dracunos, neutral male gigantic Gladiator ---- --..| ----%- --- |...| ---- --...%.| --.-- |<..| |..---- -...--[.| -------- |...| --.%-------- |......-- --- -..-- --.---.--...- --..| |.........| --- -.....---.| |..-- |........^..| --.| ----@-------.------.--- .........---.-- |.........^.-- ---|.| |.|..| |....||....| -.*.........| |......%%....---- |..|.| --..^. ----.||....-- ---......--- --..|...........-- |..|.| |.... |[--.....-- |......- --- --.|-...........---- --....| |.|.. |.[.......----.....).|..-- |.--..............| |.....| |.|-- |..............[...%.....| |........--.|.....|----.*..- |.| --...............--.----- ---......-----....--.|...... |.| -............----- --...... --.............. |.--- |..%............| --.....- |^.............. |...% |-.....----..--.---- |......- |............... |...- -......| --- |....| --...-.. |.----.--.....(. |..-- ......-- ---..| --... ... ---- ---- --- [Dracunos the Dimachaerus] St13 Dx17 Co18 In12 Wi8 Ch8 GlaGigMalNeu Min:4 $12 HP82(82) Pw27(27) AC2 Xp6/434 T571 Latest messages You hear a crunching sound. A board beneath you squeaks loudly. There is a wall in the way! (2x) You try to move the boulder, but in vain. However, you can easily pick it up. Do it? [yn] (n) You see here a boulder. m - a boulder. You hit the novice nurse! The novice nurse turns to flee! You miss the novice nurse. The novice nurse claws you! [-3 -> 79] You kill the novice nurse! Do you really want to step into that spiked pit? [yn] (n) There is a wall in the way! What do you want to ready? [- or ?*] Never mind. Unknown command '^Q'. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 15 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: displacement Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 362 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 59% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 63% of the time only The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: pick-axe The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: shield (turn 25) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28328 Monster spawn increase reached its maximum at turn 54946 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 202818 The monster class that cannot be genocided was major demon The monster class that was spawned more often: quadruped (freq bonus 4) The monster species that spawned more often: Azathoth, the Daemon Sultan (freq bonus 36) The monster species that spawned more often: rotated shaman (freq bonus 48) The monster species that spawned more often: Diablo (freq bonus 14) The monster species that spawned more often: vile sewer pygmy (freq bonus 22) The monster species that spawned more often: antimagic warp fungus (freq bonus 5) The monster species that spawned more often: sexy hexy (freq bonus 72) The monster species that spawned more often: Seraph (freq bonus 48) The monster species that spawned more often: Julietta (freq bonus 14) The monster species that spawned more often: Thuy-Han (freq bonus 24) The monster species that spawned more often: ruby dragon (freq bonus 24) The monster species that spawned more often: abnormal fungus (freq bonus 12) The monster species that spawned more often: nexus turret (freq bonus 24) The monster species that spawned more often: furious force patch (freq bonus 7) The monster species that spawned more often: butcher (freq bonus 80) The monster species that spawned more often: deputy principal (freq bonus 7) The monster species that spawned more often: banishment sphere (freq bonus 18) The monster species that spawned more often: Elke's sneaker (freq bonus 14) The monster species that spawned more often: gutraven (freq bonus 16) The monster species that spawned more often: white hulk (freq bonus 10) The monster species that spawned more often: cash-stealing teacher (freq bonus 12) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 8) The monster species that never randomly spawned: island centaur The monster species that never randomly spawned: adventurer force patch The monster species that never randomly spawned: ogre zombie The monster species that never randomly spawned: leprechaun caster The monster species that never randomly spawned: spirit The monster species that never randomly spawned: Dickmouth The monster species that never randomly spawned: big spider The monster species that never randomly spawned: giant beetle The monster species that never randomly spawned: scarlet mushroom The monster species that never randomly spawned: impossible dream turret The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: poison brand (curare-impregnated) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was never generated: paper sword ((null)) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 12) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 8) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 7) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 3) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 3) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 3) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 10) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 6) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 11) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 75) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 72) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: cloak of bad trapping (slowing gown) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: earthquake (battered) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this item was always generated cursed: amulet of trash (shitty) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: arbitrary weight trap (freq bonus 3) Next attribute increase check would have come at turn 2244 Strength training was 1 Dexterity training was 2 Wisdom training was -1 Constitution training was 0 You were prevented from having confusion resistance (0) Your chance to block was 27% You hungered rapidly You had infravision You had 561 points of nutrition remaining You were stealthy You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) shield bash 2X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (middle-earth helmet) * sedge hat (full helmet) * skullcap stone (rubynus helmet) * flack helmet (dark helmet) * crystal helm (masked helmet) * mining helm (formula one helmet) * field helm (wok-shaped helmet) * helm of safeguard (guzzle helmet) * war hat (deformed helmet) * plasteel gloves (white gloves) * leather gloves (riding gloves) * gauntlets of safeguard (spacey gloves) * gauntlets of plugsuit (odd pair of gloves) * commander gloves (natural gloves) * field gloves (occultism gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (balanced boots) * field boots (persian boots) * boots of safeguard (sharp-edged sandals) Scrolls scroll of healing (YET ANOTHER SCROLL LABEL) scroll of mana (THE AMY THINKS THAT AIR CURRENT NOISES ARE EROTIC) scroll of phase door (FLOW ABLES IS BACKWARD) scroll of standard id (THE OFFICIAL PARTNER OF FIQHACK IS THE GUILD OF OPTOMETRISTS) scroll of cure (PURE VIRTUAL FUNCTION CALL) Potions potion called amnes (sparkling) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 48 times You killed 37 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (24 of 160) shield [Basic] (max Expert) (22 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (68 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye dracunos the Gladiator...