dracunos, lawful male undefined Jedi ########### ----------#### #,,,#,,,,,# |.##.._...,,,# #,-------,# |....>...|##,### #,|...^.|,# -.-|------ #,,,---------- #,|.....|,# #,,,, ###,.........| ----------##,|....(|I##------- ##,##,### ###|........| |........|,,,|.....|,,,...`..| #,,,,,,# #,,|......(.| ##|.........,,,...#..|,##|.....| ###,##,#####,#---.------### #,-<.......|###|.....|,,,...(..| #,,,,,,,,,,# #,,,,,,,,,# #,----|-----###--.----)##-----|- ####------,############,####### #,,# #,,,,,,,,,,,,,,,,)# #,,# |....|,,,,,),,,,,,,,,,,,,,# ##)# ########,##,#####,# ###,## -----....|,########----------,#########.# #,,,,# #,# #,,,# |........|,# |........+,,,,,,,)M@@####### ##,,## #,# #,### |....[....,# |........|,#--------k,,,,,,# #,,,,# #,# #,# |........|## |........|,#|......|,####------.--|-- #,#---.-- |........| |........|,#|.......,####|..........| #,,.....| ---------- |........|,,-......|,%,,,-..........| ###|}}}.| ----------##-------######------------ ------ [Dracunos the Padawan] St10 Dx9 Co10 In7 Wi11 Ch6 JedUndMalLaw Dlvl:2 $57 HP-1(59) Pw32(38) AC3 Exp5 T1495 Sat Latest messages The small kobold hits you! You hear the howling of the CwnAnnwn... [-7 -> 3] Warning: HP low! Your ring mail blocks the floor grue's attack. The floor grue's sinister gaze fills your mind with dreadful, evil thoughts! Unknown command ' '. (7x) Pick an object. @ a human or elf (navi) (base level 0) (female) Accessing Pokedex entry for navi... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normally appears everywhere, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d3, uses weapon - ordinary physical 1d3, uses weapon - ordinary physical What do you want to read? [e-jloq-suBDH-J or ?*] Never mind. # Are you sure you want to pray? [yn] (n) You begin praying to the Light Side. The small kobold throws an orcish dagger! You are hit by an orcish dagger. [-2 -> 1] Warning: HP low! The navi hits you! You die... Your inventory Weapons c - an uncursed +1 silver arrow {1} y - a blessed +3 bow {12} z - an uncursed +1 arrow (in quiver) {1} F - 16 heavily cursed -7 gas grenades {8} Armor a - an uncursed +1 pair of jumping boots (being worn) {8} b - an uncursed +0 ring mail (being worn) {100} v - an uncursed +1 dwarvish cloak (being worn) {4} Comestibles n - an uncursed tripe ration {1} x - 2 uncursed lemons {1} G - 5 uncursed eggs {5} Scrolls e - 5 uncursed scrolls of destroy armor {3} f - 4 uncursed scrolls of stinking cloud {2} g - 3 uncursed scrolls of enchant weapon {2} h - 2 uncursed scrolls of consecration {1} i - an uncursed scroll of trap creation {1} o - an uncursed scroll of mana {1} q - a heavily cursed scroll of standard id {1} r - an uncursed scroll of healing {1} s - an uncursed scroll of phase door {1} B - a cursed scroll of phase door {1} D - an uncursed scroll of blank paper {1} H - an uncursed scroll of proof armor {1} J - a blessed scroll of identify {1} Spellbooks j - an uncursed spellbook of extra healing (0:3) {1} u - an uncursed spellbook of force bolt (0:4) {1} I - an uncursed spellbook of polymorph (0:2) {1} Potions E - an uncursed potion of enlightenment {1} Rings l - an uncursed ring of cold resistance {1} Wands A - an uncursed wand of charging (1:4) {1} K - an uncursed wand of cancellation named disappeared (3:3) {1} Tools d - an uncursed towel {1} k - an uncursed skeleton key {1} Gems p - an uncursed +0 touchstone Boulders/Statues t - an uncursed statue of a large spider {112} The statue of a large spider is empty. Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 9 Scroll drop chance was reduced to 83% Wand drop chance was reduced to 42% Potion drop chance was reduced to 90% Number of artifacts generated was 0 Monster spawn increase started at turn 18050 Monster spawn increase reached its maximum at turn 51601 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 473088 The monster class that cannot be genocided was zombie The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: cyclone rider (freq bonus 4) The monster species that spawned more often: monkey head (freq bonus 4) The monster species that spawned more often: capuchin monkey (freq bonus 18) The monster species that spawned more often: superjedi (freq bonus 20) The monster species that spawned more often: spotted mushroom patch (freq bonus 5) The monster species that spawned more often: ravenous cube (freq bonus 2) The monster species that spawned more often: bloodworm (freq bonus 7) The monster species that spawned more often: missingno (freq bonus 12) The monster species that spawned more often: being moose (freq bonus 2) The monster species that spawned more often: purple force patch (freq bonus 3) The monster species that spawned more often: baby blood dragon (freq bonus 3) The monster species that spawned more often: idiot (freq bonus 4) The monster species that spawned more often: giant item trove (freq bonus 4) The monster species that spawned more often: green warp fungus (freq bonus 14) The monster species that spawned more often: Nadine's high-heeled sandal (freq bonus 3) The monster species that spawned more often: soft warp patch (freq bonus 10) The monster species that spawned more often: anthrazite sentai (freq bonus 8) The monster species that spawned more often: Emma's ankle boot (freq bonus 3) The monster species that spawned more often: githyanki pirate (freq bonus 6) The monster species that spawned more often: maggot mass (freq bonus 8) The monster species that never randomly spawned: camo rust monster The monster species that never randomly spawned: embraced drowess The monster species that never randomly spawned: Riverman The monster species that never randomly spawned: doh sephirah The monster species that never randomly spawned: fire demon The monster species that never randomly spawned: great brass wyrm The monster species that never randomly spawned: Mephistopheles The monster species that never randomly spawned: trocopotaca The monster species that never randomly spawned: cyan light The monster species that never randomly spawned: colorless growth The monster class that more likely to generate with musable stuff: eye or sphere The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 54) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 19) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 1) Next attribute increase check would have come at turn 4047 Strength training was 34 Dexterity training was -6 Wisdom training was 11 Constitution training was -14 Your protection was reduced by 1 You were paralyzed (-2) You saw invisible You were telepathic You had 3711 points of nutrition remaining You were stealthy You aggravated monsters You could jump You could survive without air You were very unlucky (-9) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could not have safely prayed (69) You are dead Spells known in the end Name Level Category Fail Memory a - extra healing 3 healing 90% 88% b - force bolt 1 attack 71% 114% c - polymorph 6 body 98% 99% Techniques known in the end Name Level Status jedi jump 5X LIMIT(0) appraisal 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) charge saber 1X LIMIT(0) Vanquished creatures an ant a little dog 0 porter floating eyes (1 created) a dwarf a kobold 0 hidden kobolds (1 created) 0 small kobolds (1 created) 0 poison kobolds (1 created) 0 special kobold lords (1 created) 2 sewer rats a visor sewer rat a scavenger 3 rattatas a larva a maggot (2 created) 2 grid bugs a natural bug a melee bug 0 weregridbugs (1 created) 0 housebats (1 created) 2 stalking lichens a yellow growth (2 created) 0 yellow mushrooms (1 created) a sub-gnome 0 gecko mummies (1 created) a grid xorn 2 kobold zombies a newt zombie 2 tasloi zombies (4 created) a human adventurer a drunkard a busy-looking merchant a battle scarred ronin 0 karate scrubs (2 created) a human a breton an imperial 0 sensers (2 created) 0 navis (1 created) a weregridbug (0 created) 0 item masters (12 created) 3 hata-hatas a gecko a pile of copper coins 6 floor grues (8 created) 4 novice light walls (5 created) 2 novice medium walls 2 novice dark walls 0 dart turrets (1 created) an energy trove 55 creatures vanquished. 88 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 14 times You eaten food with animal by-products 12 times You eaten meat 9 times You have communicated with the gods 2 times You prayed to the gods 2 times You never hit with a wielded weapon You killed 51 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (75 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (23 of 160) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye dracunos the Jedi... You died in The Dungeons of Doom on dungeon level 2 with 1340 points, and 57 pieces of gold, after 1495 moves. Killer: navi, while praying unsuccessfully You were level 5 with a maximum of 59 hit points when you died. You reached the 887th place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 885 1370 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 4. 25 [52] 886 1356 engelson-Cav-Dwa-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a blast of disintegration. 83 [87] *887 1340 dracunos-Jed-Und-Mal-Law died in The Dungeons of Doom * on level 2. Killed by a navi, while praying unsuccessfully. - [59] 888 1332 firemonkey-Arc-Fie-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a viper. - [25] 889 1324 Disprezzo-Gun-Spe-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a wand. - [57]