dracunos, neutral male minimalist Ladiesman ---+------ |<.......| |........| |..@.....| |........| |..k.....| # |@........ ...# ---------- ## [Dracunos the Wiseguy] St8 Dx4 Co10 In13 Wi5 Ch14 LadMinMalNeu Dlvl:1 $313 HP15(15) Pw11(11) AC12 Xp1/0 T9 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello dracunos, the minimalist Ladiesman, welcome back to SlashEMExtended! Be careful! New moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (4x) Really quit [yes/no]? Really save? [yn] (n) Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: glib combat You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 29 Gem identification only worked 100 times out of 162 Monsters only dropped their musable items with 37% chance Monsters only dropped their equipment with 47% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 84% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 71% of the time only The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: martial arts (turn 14) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28660 Monster spawn increase reached its maximum at turn 78341 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 94022 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: orc (freq bonus 3) The monster species that spawned more often: nukvah sephirah (freq bonus 12) The monster species that spawned more often: giant blue jellyfish (freq bonus 30) The monster species that spawned more often: spike spore (freq bonus 6) The monster species that spawned more often: Wendy O. Koopa (freq bonus 36) The monster species that spawned more often: water weird (freq bonus 27) The monster species that spawned more often: greenish beetle (freq bonus 10) The monster species that spawned more often: giant group permamimic (freq bonus 24) The monster species that spawned more often: sucker mold (freq bonus 10) The monster species that spawned more often: leprechaun wizard master (freq bonus 30) The monster species that spawned more often: mongbat (freq bonus 18) The monster species that spawned more often: nasty fungus (freq bonus 4) The monster species that spawned more often: great giant rat (freq bonus 7) The monster species that spawned more often: hiding wood nymph (freq bonus 6) The monster species that spawned more often: Kristin's super-high lady shoe (freq bonus 12) The monster species that spawned more often: player dolgsman (freq bonus 36) The monster species that spawned more often: Dorothea (freq bonus 10) The monster species that spawned more often: magic-colored force patch (freq bonus 24) The monster species that spawned more often: Radio Kaptain (freq bonus 14) The monster species that spawned more often: drydrip growth (freq bonus 6) The monster species that spawned more often: ossium animatum (freq bonus 18) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 2) The monster trait that was more common: monsters that are always male (freq bonus 4) The monster trait that was more common: monsters that can be genocided (freq bonus 8) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 2) The monster trait that was more common: monsters that are humanoid (freq bonus 45) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 2) The monster trait that was more common: monsters that pick up magic items (freq bonus 1) The monster species that never randomly spawned: tap mimic The monster species that never randomly spawned: weregreenslime The monster species that never randomly spawned: undead naga hatchling The monster species that never randomly spawned: faunungol The monster species that never randomly spawned: fragmentation grenade The monster species that never randomly spawned: heart of wolverine The monster species that never randomly spawned: Ann Kathrin's cuddly boot The monster species that never randomly spawned: giant marksman ant The monster species that never randomly spawned: concrete unicorn The monster species that never randomly spawned: kadabra The monster class that more likely to generate with musable stuff: unicorn or horse Items generated only 1 time in 5 The RNG hath decreed that this item was never generated: aklys (thonged club) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: bituknife ((null)) The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was never generated: amulet of peace (inka) The RNG hath decreed that this item was never generated: sinful heels (red sneakers) The RNG hath decreed that this item was never generated: red spell stone (gray) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 19) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 29) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 15) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 4) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 7) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 7) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 4) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 9) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 5) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 4) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this item was always generated cursed: coveted boots (pink sneakers) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this trap was always invisible: de-light trap The RNG hath decreed that this trap was generated more often: glyph of guarding (freq bonus 15) Next attribute increase check would have come at turn 780 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were prevented from having psi resistance (0) You were prevented from having glib combat (0) You had 1492 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was G-boy The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (1129) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (NOA AND HIS WEIRD CAT FETISH) scroll of mana (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) scroll of phase door (DEVIENEX COER) scroll of standard id (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of cure (POKEMON GO KILLS PEOPLE) Rings ring of adornment (palladium) Tools sack (bag) Gems diamond (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) sling [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye dracunos the Ladiesman...