dig, lawful male elven Samurai /-\ |@| \-/ [Dig the Hatamoto] St11 Dx20 Co10 In6 Wi7 Ch6 SamElfMalLaw Dlvl:1 $36 HP-5(20) Pw15(15) AC-4 Exp1 T199 Latest messages Unknown command ' '. Critical hit! You hit the steam vortex. You are unharmed. (2x) You get expelled! What do you want to drink? [* or .] Eek! There's a sewer rat in the toilet! The steam vortex engulfs you! You are unharmed. Your attack doesn't seem to harm the steam vortex. You are unharmed. (2x) You hear some noises. You hit the steam vortex. You are burning to a crisp! [-7 -> 2] Warning: HP low! You are unharmed. You hit the steam vortex. You are burning to a crisp! You die... Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 elven short sword (alternate weapon; not wielded) {12} c - a blessed +0 yumi {12} d - 42 uncursed +0 ya (in quiver) {21} k - a blessed +1 akenomyosei {48} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 13 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 78% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 93% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49490 Monster spawn increase reached its maximum at turn 54004 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1156752 The monster class that cannot be genocided was (null) The monster class that was spawned more often: bat or bird (freq bonus 4) The monster species that spawned more often: porter gnome warrior (freq bonus 14) The monster species that spawned more often: imperial cobra (freq bonus 14) The monster species that spawned more often: tank warrior (freq bonus 7) The monster species that spawned more often: ice fly (freq bonus 22) The monster species that spawned more often: software engineer (freq bonus 9) The monster species that spawned more often: tree patch (freq bonus 18) The monster species that spawned more often: quantum statistical mechanic (freq bonus 5) The monster species that spawned more often: deep orc (freq bonus 10) The monster species that spawned more often: concrete giant (freq bonus 9) The monster species that spawned more often: river goblin (freq bonus 9) The monster species that spawned more often: ember colossus (freq bonus 12) The monster species that spawned more often: pig (freq bonus 5) The monster species that spawned more often: giant lightning bat (freq bonus 12) The monster species that spawned more often: albino force fungus (freq bonus 7) The monster species that spawned more often: Banpei-kun (freq bonus 20) The monster species that spawned more often: cave vulture (freq bonus 28) The monster species that spawned more often: mist wolf (freq bonus 8) The monster species that spawned more often: own smoke (freq bonus 12) The monster species that spawned more often: bumbling priest (freq bonus 8) The monster species that spawned more often: great red wyrm (freq bonus 5) The monster species that never randomly spawned: glabrezu The monster species that never randomly spawned: fearow The monster species that never randomly spawned: mana force fungus The monster species that never randomly spawned: baby cyan dragon The monster species that never randomly spawned: plutonium imp The monster species that never randomly spawned: underground bird The monster species that never randomly spawned: black force fungus The monster species that never randomly spawned: deceiving colony The monster species that never randomly spawned: Armed Kop Kommissioner The monster species that never randomly spawned: gravity patch The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: make visible (interplanar) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 6) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 19) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 206) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 5) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 36) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 44) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 4) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 9) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 11) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 11) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 9) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 98) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: erasure (FAGEYUDUD) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: bunny uniform (red leather armor) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: land mine (freq bonus 1) Next attribute increase check would have come at turn 309 Strength training was 8 Dexterity training was 0 Wisdom training was 1 Constitution training was 7 You saw invisible You had infravision You had 1278 points of nutrition remaining You were swallowed by a steam vortex You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami You could not have safely prayed (462) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 thick jackals (2 created) 0 little dogs (1 created) 0 jellies (1 created) 0 sewer rats (2 created) 0 steam vortices (1 created) a weak crow 0 sub-gnomes (1 created) a twen 2 creatures vanquished. 10 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 5 times You killed 1 monster You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (25 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara dig the Samurai... You died in The Dungeons of Doom on dungeon level 1 with 37 points, and 36 pieces of gold, after 199 moves. Killer: a monster (steam vortex) You were level 1 with a maximum of 20 hit points when you died. You reached the 95th place on the top 10000 list. No Points Name Hp [max] 1 587162 Heliokopis-Wiz-Gno-Mal-Neu turned to stone in Grund's Stronghold on level 14. Petrified by a petrifying gaze. 123 [168] 2 233006 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Gnomish Mines on level 6 [max 12]. Poisoned by a swamp fern spore. 171 [171] 3 206632 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 2 [max 12]. Killed by a monster (sonicbat, while praying unsuccessfully). - [180] 93 48 weirdvic-Con-Ang-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (prison guard). - [16] 94 42 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1. 16 [16] *95 37 dig-Sam-Elf-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (steam vortex). - [20] 96 35 ProzacElf-Bul-Cor-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a bad damage effect. - [13] 97 34 Elronnd-Alt-Red-Mal-Law quit in The Dungeons of Doom on level 1. 20 [20]