deadwater, neutral male gnomish Ranger --------## |.......,## |......|,,`# |.......,#,# ----|---,#,### #,,,## #,,,# --------.-#,,`----,##, |........|#,##|..|,,,,# |........|#,---.<---,,# +........|,,d.d@...|,,# |........|,#|.d.....,, |.........,#---..---## |........|# |..| ---------- ---- [Deadwater the Trailblazer] St16 Dx16 Co11 In7 Wi6 Ch6 RanGnoMalNeu Dlvl:3 $112 HP-14(70) Pw24(27) AC5 Exp6 T1309 Latest messages [-15 -> 28] The death dog bites you! [-4 -> 25] The death dog misses. You hear someone counting money. You just miss the death dog. The death dog bites you! [-6 -> 20] The death dog bites you! [-9 -> 11] Warning: HP low! You hit the death dog. The death dog bites you! You hear the howling of the CwnAnnwn... [-6 -> 5] Warning: HP low! The death dog misses. The death dog zaps a wand of striking! The wand hits you! You die... Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property at all: quad attacks You could nothave this property extrinsically: hallu party You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 118 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 88% Musable item generation frequency was reduced by 49% Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: matter spells (turn 65) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27537 Monster spawn increase reached its maximum at turn 66877 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 349209 The monster class that cannot be genocided was trove The monster class that was spawned more often: Zouthern animal (freq bonus 4) The monster species that spawned more often: buffalo (freq bonus 12) The monster species that spawned more often: eldritch warp fungus (freq bonus 16) The monster species that spawned more often: reddish growth (freq bonus 10) The monster species that spawned more often: eye of the unknown god (freq bonus 6) The monster species that spawned more often: petro trove (freq bonus 7) The monster species that spawned more often: Schrumpel (freq bonus 15) The monster species that spawned more often: broiler (freq bonus 11) The monster species that spawned more often: shan (freq bonus 20) The monster species that spawned more often: black ape (freq bonus 14) The monster species that spawned more often: Ghatanothoa (freq bonus 10) The monster species that spawned more often: pink centipede (freq bonus 20) The monster species that spawned more often: triad slave (freq bonus 6) The monster species that spawned more often: giant octopus (freq bonus 6) The monster species that spawned more often: camo dwarf (freq bonus 6) The monster species that spawned more often: mind patch (freq bonus 5) The monster species that spawned more often: Olog-hai (freq bonus 7) The monster species that spawned more often: alien pseudopod (freq bonus 36) The monster species that spawned more often: cribo (freq bonus 28) The monster species that spawned more often: aggressive lichen (freq bonus 13) The monster species that spawned more often: poison turret (freq bonus 12) The monster species that never randomly spawned: maggot The monster species that never randomly spawned: Rebel Ringfailure The monster species that never randomly spawned: great inertia wyrm The monster species that never randomly spawned: secluded mold The monster species that never randomly spawned: T-hawk The monster species that never randomly spawned: cabbalist The monster species that never randomly spawned: lavender mushroom The monster species that never randomly spawned: purple force worm The monster species that never randomly spawned: Len-kind The monster species that never randomly spawned: guardian lich The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: cloak of water squirting (blue cloak) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 27) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 31) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 47) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 12) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 6) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 4) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 2) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 9) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 14) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 3) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: glyph of summoning (freq bonus 5) Next attribute increase check would have come at turn 7915 Strength training was 10 Dexterity training was 7 Wisdom training was 15 Constitution training was 18 You were prevented from having quad attacks (0) You were prevented from hallu partying (0) You had automatic searching You had infravision You had 1519 points of nutrition remaining You were displaced You were stealthy You would have been depetrified Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercury, Venus and Mars Your deity was Venus You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - dig 5 matter 95% 98% b - jumping 1 body 8% 98% Techniques known in the end Name Level Status missile flurry 6X LIMIT(0) vanish 6 R LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Weapons * aklys (thonged club) Armor cloak of displacement (blue cloak) * gnomish helm (little red hat) * gnomish boots (little black boots) * gnomish suit (little blue vest) Scrolls scroll of healing (AQUE BRAGH) scroll of mana (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of phase door (ELF EXPLODE WHEN FALL) scroll of standard id (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of cure (AVEZ VOUS DEJA LE FRANCAIS) Spellbooks spellbook of dig (emanating) spellbook of jumping (sparking) Potions potion of blindness (orange) Wands wand of striking (plasma) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 15 times You never prayed to the gods You hit with a wielded weapon 56 times You killed 41 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (5 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (30 of 160) spirituality [Unskilled] (max Expert) (15 of 20) petkeeping [Unskilled] (max Expert) (4 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (76 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye deadwater the Ranger...