dracunos, neutral female aquarian Archeologist ----- |...| |...| |X$f| ..@.. ---#- [Dracunos the Digger] St7 Dx10 Co7 In15 Wi12 Ch8 ArcAquFemNeu Dlvl:1 $0 HP17(17) Pw11(11) AC9 Xp1/0 T1 Latest messages Hello dracunos, welcome to SlashEMExtended! You are a neutral female aquarian Archeologist. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Be careful! New moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! There is a wall in the way! (5x) You don't have anything to drink. Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: magical breathing You could not have this property intrinsically: the Force Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 93% chance Book drop chance was reduced to 87% Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 72% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: chaos spells (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29691 Monster spawn increase reached its maximum at turn 60203 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 151302 The monster class that cannot be genocided was light The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: real colony (freq bonus 24) The monster species that spawned more often: sepia force patch (freq bonus 16) The monster species that spawned more often: opal growth (freq bonus 12) The monster species that spawned more often: beaming ufo part (freq bonus 4) The monster species that spawned more often: yellow starlit sky (freq bonus 9) The monster species that spawned more often: squeakati (freq bonus 5) The monster species that spawned more often: jumping fire eel (freq bonus 10) The monster species that spawned more often: hole force fungus (freq bonus 36) The monster species that spawned more often: healing fungus (freq bonus 12) The monster species that spawned more often: schwood bear (freq bonus 11) The monster species that spawned more often: Tuxedo Mask (freq bonus 30) The monster species that spawned more often: pile of inflated coins (freq bonus 63) The monster species that spawned more often: scarecrow (freq bonus 18) The monster species that spawned more often: energy vortex (freq bonus 84) The monster species that spawned more often: deep orc (freq bonus 10) The monster species that spawned more often: migo drone (freq bonus 8) The monster species that spawned more often: swamp kappa (freq bonus 8) The monster species that spawned more often: chaos warrior (freq bonus 24) The monster species that spawned more often: icy flame (freq bonus 18) The monster species that spawned more often: taker patch (freq bonus 15) The monster trait that was more common: monsters that count as giant (freq bonus 2) The monster trait that was more common: monsters whose attacks heal you (freq bonus 2) The monster species that never randomly spawned: garo The monster species that never randomly spawned: Rosy The monster species that never randomly spawned: gaunt teacher The monster species that never randomly spawned: giant shimmering ant The monster species that never randomly spawned: barricaded door The monster species that never randomly spawned: cash-stealing teacher The monster species that never randomly spawned: magebane eye The monster species that never randomly spawned: void wasp The monster species that never randomly spawned: maelstorm The monster species that never randomly spawned: unlight turret The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: antimatter bullet ((null)) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: cloak of polymorph (changing cloak) The RNG hath decreed that this item was never generated: diamond (white) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 11) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 19) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 6) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 17) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 117) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 6) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 11) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 9) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 11) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: sterilize (sexual) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: highscore stone (gray) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: amulet of prism (prismatic) The RNG hath decreed that this trap was always invisible: damage meter trap The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 1) Next attribute increase check would have come at turn 376 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were prevented from having regeneration (0) You had 1500 points of nutrition remaining You were stealthy You could swim You could breathe water You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (281) You survived Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of identify (MOVE RISED SLOW) scroll of trap disarming (AS IF FEEL SOMETHING) scroll of healing (1UP EXTRA LIFE GET) scroll of mana (DDOS ATTACK) scroll of phase door (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of standard id (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of cure (THATFEMINISTGIRL IS A VERY NICE PERSON) Spellbooks spellbook of light (complete) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye dracunos the Archeologist...