deadwater, chaotic male redguardian Electric Mage -- ----- -.--- ------- ---- ..... .....- ----..--.| |.. ..... ....--.|......| |.. ..... ............| +..- .... -..........| |..| --- ...> -.........-----..| |. .... -......|........| |( ... ---.....|........|---- |( .. |...---.|.- -...|.((| -.--- .. --- ----.--- |.|.| +.I.|(((| ... |.. ---.--|....| |.|)| |...|... -... -|---------- -.. --....||.------ |...- --...--|-- |..- .......... .. |.....--.|..|.-----...|........| |..| -----.....-.---.- --....<........| |!..|..#.....----!.| |.%@-.........F.| --...........-- |...|-....{........| | |.(..-....@.| |.........---- |...--..|..=.#?....--------..%.....@..| --........| |.......--.....................|------- ---.------ -------- ---------..------------ --- ---- [Deadwater the Buzzer] St6 Dx6 Co9 In13 Wi10 Ch8 EleRedMalCha Min:7 $136 HP-12(133) Pw13(83) AC11 Exp9 T3325 Latest messages [-22 -> 79] The priestess of Thomas Alva Edison kicks you! [-4 -> 75] The priestess of Thomas Alva Edison swings her mace. The priestess of Thomas Alva Edison hits you! [-35 -> 40] The priestess of Thomas Alva Edison kicks you! [-1 -> 39] The priestess of Thomas Alva Edison casts a spell at you! You have a feeling of separation. The priestess of Thomas Alva Edison swings her mace. The priestess of Thomas Alva Edison hits you! [-22 -> 17] Warning: HP low! The priestess of Thomas Alva Edison kicks you! [-1 -> 16] Warning: HP low! The priestess of Thomas Alva Edison swings her mace. The priestess of Thomas Alva Edison hits you! You die... Final attributes You were piously aligned Your alignment was 29 Your max alignment was 30 You carried 0 sins You could not have this property at all: stealth You could nothave this property extrinsically: poison resistance You could not have this property intrinsically: see invisible Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 9 Scroll drop chance was reduced to 71% Musable item generation frequency was reduced by 27% Amulet drop chance was reduced to 29% Potion drop chance was reduced to 81% Monster death drops spawned with only 93% chance The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: enchantment spells (turn 7) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 70545 Monster spawn increase reached its maximum at turn 92767 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1789638 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: scourge of the unknown god (freq bonus 6) The monster species that spawned more often: Hai Riyo, the dragon bird (freq bonus 5) The monster species that spawned more often: spore warp patch (freq bonus 3) The monster species that spawned more often: magic patch (freq bonus 4) The monster species that spawned more often: white mushroom patch (freq bonus 4) The monster species that spawned more often: Grahw (freq bonus 10) The monster species that spawned more often: wooden colony (freq bonus 7) The monster species that spawned more often: nether realm bat (freq bonus 3) The monster species that spawned more often: centaur (freq bonus 6) The monster species that spawned more often: Lucia (freq bonus 12) The monster species that spawned more often: petty rothe (freq bonus 18) The monster species that spawned more often: permamimic (freq bonus 3) The monster species that spawned more often: Gai Mite (freq bonus 6) The monster species that spawned more often: battle-scarred veteran (freq bonus 3) The monster species that spawned more often: wereeel (freq bonus 7) The monster species that spawned more often: undead ninja (freq bonus 4) The monster species that spawned more often: Morton (freq bonus 12) The monster species that spawned more often: venom lich (freq bonus 2) The monster species that spawned more often: whispering spirit (freq bonus 3) The monster species that spawned more often: Grahw (freq bonus 2) The monster species that never randomly spawned: black ape The monster species that never randomly spawned: elven vampire The monster species that never randomly spawned: eye of the deep The monster species that never randomly spawned: siege tower The monster species that never randomly spawned: Ella The monster species that never randomly spawned: thorn tree The monster species that never randomly spawned: Barbara The monster species that never randomly spawned: killer chicken The monster species that never randomly spawned: Arucueid Bruenstud The monster species that never randomly spawned: nightly fungus The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: blindness (yellow) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 6) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 13) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 19) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 27) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 32) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 18) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 9) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 5) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 6) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 11) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 43) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this trap was always invisible: fart trap The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 1) Next attribute increase check would have come at turn 4489 Strength training was 50 Dexterity training was 50 Wisdom training was 46 Constitution training was 50 You were shock resistant You were poison resistant You were immune to sickness You were prevented from having stealth (0) You had 1381 points of nutrition remaining You aggravated monsters You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe You could not have safely prayed (389) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 337% b - lightning 4 matter 0% 700% Techniques known in the end Name Level Status reinforce memory 9X LIMIT(0) appraisal 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) power surge 7X LIMIT(5723) draw energy 5X LIMIT(0) sigil of control 3X LIMIT(0) Discoveries Weapons quarterstaff (staff) dwarvish mattock (broad pick) Scrolls scroll of inventory id (SO INFERO NO) scroll of healing (FORC RISE WHEN KEY IS HIT) scroll of mana (ZELGO MER) scroll of phase door (HIGH RATE LOWER VOLTAGE IS LOW) scroll of standard id (PAS DIO LEO) scroll of cure (MA MILLOCOR) scroll of destroy armor (V RATE RISE BY DISTURB) scroll of amnesia (KESALAN PATHARAN) Spellbooks spellbook of shocking sphere (pure) spellbook of lightning (posh) Potions potion of paralysis (gray) potion of extra healing (blinding) potion called ZD (jasmine) Rings ring of gain strength (brittle) Wands wand of lightning (cyan) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 31 times You eaten food with animal by-products 22 times You eaten meat 22 times You were an atheist You never prayed to the gods You hit with a wielded weapon 143 times You killed 135 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (14 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (163 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Expert) (706 of 540) Goodbye deadwater the Electric Mage...