deadwater, lawful male bastard Scientist --------- |.....d@+ |.......| |.......| - -.----- [Deadwater the Tube Mixer] St10 Dx4 Co6 In7 Wi9 Ch6 SciBasMalLaw Dlvl:1 $0 HP12(12) Pw25(25) AC-16 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello deadwater, welcome to SlashEMExtended! You are a lawful male bastard Scientist. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could nothave this property extrinsically: keen memory You could not have this property intrinsically: quad attacks Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 19 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 53% chance Monsters only dropped their equipment with 89% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 90% Ring drop chance was reduced to 93% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 62% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: morning star (turn 60) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17388 Monster spawn increase reached its maximum at turn 79069 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 215880 The monster class that cannot be genocided was trove Today, this monster class was always generated invisible: gnome The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: gray mold (freq bonus 28) The monster species that spawned more often: fever phantasm (freq bonus 4) The monster species that spawned more often: freemason grand chancellor (freq bonus 8) The monster species that spawned more often: dragonball kid (freq bonus 6) The monster species that spawned more often: shaped colony (freq bonus 16) The monster species that spawned more often: silver colony (freq bonus 4) The monster species that spawned more often: undefined ufo part (freq bonus 4) The monster species that spawned more often: protection monster (freq bonus 3) The monster species that spawned more often: razor pit demon (freq bonus 4) The monster species that spawned more often: Armed Kop Katcher (freq bonus 8) The monster species that spawned more often: muzzle fiend (freq bonus 6) The monster species that spawned more often: radiant mold (freq bonus 6) The monster species that spawned more often: naurungol (freq bonus 4) The monster species that spawned more often: black hole (freq bonus 3) The monster species that spawned more often: static archer (freq bonus 4) The monster species that spawned more often: insurmountable mold (freq bonus 3) The monster species that spawned more often: admonisher (freq bonus 16) The monster species that spawned more often: magno flier (freq bonus 3) The monster species that spawned more often: horned reaper (freq bonus 8) The monster species that spawned more often: crap-colored jelly (freq bonus 14) The monster species that never randomly spawned: large phasing permamimic The monster species that never randomly spawned: zombee The monster species that never randomly spawned: shrunken head The monster species that never randomly spawned: Solvejg The monster species that never randomly spawned: charisma trove The monster species that never randomly spawned: manes The monster species that never randomly spawned: emperor twen The monster species that never randomly spawned: unreal colony The monster species that never randomly spawned: steam-powered mechanical dragon The monster species that never randomly spawned: weeping angel The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: 0 candle (candle) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: clouds (featherweight) The RNG hath decreed that this item was never generated: decoy making (cornflower) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 35) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 7) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 39) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 135) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 10) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 9) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 2) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 10) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 12) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 67) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 64) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: hunger (topaz) The RNG hath decreed that this item was always generated cursed: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: carrying boots (side gore boots) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: cirmocline (pink) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 40) Next attribute increase check would have come at turn 1041 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were poison resistant You were acid resistant You were prevented from having fear resistance (0) You were prevented from having keen memory (0) Your chance to block was 32% You fumbled You had 1500 points of nutrition remaining You were a werewolf Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Nikola Tesla You could have safely prayed (178) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 30% 100% Techniques known in the end Name Level Status research 1X Prepared(0) tinker 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (full helmet) * sedge hat (internet helmet) * skullcap stone (gemmed helmet) * flack helmet (tasseled helmet) * crystal helm (plumed helmet) * mining helm (red helmet) * field helm (weeping helmet) * helm of safeguard (metal disk) * war hat (visored helmet) * plasteel gloves (white gloves) * leather gloves (fatal gloves) * gauntlets of safeguard (slit gloves) * gauntlets of plugsuit (slippery gloves) * commander gloves (polnish gloves) * field gloves (fingerless gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (snow boots) * field boots (orange boots) * boots of safeguard (camouflage patterned boots) Potions * potion of booze (black lily) * potion of fruit juice (aquamarine) * potion of see invisible (bird's eye) * potion of sickness (smoky) * potion of sleeping (silver) * potion of clairvoyance (cluster amaryllis) * potion of confusion (hallowed) * potion of hallucination (fizzy) * potion of healing (purple-red) * potion of extra healing (iffy) * potion of restore ability (palmarosa) * potion of blindness (roast mate) * potion of ESP (blue flag) * potion of gain energy (crimson) * potion of gain health (steamy) * potion of banishing fear (ochre) * potion of fire resistance (pungent) * potion of ice (blinding) * potion of fire (coffee) * potion of fear (peppermint) * potion of stunning (voluminous) * potion of numbness (pseudo-violet) * potion of slime (murky) * potion of urine (wormwood) * potion of cancellation (violet) * potion of porter (orange) * potion of wonder (laurel) * potion of terces dlu (illuminated) * potion of hiding (mulberry) * potion of decoy making (polka-dot) * potion of down level (emerald) * potion of keen memory (carcinogenic) * potion of cure wounds (buzzing) * potion of cure serious wounds (yerba mate) * potion of night vision (liquid) * potion of cure critical wounds (iris) * potion of resistance (vapor) * potion of poison (hidden tea) * potion of coffee (concocted) * potion of red tea (illegal) * potion of oolong tea (unnatural) * potion of green tea (mum) * potion of cocoa (camo) * potion of green mate (bayberry) * potion of terere (marigold) * potion of aojiru (shining) * potion of wine (cornflower) * potion of Ultimate Tsuyoshi Special (golden) * potion of Mehoho Burusasan G (dandelion) * potion of invisibility (fuming) * potion of monster detection (bewitched) * potion of object detection (cacao) * potion of enlightenment (bright) * potion of full healing (ruby) * potion of levitation (purple) * potion of polymorph (brilliant blue) * potion of mutation (rosemary) * potion of speed (sweet basil) * potion of acid (fluorescent) * potion of oil (alchemical) * potion of salt water (cloudy) * potion of gain ability (mint) * potion of gain level (cinnamon) * potion of invulnerability (icy) * potion of paralysis (white) * potion of extreme power (bright green tea) * potion of recovery (brown oolong tea) * potion of heroism (greasy) * potion of cyanide (tan) * potion of radium (forget-me-not) * potion of Jolt Cola (manky) * potion of Pan Galactic Gargle Blaster (dark green) * potion of (null) (prickly ash) * potion of (null) (radiating) * potion of (null) (St.John's Wort) * potion of (null) (ice-cold) * potion of (null) (sky blue) * potion of (null) (thyme) * potion of (null) (vermillion) * potion of (null) (magenta) * potion of (null) (reddish) * potion of (null) (sparkly) * potion of (null) (swirly) * potion of (null) (effervescent) * potion of (null) (hibiscus) * potion of (null) (slimy) * potion of (null) (blueberry) * potion of (null) (cranberry) * potion of (null) (simmering) * potion of (null) (violet-red) * potion of (null) (red) * potion of (null) (gray) * potion of (null) (baby's breath) * potion of (null) (bubbly) * potion of (null) (jasmine) * potion of (null) (slimy) * potion of (null) (baloon flower) * potion of (null) (dark) * potion of (null) (orange tea) * potion of (null) (pink) * potion of (null) (amber) * potion of (null) (fragrant olive) * potion of (null) (brown) * potion of (null) (lavender) * potion of (null) (anise seed) * potion of (null) (milky) * potion of (null) (squishy) * potion of (null) (yellow) * potion of (null) (freezing) * potion of (null) (green) * potion of (null) (elder flower) * potion of (null) (stevia) * potion of (null) (tangerine) * potion of (null) (distilled) * potion of (null) (cyan) * potion of (null) (ghostly) * potion of (null) (ecru) * potion of (null) (castor bean) * potion of (null) (blue) * potion of (null) (spiritual) * potion of (null) (dangerous) * potion of (null) (luminescent) * potion of (null) (iridescent) * potion of (null) (greenish-blue) * potion of (null) (thaumaturgic) * potion of (null) (flowing) * potion of (null) (plaid) * potion of (null) (warping) * potion of (null) (nettle) * potion of (null) (muddy) * potion of (null) (silvervine) * potion of (null) (nanika) * potion of (null) (sizzling) * potion of (null) (venomous) * potion of (null) (raspberry) * potion of (null) (gooey) * potion of (null) (topaz) * potion of (null) (cooling) * potion of (null) (puce) * potion of (null) (viscous) * potion of (null) (soapy) * potion of (null) (turquoise) * potion of (null) (colorless) * potion of (null) (creepy) * potion of (null) (cherry-blossom) * potion of (null) (black) * potion of (null) (incandescent) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Master) (0 of 20) devices [Unskilled] (max Master) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Master) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Master) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye deadwater the Scientist...