deadwater, chaotic male droven Assassin ------------ |..........| ################### --------------- ###|.......c..|####,,,,,,,,,,,,,,,,,# |.............|##,,,.........@.|,,,,,#-----#-.------.---- |..............,,,##-.-+-+---.--,#####|...| |?..........| |...........>.|,### ,,,,,# |...|#|...........| ---|----------- ###,,# ##|....,|...........| #,######## ##,# #,....|,......>.....| #,,,,,,,,# #,# #,|...|#|...........| ########,# #,# #,,----- ............| #,# #,##,,## ------------- ----------.-- #,##,## |.....).....| - -- --.--,# |...........| |........|,# |...........| |.........,# ------------- |........|## ---------- [Deadwater the Whetblade] St9 Dx10 Co5 In9 Wi3 Ch4 AssDroMalCha Dlvl:3 $92 HP-5(30) Pw27(27) AC6 Exp3 T955 Latest messages The door resists! In what direction? [47896321><] The door resists! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! You kill the cock! You see here a cock corpse {10}. What do you want to eat? [kyzB or ?*,] This cock corpse tastes terrible! You finish eating the cock corpse. The cock zaps a double-headed wand! The wand hits you! [-16 -> 14] Unknown command ' '. You miss the cock. The cock zaps a wand of striking! The wand hits you! You die... Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: confusion resistance You could nothave this property extrinsically: wonderlegs You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 139 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 141 Scroll drop chance was reduced to 80% Musable item generation frequency was reduced by 10% Wand drop chance was reduced to 54% Monster death drops spawned with only 93% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: paddle (turn 41) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19980 Monster spawn increase reached its maximum at turn 54800 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 586080 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: piercer (freq bonus 6) The monster species that spawned more often: HƱ€Pš£ ˆÛ6h (freq bonus 14) The monster species that spawned more often: weapon xorn (freq bonus 32) The monster species that spawned more often: griffon (freq bonus 8) The monster species that spawned more often: greater entropic dimensional portal (freq bonus 9) The monster species that spawned more often: stupefying turret (freq bonus 8) The monster species that spawned more often: creeping silver coins (freq bonus 18) The monster species that spawned more often: undead mold (freq bonus 15) The monster species that spawned more often: eye tyrant (freq bonus 10) The monster species that spawned more often: mental girl (freq bonus 10) The monster species that spawned more often: cursed mold (freq bonus 20) The monster species that spawned more often: actual big bear (freq bonus 20) The monster species that spawned more often: mana monster (freq bonus 20) The monster species that spawned more often: hairy warp patch (freq bonus 13) The monster species that spawned more often: microscopic space fleet (freq bonus 30) The monster species that spawned more often: disenchanter mold (freq bonus 14) The monster species that spawned more often: petty nupperibo (freq bonus 14) The monster species that spawned more often: black reaver (freq bonus 10) The monster species that spawned more often: inertia hound (freq bonus 9) The monster species that spawned more often: multi-hued growth (freq bonus 25) The monster species that spawned more often: shooter turret (freq bonus 7) The monster species that never randomly spawned: fire lizard The monster species that never randomly spawned: living tornado The monster species that never randomly spawned: stygian doll blowdart The monster species that never randomly spawned: necroskeleton The monster species that never randomly spawned: nexus spore The monster species that never randomly spawned: Ujiblex The monster species that never randomly spawned: special agent The monster species that never randomly spawned: blood pudding The monster species that never randomly spawned: reddish patch The monster species that never randomly spawned: Gudrun The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was never generated: anti-magic field (transient) The RNG hath decreed that this item was never generated: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was never generated: dehydrating stone (gray) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 6) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 5) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 37) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 14) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 20) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 6) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 25) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 33) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 6) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 2) The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 10) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 7) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 5) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 55) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: elven sickle ((null)) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (large round shield) The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)) The RNG hath decreed that this item was always generated cursed: amulet of prism (prismatic) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: sledge hammer ((null)) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: cannon trap (freq bonus 9) Next attribute increase check would have come at turn 2665 Strength training was 15 Dexterity training was 11 Wisdom training was 4 Constitution training was 39 You were prevented from having confusion resistance (0) You were prevented from having wonderlegs (0) You had 566 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ivins You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status cutthroat 3X LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * dark elven dagger (black runed dagger) * dark elven short sword (black runed short sword) Scrolls scroll of healing (POKE MONGO) scroll of mana (THE AMY THINKS THAT AIR CURRENT NOISES ARE EROTIC) scroll of phase door (GENIE STUNT IS MORE POWER) scroll of standard id (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of cure (MONST DOT C AINT BIG ENOUGH) Potions potion of paralysis (muddy) potion of sleeping (vermillion) Rings ring of invisibility (cryptolocker) Wands wand of striking (double-headed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 15 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (24 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (31 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (21 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye deadwater the Assassin...