*xY e Player: demonzero Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-07-26.19:40:26.ttyrec Time: (1501098026) Wed Jul 26 19:40:26 2017 *xY4e   Doom on level 2. Killed by an acid blob. - [15] 175 114 demonzero-Tou-Dop-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a brown mold. - [8] 176 112 Zxkuqyb-Mon-Dop-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a jackal. - [12] *xYiT[?1l>This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] +xYy+xY---------------|..............+.........`...||......d......|......@......$|--------------Demonzero the Plunderess St:18 Dx:16 Co:16 In:8 Wi:8 Ch:6 Chaotic Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:3 Xp:1/0 T:1   It is written in the Book of Set:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Set seeks to possess the Amul+xYet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderess, have been heralded from birth as the instrument of Set. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Set!--More--,xY---------------|..............+.........`...||......d......|......@......$|--------------Hello demonzero, welcome to SlashEM! You are a chaotic female droven Barbarian.--More---xYSQMBe careful! New moon tonight.5 -xY$ B2 <@.xYt3 .d.@.xYf4 ...@d.xYYou displaced Idefix.5 d.@..xY l6 ...@d.xY You displaced Idefix.7 d.@/xY.@You see here 18 gold pieces {0}.8 ..d/xY7Zz18 gold pieces.189 d.0xY$10 d.@..0xY~1 d.@.0xY(O ~2 .@`d.0xY9 3 d.@0.1xY6With great effort you move the boulder.4 ..d@01xY‰t5 .d@01xY [6 ##@01xYB v7 d##@01xYyo8 ..##@02xYrv9 ##@0#2xY3,NYou try to move the boulder, but in vain.2xYa[You try to move the boulder, but in vain.2xY: 20 ##@##2xY]1 ##@+#3xY3xYR3xY 9That door is closed.4xY3In what direction? [47896321><] 4xYA@This door is locked.5xYТ3In what direction? [47896321><] 5xY^As you kick the door, it crashes open!2 ---..|....|----5xY 3 -#|.##@-5xY4 -#.@#6xYE&c5 #@.#6xYAb6 ##@.6xYrh 7 ##@##6xYJ l8 ###@6xYy/7xYP#@##########@+#35 7 ##@8xY:That door is closed.8xY 4In what direction? [47896321><] 8xYj BThis door is locked.9xY 4In what direction? [47896321><] 9xYM) As you kick the door, it crashes open!8 -----|.........|.:xYr9 -@#.|...-...|...----:xYS40 #@.#|.|.|--:xYrQ1 .@:xY Q2 .@;xYB3 ---......@;xY"o d4 ##@.xYvl&>xYf I67 gold pieces.855 >xY Z6 @.>xYTO t7 d@.?xY08 d.@..?xY ,z9 @..d?xYd}60 #@.d.?xY+_1 #@d.?xYx #@###d3 5 @##...@xY *6 AxYEJ7 dAxYZ8 d.AxY&hW9 d.AxY@70 .AxY*1 AxY=#=2 #AxYt*3 AxY=<*4 AxY*5 AxYc?6 .AxYJ7 dAxY8@8 ..BxY  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false] (1 of 3)DxY_jDemonzero the Plunderess St:18 Dx:16 Co:16 In:8 Wi:8 Ch:6 Chaotic Dlvl:1 $:85 HP:15(15) Pw:3(3) AC:5 Xp:1/0 T:78  ---------------|..............######0-----+.........`...|#|...||.............|##....|......<.......|#----------------.---########------#|.....#--.--.....|@####.....####|....||...|####xYrj38;5;3m-....||...|#|....||...|------|...|-----DxYH J Weapons a - a +0 battle-axe (weapon in hands) {120} b - a +0 dark elven short sword (alternate weapon; not wielded) {30} Armor c - an uncursed +0 ring mail (being worn) {250} Comestibles d - 3 uncursed food rations {60}(end) ExYcs---------------|..............######0-----+.........`...|#|...||.............|##....|......<.......|#----------------.---#####ExY$?9 #@#ExY} r80 ##@#dExYT P1 ##@#ExYП u2 ##@.dExY5\3 ##@.ExYL4 .#.@.dFxY) FxY5 .@.dFxYӴ 6 ##@.d..GxY=@######...91 2 #GxY r3 @##HxYQIm4 @.#HxY I5 @.HxYX P8 @...IxYI9 @.IxYQ@100 @<IxYǷI1 @.IxYB I2 @.IxY m3 @.dIxYms 4 d@...IxY 5 #.d#@.#IxY 6 d..@.0IxY # JxY2\7 #`@##KxYm@8 ##.@d.#KxY6y9 ##.@##KxYl10 ##@KxYcyn1 #@#LxYdWith great effort you move the boulder.2 d.0@###LxY 3 #d.##@###MxYW F9 .###########@##.|.|NxYF20 ###-@-.......|.......|.........|...........-------------NxY1 ###.----------@........|......|....|..|.NxYt Q2 .@OxY T3 @.OxY4 d##@.OxY yy5 ##@dOxY| 6 #@###.d.PxY37 ###@#.PxYL 8 ###@#PxYO9 ##@#QxY30 ##@#0QxYOYou try to move the boulder, but in vain.QxY]You try to move the boulder, but in vain.QxY5 1 #|#.....#@|RxY}'3 --..#@##>.---RxYy4 .-.|@##.|-RxYZg 5 -@.#-SxYIJ6 @.SxYJ7 @.SxYd8 ##@.SxY c9 #@.SxY! TxY #@###40 7 @#######UxY3 *8 UxYq*9 UxYnYou hear some noises in the distance.50 VxY,j01 VxYR*2 VxYZ*3 VxY *4 VxY75 +VxYD*6 VxY*7 VxYvn*8 VxY/ :That door is closed.WxYR(4In what direction? [47896321><] WxY7+The door opens.9 ---|..|....|......|......d-|...........-----WxY$ ----.......r|@##.|...---The fox just misses!The rabbit bites![2 pts.]3 60 WxYw IYou miss the fox.The rabbit bites![1 pts.]2 The fox bites![3 pts.]9(15) Pw:3(3) AC:5 Xp:1/0 T:160  1 XxYLYou kill the fox!%4 The rabbit misses.2 XxYZS You just miss the rabbit.The rabbit bites![3 pts.]6 3 YxY{pYou kill the rabbit!84 .YxY --.||@-#|-You see here a fox corpse {300}.75 ZxYbQ6 %@#ZxY4 K7 -@#[xY4F8 #@d[xYnYou displaced Idefix.9 ##@#[xY[ r70 d##@#[xY; P1 ##@#\xYs2 %-##@#\xY@P3 ##@#\xY'l4 ##@##\xYYn5 d##@\xY! {6 .##@]xYk7 -#@.]xY ?8 #@#]xY m9 #@###]xYse[880 #@##]xYQ1 #@##^xYGQ2 #@##^xY$@P3 ##@#^xY8 P4 ##@#^xY P5 ##@#^xYC] 6 #d@##^xY e7 #d@^xYn8 #d#@_xY ~9 ##d@`xYy90 @..d`xY?1 #@.d.`xYt2 #@d..`xYH 95 ##@#####.6 202 .@#######..axY 3 ...-@-##bxY 4 ... @x..##bxYv5 ...@x.bxYA2 _You kill the grid bug!96 .cxY 7 --- @. .. cxY 8  .. @....dxY9   .. @.---dxYddxY10(15) Pw:3(3) AC:5 Xp:1/9 T:210 ..| @| .|dxY exY---@. You hear some noises in the distance.1 exY>q2 .@..exYv3 .@. . exYv4 .@. . exYk 5 -.@. . exYh 6 -.@. . exYm 7 ..@. . exY/ 8 -.@. . exY 9 -|@. | fxY۩fxYj20 .@|..fxYI1  .d@---fxY k2 ...@.fxYq r3  . .@.gxY4   ..@##gxY|15  .@#gxY8 .###d@hxYr aYou stop. Idefix is in the way!9 #hxY &hxYl ixY* ixYia30 #@#dixYYou displaced Idefix.1 ###@#ixY 2 ###@#ixY 3 ##@#ixYf4 ##@#ixY5 ##@#jxYPn6 ##@jxYbn7 ##@jxY4nj8 #.@jxYl Q9 .@jxY' {240 d.@kxY1 ` 1 .dlxYo 2 ..dmxYb-----.---|..d....||.@.....|........|---------Demonzero the Plunderess St:18 Dx:16 Co:16 In:8 Wi:8 Ch:6 Chaotic Dlvl:2 $:85 HP:12(15) Pw:3(3) AC:5 Xp:1/9 T:242  3 .dnxY%4 @<.d.nxYje 5 .@d.nxY){ 6 ##@.d.oxY w7 @d.oxY E###@####.52 4 +@d#pxY8 :That door is closed.qxYߌ4In what direction? [47896321><] qxYՒThe door opens.35 ------...........|qxY u6 -----...>..|.....|...|...|-@-###qxY7 |.|...|.....@-------|-#rxYԆ  Base Attributes  Starting name : demonzero  race : drow  role : Barbarian  gender : female  alignment : chaotic   Current race : drow  role : Barbarian  gender : female  alignment : chaotic   Deities Chaotic : Set (s,c) Neutral : Crom  Lawful : Mitra (end) sxY B -----------...>......||.........||.........||.......@.|--------|--########-----.---|.......||.<.....|........|--------- sxY u8 @d|sxY9 @..dtxY_d60 @.d..txYs1 @.d.txYm 2 @d...uxYG ---------|@......||....ww..+.......||.......|---------Demonzero the Plunderess St:18 Dx:16 Co:16 In:8 Wi:8 Ch:6 Chaotic Dlvl:3 $:85 HP:13(15) Pw:3(3) AC:5 Xp:1/9 T:262  3 vxY@~-----------...@.d....||.........||.........||.........|--------|--########-----.---|.......||.<.....|........|---------Demonzero the Plunderess St:18 Dx:16 Co:16 In:8 Wi:8 Ch:6 Chaotic Dlvl:2 $:85 HP:13(15) Pw:3(3) AC:5 Xp:1/9 T:263  4 d.vxYƣ 5 @>..dvxY6 @.d.wxY37j7 @d..wxYxxYZ8 .dxxY&L^9 ..dxxYsa470 .dxxYqi1 .d.xxYp \2 d.xxYKo i3 d..yxY$o4 #.dyxY_5 ..dyxYW6 d.yxY0 d7 @..zxYB)8 zxYH9 dzxY ]80 d.zxYt :1 ..zxYtH2 dzxYH3 dzxY)U4 d.{xY yC55 ..{xY2CH6 d{xYI=7 .{xY@S)8 {xYE)9 {xYK*90 {xY#\1 d.{xYmt2 d.:{xY|]3 ..d{xYi4 .:.{xY'Q5 .d{xYU6 :.{xYA|z7 #@.d.|xYn68 #.@.d:.|xY.@>dIdefix bites the newt.The newt is killed!9 %|xY+Z.@d.Idefix eats a newt corpse {10}.300 |xY8 B1 >@}xYnqYou displaced Idefix.2 d@}xYq3 ..@d}xY4 .@.d}xYT 5 .@d..}xY }6 d..@~xYK|7 ..d.@~xYSn8 .d@~xY9 .d.@#~xY&z10 .|@##~xY`t1 d#@~xY ~xY m2 .#@##xYN3 ###@##xY)p4 ####@xY|&5 ###@xYk6 ##.@xYU Q7 .@xY7 8 d||..|...........@|.xY$s9 ...d@..xYX20 ..#@.d.xY1 .#@d...xYtO ..#@##...2 6 -------+..........@####....d...........--------xYE 7 -+-....|@##..|...---xY"8 -|@.#|-xYp9 @.dxYɘ n30 @..xY@.You are momentarily blinded by a flash of light!1 Blind @.xYi 4In what direction? [47896321><] xY6nThe door opens.2 |@xY^3 @^xYg T4 @|xY"T5 ##xYh ~##You feel an unseen monster!6 IxY ##It claws you![3 pts.]2 7 xY/sYou destroy it!17 T:38 Blind |xYxs9 ##%xYr#@You try to feel what is lying here on the floor.There is an open door here.--More--xY TYou feel here a gnome corpse {650}.40 xY8What do you want to eat? [d or ?*,] xY"3 1You don't have that object.--More--xYG=2What do you want to eat? [d or ?*,] xY x eat what?  Comestibles a - a gnome corpse {650}(end) xY<+-----------#...>......||.........|You feel sick.[5 pts.]7(15) Pw:3(3) AC:5 Xp:1/17 T:340 Blind This gnome corpse tastes terrible!1 2 --More--xY7 You hear the splashing of a naiad.You can see again.##d3 --More--xY(GYou stop eating the gnome corpse.xY0)4 #@%.dxY$c85 #@#.xYD6 ##@#dxYZ 7 ####@d.)xY ##@There is an open door here.You see here a partly eaten gnome corpse {513}.8 .dxY0s9 #@%xY-s50 #@#.dxY1 ##@#.xYX w2 @####xYg xYPX3 ##@#xYk l4 @###xYO. q5 ##@#xYqHu6 @###xY>7 #@#xY xYMY#@###960 ---|!.|.=+..#@###xY)J Weapons a - a +0 battle-axe (weapon in hands) {120} b - a +0 dark elven short sword (alternate weapon; not wielded) {30} Armor c - an uncursed +0 ring mail (being worn) {250} Comestibles d - 3 uncursed food rations {60}(end) xYR&--------------|!.#...>......||.=|.........|+.|.........|.|.........|#@####--------|--xY&3 1 ---....@##xY2 -----...........-@-#xY3 -.|...|.@.b...|--.-------##xY*@.You see here a mottled spellbook {50}.4 b.xYYe - a mottled spellbook {50}.5 xY @.You see here a wooden ring {3}.6 xYRf - a wooden ring {3}.7 xY` @.You see here a smoky potion {20}.8 b.xY5s Tg - a smoky potion {20}.9 xY]%V70 .@xYxH1 .@xYA H2 .@xYFFYou miss the acid blob.3 xY SYou miss the acid blob.4 xYzYou miss the acid blob.10(15) Pw:3(3) AC:5 Xp:1/17 T:375 xY} You kill the acid blob!.26 You are splashed by the acid blob's acid![2 pts.]8(15) Pw:3(3) AC:5 Xp:1/26 T:376  xY^ FUnknown command ' '.xY 8What do you want to read? [ef or ?*] xY  Spellbooks e - a mottled spellbook {50} Rings f - a wooden ring {3}(end) xYl+-----------#...>......||.........|The words on the page seem to glow faintly.You begin to memorize the runes.7 --More--xYJ5 You have keen knowledge of the spell.You learn the "knock" spell.8 xYa8What do you want to read? [ef or ?*] xY Spellbooks e - a spellbook of knock {50} Rings f - a wooden ring {3}(end) xY`+-----------#...>......||.........|Perhaps you should put it on first.xY2U9 .@xY0xY1HJ80 @.xY I1 @.xY8 c2 #@.#xY #...#####@##5 8 -----|.....$.........#..###.d#@##xY9 ---..||..|...|..|.|-@-#d###xYJ990 |.|...@-----.##xY T1 @.xY- u2 @.dxY(-@.You see here 121 gold pieces {1}.3 .xYV y121 gold pieces.206 HP:9(15) Pw:3(3) AC:5 Xp:1/26 T:394 xYU5 .@xY&3b6 ##@.xYƤ7 #@.d.xY98 ##@#.xY -----|.....#@#+..#|####9 401 @##.#.|xYMk2 -@##.|{....$--.-xY3 @.#|.|--xY@ O4 .@xYv10(15) Pw:3(3) AC:5 Xp:1/26 T:405 .@xYXUu.@You see here 18 gold pieces {0}.6 xY U18 gold pieces.247 xY Y8 @.xYߍS9 @{xY 9That door is closed.xYD 3In what direction? [47896321><] xYSThe door opens.10 -xYd o1 d#@.xY2 .#@-dxYٳ#@##..3 #@###d.You hear someone counting money.120 +#@#####-#xY 1 @#d#xYl&In what direction? [47896321><] xYThe door opens.2 --------- |........ |.........- |........d# ---------xY3 -.|@#.|##-xYEP 4 -@-##-xYSPl5 .@d#xYYou displaced Idefix.6 d-@#xYu 7 .-d@#xY" 8 #d@#xYb9 ###@#xY$#######@#34 25 8 ####@#..--xYW)9 ---..|....|#......|#.........@........|--------xY40 ------.............|.#@-xY*u1 -.|.|.|##.@xYž I2 .@xYtS3 @.xY>o......@8 9 xYeCU350 .@#xYTK1 .@#xY4 .d###@.xYL xYs xY`k5 ..d#xY* f6 .dbxYN~ X7 ..dxY6W8 .dxYݨY9 ..dxY40A60 .xYkB1 dxY;2 #xYjYou kill the acid blob!#35 Your battle-axe corrodes!3 #xYU45 @##..#######9 72 ####@##+xY &In what direction? [47896321><] xY The door opens.3 ||.|..|..----xYA 4 ###-@-....|..|--xYu5 ###|---@..xYBQo6 ###@.xY(Pn7 ##@|xY" 8 #@####xY9 #d@##xY xYä 580 ####d@#xYq1 ####@##xYڪP2 ##@#xYFYP3 ##@#xY###@###########@#90 2 ##@##xY3 #@###xY)4 ##@##xY }5 #@d##xY4 b6 #@d#xY(m7 #@###xY6~Q8 #@##xY Q9 #@##xYةS500 #@##xY1 ##@###xY2 #@####xY 3 ###@####xY4 #@##xY5 ##@###xY6 #@####xY 7 ##@###xYl 8 #@####xY>A9 @###xYIZ10 #@#xYه v1 #.@#xYH2 .@xYEm3 .d.@xYxY4 .d.@##xY }5 ..d@#xYf6 #d@#xYيO7 ##@#xY k8 ##@##xY 9 ##@##xY20 ###@##xYJt1 ###@###xY~2 ####@xYk?3 #@#xYQ xY( xYU xY xYN4 ##@xY ##@There is an open door here.You see here a partly eaten gnome corpse {513}.5 xYd##%@You are momentarily blinded by a flash of light!6 Blind %@...xY/qWait! There's something there you can't see!7 IxYռSYou kill it!.272766252 Welcome to experience level 2.IIt bites![2 pts.]5 IIt hits!--More--xYb[3 pts.]2 38 xY];You miss it.IIt hits![8 pts.]15 It hits![4 pts.]1 9 xY*jYou smite it.It bites![1 pts.]0 Your ring mail deflects its attack.It hits!--More--xYA [3 pts.]7(27) Pw:6(6) AC:5 Xp:2/52 T:529 Blind 30 xYtcYou kill it!651 .xY0M You just miss it.It bites![1 pts.]6 It hits![2 pts.]4 2 xY5You kill it!.6 It hits![5 pts.]0 --More--xYYou die...--More--xY9GDo you want your possessions identified? [ynq] (n) xY85@nDo you want to see your attributes? [ynq] (n) xYLnDo you want an account of creatures vanquished? [ynq] (n) xYEW=nDo you want to see your conduct? [ynq] (n) xYn ----------  / \  / REST \  / IN \  / PEACE \  / \  | demonzero |  | 224 Au |  | killed by |  | something while |  | blind |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye demonzero the Barbarian... You died in The Dungeons of Doom on dungeon level 2 with 566 points, and 224 pieces of gold, after 532 moves. You were level 2 with a maximum of 27 hit points when you died. --More--xY/{