deadwater, neutral male hobbit Wandkeeper ### ... --.---/-- |%..|/^.| +%<%..%%. |.^.|..^| --.---.-- ### ### [Deadwater the Magic Shooter] St16 Dx16 Co11 In8 Wi10 Ch12 WanHobMalNeu Dlvl:3 $44 HP-11(78) Pw59(59) AC6 Exp6 T1300 Latest messages The pile of killer coins misses. What do you want to zap? [e-k or ?*] (2x) In what direction? [47896321><] You kill the pile of killer coins! The magic missile hits you! [-29 -> 8] Warning: HP low! You hit the pile of silver coins. You hit the pile of silver coins! The pile of silver coins bites you! You hear the howling of the CwnAnnwn... [-1 -> 7] Warning: HP low! There appears to be no shopkeeper here to receive your payment. You don't have anything to put on. What do you want to zap? [e-k or ?*] In what direction? [47896321><] You kill the pile of silver coins! The magic missile hits you! You die... Your inventory Weapons a - an uncursed +1 knife (weapon in hand) {2} Armor b - a blessed +1 lab coat (being worn) {4} Comestibles z - an uncursed sprig of wolfsbane {1} A - an uncursed lembas wafer {1} G - a blessed lichen corpse {20} Scrolls c - a blessed scroll of charging {1} m - 8 uncursed scrolls of healing {8} n - 4 uncursed scrolls of mana {4} o - 4 uncursed scrolls of phase door {4} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} v - an uncursed scroll of enchant armor {1} D - an uncursed scroll of punishment {1} I - an uncursed scroll of stinking cloud {1} Spellbooks d - a blessed spellbook of polymorph (0:5) {1} B - an uncursed spellbook of cure blindness (0:4) {1} J - an uncursed spellbook of cone of cold (5:2) {1} Potions t - an uncursed potion of levitation {1} w - an uncursed potion of object detection {1} x - a cursed potion of gain level {1} y - an uncursed potion of water {1} C - an uncursed potion of restore ability {1} Wands e - a blessed wand of magic missile (0:14) {1} f - a blessed wand of magic missile (0:16) {1} g - a blessed wand of teleportation (0:1) {1} h - a blessed wand of slow monster (0:4) {1} i - a blessed wand of extra healing (0:1) {1} j - a blessed wand of speed monster (0:7) {1} k - a blessed wand of slow monster (0:1) {1} Tools l - an uncursed sack {5} H - a cursed tinning kit (0:0) {1} The sack is empty. Final attributes You were piously aligned Your alignment was 20 Your max alignment was 21 You carried 0 sins You could not have this property at all: fear factor You could nothave this property extrinsically: fear resistance You could not have this property intrinsically: hallu party Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 42 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 46% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 78% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: general combat (turn 135) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 51014 Monster spawn increase reached its maximum at turn 67599 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 2257375 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: sulfur stalk (freq bonus 4) The monster species that spawned more often: solar turret (freq bonus 6) The monster species that spawned more often: nice girl (freq bonus 6) The monster species that spawned more often: yellow stalk (freq bonus 3) The monster species that spawned more often: yuki-onna (freq bonus 10) The monster species that spawned more often: phase cat (freq bonus 10) The monster species that spawned more often: picture kobold (freq bonus 16) The monster species that spawned more often: giant yellow jellyfish (freq bonus 3) The monster species that spawned more often: platypus (freq bonus 6) The monster species that spawned more often: petty numb fly (freq bonus 4) The monster species that spawned more often: young adult red dragon (freq bonus 2) The monster species that spawned more often: Kop Kchief (freq bonus 3) The monster species that spawned more often: religious potato (freq bonus 8) The monster species that spawned more often: porter python (freq bonus 2) The monster species that spawned more often: resin troll (freq bonus 6) The monster species that spawned more often: giant germ (freq bonus 5) The monster species that spawned more often: persian girl (freq bonus 6) The monster species that spawned more often: Natascha's plateau boot (freq bonus 3) The monster species that spawned more often: Wendy's sexy leather pump (freq bonus 6) The monster species that spawned more often: telepathic trove (freq bonus 2) The monster species that never randomly spawned: nessian pit fiend The monster species that never randomly spawned: mountain pack centaur The monster species that never randomly spawned: flayed skull The monster species that never randomly spawned: supreme lich The monster species that never randomly spawned: giant mumak The monster species that never randomly spawned: large pile of porter coins The monster species that never randomly spawned: school eel The monster species that never randomly spawned: bouldergon The monster species that never randomly spawned: hairy fungus The monster species that never randomly spawned: crystal mold The monster class that always generated with extra speed: ant or other insect The monster class that more likely to generate with musable stuff: rodent The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: robe of weakness (green robe) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was never generated: bishop stone (gray) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 7) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 6) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 10) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 19) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 25) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 7) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 11) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 11) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 12) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 15) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 14) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 83) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: thunder wave (raw) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this trap was always invisible: bolt trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 8) Next attribute increase check would have come at turn 4426 Strength training was 17 Dexterity training was 20 Wisdom training was 10 Constitution training was 44 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were acid resistant You were prevented from having fear resistance (0) You were prevented from having an increased fear factor (0) You had infravision You had 1575 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Larry Koopa, Roy Koopa and Morton Koopa Jr. Your deity was Roy Koopa You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 488% b - cure blindness 2 healing 0% 93% Techniques known in the end Name Level Status recharge 6X LIMIT(0) blink 6 R LIMIT(0) appraisal 6 R LIMIT(0) lucky gamble 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Armor lab coat (white coat) Scrolls scroll of charging (VET POTE TONBE) scroll of healing (VO AMMITAM SA) scroll of mana (NURSE THE NAIL THE ATTACK IS STRONGER) scroll of phase door (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of standard id (LESBIANISM FOR EVERYONE) scroll of cure (RAIN FALL FROM SKY) scroll of enchant armor (OM) scroll of punishment (ATTACK WITH NUGGEL DEFENCE FALL) scroll of stinking cloud (LOOKIE WHAT I FOUND) Spellbooks spellbook of polymorph (dog eared) spellbook of cure blindness (light green) spellbook of cone of cold (mottled) Potions potion of levitation (sparkly) potion of object detection (yellow) potion of gain level (raspberry) potion of water (clear) potion of restore ability (violet-red) Wands * wand of magic missile (beryllium) * wand of teleportation (ray-shooting) * wand of slow monster (tetragonal) * wand of extra healing (noticeable) * wand of speed monster (cornered) * wand of light (gnarled) * wand of nothing (leather) * wand of enlightenment (acyclic) * wand of mana (decayed) * wand of gain level (query) * wand of healing (underestimated) * wand of locking (monoclinic) * wand of make invisible (wax) * wand of make visible (weird) * wand of identify (vajra orb) * wand of remove curse (orthorhombic) * wand of punishment (molybdenum) * wand of opening (petrified) * wand of probing (fuchsia) * wand of secret door detection (hickory) * wand of trap disarming (rosewood) * wand of stinking cloud (round) * wand of time stop (curved) * wand of tele level (spiral) * wand of genocide (ironwood) * wand of entrapping (platinum) * wand of trap creation (tungsten) * wand of darkness (important) * wand of magic mapping (silicon) * wand of detect monsters (stoutwood) * wand of objection (stout) * wand of haste monster (shivering) * wand of striking (iridium) * wand of paralysis (cloth) * wand of disintegration (octogonal) * wand of stoning (angular) * wand of undead turning (chrome) * wand of draining (nebulous) * wand of reduce max hitpoints (hemlock) * wand of increase max hitpoints (mulberry) * wand of cancellation (pine) * wand of create monster (hexagonal) * wand of create familiar (overpowered) * wand of bad effect (zinc) * wand of curse items (rubber) * wand of amnesia (mahogany) * wand of bad luck (symmetric) * wand of remove resistance (fall) * wand of corrosion (irregular) * wand of fumbling (wish parser) * wand of starvation (crashbug) * wand of confusion (enviable) * wand of sliming (metal) * wand of lycanthropy (hawthorn) * wand of summon undead (runed) * wand of fear (porcelain) * wand of wind (poplar) * wand of polymorph (silver) * wand of mutation (elysium) * wand of banishment (wintry) * wand of create horde (shapeless) * wand of full healing (pebble) * wand of debugging (edgy) * wand of levitation (titanium) * wand of misfire (zebrawood) * wand of venom scattering (nonmoving) * wand of share pain (orichalcum) * wand of poison (wiry) * wand of hyper beam (jute) * wand of disintegration beam (bronze) * wand of chromatic beam (trigonal) * wand of stun monster (golden) * wand of tidal wave (edible) * wand of summon elm (pentagonal) * wand of drain mana (stubby-necked) * wand of finger bending (yarn) * wand of immobility (circular) * wand of egoism (terminal) * wand of sin (dragonhide) * wand of inertia (fogwood) * wand of time (girly) * wand of wonder (obscure) * wand of bugging (elm) * wand of wishing (shaped) * wand of acquirement (crystal) * wand of summon sexy girl (brass) * wand of clone monster (cubic) * wand of charging (nicked) * wand of spellbinder (round cube) * wand of inertia control (contro) * wand of sterilize (bauxite) * wand of deslexification (veggy) * wand of gravity beam (electrum) * wand of dream eater (cyclic) * wand of bubblebeam (knobbed) * wand of good night (pecan) * wand of inferno (platonic) * wand of ice beam (flapping) * wand of thunder (cracked) * wand of sludge (motile) * wand of toxic (fake) * wand of nether beam (asymmetric) * wand of aurora beam (acrylic) * wand of chloroform (subsurface) * wand of digging (vertical) * wand of fire (aluminum) * wand of cold (magnesium) * wand of sleep (straight) * wand of death (titanium) * wand of lightning (alarming) * wand of fireball (quartz) * wand of acid (mithril) * wand of solar beam (horizontal) * wand of psybeam (mineral) * wand of (null) (heavy metal) * wand of (null) (liquid) * wand of (null) (dyed) * wand of (null) (beaming) * wand of (null) (fluted) * wand of (null) (mica) * wand of (null) (bamboo) * wand of (null) (teaching) * wand of (null) (driftwood) * wand of (null) (sex toy) * wand of (null) (mistletoe) * wand of (null) (symptomatic) * wand of (null) (pronged) * wand of (null) (etched) * wand of (null) (ebony) * wand of (null) (long) * wand of (null) (blooming) * wand of (null) (rollover) * wand of (null) (tin) * wand of (null) (conundrum) * wand of (null) (belled) * wand of (null) (teak) * wand of (null) (elven-lettered) * wand of (null) (floating) * wand of (null) (pewter) * wand of (null) (avada kedavra) * wand of (null) (deformed) * wand of (null) (octagonal) * wand of (null) (planar) * wand of (null) (penis-shaped) * wand of (null) (triclinic) * wand of (null) (willow) * wand of (null) (fuzzy) * wand of (null) (flathead) * wand of (null) (grooved) * wand of (null) (doggy) * wand of (null) (cerulean) * wand of (null) (bound) * wand of (null) (maple) * wand of (null) (birch) * wand of (null) (old-testamentarian) * wand of (null) (knotted) * wand of (null) (balsa) * wand of (null) (jeweled) * wand of (null) (celestial) * wand of (null) (cavorite) * wand of (null) (bitumen) * wand of (null) (lead) * wand of (null) (copper) * wand of (null) (persimmon wood) * wand of (null) (glass) * wand of (null) (wormwood) * wand of (null) (slate) * wand of (null) (wooden) * wand of (null) (beeswax) * wand of (null) (vajra ring) * wand of (null) (cyan) * wand of (null) (wrapped) * wand of (null) (cottonwood) * wand of (null) (vajra) * wand of (null) (blackthorn) * wand of (null) (spruce) * wand of (null) (banyan) * wand of (null) (radiating) * wand of (null) (fallthrough) * wand of (null) (steel) * wand of (null) (paper) * wand of (null) (walnut) * wand of (null) (biblic) * wand of (null) (timber) * wand of (null) (oak) * wand of (null) (saffron) * wand of (null) (archmage) * wand of (null) (trippy) * wand of (null) (pallet) * wand of (null) (double-headed) * wand of (null) (manzanita) * wand of (null) (acoustic) * wand of (null) (short) * wand of (null) (ticking) * wand of (null) (tapering) * wand of (null) (burnable) * wand of (null) (hooked) * wand of (null) (vajra blade) * wand of (null) (flax) * wand of (null) (chromatic) * wand of (null) (rusty) * wand of (null) (flesh) * wand of (null) (oblique) * wand of (null) (blasted) * wand of (null) (automatic) * wand of (null) (tengwar) * wand of (null) (forked) * wand of (null) (sycamore) * wand of (null) (redwood) * wand of (null) (immediate) * wand of (null) (dodecagonal) * wand of (null) (viridian) * wand of (null) (dogwood) * wand of (null) (untouchable) * wand of (null) (aspen) * wand of (null) (eucalyptus) * wand of (null) (omnipotent) * wand of (null) (brittle) * wand of (null) (marble) * wand of (null) (avocadowood) * wand of (null) (royal) * wand of (null) (cypress) * wand of (null) (empty) * wand of (null) (vajra rope) * wand of (null) (cherry) * wand of (null) (bent) * wand of (null) (diagonal) * wand of (null) (iron) * wand of (null) (mercury) * wand of (null) (slender) * wand of (null) (erroneous) * wand of (null) (leek) * wand of (null) (ominous) * wand of (null) (exploding) * wand of (null) (idiomatic) * wand of (null) (distorted) * wand of (null) (gemstone) * wand of (null) (buzzing) * wand of (null) (holed) * wand of (null) (ceramic) * wand of (null) (quadratic) * wand of (null) (wicker) * wand of (null) (kukui wood) * wand of (null) (tapered) * wand of (null) (uranium) * wand of (null) (skew) * wand of (null) (plasma) * wand of (null) (cedar) * wand of (null) (vanishing) * wand of (null) (plastic) * wand of (null) (cinnabar) * wand of (null) (wedged) * wand of (null) (soviet) * wand of (null) (lacquered) * wand of (null) (stable) * wand of (null) (lavender) * wand of (null) (interplanar) * wand of (null) (locust) * wand of (null) (shining) * wand of (null) (vajra tower) * wand of (null) (tolkienian) * wand of (null) (holly) * wand of (null) (black) * wand of (null) (cocky) * wand of (null) (alabaster) * wand of (null) (iridescent) * wand of (null) (inertron) * wand of (null) (spiked) * wand of (null) (rusting) * wand of (null) (cast iron) * wand of (null) (bone) * wand of (null) (nickel) * wand of (null) (fiber) * wand of (null) (jelly) * wand of (null) (ectoplasm) * wand of (null) (measured) * wand of (null) (pokemon logo) * wand of (null) (bristly) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 giant ticks (1 created) 0 giant fleas (1 created) 0 red blobs (1 created) a jackal a thick jackal 0 flying wild dogs (1 created) a gas spore (3 created) a floating eye 0 gremlins (1 created) 0 normal hobbits (1 created) 0 dwarves (2 created) 0 camo dwarves (1 created) 0 blue yeeks (1 created) 0 hobbit lords (1 created) 4 manes a lemure 0 jellies (1 created) 2 kobolds (5 created) 0 small kobolds (1 created) a mud kobold 0 leprechauns (1 created) a petit mimic 0 demimondaines (6 created) 0 blue faeries (3 created) 0 mountain nymphs (3 created) 0 werenymphs (1 created) 0 dryads (1 created) a goblin a little wild pig a baby wild boar (2 created) 0 baby river hogs (1 created) 0 mutated rothes (1 created) 3 wild pigs 6 sewer rats 0 visor sewer rats (1 created) a cave spider (2 created) a healthy cave spider 0 green centipedes (1 created) a baby metroid 0 young unicorns (1 created) 0 ponies (2 created) 4 crawling worm masses (5 created) 2 larvae (5 created) a white worm mass 2 maggots (4 created) 0 evasive maggots (1 created) 0 kancho assassins (1 created) a bat (2 created) a mohat 0 fat bats (1 created) 0 emus (5 created) 0 sylphs (1 created) 0 sylphies (2 created) 0 whirlwinds (1 created) 0 invisible badguys (6 created) 2 lichens (1 created) 2 porter lichens (1 created) a spore lichen (3 created) 3 unalignment things (0 created) an undefined creature 0 orange molds (1 created) a golden patch (0 created) a cyan fungus (0 created) 0 sparkling stalks (2 created) 0 gnomes (1 created) 0 kestrels (1 created) a gecko mummy 2 garter snakes (5 created) a house snake 0 water cattles (1 created) a tundra bear cub 0 gnome zombies (2 created) 0 gecko zombies (1 created) 0 tasloi zombies (2 created) 0 human adventurers (2 created) 2 friendly adventurers 0 village idiots (1 created) a squint-eyed rogue a mean-looking mercenary 0 weary-looking travelers (1 created) 0 innkeepers (1 created) 0 karate scrubs (1 created) 2 humans a breton (2 created) an alien an incantifier 0 smirking sneak thieves (1 created) 0 Woodland-elves (1 created) 0 item masters (2 created) 0 aligned priests (1 created) 0 mana stealers (4 created) 0 tortoises (2 created) 0 hata-hatas (1 created) 0 hata-matas (1 created) 0 pikes (1 created) 0 large eels (1 created) 0 jellyfish (2 created) 0 babelfish (1 created) 2 newts a twen a gecko a colorless mushroom patch 0 sukkiri flowers (1 created) 0 plague poppies (1 created) a dungeon fern spore (2 created) 0 blazing fern spores (1 created) 0 clear mewlips (1 created) 0 flying goombas (1 created) 0 bad eggs (1 created) 0 animated trees (1 created) 4 piles of copper coins (7 created) a pile of silver coins a pile of killer coins 0 dark grues (1 created) 0 jumping jellyfish (2 created) 0 thick jumping jellyfish (1 created) 0 small item troves (1 created) a potion trove a tool trove 195 creatures born. 78 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 101 times You killed 66 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Grand Master) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (5 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (121 of 160) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye deadwater the Wandkeeper... You died in The Dungeons of Doom on dungeon level 3 with 2688 points, and 44 pieces of gold, after 1300 moves. Killer: magic missile You were level 6 with a maximum of 78 hit points when you died. You reached the 15th place on the top 10000 list. No Points Name Hp [max] 1 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 2 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 3 30384 Bluescreen-Cam-Duf-Mal-Neu died in The Dungeons of Doom on level 6 [max 11]. Killed by an elven arrow. - [64] 13 10090 snake153-Gol-Vee-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (troll). - [58] 14 5851 sharkeye-Mon-Dop-Mal-Cha quit in The Gnomish Mines on level 6. 90 [90] *15 2688 deadwater-Wan-Hob-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a magic missile. - [78] 16 2295 Bluescreen-Fai-Roh-Fem-Law turned to stone in The Dungeons of Doom on level 4. Petrified by a coming into contact with a petrifying object. 48 [48] 17 2031 snake153-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 4. Killed by a crossbow bolt. - [51]