deadwater, neutral male droven Fighter ################################## #,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-------------------- #,-----------############-------,..}.}.............}| ------------- ##,|.........+ ##|)....|,|..}.........}.}}}.| |......)..... ,,,|.........| ####,..@...|,.........}}........| |...........|##,,....>.....|,#######,,,,|.)...|,#}}}..}.......}....| |............,,,,|..........)%,,,,,,,###|.....|,#-.}......$.}......| |...........|###,--.-----.--,######## |..<..|,# ------------------ ----.-------- #,,,#,#####,##,)# |......,, #,,,,,,,##### #,# ,,,,,##,##),# --## #####,,,,,,,###,##,,##,,#,##,, ##,,##,##,,#,,####,,,,#,, ---.-#,,,,,,,,,,,,,,,,,,, |...---,#-+--------.-------- |.....|,,|.................| |.....|,,..................| |......,,|.................|# |.....|,,|..................| ||.....,,|.................|# -------#,------------------- [Deadwater the Venus] St15 Dx9 Co12 In9 Wi10 Ch6 FigDroMalNeu Dlvl:2 $35 HP-2(39) Pw38(38) AC6 Exp4 T620 Latest messages [-5 -> 30] The soldier ant stings you! The soldier ant's sting was poisoned! [-14 -> 16] [-6 -> 10] You hit the soldier ant! Your sailor blouse deflects the soldier ant's attack. The soldier ant stings you! [-3 -> 7] Warning: HP low! You kill the soldier ant! You see here 4 gold pieces {0}. 4 gold pieces. You hear a flinging sound. You are hit by a dart. [-3 -> 5] Warning: HP low! You hear a flinging sound. You are hit by a dart! You die... Your inventory Weapons a - a blessed +2 dark elven short sword (alternate weapon; not wielded) {12} Armor b - an uncursed +1 sailor blouse (being worn) {6} o - a blessed +1 ring mail {100} q - an uncursed +0 bronze plate mail {200} s - an uncursed +0 orcish helm {12} Comestibles g - 3 uncursed pancakes {3} h - 3 uncursed candy bars {3} Scrolls d - a blessed scroll of magic mapping {1} e - an uncursed scroll of stinking cloud {1} f - an uncursed scroll of barrhing {1} i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 3 uncursed scrolls of standard id {3} m - an uncursed scroll of cure {1} n - a cursed scroll of identify {1} r - an uncursed scroll of summon undead {1} Potions p - a blessed potion of gain ability {1} Wands c - an uncursed wand of polymorph (0:3) {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 14 You carried 0 sins You could not have this property at all: stoned chilling You could nothave this property extrinsically: sickopathy You could not have this property intrinsically: the Force Potion identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 5 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 63% Amulet drop chance was reduced to 77% The following skill could not be trained at all: boomerang The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: bow The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: elemental spells (turn 21) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20566 Monster spawn increase reached its maximum at turn 97729 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 141081 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster color that was spawned more often: gray (freq bonus 1) The monster species that spawned more often: Rosy's leather pump (freq bonus 8) The monster species that spawned more often: deep ettin (freq bonus 6) The monster species that spawned more often: eldritch spore (freq bonus 2) The monster species that spawned more often: sabre-toothed cat (freq bonus 4) The monster species that spawned more often: kangaroo (freq bonus 5) The monster species that spawned more often: brigand (freq bonus 6) The monster species that spawned more often: chimaera (freq bonus 10) The monster species that spawned more often: dervish (freq bonus 8) The monster species that spawned more often: kingler (freq bonus 3) The monster species that spawned more often: lamyflagium (freq bonus 2) The monster species that spawned more often: blink fungus (freq bonus 10) The monster species that spawned more often: hidden soldier ant (freq bonus 2) The monster species that spawned more often: Josefine's super-sweet velcro sneaker (freq bonus 4) The monster species that spawned more often: cave vulture (freq bonus 3) The monster species that spawned more often: yaksas (freq bonus 14) The monster species that spawned more often: tickle eel (freq bonus 2) The monster species that spawned more often: trainer of which there is only one (freq bonus 8) The monster species that spawned more often: thorn brute (freq bonus 4) The monster species that spawned more often: great aether wyrm (freq bonus 2) The monster species that spawned more often: stinking ghoul (freq bonus 4) The monster species that never randomly spawned: sepia patch The monster species that never randomly spawned: venom patch The monster species that never randomly spawned: Uniform Kommissioner The monster species that never randomly spawned: meara The monster species that never randomly spawned: rutterkin The monster species that never randomly spawned: star vampire The monster species that never randomly spawned: impact hound The monster species that never randomly spawned: young golden dragon The monster species that never randomly spawned: giant long-eared bat The monster species that never randomly spawned: ghostly bat The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: small shield ((null)) The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 11) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 10) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 33) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 22) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 15) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 2) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 4) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 10) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 7) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 7) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 48) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this trap was always invisible: glyph of guarding The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 2) Next attribute increase check would have come at turn 1453 Strength training was 6 Dexterity training was 9 Wisdom training was 2 Constitution training was 5 You were sleep resistant You were prevented from being a stoned chiller (0) You were prevented from having sickopathy (0) You had 1842 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Selene, Helios and Eos Your deity was Helios You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 4X LIMIT(0) appraisal 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) concentrating 1X LIMIT(0) Discoveries Weapons * dark elven short sword (black runed short sword) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (anachrononononaut helmet) * sedge hat (celtic helmet) * skullcap (fish bowl) * flack helmet (scuba helmet) * crystal helm (viking helmet) * mining helm (meteoric helmet) * field helm (wok-shaped helmet) * helm of safeguard (space helmet) * war hat (guzzle helmet) * plasteel gloves (white gloves) * leather gloves (paper gloves) * gauntlets of safeguard (moth-bitten gloves) * gauntlets of plugsuit (comfortable gloves) * commander gloves (graffiti gloves) * field gloves (riding gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fin boots) * field boots (wedge boots) * boots of safeguard (jungle boots) Scrolls scroll of magic mapping (VO AMMITAM SA) scroll of stinking cloud (HOUOU SUIKUN CHARCOLT MILLENUM) scroll of barrhing (MAYBE PROTECT FROM SERIOUS STATUS) scroll of healing (STRESS PRESSING TO VERY BOOSTING) scroll of mana (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of phase door (INS CUBITOR) scroll of standard id (CRAPPITY CRAP) scroll of cure (VUS AS CORIUMA) scroll of identify (ADEON HOLDS 4TH RANK BUT HAS BEEN KILLED BY A NEWT) scroll of summon undead (DEHARK A SONE BHELL) Potions potion called dizzy (liquid) potion of gain ability (purple) Wands wand of polymorph (floating) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 18 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (39 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye deadwater the Fighter...