deadwater, neutral male ogrotic Druid ------------- |...........| ----------## |...........|##|.........,# --------- |............,,|........|,# ##|..<....| |...........|#,|........|,# #,........| |.......>...|#,.........|,# ####,|.......| |...........| #|........|,# #,,,,------|-- ----------|-- |.......--,### #,### #^# ##,,,,,,# |.......|#,,@, #,# #,## ##,,###### |.......|####, ------ #,,# #,,# #,,# |.......| ------ ....| #,## ---.--- ---|-##########|.......| +....| ....| #,# |.....| |...-,,,,,,,,,,--------- |....| |....+ #,# |.....| |...|##########,,,# |..... |.!..| ------,# |.....| |.... ,,# ##### |...$| |....| |.##.|,# |.....| |...|#####,,,, |....| ... |..#.-,# |.....| |....,,,,,,,,#################|....| #############|....|## ------- |...|#######`,,,,,,,,,,,,,,,,,########,,,,,,,,,,,,-....| ----- #################,,,,,,,,,,###########------ ############ [Deadwater the Fire Tower Caster] St10 Dx14 Co9 In9 Wi3 Ch5 DrdOgrMalNeu Dlvl:1 $8 HP-9(12) Pw15(15) AC10 Exp1 T259 Latest messages l - a sex toy wand {1}. In what direction? [47896321><] The door resists! In what direction? [47896321><] The door opens. You see here a fortune cookie {1}. m - a fortune cookie {1}. What do you want to eat? [m or ?*] This fortune cookie is delicious! You feel your luck is turning... Read the fortune? [yn] (n) This cookie has a scrap of paper inside. It reads: No McFly ever amounted to anything in the history of Hill Valley! You see here 7 gold pieces {0}. 7 gold pieces. You feel tough! You must be leading a healthy life-style. You fall into a pit! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could nothave this property extrinsically: poison resistance You could not have this property intrinsically: half physical damage Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 85% Wand drop chance was reduced to 82% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: quarterstaff (turn 50) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34670 Monster spawn increase reached its maximum at turn 61007 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 237842 The monster class that cannot be genocided was mummy The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: fire rat (freq bonus 8) The monster species that spawned more often: cat zombie (freq bonus 8) The monster species that spawned more often: selenite elite guard (freq bonus 3) The monster species that spawned more often: corrosive wall (freq bonus 3) The monster species that spawned more often: sepia mold (freq bonus 6) The monster species that spawned more often: baby sirrush (freq bonus 3) The monster species that spawned more often: petty big gray unicorn (freq bonus 6) The monster species that spawned more often: devious skeleton fish (freq bonus 4) The monster species that spawned more often: hidden shaman (freq bonus 10) The monster species that spawned more often: centaur leader (freq bonus 4) The monster species that spawned more often: mystic racoon dog (freq bonus 8) The monster species that spawned more often: minotaur matron (freq bonus 5) The monster species that spawned more often: Banisher (freq bonus 10) The monster species that spawned more often: journeyman medium wall (freq bonus 8) The monster species that spawned more often: boss bass (freq bonus 12) The monster species that spawned more often: PDP-11 (freq bonus 8) The monster species that spawned more often: Kerstin's wooden sandal (freq bonus 10) The monster species that spawned more often: Humanoid Angel (freq bonus 7) The monster species that spawned more often: the Largest Giant (freq bonus 4) The monster species that spawned more often: pixie (freq bonus 12) The monster species that never randomly spawned: drone force fungus The monster species that never randomly spawned: grontah sephirah The monster species that never randomly spawned: dark blue slime The monster species that never randomly spawned: dust elemental The monster species that never randomly spawned: sue mold The monster species that never randomly spawned: giant black rat The monster species that never randomly spawned: dividing ochre jelly The monster species that never randomly spawned: invincible superman The monster species that never randomly spawned: petro permamimic The monster species that never randomly spawned: Olog-hai spellcaster The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: cloak of health (white cloak) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: russian roulette (gun-shaped) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: terror (conspiratory) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 21) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 39) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 13) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 7) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 83) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 2) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 6) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 7) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 34) The RNG hath decreed that this item was always generated cursed: amulet of regeneration (vivid) The RNG hath decreed that this item was always generated cursed: hiding (hidden tea) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this item was always generated cursed: vaporize (illgotten) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: bestest cloak (slexual cloak) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: bolt trap The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 10) Next attribute increase check would have come at turn 570 Strength training was 4 Dexterity training was 1 Wisdom training was 1 Constitution training was 0 You were prevented from having poison resistance (0) You had infravision You had 1276 points of nutrition remaining You aggravated monsters You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was Blood Raven You could not have safely prayed (677) You are dead Spells known in the end Name Level Category Fail Memory a - create familiar 7 occult 99% 598% b - charm monster 4 enchant 90% 298% Techniques known in the end Name Level Status missile flurry 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (NV4 DISP DLL BSOD) scroll of mana (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of phase door (ROLL IS 5 AND BECOME STRONGER) scroll of standard id (STRESS PRESSING TO VERY BOOSTING) scroll of cure (SODALG) Spellbooks spellbook of create familiar (eternal) spellbook of charm monster (garbage) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (24 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye deadwater the Druid...