dracunos, neutral male dwarven Archeologist ########## #,# #,,%G,%,,,G G #,# #%###G#GG, #,# #,# ##@G,G #,# #,# #,# ##G #(# #,# #,#####,# G #,# #,# #,%,,*),, #,# #,# #,#####, #,# #,# #,# #,# #,# #,# #,# #,# #*# #,# ###,#####,#####,# #,#####,#####,#####}## ,*%,,%,%,,,,,,,,, ,,,,,,,,,,,,%,,,,,,,,, ###%#####,#}##}, #,#####,#####,#####,## ##,,# #,,# #,,# ##,,## ,,,###,,## #}*,# ,##,#,,}# #,*## ##,,## #### #### [Dracunos the Investigator] St10 Dx8 Co7 In8 Wi10 Ch5 ArcDwaMalNeu Min:11 $1001 HP0(78) Pw39(39) AC9 Xp7/1064 T392 Latest messages [-3 -> 15] Warning: HP low! The sub-gnome misses. The gnome paladin's sinister gaze fills your mind with dreadful, evil thoughts! The gnomish wizard casts a spell at you! Your brain is on fire! [-5 -> 10] Warning: HP low! You kill the gnomish wizard! The gnome warrior hits you! You hear the wailing of the Banshee... [-10 -> 1] Warning: HP low! The gnomish wizard points at you, then curses. The gnome paladin just misses! You hit the gnome paladin! Unknown command ' '. You hit the gnome paladin! The gnome paladin hits you! You die... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: slow digestion You could not have this property intrinsically: confusion resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 43 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 132 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 70% Wand drop chance was reduced to 90% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16800 Monster spawn increase reached its maximum at turn 52078 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 454328 The monster class that cannot be genocided was lizard The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: dagorrog (freq bonus 6) The monster species that spawned more often: anteater (freq bonus 24) The monster species that spawned more often: polina (freq bonus 12) The monster species that spawned more often: platinum force patch (freq bonus 4) The monster species that spawned more often: devil's snare (freq bonus 12) The monster species that spawned more often: golden fungus (freq bonus 6) The monster species that spawned more often: dorn beast (freq bonus 4) The monster species that spawned more often: adventurer mushroom (freq bonus 12) The monster species that spawned more often: dull stalk (freq bonus 6) The monster species that spawned more often: priestess of Ghaunadaur (freq bonus 8) The monster species that spawned more often: gnome watcher (freq bonus 4) The monster species that spawned more often: seeker automaton (freq bonus 14) The monster species that spawned more often: huh what (freq bonus 5) The monster species that spawned more often: kender (freq bonus 12) The monster species that spawned more often: ogre berserker (freq bonus 24) The monster species that spawned more often: zookeeper (freq bonus 2) The monster species that spawned more often: peacock (freq bonus 16) The monster species that spawned more often: Heike's hugging boot (freq bonus 32) The monster species that spawned more often: Lisa's yellow stiletto (freq bonus 15) The monster species that spawned more often: adult red dragon (freq bonus 9) The monster trait that was more common: monsters that laugh (freq bonus 3) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 1) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 3) The monster trait that was more common: monsters that are always male (freq bonus 3) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster trait that was more common: monsters that roar (freq bonus 5) The monster species that never randomly spawned: gargoyle trap The monster species that never randomly spawned: yellow jacket The monster species that never randomly spawned: force stalker The monster species that never randomly spawned: dark ranger The monster species that never randomly spawned: dolgsman The monster species that never randomly spawned: watch leader The monster species that never randomly spawned: venom turret The monster species that never randomly spawned: passive ghost The monster species that never randomly spawned: black rogue The monster species that never randomly spawned: electric rat The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: riding crop ((null)) The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: robe of defense (octarine robe) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: no-light stone (gray) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 39) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 36) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 201) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 7) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 4) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 6) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 2) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 9) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 30) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was always generated cursed: very heavy ball ((null)) The RNG hath decreed that this trap was always invisible: entire level trap The RNG hath decreed that this trap was generated more often: back to start trap (freq bonus 10) Next attribute increase check would have come at turn 3709 Strength training was 20 Dexterity training was 23 Wisdom training was 5 Constitution training was 17 You were prevented from having slow digestion (0) You were prevented from having mana regeneration (0) You had automatic searching You had infravision You had 1754 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 102% Techniques known in the end Name Level Status research 7X Prepared(0) rage eruption 7 R Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Weapons * dwarvish mattock (broad pick) * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) Armor * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) Scrolls scroll of enchant weapon (SEGMENTATION FAULT) scroll of scare monster (WAND BALANCE PATCH MY ASS) scroll of healing (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of mana (TIP BLOKA L DA NENAVIDIT VAS) scroll of phase door (SILLY LITTLE NYMPHS) scroll of standard id (CAO NI MA) scroll of cure (SUKI TOKIMEKI TO KISS) scroll of create monster (ALL I WANT IS ME IN YOU) Spellbooks spellbook of light (scintillating) Potions potion of sleeping (dark) Wands wand of sleep (pixelated) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 82 times You killed 26 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (21 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (102 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (21 of 160) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye dracunos the Archeologist...