deadwater, neutral male unicorn Pirate ------------- |...@B.....:. |...........| -.------- --- [Deadwater the Landlubber] St13 Dx16 Co17 In11 Wi8 Ch5 PirUniMalNeu Dlvl:1 $18 HP11(11) Pw2(2) AC6 Exp1 T2 Cnf Latest messages Use hybrid races? [yn] (n) Ahoy deadwater, welcome to SlashEMExtended! Ye be a neutral male unicorn Pirate. Ye be playing SLASH'EM Extended on a public server. In the very rare case that yer previous game crashed by sending ye back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults ben't the end o' the world - in roughly 99% o' all cases, these can be restored into a working savegame file. Have fun playing! Ye can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If ye need gameplay help, spoilers or other information, be sure to join and I'll gladly give ye hints on how to play! :-) --Amy The moon be waxing tonight. Don't be ridiculous! Yer current form cannot realistically wield a weapon! Try anyway? [yn] (n) Uhh... that didn't seem to work. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: reflection You could nothave this property extrinsically: infravision You could not have this property intrinsically: wonderlegs Amulet identification only worked 15 times out of 38 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 70% chance Wand drop chance was reduced to 95% Monster death drops spawned with only 97% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: bow (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45460 Monster spawn increase reached its maximum at turn 65698 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 968590 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: pile of coins (freq bonus 12) The monster species that spawned more often: ill warp patch (freq bonus 28) The monster species that spawned more often: large spawn permamimic (freq bonus 32) The monster species that spawned more often: kerrisin (freq bonus 14) The monster species that spawned more often: slow growth (freq bonus 16) The monster species that spawned more often: knight (freq bonus 14) The monster species that spawned more often: venom monster (freq bonus 15) The monster species that spawned more often: frost golem (freq bonus 30) The monster species that spawned more often: dagorrog (freq bonus 28) The monster species that spawned more often: undead death eater (freq bonus 28) The monster species that spawned more often: petro fungus (freq bonus 32) The monster species that spawned more often: sloppy colony (freq bonus 15) The monster species that spawned more often: Corina's stiletto boot (freq bonus 30) The monster species that spawned more often: volcano giant (freq bonus 30) The monster species that spawned more often: deceiving force fungus (freq bonus 14) The monster species that spawned more often: hobbit king (freq bonus 64) The monster species that spawned more often: Mother Lilith (freq bonus 13) The monster species that spawned more often: izumo (freq bonus 15) The monster species that spawned more often: rhumbat (freq bonus 14) The monster species that spawned more often: all-common trapdoor spider (freq bonus 28) The monster species that spawned more often: disgusting growth (freq bonus 14) The monster species that never randomly spawned: helpful squirrel The monster species that never randomly spawned: undead bosmer The monster species that never randomly spawned: skater woman The monster species that never randomly spawned: dwarven messenger The monster species that never randomly spawned: unicorn skeleton The monster species that never randomly spawned: mumbling cloud The monster species that never randomly spawned: lethe colony The monster species that never randomly spawned: unreal patch The monster species that never randomly spawned: Lisa's yellow stiletto The monster species that never randomly spawned: platinum force fungus The RNG hath decreed that this item was never generated: russian roulette (gun-shaped) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 67) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 391) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 6) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 10) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 6) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 55) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 11) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 6) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 8) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: fire (natural) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: cloak of matador (gaberdine) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 5) Next attribute increase check would have come at turn 1741 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were confused (21) You were prevented from having infravision (0) You were prevented from having reflection (0) You had 1499 points of nutrition remaining You could jump You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Lord, the deep blue sea and the Devil Your deity was the deep blue sea You could not have safely prayed (450) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) lucky gamble 1 R Prepared(0) Discoveries Weapons cutlass (curved sword) Armor high boots (jackboots) * oilskin cloak (slippery cloak) Scrolls scroll of healing (I WANNA BE THE GUY) scroll of mana (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of phase door (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of standard id (OREMOR NHOJ EM LLIK TSUM UOY EMAG EHT NIW OT) scroll of cure (UNPLAYABLE BINDER ROLE) Potions potion of rum (roast mate) Rings ring of increase damage (obsidian) Tools * oilskin sack (bag) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye deadwater the Pirate...