deadwater, lawful male dunadan Jedi ### `,,,,,,########## ---------,# #,,,,,,,,,,# ####### |.....(.-,# ##########,,,,,,,,,,###----- |.......|,,--------- #####,,,,.)..| |.......| |.......| ####|`).| . -----.--- |.`...<{| ###|.`.| ##. ,,, #,# +......(| #,,....| #----####, ,,,-------|---##--.-.---- #,#|...| |,...,,,@F ##,...........,,,,,, #,#----- |.#.|##-.--------..----#,,#|.........|####,# #,,# |#...,,|%.............|#,##|.........| ###,##,########## #,## ----#,..%............|,,# --........| #,,,,,,#,,,,,,,,,# #,# #,,,|.............)-,# |....%.... ###--|-.-##-----.-----,,# ##,,,.....----..-----## |........| |..... |.........|,## #,,,,,,,,,#,#,### ---------- |....| |..-----..|,# ##,#,,,,,#,,,,#### |....| |..| |...,# #,,,,,,[,,,,###,# |..>.| |..-----..|# ###,,,,,,,,,#,,## ------ |.........| #,,,,##,##,,## ----------- ############# [Deadwater the Jedi Apprentice] St18 Dx12 Co7 In11 Wi11 Ch7 JedDunMalLaw Dlvl:4 $1072 HP-11(84) Pw66(66) AC7 Exp7 T1721 Sat XBrn Latest messages What do you want to use or apply? [cdqA or ?*] You ignite your red lightsaber. You hit the albino patch! The albino patch touches you! [-1 -> 35] [-18 -> 17] You miss the albino patch. You're badly burned! The albino patch touches you! [-1 -> 16] Warning: HP low! [-7 -> 9] Warning: HP low! You hit the albino patch! (2x) You miss the albino patch. The albino patch touches you! You hear the howling of the CwnAnnwn... [-1 -> 8] Warning: HP low! You die... Final attributes You have strayed Your alignment was -3 Your max alignment was 18 You carried 1 sins You could not have this property at all: improved vision You could nothave this property extrinsically: drunken boxing You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 95% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: trident The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: spirituality (turn 20) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53565 Monster spawn increase reached its maximum at turn 94775 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 107760 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: cockatrice (freq bonus 4) The monster species that spawned more often: shadow beast (freq bonus 9) The monster species that spawned more often: admonisher (freq bonus 9) The monster species that spawned more often: silver force patch (freq bonus 10) The monster species that spawned more often: magic disintegrator (freq bonus 5) The monster species that spawned more often: clay fungus (freq bonus 10) The monster species that spawned more often: acid beast (freq bonus 10) The monster species that spawned more often: Tasmanian devil (freq bonus 8) The monster species that spawned more often: driver bat (freq bonus 7) The monster species that spawned more often: fallen angel (freq bonus 6) The monster species that spawned more often: vesty (freq bonus 10) The monster species that spawned more often: hobbit king (freq bonus 8) The monster species that spawned more often: bad egg (freq bonus 14) The monster species that spawned more often: scrag (freq bonus 6) The monster species that spawned more often: leech swarm (freq bonus 7) The monster species that spawned more often: sensei twen (freq bonus 8) The monster species that spawned more often: boobed mimic (freq bonus 14) The monster species that spawned more often: rotted chanter (freq bonus 12) The monster species that spawned more often: greenish giant (freq bonus 20) The monster species that spawned more often: shard warp patch (freq bonus 9) The monster species that spawned more often: pink mushroom patch (freq bonus 10) The monster species that never randomly spawned: rowdy dog The monster species that never randomly spawned: COM-TO-COM 3 The monster species that never randomly spawned: grey ooze The monster species that never randomly spawned: kiri mochi The monster species that never randomly spawned: royal assassin The monster species that never randomly spawned: teleport trove The monster species that never randomly spawned: animator The monster species that never randomly spawned: colorful stalk The monster species that never randomly spawned: sneaker The monster species that never randomly spawned: hole mushroom The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: cure freeze (snowy) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: robe of permanence (purple robe) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: bugle ((null)) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 31) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 12) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 193) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 20) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 28) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 101) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 10) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 4) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of stability (heavy cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 61) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: bullwhip ((null)) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: throne gamble (historic) The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this trap was always invisible: bear trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 7) Next attribute increase check would have come at turn 2912 Strength training was -5 Dexterity training was 6 Wisdom training was -5 Constitution training was 27 You were badly burned (190) You were prevented from having a sight bonus (0) You were prevented from drunken boxing (0) You saw invisible You were telepathic You had 2929 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) charge saber 3X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (red robe) * leather gloves (english gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (water-pipe helmet) * sedge hat (complete helmet) * skullcap (guzzle helmet) * flack helmet (dark helmet) * crystal helm (anachrononononaut helmet) * mining helm (space helmet) * field helm (metal disk) * helm of safeguard (fish bowl) * war hat (golden helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (padded gloves) * gauntlets of plugsuit (fatal gloves) * commander gloves (orange gloves) * field gloves (concrete gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hot boots) * field boots (clunky heels) * boots of safeguard (mud boots) Scrolls scroll of healing (MA MILLOCOR) scroll of mana (NIYONIAI) scroll of phase door (DAMN IT) scroll of standard id (NO SPACE) scroll of cure (JEZYK NAZYWANY JEST POLSKIM I NIE HISZPANSKI) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 8 times You eaten food with animal by-products 7 times You eaten meat 7 times You were an atheist You never prayed to the gods You hit with a wielded weapon 66 times You killed 47 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (23 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (47 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye deadwater the Jedi...