deadwater, neutral male snakey Gladiator ---------- |.....<..| |........| |......... |........| .. -+-.------ ;@,,, ,,,,# ,## [Deadwater the Velite] St14 Dx10 Co17 In13 Wi6 Ch8 GlaSnaMalNeu Dlvl:2 $12 HP-5(15) Pw3(3) AC6 Exp1 T277 Leg Latest messages You feel a certain tension. This message was stolen from ADOM. You slip and nearly fall. You see here a laurel potion {1}. The winged eel bites you! [-3 -> 11] The winged eel misses. p - a laurel potion {1}. You miss the winged eel. The winged eel bites you! [-6 -> 5] You miss the winged eel. (2x) The winged eel bites you! You hear the wailing of the Banshee... [-4 -> 1] Warning: HP low! You hit the winged eel! The winged eel misses. You miss the winged eel. The winged eel bites you! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: reflection You could nothave this property extrinsically: curse resistance You could not have this property intrinsically: magical breathing Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 92% chance Ring drop chance was reduced to 95% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 61% Monster death drops spawned with only 96% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: polymorphing (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32460 Monster spawn increase reached its maximum at turn 49804 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 94985 The monster class that cannot be genocided was jelly The monster class that was spawned more often: gnome (freq bonus 6) The monster species that spawned more often: phaser warp fungus (freq bonus 18) The monster species that spawned more often: Beruthiel, Queen of Cats (freq bonus 14) The monster species that spawned more often: quarterback tortoise (freq bonus 8) The monster species that spawned more often: moyatto ball (freq bonus 16) The monster species that spawned more often: evasive bearded devil (freq bonus 16) The monster species that spawned more often: apprentice shaman (freq bonus 16) The monster species that spawned more often: bag money (freq bonus 8) The monster species that spawned more often: morph vortex (freq bonus 16) The monster species that spawned more often: Kati (freq bonus 8) The monster species that spawned more often: master spore lichen (freq bonus 14) The monster species that spawned more often: petty blinking eye (freq bonus 10) The monster species that spawned more often: giant mosquito (freq bonus 7) The monster species that spawned more often: manavoid turret (freq bonus 18) The monster species that spawned more often: 4chan pony (freq bonus 8) The monster species that spawned more often: flesh spawner (freq bonus 9) The monster species that spawned more often: sub ghost (freq bonus 7) The monster species that spawned more often: Teresa (freq bonus 8) The monster species that spawned more often: rotated one (freq bonus 14) The monster species that spawned more often: sucker nymph (freq bonus 22) The monster species that spawned more often: hidden soldier ant (freq bonus 40) The monster species that never randomly spawned: animals The monster species that never randomly spawned: icicle piercer The monster species that never randomly spawned: gray twen The monster species that never randomly spawned: pit cobra The monster species that never randomly spawned: nine-headed hydra The monster species that never randomly spawned: raw mana vortex The monster species that never randomly spawned: hello kitty The monster species that never randomly spawned: moldy stalk The monster species that never randomly spawned: baby amphitere The monster species that never randomly spawned: spike fiend The RNG hath decreed that this item was never generated: elven helm (runed helm) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: robe of permanence (purple robe) The RNG hath decreed that this item was never generated: dripping tread (dripping) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 112) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 12) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 16) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 4) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 6) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 17) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 8) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 7) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 7) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 84) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was always generated cursed: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: submachine gun ((null)) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this item was always generated cursed: bombing (exciting) The RNG hath decreed that this item was always generated cursed: vault cloak (geek cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this trap was always invisible: earthquake trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 4) Next attribute increase check would have come at turn 1396 Strength training was 4 Dexterity training was -5 Wisdom training was 2 Constitution training was 4 You were poison resistant You were prevented from having reflection (0) You were prevented from having curse resistance (0) Your chance to block was 27% You fumbled You had wounded rear regions (14) You had infravision You had 1209 points of nutrition remaining You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (hydra helmet) * sedge hat (complete helmet) * skullcap (visored helmet) * flack helmet (golden helmet) * crystal helm (RNG helmet) * mining helm (aluminium helmet) * field helm (dark helmet) * helm of safeguard (masked helmet) * war hat (full helmet) * plasteel gloves (white gloves) * leather gloves (spacey gloves) * gauntlets of safeguard (spanish gloves) * gauntlets of plugsuit (odd pair of gloves) * commander gloves (yellow gloves) * field gloves (slit gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (irregular boots) * field boots (snow boots) * boots of safeguard (fin boots) Scrolls scroll of healing (ATTACK BY POLYGONAL) scroll of mana (ADOM CRASHES AND ERASES YOUR SAVEGAME) scroll of phase door (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) scroll of standard id (HAPAX LEGOMENON) scroll of cure (SUN FALL FROM SKY) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (22 of 160) spirituality [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (24 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye deadwater the Gladiator...