dracunos, lawful female minimalist Sage --------------- ..............| |.............| f@............| |.............| --.------------ [Dracunos the Invoker] St8 Dx7 Co6 In14 Wi14 Ch8 SagMinFemLaw Dlvl:1 $20 HP18(18) Pw29(29) AC8 Xp1/2 T46 Latest messages There is a wooden container {751} here, loot it? [ynq] (q) Hmmm, it seems to be locked. # In what direction? [hykulnjb><] There is a wooden container {751} here, force its lock? [ynq] (q) You start bashing it with your mace. You stop forcing the lock. The drains rat just misses! You kill the drains rat! You see here a wooden container {751}. (2x) # In what direction? [hykulnjb><] There is a wooden container {751} here, force its lock? [ynq] (q) You start bashing it with your mace. You succeed in forcing the lock. In fact, you've totally destroyed the wooden container. 12 gold pieces. n - a lock pick {1}. You destroy the kobold zombie! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 10 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: double attacks You could not have this property intrinsically: sickness resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 399 Monsters only dropped their musable items with 39% chance Ring drop chance was reduced to 44% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: spirituality (turn 42) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15961 Monster spawn increase reached its maximum at turn 35798 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3241137 The monster class that cannot be genocided was mummy The monster class that was spawned more often: human or elf (freq bonus 6) The monster species that spawned more often: large twen (freq bonus 48) The monster species that spawned more often: inficated one (freq bonus 16) The monster species that spawned more often: grandmaster lich (freq bonus 108) The monster species that spawned more often: deceiving warp fungus (freq bonus 16) The monster species that spawned more often: stjarna-alfr (freq bonus 16) The monster species that spawned more often: thorn growth (freq bonus 42) The monster species that spawned more often: kappa king (freq bonus 11) The monster species that spawned more often: Lars the Schizophrenic (freq bonus 144) The monster species that spawned more often: minx (freq bonus 14) The monster species that spawned more often: morlock hunter (freq bonus 16) The monster species that spawned more often: tactical nuke (freq bonus 21) The monster species that spawned more often: sonija (freq bonus 8) The monster species that spawned more often: indigo growth (freq bonus 40) The monster species that spawned more often: greater owlbear (freq bonus 54) The monster species that spawned more often: porter fire elemental (freq bonus 42) The monster species that spawned more often: walrus (freq bonus 24) The monster species that spawned more often: tuna (freq bonus 14) The monster species that spawned more often: nexus mold (freq bonus 66) The monster species that spawned more often: shimmering warp patch (freq bonus 60) The monster species that spawned more often: dryad (freq bonus 12) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 1) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 14) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 4) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 4) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 15) The monster trait that was more common: monsters that make loud noise (freq bonus 2) The monster species that never randomly spawned: blank stalk The monster species that never randomly spawned: desert growth The monster species that never randomly spawned: tomb spitter The monster species that never randomly spawned: sweet thick girl The monster species that never randomly spawned: animated ice cubes The monster species that never randomly spawned: ultimate giant kraken The monster species that never randomly spawned: oblivion wight The monster species that never randomly spawned: Cyaegha The monster species that never randomly spawned: old yellow dragon The monster species that never randomly spawned: werenaga Items generated only 1 time in 2 The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: cloak of portation (gravity cloak) The RNG hath decreed that this item was never generated: time spending (clocked) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: cloak of paralysis (red cloak) The RNG hath decreed that this item was never generated: maximum damage stone (gray) The RNG hath decreed that this item was never generated: elven boots (mud boots) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 18) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 59) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 11) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 2) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 7) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 96) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 69) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 69) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 75) The RNG hath decreed that this item was always generated cursed: walking stick ((null)) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this item was always generated cursed: disintegration beam (bursting) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: magic device stone (gray) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: bulletproof chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this trap was always invisible: stone to flesh trap The RNG hath decreed that this trap was generated more often: dimness trap (freq bonus 1) Next attribute increase check would have come at turn 434 Strength training was 2 Dexterity training was 1 Wisdom training was -1 Constitution training was 2 You were prevented from having double attacks (0) You were prevented from having dimmopathy (0) You had 1452 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Cassandra, Menelaos and Helen of Troy Your deity was Cassandra The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (117) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - healing 1 healing 0% 100% c - insulate 2 protect 0% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of confuse monster (HERMIONE CASTS AVADA KEDAVRA AT UMBRIDGE) scroll of enchant weapon (SCHELLENOE KONTENOE) scroll of healing (THE NETHACK DEVTEAM IS NOT DEAD) scroll of mana (FUCK THE NOTELEPORT RULES) scroll of phase door (VITIO PUS RO) scroll of standard id (ABOR EFECTOR) scroll of cure (CAMAMNMALCHA XJ) Spellbooks spellbook of force bolt (far away) spellbook of healing (multiple) spellbook of insulate (defiled) Potions potion of oil (orange) potion of healing (buzzing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (22 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye dracunos the Sage... Youescaped from the dungeon with 28 points,