dizzylizzy, chaotic female redguardian Amazon }}}} }}}}}}}}}}}}}}}}}}}}}}}}} }..}} }}}..}.............. }...}}} }}}}......}}}}} }..}} }}....} }}}} }}....}}}}}} }}}} }}}..}}}}..}}}}}}}}}..}}}} }}}} }}}}}..}}.............}} }..} }}.}}}}.}.%..}}}}}}}}}}} }}}}..} }...}}..}[.......}...}}}} }.....}} }}}}.......%...}}}........}} }}}......}}}} }}.}}}..........}}I}}.......} }.....}}....}} }...........%.....}}}}}}...}} }}.....}}.....} }}.}}}..............}} }....} }}.............} }}} }...............;;}}}.%}}} }}..............} }}}..........}}}.@}# }....}}}..............}} }...........}} I..}# }}.......).............}}}}}} }}...........}} }}}}# }.........%....}........}..}}}} }}} }.........}}..}} }.......%).........*....>.....}}}}}}......} }}....}.}}}}}..} }}.....}}}..}}....}}}....}}....} }}.}}}}} }..}} }....}} }}}}}}}}}} ...}}}}..}} }}} }}}} }}}}} } }} [Dizzylizz the Low Tribute] St9 Dx13 Co5 In8 Wi4 Ch9 AmaRedFemCha Min:5 $56 HP-2(80) Pw35(35) AC7 Exp8 T2324 Brd Latest messages The highschool eel bites you! [-12 -> 32] The highschool eel misses. The highschool eel bites you! [-13 -> 20] The highschool eel brushes against your leg. The highschool eel bites you! [-6 -> 14] Warning: HP low! The highschool eel brushes against your leg. The jellyfish stings you! [-5 -> 9] Warning: HP low! The highschool eel bites you! You hear the howling of the CwnAnnwn... [-7 -> 2] Warning: HP low! The highschool eel brushes against your leg. The highschool eel bites you! You die... Your inventory Weapons a - an uncursed rusty +2 javelin (weapon in hand) {8} d - 100 blessed +0 arrows (in quiver) {2} g - the uncursed rusty +1 short sword named Marlboro Light {12} E - the cursed -1 dark elven short sword named The Cunning Plan of Zog {12} H - the cursed rusty -1 dwarvish short sword named The Chieftan {12} X - an uncursed +2 bow {12} Armor c - a blessed +2 shield of mobility {20} D - an uncursed +2 leather armor {60} U - an uncursed +0 dwarvish iron helm {16} V - an uncursed rusty +0 pair of iron shoes {20} Comestibles f - a blessed food ration {0} C - an uncursed lembas wafer {0} O - an uncursed orange {0} S - an uncursed banana {0} W - an uncursed tripe ration {0} Rings h - a cursed ring of aggravate monster (on right hand) {0} Wands G - an uncursed wand of magic missile (0:0) {0} P - an uncursed wand of charging (1:12) {0} T - an uncursed wand of slow monster (0:8) {0} Z - an uncursed wand of extra healing (0:4) {0} Tools b - a blessed bag of holding {5} u - an uncursed tin whistle {0} R - a cursed frost horn (0:-1) {0} Gems e - a cursed +0 loadstone called load M - 2 uncursed +0 spinels {2} Contents of the bag of holding: an uncursed potion of amnesia {0} 4 uncursed potions of healing {0} an uncursed scroll of blank paper {0} an uncursed scroll of blank paper {0} an uncursed scroll of enchant weapon {0} a blessed scroll of healing {0} an uncursed scroll of blank paper {0} an uncursed scroll of teleportation {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 4 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} a blessed scroll of teleportation {0} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: poison resistance You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 160 Monsters only dropped their musable items with 54% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 19% Ring drop chance was reduced to 50% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 87% Tool drop chance was reduced to 77% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 72% of the time only The following skill could not be trained at all: mace The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: form VII (Vaapad) The following skill became untrainable if you tried to train it too early: club (turn 23) The following skill became untrainable if you tried to train it too early: martial arts (turn 6006) The following skill became untrainable after a while: healing spells (turn 56427) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 31202) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 44326 Monster spawn increase reached its maximum at turn 185678 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1588356 The monster class that cannot be genocided was vortex The monster class that was spawned more often: wall monster (freq bonus 4) The monster species that spawned more often: pleasing warp patch (freq bonus 14) The monster species that spawned more often: flying umber hulk (freq bonus 5) The monster species that spawned more often: shreveport shoal (freq bonus 20) The monster species that spawned more often: golden heart (freq bonus 18) The monster species that spawned more often: magic-colored patch (freq bonus 27) The monster species that spawned more often: super goblin (freq bonus 21) The monster species that spawned more often: evil bird (freq bonus 20) The monster species that spawned more often: poisonous wimp (freq bonus 30) The monster species that spawned more often: nether warp fungus (freq bonus 20) The monster species that spawned more often: nalfeshnee (freq bonus 8) The monster species that spawned more often: little lurker (freq bonus 20) The monster species that spawned more often: successful entertainer (freq bonus 6) The monster species that spawned more often: sloughiest leman arrogation rightest sparsest (freq bonus 14) The monster species that spawned more often: siena sentai (freq bonus 10) The monster species that spawned more often: Wurie (freq bonus 16) The monster species that spawned more often: deadly ogre (freq bonus 10) The monster species that spawned more often: ice girl (freq bonus 18) The monster species that spawned more often: aurora (freq bonus 24) The monster species that spawned more often: slayer (freq bonus 42) The monster species that spawned more often: creeping colony (freq bonus 42) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 2) The monster trait that was more common: monsters that have weapon attacks (freq bonus 3) The monster trait that was more common: monsters that originate from Angband (freq bonus 3) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 3) The monster species that never randomly spawned: bookshop prominence The monster species that never randomly spawned: papier-mache tiger The monster species that never randomly spawned: misnumber shivering The monster species that never randomly spawned: gnome prostitute The monster species that never randomly spawned: nazi The monster species that never randomly spawned: werefloatingeye The monster species that never randomly spawned: shadolith The monster species that never randomly spawned: Undead Sergeant The monster species that never randomly spawned: divine summoner The monster species that never randomly spawned: warty mushroom The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: insect squasher ((null)) The RNG hath decreed that this item was never generated: cloak of totter (birthcloth) The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 67) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 15) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 16) The RNG hath decreed that this item was generated more often: clockloak (reliance cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 7) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 7) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 5) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 4) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 5) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 2) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 48) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: vivianite (cyan) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: darkmode stone (gray) The RNG hath decreed that this item was always generated cursed: diamond smasher ((null)) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this trap was always invisible: ntll The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 8) Next attribute increase check would have come at turn 4689 Strength training was 50 Dexterity training was 50 Wisdom training was 16 Constitution training was 50 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having reflection (0) You had 1236 points of nutrition remaining You were stealthy You aggravated monsters You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was President Snow The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 8X LIMIT(0) weapon practice 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) critical strike 4X LIMIT(0) disarm 2 O LIMIT(0) Discoveries Weapons * javelin (throwing spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (less helmet) * sedge hat (steel helmet) * skullcap (RNG helmet) * flack helmet (cone-shaped helmet) * crystal helm (meso helmet) * mining helm (eternal helmet) * field helm (wide conical hat) * helm of safeguard (fish bowl) * war hat (secret helmet) * plasteel gloves (white gloves) * leather gloves (warped gloves) * gauntlets of safeguard (grey-shaded gloves) * gauntlets of plugsuit (transparent gloves) * commander gloves (polnish gloves) * field gloves (odd pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (thick-soled boots) * field boots (castlevania boots) * boots of safeguard (roman sandals) Scrolls scroll of teleportation (GOOD IS ALLOW AFTER TO HAVE THE TRAY ONLY USE IT) scroll of healing (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of mana (HIN LIE GEN UND SCHLA FEN) scroll of phase door (THE ELDER PRIEST IS PRIMORDIAL) scroll of standard id (PETENNABOUTHI PEPTOU BASI) scroll of cure (U HAVE MAIL) * scroll of extra healing (RITSCHRATSCHRITSCHRATSCH) * scroll of greater mana restoration (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of blank paper (unlabeled) scroll of enchant weapon (NETHACK FOURK CAUSES QUICKTRAVEL TO PUSH SOKO BOULDERS INTO CORNERS) Potions potion of healing (finicky) potion of sleeping (thyme) potion of invisibility (warping) potion of amnesia (sparkling) Rings ring of aggravate monster (engagement) Wands wand of magic missile (cherry) wand of charging (beaded) wand of extra healing (royal) wand of slow monster (spruce) Tools bag of holding (bag) tin whistle (whistle) frost horn (horn) Gems loadstone called load (gray) spinel (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 5 Level 5: <- You are here Vanquished creatures an ant 0 large cockroaches (1 created) 0 house ants (1 created) 0 white lice (1 created) 0 house flies (2 created) 0 chicks (1 created) 0 cockatoo chicks (1 created) 0 jackals (1 created) a spit demon 3 gas spores 2 floating eyes a triton 0 lazy cats (1 created) a kitten 0 housecats (1 created) a mini gremlin 0 space goblins (1 created) a hobbit reveller a normal hobbit a dwarf a camo dwarf 0 blue yeeks (1 created) a gondolindrim a gisau a dolgsman hunter an undead flayer (2 created) a strange zombie 0 hidden kobolds (1 created) 0 training kobolds (1 created) a small kobold (2 created) a mud kobold 0 carvers (3 created) 0 elois (1 created) 0 carver shamans (1 created) a gizard 0 mynocks (1 created) 0 demimondaines (1 created) 2 humanoid dryads 0 naiads (1 created) 0 wood nymphs (1 created) a gas cloud a plain orc 0 sea men (1 created) 0 papier-mache cows (1 created) 0 lambs (2 created) 0 rothes (4 created) 0 furry rothes (1 created) a funny boar a theme boar 0 scrampers (1 created) 0 knapsack sheep (1 created) an evasive sewer rat 0 GRs (13 created) 2 ravenous rats a yellow centipede 0 white centipedes (1 created) a grey centipede a sand spider a man eating plant 0 springies (1 created) 0 larvae (1 created) an armored larva 3 grid bugs (5 created) 0 group bugs (1 created) 0 weapon bugs (1 created) 0 insect swarms (1 created) 0 defilers (1 created) 0 Windows 95's (1 created) 0 catbots (1 created) 2 dogbots 0 arc bugs (1 created) a bat a chaffinch a thrush 2 weak crows a kirinki a batman a lurking raven 0 evil birds (1 created) an invisible badguy a lichen (0 created) 0 blue growths (1 created) 0 blink molds (1 created) 0 phase mushrooms (1 created) 0 sucker growths (1 created) 0 sucker mushrooms (1 created) 0 gray mushrooms (1 created) a sub-gnome (2 created) 4 gnomes a normal gnome a gnome thief 0 little grey aliens (1 created) an intermediate gnome (3 created) 2 gnome guards 2 gnome lords (3 created) a group gnome lord a gnomish brigand thief a grabber a deep gnome an armor gnome a gnome rogue a giant child a low minator 0 Kop Sergeants (1 created) 2 kobold mummies 0 gnome mummies (1 created) a tomb mummy an ettin mummy 0 dwarf zombies (1 created) 2 human zombies a zombie (3 created) a grave digger (2 created) a vicar a weary pilgrim 0 white friars (1 created) a drunkard (2 created) 0 weary-looking travelers (1 created) a normal human (2 created) a human 0 maias (1 created) 0 nords (1 created) 0 albaes (1 created) 0 heretics (2 created) a redguard an angbander 0 cursers (1 created) an incantifier 0 dark rangers (1 created) 0 force muggers (1 created) an alien warrior 0 valkyries (1 created) 0 shopkeepers (2 created) 0 tortoises (4 created) 0 hata-hatas (1 created) a hata-mata (2 created) 0 rouge jellyfish (1 created) 0 floating fish (1 created) 0 jellyfish (7 created) 0 illithid larvae (1 created) a legged tuna (2 created) 0 thick jellyfish (1 created) 0 babelfish (1 created) 0 functioning babelfish (2 created) 0 giant clams (1 created) 0 giant oysters (1 created) 0 giant eels (1 created) 0 school eels (1 created) 0 highschool eels (1 created) 0 devious eels (2 created) 0 eel-lizards (1 created) 0 ribbon fish (1 created) 0 flying sharks (1 created) 0 ice eels (1 created) 0 mermaids (1 created) a giant blue jellyfish 0 newts (1 created) 0 twens (1 created) 0 geckos (1 created) 0 rock lizards (1 created) 0 lizards (1 created) a colorless mushroom patch (2 created) 0 yellow mushroom patches (1 created) a novice light wall a novice medium wall a two of hearts a small turret a weapon trove 230 creatures born. 97 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 15 times You eaten food with animal by-products 10 times You eaten meat 8 times You have communicated with the gods 9 times You never prayed to the gods You hit with a wielded weapon 224 times You killed 95 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (22 of 20) shield [Basic] (max Expert) (82 of 160) body armor [Basic] (max Expert) (39 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (9 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Skilled] (max Legendary) (244 of 540) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye dizzylizzy the Amazon... You died in The Gnomish Mines on dungeon level 5 with 10337 points, and 56 pieces of gold, after 2324 moves. Killer: a monster (highschool eel) You were level 8 with a maximum of 80 hit points when you died. You reached the 33rd place on the top 10000 list. No Points Name Hp [max] 1 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 2 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 3 210876 Elronnd-Wiz-Rod-Mal-Cha quit in Sokoban on level 7 [max 27]. 159 [164] 31 10841 Leeroy-Pal-Alc-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a monster (sunshine monkey). - [89] 32 10373 rahn-Pri-Ele-Mal-Law quit in The Dungeons of Doom on level 7. 107 [107] *33 10337 dizzylizzy-Ama-Red-Fem-Cha died in The Gnomish Mines on level 5. Killed by a monster (highschool eel). - [80] 34 10248 rahn-Fla-Gre-Mal-Cha died in The Dungeons of Doom on level 5. Killed by an acidic corpse. - [86] 35 8384 35-Erd-Coc-Mal-Law died in The Gnomish Mines on level 5. Killed by a monster (goblin fighter), while sleeping. - [72]