remaining You were displaced You had teleportitis You had polymorphitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 60 spells Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Erevan Ilesere The version you were playing was: Unix SlashEMExtended Version 2.6.6 (11933e8c) - last build Sun May 10 06:23:57 2020. You could not have safely prayed (180) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) polyform 1 R Prepared(0) Discoveries Weapons * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor cloak of displacement (deep cloak) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (steel boots) * elven cloak (faded pall) Scrolls scroll of healing (CLITUS DISCUS) scroll of mana (PASH EM EXTENDED BRITISH MAKE OUT) scroll of phase door (CLONE MONSTER) scroll of standard id (KURWAHACK IS A VERY FUN NETHACK VARIANT) scroll of cure (FRAUSCH) scroll of heal other (DYNAHACK BOOTLEGACY) * scroll of extra healing (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) * scroll of greater mana restoration (IMBA HAND OF VECNA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 launchblobs (1 created) 0 little dogs (1 created) 0 hehehe-hehe tinies (1 created) 0 sarspigs (1 created) 0 venom crawlers (1 created) 0 nether liches (1 created) 0 lich warriors (1 created) 7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new warper 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye dvaria the Elph... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 4 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. Since you quit, the score list will not be checked.