deadwater, lawful male spiritual Gladiator ------ ########## ---- --- -----....+,,#######,,,, ,, .. .| +........|#,#######,------|------ -.. -.| |........+,,,,,,,,,,|[[[.|.M|...| +. |.| |....<...| ##|....|..|...| |.. |.| |........| ---|----|$..| ------|.. |. ---------- ... !!|..I|.|==|..|.-----|. ---.|..|-|-- |..|..|.|....|.| .-|--..{.I-|-|..|.-.._.|[| .....I......-+--^|....|.| ---.----|--......|....|>| |. .---+--------|.| | !| +.| | |[| | -+------ Z ---------+------.| |.`.........$q@.+........r@....| -------------------------------- [Deadwater the Dimachaerus] St15 Dx12 Co18 In9 Wi10 Ch9 GlaEspMalLaw Min:6 $1754 HP25(96) Pw42(42) AC5 Exp8 T2888 Hun Latest messages The priestess of Sulla swings her mace. The priestess of Sulla hits you! [-19 -> 28] The priestess of Sulla kicks you! [-4 -> 24] You see here an orcish chain mail {120}. You see here a branching ring {1}. J - a branching ring {1}. You miss the slow mold. You hit the slow mold! The slow mold seems to be moving slower. The slow mold slows down. The swarming sneak thief picks up a tripe ration {1}. You hit the slow mold! You miss the slow mold. (2x) You kill the slow mold! The black rat bites you! [-3 -> 25] # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -50 Your max alignment was 26 You carried 0 sins You could not have this property at all: half physical damage You could nothave this property extrinsically: invisibility You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 23 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 64% chance Scroll drop chance was reduced to 85% Musable item generation frequency was reduced by 15% Ring drop chance was reduced to 51% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: high heels (turn 20) Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 109623 Monster spawn increase reached its maximum at turn 127202 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1398696 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: piercer (freq bonus 3) The monster color that was spawned more often: orange (freq bonus 6) The monster species that spawned more often: hell fire rogue (freq bonus 20) The monster species that spawned more often: great wyrm of time and space (freq bonus 14) The monster species that spawned more often: chain devil (freq bonus 5) The monster species that spawned more often: silver force patch (freq bonus 7) The monster species that spawned more often: baby purple dragon (freq bonus 10) The monster species that spawned more often: great cuban singer (freq bonus 8) The monster species that spawned more often: death widow (freq bonus 40) The monster species that spawned more often: Pantyhose (freq bonus 14) The monster species that spawned more often: Michael Yamada (freq bonus 4) The monster species that spawned more often: night slinger (freq bonus 4) The monster species that spawned more often: red devil (freq bonus 5) The monster species that spawned more often: small mimic (freq bonus 5) The monster species that spawned more often: black rat (freq bonus 5) The monster species that spawned more often: static electricity (freq bonus 5) The monster species that spawned more often: gremgargoyle (freq bonus 12) The monster species that spawned more often: blue-red force fungus (freq bonus 30) The monster species that spawned more often: artist (freq bonus 6) The monster species that spawned more often: The Smith (freq bonus 20) The monster species that spawned more often: kalidah (freq bonus 8) The monster species that spawned more often: thick goblin fighter (freq bonus 4) The monster species that never randomly spawned: shechinah sephirah The monster species that never randomly spawned: phase growth The monster species that never randomly spawned: code editor The monster species that never randomly spawned: big weapon trove The monster species that never randomly spawned: blank warp fungus The monster species that never randomly spawned: gimple nymph The monster species that never randomly spawned: yellow centipede The monster species that never randomly spawned: Solvejg's other mocassin The monster species that never randomly spawned: master mind flayer The monster species that never randomly spawned: dark patch The monster class that always generated with extra speed: nemese The monster class that more likely to generate with musable stuff: xorn The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: bubblebeam (encased) The RNG hath decreed that this item was never generated: bombing (exciting) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: anti-magic shell (fugacious) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 19) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 15) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 4) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 7) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 7) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 18) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 8) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 4) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 13) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 40) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet) The RNG hath decreed that this item was always generated cursed: BUC randomization (lupine) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this item was always generated cursed: invisibility (dark brown) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 10) Next attribute increase check would have come at turn 6025 Strength training was 50 Dexterity training was 50 Wisdom training was -7 Constitution training was 12 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having invisibility (0) You were prevented from having half physical damage (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You had infravision You had 391 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls You had reflection You were unlucky (-4) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla Sulla was angry with you (3) You could not have safely prayed (243) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) shield bash 4X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (padded helmet) * sedge hat (cone-shaped helmet) * skullcap (RNG helmet) * flack helmet (horned helmet) * crystal helm (viking helmet) * mining helm (golden helmet) * field helm (aluminium helmet) * helm of safeguard (narrow helmet) * war hat (crazy helmet) * plasteel gloves (white gloves) * leather gloves (nondescript gloves) * gauntlets of safeguard (faded mittens) * gauntlets of plugsuit (concrete gloves) * commander gloves (black gloves) * field gloves (camouflage patterned gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (chess boots) * field boots (winter boots) * boots of safeguard (persian boots) Scrolls scroll of healing (OH CAPTAIN MY CAPTAIN) scroll of mana (READ ME) scroll of phase door (ADA ILIKET) scroll of standard id (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) scroll of cure (DEATH TO CLEANERS) Potions potion called soft knees (yellow) Wands wand of death (burnable) wand of summon sexy girl (vajra tower) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 6 times You eaten food with animal by-products 2 times You eaten meat 1 time You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 113 times You killed 105 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (80 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (37 of 160) shield [Basic] (max Expert) (28 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (133 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye deadwater the Gladiator...