^e  Player: dbvno Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-02-25.08:37:50.ttyrec Time: (1708850270) Sun Feb 25 08:37:50 2024 ^e|, This is Sadistic Levels of Endless X-Ci tement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashe m.me channel on Libera IRC. See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] `euChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial  C - a Combatant  D - a Convict  E - a Cook  F - a Courier  G - a Cracker  H - a Cruel Abuser  I - a Cyberninja  `e<J - a Dancer  K - a Death Eater  L - a Demagogue  M - a Diablist  N - a Dissident  O - a Diver  P - a Doll Mistress  Q - a Doom Marine  R - a DQ Slime  S - a Dragonmaster  T - a Druid  U - a Drunk  V - a Dunmer (1 of 4)ee+Choosing Race Pick the race of your Assassin   Scroll with the space bar or the > key   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher  z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockworeek automaton  Q - cockatrice  R - colorator  S - cortex  T - cupid  U - curser  V - dark seducer (1 of 6)jeQ )+Use hybrid races? [yn] (n) le nyUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) qe@ nRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) ueEnRandomized hybridization (but always add at least one hybrid race)? [yn] (n) weVgnAdd the aggravator hybrid race to your character? [yn] (n) ye \nAdd the american hybrid race to your character? [yn] (n) ze\nAdd the amnesiac hybrid race to your character? [yn] (n) {e]nAdd the angbander hybrid race to your character? [yn] (n) {eg \nAdd the aquarian hybrid race to your character? [yn] (n) |e.^nAdd the badstatter hybrid race to your character? [yn] (n) |e[nAdd the beacher hybrid race to your character? [yn] (n) |e(YnAdd the blait hybrid race to your character? [yn] (n) |e ^nAdd the bossrusher hybrid race to your character? [yn] (n) }e &^nAdd the challenger hybrid race to your character? [yn] (n) }eRZnAdd the curser hybrid race to your character? [yn] (n) }eؚ]nAdd the droughter hybrid race to your character? [yn] (n) }eZnAdd the dorian hybrid race to your character? [yn] (n) }e \nAdd the erosator hybrid race to your character? [yn] (n) ~e_nAdd the evilvariant hybrid race to your character? [yn] (n) ~eD^nAdd the extravator hybrid race to your character? [yn] (n) ~ei]nAdd the feminizer hybrid race to your character? [yn] (n) ~e[nAdd the grouper hybrid race to your character? [yn] (n) ~eB`nAdd the hallucinator hybrid race to your character? [yn] (n) ~e[ ]nAdd the hardmoder hybrid race to your character? [yn] (n) ~e՛ YnAdd the haxor hybrid race to your character? [yn] (n) e<[nAdd the heretic hybrid race to your character? [yn] (n) e-]nAdd the homicider hybrid race to your character? [yn] (n) e'[yAdd the ironman hybrid race to your character? [yn] (n) e{ ^yAdd the killfiller hybrid race to your character? [yn] (n) es_yAdd the levelscaler hybrid race to your character? [yn] (n) e ]yAdd the matrayser hybrid race to your character? [yn] (n) eOQ ^yAdd the mazewalker hybrid race to your character? [yn] (n) eT9 ^yAdd the minimalist hybrid race to your character? [yn] (n) e^nAdd the nastinator hybrid race to your character? [yn] (n) e$XnAdd the null hybrid race to your character? [yn] (n) eJ_nAdd the problematic hybrid race to your character? [yn] (n) e=^nAdd the randomizer hybrid race to your character? [yn] (n) e\nAdd the roommate hybrid race to your character? [yn] (n) eN]nAdd the rougelike hybrid race to your character? [yn] (n) e{\nAdd the scriptor hybrid race to your character? [yn] (n) ec^nAdd the sokosolver hybrid race to your character? [yn] (n) e(ZnAdd the soviet hybrid race to your character? [yn] (n) er^nAdd the specialist hybrid race to your character? [yn] (n) e _nAdd the stairseeker hybrid race to your character? [yn] (n) eM gnAdd the stunned-like-a-fish hybrid race to your character? [yn] (n) eH ZnAdd the suxxor hybrid race to your character? [yn] (n) ef \nAdd the techless hybrid race to your character? [yn] (n) e^nAdd the unbalancor hybrid race to your character? [yn] (n) eY^nAdd the vanillaoid hybrid race to your character? [yn] (n) e$ZnAdd the warper hybrid race to your character? [yn] (n) egcnAdd the wind inhabitant hybrid race to your character? [yn] (n) eZnAdd the x-race hybrid race to your character? [yn] (n) enAdd the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) e[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 e =Do you want to turn on the number pad? [yn] (n) e5 y Set what options?   IMPORTANT: The number_pad option is al  so scroll down there if you want to tu  Scroll with the space bar or the > key   Booleans (selecting will toggle value)  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [te"6 rue]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true]  v - help [true]  w - hilite_pet [true]  x - hitpointbar [true]  y - IBMgraphics [true]  z - ignintr [false]  A - inertiaconfirm [false]  B - invweight [true]  C - knapsacklimit [false] (1 of 3)e}[Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T1 Ŀ!%|@@eY4You are not wearing any armor.[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 (For instructions type a ?)e$ [Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 eI 4You are not wearing any armor.[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 (For instructions type a ?)e[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 e4You are not wearing any armor.[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 (For instructions type a ?)e [Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 e  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) e >[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 eӸ You are not wearing any armor.[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 e [Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 e Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ey>[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 eHh Set what options?   IMPORTANT: The number_pad option is al  so scroll down there if you want to tu  Scroll with the space bar or the > key   Booleans (selecting will toggle value)  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdase}hsist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true]  v - help [true]  w - hilite_pet [true]  x - hitpointbar [true]  y - IBMgraphics [true]  z - ignintr [false]  A - inertiaconfirm [false]  B - invweight [true]  C - knapsacklimit [false] (1 of 3)e#D a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [false]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false]  x - rest_on_space [false]  y - safe_pet [true]  z - showexp [false]  A - showrace [false]  B - showrealtime [false]  C - showscore [false]  D - showsym [true]  E - showeUDdmg [true]  F - showweight [false]  G - showmc [false]  H - showmovement [false]  I - showlongstats [false]  J - showsanity [false]  K - showsymbiotehp [false]  L - silent [true]  M - simpledescs [false]  N - sortpack [true]  O - sound [true]  P - sparkle [true]  Q - standout [false]  R - tabcursesconfirm [false]  S - tech_description [true]  T - time [true]  U - timed_autosave [true]  V - quick_autosave [false]  W - tombstone [true]  X - toptenwin [false]  Y - travel [true]  Z - use_inverse [false] (2 of 3)e a - verbose [true]  b - wallglyph [true]   Compounds (selecting will prompt for n  name [dbvno]  role [Assassin]  race [alien]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdat  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8  windowtype e [tty]  wolfname [(none)]  c - boulder [`]  d - disclose [ni na nv ng nc]  e - fruit [slime mold]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [2=on, DOS compa  j - packorder [$"])[%?+!=/(*`0  k - pickup_burden [stressed]  l - pickup_types [none]  m - pilesize [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - tileset [(none)]  s - autopickup exceptions (0 currently (3 of 3)eZ0}[Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T1 Ŀ!%|@@e2/ Set what options?   IMPORTANT: The number_pad option is al  so scroll down there if you want to tu  Scroll with the space bar or the > key   Booleans (selecting will toggle value)  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdasen/sist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true]  v - help [true]  w - hilite_pet [true]  x - hitpointbar [true]  y - IBMgraphics [true]  z - ignintr [false]  A - inertiaconfirm [false]  B - invweight [true]  C - knapsacklimit [false] (1 of 3)eo a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [false]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false]  x - rest_on_space [false]  y - safe_pet [true]  z - showexp [false]  A - showrace [false]  B - showrealtime [false]  C - showscore [false]  D - showsym [true]  E - showeǙdmg [true]  F - showweight [false]  G - showmc [false]  H - showmovement [false]  I - showlongstats [false]  J - showsanity [false]  K - showsymbiotehp [false]  L - silent [true]  M - simpledescs [false]  N - sortpack [true]  O - sound [true]  P - sparkle [true]  Q - standout [false]  R - tabcursesconfirm [false]  S - tech_description [true]  T - time [true]  U - timed_autosave [true]  V - quick_autosave [false]  W - tombstone [true]  X - toptenwin [false]  Y - travel [true]  Z - use_inverse [false] (2 of 3)e a - verbose [true]  b - wallglyph [true]   Compounds (selecting will prompt for n  name [dbvno]  role [Assassin]  race [alien]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdat  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8  windowtype e" [tty]  wolfname [(none)]  c - boulder [`]  d - disclose [ni na nv ng nc]  e - fruit [slime mold]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [2=on, DOS compa  j - packorder [$"])[%?+!=/(*`0  k - pickup_burden [stressed]  l - pickup_types [none]  m - pilesize [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - tileset [(none)]  s - autopickup exceptions (0 currently (3 of 3)e}[Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T1 Ŀ!%|@@eYou can't go down here.[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 e Select one item:   a - Long description of the game and c  b - List of game commands.  c - Concise history of Slash'EM.  d - Info on a character in the game di  e - Info on what a given key does.  f - List of game options.  g - Longer explanation of game options  h - Full list of keyboard commands.  i - List of extended commands.  j - The NetHack license.  (end) e+ Full Current Key Bindings List Directional keys:  7 8 9  \|/  4-.-6  /|\  1 2 3  < up  > down Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) - force fight (same as above) 5 run (same as above) 0 inventory (as #inventory) Command keys: ^b steal from monsters ^d kick something ^l redraw screen ^p toggle through previously displayed game messages ^r redraw screen ^s save the game ^t teleport around levee^l ^u remove all "I"s, remembered, unseen creatures from the level ^x show your attributes (intrinsic ones included in debug or explore mode) ^y polymorph at will " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at an object ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help message @ toggle the pickup option on/off A remove all armor C call (name) a particular monster (vanilla) D drop specific item types eE engrave writing on the floor I inventory specific item types K list vanquished monsters N name an item or type of object O show option settings, possibly change them P put on an accessory (ring amulet, etc) --More--e}[Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T1 Ŀ!%|@@e{ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) e >[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T1 e( &In what direction? [47896321><] eCcmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--eI}[Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T1 Ŀ!%|@@e[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T2 <@eɼ There is a wall in the way![Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T2 e)|[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 @@eWz Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) e>[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 e Set what options?   IMPORTANT: The number_pad option is al  so scroll down there if you want to tu  Scroll with the space bar or the > key   Booleans (selecting will toggle value)  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdasesist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true]  v - help [true]  w - hilite_pet [true]  x - hitpointbar [true]  y - IBMgraphics [true]  z - ignintr [false]  A - inertiaconfirm [false]  B - invweight [true]  C - knapsacklimit [false] (1 of 3)ei a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [false]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false]  x - rest_on_space [false]  y - safe_pet [true]  z - showexp [false]  A - showrace [false]  B - showrealtime [false]  C - showscore [false]  D - showsym [true]  E - showeidmg [true]  F - showweight [false]  G - showmc [false]  H - showmovement [false]  I - showlongstats [false]  J - showsanity [false]  K - showsymbiotehp [false]  L - silent [true]  M - simpledescs [false]  N - sortpack [true]  O - sound [true]  P - sparkle [true]  Q - standout [false]  R - tabcursesconfirm [false]  S - tech_description [true]  T - time [true]  U - timed_autosave [true]  V - quick_autosave [false]  W - tombstone [true]  X - toptenwin [false]  Y - travel [true]  Z - use_inverse [false] (2 of 3)e?  a - verbose [true]  b - wallglyph [true]   Compounds (selecting will prompt for n  name [dbvno]  role [Assassin]  race [alien]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdat  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8  windowtype e?  [tty]  wolfname [(none)]  c - boulder [`]  d - disclose [ni na nv ng nc]  e - fruit [slime mold]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [2=on, DOS compa  j - packorder [$"])[%?+!=/(*`0  k - pickup_burden [stressed]  l - pickup_types [none]  m - pilesize [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - tileset [(none)]  s - autopickup exceptions (0 currently (3 of 3)e1  a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [false]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false]  x - rest_on_space [false]  y - safe_pet [true]  z - showexp [false]  A - showrace [false]  B - showrealtime [false]  C - showscore [false]  D - showsym [true]  E - showe2 dmg [true]  F - showweight [false]  G - showmc [false]  H - showmovement [false]  I - showlongstats [false]  J - showsanity [false]  K - showsymbiotehp [false]  L - silent [true]  M - simpledescs [false]  N - sortpack [true]  O - sound [true]  P - sparkle [true]  Q - standout [false]  R - tabcursesconfirm [false]  S - tech_description [true]  T - time [true]  U - timed_autosave [true]  V - quick_autosave [false]  W - tombstone [true]  X - toptenwin [false]  Y - travel [true]  Z - use_inverse [false] (2 of 3)e Set what options?   IMPORTANT: The number_pad option is al  so scroll down there if you want to tu  Scroll with the space bar or the > key   Booleans (selecting will toggle value)  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [e8true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true]  v - help [true]  w - hilite_pet [true]  x - hitpointbar [true]  y - IBMgraphics [true]  z - ignintr [false]  A - inertiaconfirm [false]  B - invweight [true]  C - knapsacklimit [false] (1 of 3)e  a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [false]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false]  x - rest_on_space [false]  y - safe_pet [true]  z - showexp [false]  A - showrace [false]  B - showrealtime [false]  C - showscore [false]  D - showsym [true]  E - showe dmg [true]  F - showweight [false]  G - showmc [false]  H - showmovement [false]  I - showlongstats [false]  J - showsanity [false]  K - showsymbiotehp [false]  L - silent [true]  M - simpledescs [false]  N - sortpack [true]  O - sound [true]  P - sparkle [true]  Q - standout [false]  R - tabcursesconfirm [false]  S - tech_description [true]  T - time [true]  U - timed_autosave [true]  V - quick_autosave [false]  W - tombstone [true]  X - toptenwin [false]  Y - travel [true]  Z - use_inverse [false] (2 of 3)es Set what options?   IMPORTANT: The number_pad option is al  so scroll down there if you want to tu  Scroll with the space bar or the > key   Booleans (selecting will toggle value)  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [etrue]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true]  v - help [true]  w - hilite_pet [true]  x - hitpointbar [true]  y - IBMgraphics [true]  z - ignintr [false]  A - inertiaconfirm [false]  B - invweight [true]  C - knapsacklimit [false] (1 of 3)e  a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [false]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false]  x - rest_on_space [false]  y - safe_pet [true]  z - showexp [false]  A - showrace [false]  B - showrealtime [false]  C - showscore [false]  D - showsym [true]  E - showe dmg [true]  F - showweight [false]  G - showmc [false]  H - showmovement [false]  I - showlongstats [false]  J - showsanity [false]  K - showsymbiotehp [false]  L - silent [true]  M - simpledescs [false]  N - sortpack [true]  O - sound [true]  P - sparkle [true]  Q - standout [false]  R - tabcursesconfirm [false]  S - tech_description [true]  T - time [true]  U - timed_autosave [true]  V - quick_autosave [false]  W - tombstone [true]  X - toptenwin [false]  Y - travel [true]  Z - use_inverse [false] (2 of 3)e a - verbose [true]  b - wallglyph [true]   Compounds (selecting will prompt for n  name [dbvno]  role [Assassin]  race [alien]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdat  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8  windowtype e( [tty]  wolfname [(none)]  c - boulder [`]  d - disclose [ni na nv ng nc]  e - fruit [slime mold]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [2=on, DOS compa  j - packorder [$"])[%?+!=/(*`0  k - pickup_burden [stressed]  l - pickup_types [none]  m - pilesize [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [none]  q - suppress_alert [(none)]  r - tileset [(none)]  s - autopickup exceptions (0 currently (3 of 3)e [Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T3 Ŀ!%|<@@em  Set what options?   IMPORTANT: The number_pad option is al  so scroll down there if you want to tu  Scroll with the space bar or the > key   Booleans (selecting will toggle value)  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdasem sist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true]  v - help [true]  w - hilite_pet [true]  x - hitpointbar [true]  y - IBMgraphics [true]  z - ignintr [false]  A - inertiaconfirm [false]  B - invweight [true]  C - knapsacklimit [false] (1 of 3)ei[Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T3 Ŀ!%|<@@e Select one item:   a - Long description of the game and c  b - List of game commands.  c - Concise history of Slash'EM.  d - Info on a character in the game di  e - Info on what a given key does.  f - List of game options.  g - Longer explanation of game options  h - Full list of keyboard commands.  i - List of extended commands.  j - The NetHack license.  (end) er^[Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T3 Ŀ!%|<@@ eG[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 !e, +What do you want to ready? [- or ?*] #eȱ #e Never mind.[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 $eԺ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 'e>[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 ,e8\Loot in what direction? -e{-eĭNever mind.[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 /e Select one item:   a - Long description of the game and c  b - List of game commands.  c - Concise history of Slash'EM.  d - Info on a character in the game di  e - Info on what a given key does.  f - List of game options.  g - Longer explanation of game options  h - Full list of keyboard commands.  i - List of extended commands.  j - The NetHack license.  (end) 2e( [Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T3 Ŀ!%|<@@3e  Select one item:   a - Long description of the game and c  b - List of game commands.  c - Concise history of Slash'EM.  d - Info on a character in the game di  e - Info on what a given key does.  f - List of game options.  g - Longer explanation of game options  h - Full list of keyboard commands.  i - List of extended commands.  j - The NetHack license.  (end) 7e}+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction  until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects PRESS SHIFT-O TO OPEN THE OPTIONS MENU! THIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-O TO OPEN THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FOR THE OPTION MANUALLY  With the qwertz_layout option, the y and z keys are7e  swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) --More--;eCO options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor--More-- down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold --More--=e+ spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons--More--=e skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another=eΝ / location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More-->e [Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T3 Ŀ!%|<@@>eK Unknown command ' '.[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 BeGB 4You can't jump very far.--More--Deh>[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 DeҲ &In what direction? [47896321><] Ee [Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 Fen04You can't jump very far.--More--GeJ[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 Ge+o Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) HeV>[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 Ieu Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Le&+ Help   ? - Help Contents  v - Version  / - Identify an object on the screen  & - Determine what a key does (end) Ne Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Pe[Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T3 Ŀ!%|<@@Qe &You can't jump very far.--More--Rep[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 Re1r &In what direction? [47896321><] Se,[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 Se ,Loot in what direction? Te)TeqNever mind.[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 Teq3  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Ue>[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 Ue/  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Vea>[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T3 Xe\ [Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T4 @@\e`O[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T5 @@]e ]e 4You displaced Wiesbek the Thief.[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T6 @@_eā$[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T7 @@<`ez[Dbvno the Dark Brotherhood Initiate ] S  16(16)  Pw 4(4)  AC11 Exp1 T8 @@beQ DBeware, there will be no return! Still climb? [yn] (n) eeO y[Dbvno the Dark Brotherhood Initiate  16(16)  Pw 4(4) ee= Ŀ@%|@eeh [Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T8 DYWYPI? Oops... it seems your inventory was empty!--More--ge V Do you want to see your attributes? [ynq] (n) je_nFinal Attributes: You had transgressed. Your alignment was -10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: drunken boxing. You could not have the double effect of this property: diminished bleeding. Scroll identification only worked 100 times out of 114. Ring identification only worked 4 times out of 7. Implant identification only worked 1 times out of 79. Wand identification only worked 3 times out of 11. Spellbook identification only worked 2 times out of 12. Gem identification only worked 100 times out of 206. Tool identification only worked 5 times out of 6. Potion drop chance was reduced to 88%. Armor drop chance was reduced to 92%. Tool drop chance was reduced to 97%. Shop item generation was reduced to 90%. Concealing monsters wjewere spawned underneath items 91% of the time only. Mastering the following skill taught you the hidden power: spear. The following skill was trained at half the usual rate: searching. The following skill was trained at one fifth the usual rate: whip. The following skill was limited to basic proficiency: protection spells. The following skill became untrainable after a while: protection spells (turn 49755). Monster spawn rate multiplier was currently 95. Number of artifacts generated was 1. Number of fake artifacts generated was 0.Your hairstyle was 'wavy bundle'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5007 turns ago. Your areola diameter was 10. Monster spawn increase would have started at turn 26908. Monster spawn increase had reached its je[58;1Hmaximum at turn 229372. In this game, Eevee's evolution was glaceon. Maximum amount of combined random monster spawn freqs was 2940. Your limit for ascension was at turn 12027582. The monster class that cannot be genocided was trapper or lurker above. The monster species that was spawned more often: tufted asian girl (freq bonus 4). The monster species that was spawned more often: fleeced aerologist (freq bonus 12). The monster species that was spawned more often: first dunvegan (freq bonus 2).The monster species that was spawned more often: drop force fungus (freq bonus 8). The monster species that was spawned --More--jenmore often: despoiled vinculum (freq bonus 8). The monster species that was spawned more often: stoa (freq bonus 24). The monster species that was spawned more often: debter spore (freq bonus 2).The monster species that was spawned more often: deceiving spore (freq bonus 12). The monster species that was spawned more often: shifting sand wall (freq bonus 18). The monster species that was spawned more often: offseen troll (freq bonus 18). The monster species that was spawned more often: rambling gambler (freq bonus 12). The monster species that was spawned more often: sepia force patch (freq bonus 12). The monster species that was spawned more often: impossibility molly (freq bonus 3). The monster species that was spawned more often: dim colony (freq bonus 3). The monster species that was spawned more often: tracheojetomize sunburnt (freq bonus 6). The monster species that was spawned more often: real warp patch (freq bonus 2).The monster species that was spawned more often: werepiranha (freq bonus 18). The monster species that was spawned more often: polariscope unrobe (freq bonus 6). The monster species that was spawned more often: beclouding tramell (freq bonus 18). The monster species that was spawned more often: forbearer sweetest (freq bonus 12). The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2). The monster trait that was more common: monsters whose attacks calm you (freq bonus 4). The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 1). The monster species that was never randomly spawned: unhealthy colony. The monster species tjehat was never randomly spawned: strive snowplowed. The monster species that was never randomly spawned: blister wort. The monster species that was never randomly spawned: eloblood golem. The monster species that was never randomly spawned: arcane automata. The monster species that was never randomly spawned: beard shearer. The monster species that was never randomly spawned: surgery supt. The monster species that was never randomly spawned: tyrannosaur. The monster species that was never randomly spawned: stoopid bird. The monster species that was never randomly spawned: kestrel. The RNG hath decreed that this item was never generated: aurora beam (Spellbooks). The RNG hath decreed that this item was never generated: completely bad part --More--ke$stone (Gems). The RNG hath decreed that this item was never generated: implant of vanilla (Implants). The RNG hath decreed that this item was never generated: lead SMG bullet (Weapons). The RNG hath decreed that this item was never generated: pethate cloak (Armor). The RNG hath decreed that this item was generated more often: tecpatl (Weapons, freq bonus 17). The RNG hath decreed that this item was generated more often: elven boots (Armor, freq bonus 8). The RNG hath decreed that this item was generated more often: stunning (Potions, freq bonus 9). The RNG hath decreed that this item was generated more often: great dagger (Weapons, freq bonus 170). The RNG hath decreed that this item was generated more often: trump coat (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: black spell gauntlets (Arke$mor, freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of anti experience (Amulets, freq bonus 16). The RNG hath decreed that this item was generated more often: concrete nunchiaku (Chains, freq bonus 11). The RNG hath decreed that this item was generated more often: cloak of discount action (Armor, freq bonus 19). The RNG hath decreed that this item was generated more often: implant of queeb butt (Implants, freq bonus 6). The RNG hath decreed that this item was generated more often: pet syringe (Spellbooks, freq bonus 8). The RNG hath decreed that this item was generated more often: parfait (Comestibles, freq bonus 19). The RNG hath decreed that this item was generated more often: leather drum (Tools, freq bonus 9). The RNG hath decreed that this item was generated more often: bugle (Tools, freq bonus 2). e$;1HThe RNG hath decreed that this item was generated more often: orthoclase (Gems, freq bonus 7). The RNG hath decreed that this item was generated more often: curing uniform (Armor, freq bonus 4). The RNG hath decreed that this item was generated more often: implant of mollification (Implants, freq bonus 5). The RNG hath decreed that this item was generated more often: implant of vita (Implants, freq bonus 10). The RNG hath decreed that this item was generated more often: sniper beam (Spellbooks, freq bonus 7). The RNG hath decreed that this item was generated more often: nasty cloak (Armor, freq bonus 5). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 30). The RNG hath decreed that this item was always generated cursed: icky blade (Weapons). The RNG hath decreed that this item was always generatke$ved cursed: implant of cheating (Implants). The RNG hath decreed that this item was --More--kealways generated cursed: starvation stone (Gems). The RNG hath decreed that this item was always generated cursed: return (Scrolls). The RNG hath decreed that this item was always generated cursed: odor shot (Weapons). The RNG hath decreed that this item was always generated cursed: resistance (Scrolls). The RNG hath decreed that this item was always generated cursed: silver dragon scales (Armor). The RNG hath decreed that this item was always generated cursed: pourpoor lash (Chains). The RNG hath decreed that this item was always generated cursed: green spell stone (Gems). The RNG hath decreed that this trap was always invisible: pet trap. The RNG hath decreed that this trap was generated more often: hypoxic pit (freq bonus 1). Trap randomization happened for 1 in 672 traps. Traps were spawned invisible 1 times in eH81.Traps were extra hard to find 3% of the time. Next attribute increase check would have come at turn 346. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You had not decided on your sexuality yet. You had 1492 points of nutrition remaining. You were stealthy. You had the ability to disarm traps. You were unlucky (-1). You had spell retention for remembering 40 spells. You could not have safely prayed (583). You survived. --More--lemĿ@%|@lem[Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T8 Do you want to see your discoveries? [ynq] (n) leA[n Discoveries   Scrolls  scroll of healing (SAENK JU FOR TRAE  scroll of mana (VI OWNS EMACS)  scroll of phase door (I CAN HAZ HP P  scroll of standard id (MENGHETA IS D  scroll of cure (THE OLD LYRE AGAIN)  scroll of heal other (GOLDUCK EXPERI  * scroll of extra healing (MY PRIVATE  * scroll of greater mana restoration (  Potions  potion of paralysis (castor bean)  potion of sleeping (yellow)  Gems  loadstone (gray)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) neMĿ@%|@neN[Dbvno the Dark Brotherhood Initiate ] S Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC11 Exp1 T8 Do you want an account of creatures vanquished? [ynq] (n) ne3$n Vanquished creatures:  0 human thieves (1 created) 0 huro troves (16 created)  17 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--oe3Do you want to see your conduct? [ynq] (n) pe nVoluntary challenges: You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of -10. You had a maximum alignment of 0. You had your items stolen 16 times. You escaped past messages 3 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly). --More--qe7 Goodbye dbvno the Assassin... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 8 moves. You were level 1 with a maximum of 16 hit points when you escaped.--More--re  reG@ Since you escaped early, the score list will not be checked.