e  Player: dbvno Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-02-20.03:38:32.ttyrec Time: (1708400312) Tue Feb 20 03:38:32 2024 e  This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. e Restoring save file...e e [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu Dlvl:1 $50 HP 14(27)  Pw 19(19)  AC-4 Exp3 T325You return to level 1 in The Dungeons of Doom.--More--e-Ŀ*%ĿĿ++##@###%<##[e-[38;5;2m#############################################ٰ##Ŀ#####Ŀ###[38;e15;5m#>#+############################Ŀ######`+#####Ŀ#`#e1[38;5;5m###########)########[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu Dlvl:1 $50 HP [24;1e2H4H14(27)  Pw 19(19)  AC-4 Exp3 T325Hello dbvno, the moonelven Assassin, welcome back to SlashEMExtended![Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T325--More--eW (The moon is waxing tonight.eQ=What do you want to read? [i-mosuw or ?*] eexNever mind.[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T325ea eb Not wearing any accessories. Use 'T' command to take off armor.[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T325eC Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) eqD mĿ#%<[#[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T325e V Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) e mĿ#%<[#[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T325em Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false] (1 of 7)e a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true]  v - help [true]  w - hilite_pet [true] (2 of 7)e+evA)0[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu Dlvl:1 $50 HP 14(27)  Pw 19(19)  AC-4 Exp3 T325(0lqqqqqk(B(0lj~~~~(B*%(0k(B(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~~~~x(B+(0~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~(B+(0x~~~~x(B##(0x~~~~~~~~~x(B(0x~~~(B@(0~~~x(B(0x~~~~x(B###%(0a~~~~~[38;5eyC;5m(B<(0~~~x(B(0x~~~~~~~~(B(0x~~~~~(B,##[(0x~~~~~~~~~x(B(0mk~~~~~lj(B,#,#####(0x~~~~x(B,#############,(0mqqqqqqqqqj(B#(0mqqaqqj(B,,,,,,,#(0x~~~~x(B,,,,,,,,,,,,,#,,,,,,,,,,,,###,#################,###,,(0mqq~qj(BeE,#,#(0lqqqqqqqaqqqk(B,#####(0lqq~qk(B,,,,,,,,,,,,,,,,,,,,,###,,,,,,,,#,,(0a~~~~(B>(0~~~~~~x(B,#(0lj~~~~mk(B+##################,#,######,##,,,,(0x~~~~~~~~~~~x(B,#(0x~lqqk~x(B##,,,#,,,###`,,+(0~~~~~~~~~~~x(B,#[eBGC(0x~x(B(0x~x(B##,##,(0l~qqk(B#`#,(0x~~~~~~~~~~~~(B,#(0x~x(B(0x~x(B#,,,,(0a~~~x(B##,#(0x~~~~~~~~~~~x(B##(0x~mqqj~x(B####,(0x~~(B)(0~(B,,,#(0mqqqqqqqqqqqj(B(0mk~~~~[38;5eG;7mlj(B#,(0a~~~x(B####(0mqqqqj(B##(0mqqqj(Be[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T325 [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T326(0~(B@ex[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T327(0~(B@e)X[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T328@(0~(Be{y[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T330@(0~(Be [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T331@(0~(BeTf[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T332(0~(B@e2@(0~(BeYou see here 2 cyan gems {0}.[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T333e7C eCn - 2 cyan gems {0}.[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T333e e%There is a wall in the way![Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T333e eThere is a wall in the way![Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T333e[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T334(0~(B@e/You see no objects here.[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T334e!)Pick an object.e-ece v ew % a piece of food (candy bar embedded in a wall)[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T334{-eo [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T334 [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T335(0~(B@|-e[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T335 [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T336(0~(B@}-el [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T337(0~(B@~-e[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T337 [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T338@(0~(B-ek[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T339(0~(B@-e[[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T340(0~(B@-eؠ [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T341#(0~(B@,#-eB*[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T342`(0~(B@,#-e{m [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T343#,@,#-e )[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T344#,,@,,-eh[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T345(0x(B(0~~x(B#(0~~~~(B,,@,#-ex[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T346(0qk(B(0~(B(0~(B),,@,,-e [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T346 [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T347(0q(B(0~(B,,@#,#-e*.There is a wall in the way![Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T347-e [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T347 [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T348,@,,,-e s[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T349@,,,,-e,,#@(0x(B,(0~~x(B,(0qqj(B-eYou see here a stack javelin {8}.[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T349 [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T350-e" [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T351(0q(B(0~(B,(0x(B)@,(0x~(B(0q(B-e; \,@(0~(B,-eG You see here a stack javelin {8}.[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T352-e+ -er - a stack javelin {8}.[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  14(27)  Pw 19(19)  AC-4 Exp3 T352-e  Weapons  a - an uncursed +1 bow (weapon in hands) {12}  b - 48 uncursed +2 arrows (in quiver) {1}  c - 2 uncursed +1 daggers (alternate weapon; not wielded) {8}  q - 5 arrows {0}  r - a stack javelin {8}  Armor  d - an uncursed burnt +1 leather armor (being worn) {60}  e - a blessed +0 leather cloak (being worn) {7}  t - a cursed -1 pair of walking shoes (being worn) {4}  v - a +0 frequent helmet (being worn) {20}  Comestibles  f - 4 uncursed food rations {0}  p - 3 uncursed lemons {0}  Scrolls  i - 6 uncursed scrolls of healing {0}  j - 4 uncursed scrolls of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - 2 uncursed scrolls of standard id {0}  m - an uncursed scroll of cure {0}  o - a scroll labeled SURPRISE INSIDE {0}  Spellbooks  s - a cork spellbook {0} (1 of 2)-ek[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu Dlvl:1 $50 HP 14(27)  Pw 19(19)  AC-4 Exp3 T352(0lqqqqqk(B(0lj~~~~~(B%(0k(B(0qqqk(B(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~~~~x(B(0~~~x(B+(0~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~(B+,,(0x~~~x(B(0x~~~~x(B##(0x~~~~~~~~~x(B(0x~~~~~~~x(B#`###@[38;5;3-em(0~~~~x(B(0x~~~~x(B###%(0a~~~~~(B<(0~~~x(B(0x~~~~~~~~(B,,,,,,(0x~~~x(B(0x~~~~~(B,##[(0x~~~~~~~~~x(B(0mk~~~~~lj(B###,#,#(0qqqj(B,#,#####(0x~~~~x(B,#############,(0mqqqqqqqqqj(B#(0mqqaqqj(B,,,,,,[38;5-e%;2m,,,,#(0x~~~~x(B,,,,,,,,,,,,,#,,,,,,,,,,,,###,#################,###,,(0mqq~qj(B,#,#(0lqqqqqqqaqqqk(B,#####(0lqq~qk(B,,,,,,,,,,,,,,,,,,,,,###,,,,,,,,#,,(0a~~~~(B>(0~~~~~~x(B,#(0lj~~~~mk(B+##################,#,######,##[-etm,,,,(0x~~~~~~~~~~~x(B,#(0x~lqqk~x(B##,,,#,,,###`,,+(0~~~~~~~~~~~x(B,#(0x~x(B(0x~x(B##,##,(0l~qqk(B#`#,(0x~~~~~~~~~~~~(B,#(0x~x(B(0x~x(B#,,,,(0a~~~x(B##,#(-eie0x~~~~~~~~~~~x(B##(0x~mqqj~x(B####,(0x~~(B)(0~(B,,,#(0mqqqqqqqqqqqj(B(0mk~~~~lj(B#,(0a~~~x(B####(0mqqqqj(B##(0mqqqj(B-ec[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  15(27)  Pw 19(19)  AC-4 Exp3 T354,,@,-e)G e[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  15(27)  Pw 19(19)  AC-4 Exp3 T355(0l(B(0x(B,,(0~(B@,(0m(B-e [Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  15(27)  Pw 19(19)  AC-4 Exp3 T356@(0~(B-eGd[Dbvno the  Whetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  15(27)  Pw 19(19)  AC-4 Exp3 T357(0~(B@-eA][Dbvno the W hetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  16(27)  Pw 19(19)  AC-4 Exp3 T358,,@(0~(B,-e[Dbvno the W hetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  16(27)  Pw 19(19)  AC-4 Exp3 T358 [Dbvno the W hetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  17(27)  Pw 19(19)  AC-4 Exp3 T359,@(0~(B,-e`[Dbvno the W hetblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  17(27)  Pw 19(19)  AC-4 Exp3 T359 [Dbvno the Wh etblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  18(27)  Pw 19(19)  AC-4 Exp3 T360,,,@,-eF[Dbvno the Wh etblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  18(27)  Pw 19(19)  AC-4 Exp3 T361,,@,,-ee##@,,,-enB.CLICK! You have triggered a trap!-eCYou start turning to stone![Dbvno the Wh etblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  18(27)  Pw 19(19)  AC-4 Exp3 T361 Sto --More---eg #You are slowing down.--More---e [Dbvno the Wh etblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  18(27)  Pw 19(19)  AC-4 Exp3 T362 Sto -e>#,@^-eܸ[Dbvno the Wh etblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  18(27)  Pw 19(19)  AC-4 Exp3 T363 Sto You are feeling a dangerous process in your body.--More---e -e [Dbvno the Wh etblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  18(27)  Pw 19(19)  AC-4 Exp3 T364 Sto You are struggling to keep your movements.--More---e' [Dbvno the Wh etblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  18(27)  Pw 19(19)  AC-4 Exp3 T364 Sto -e_f#,@,,-e~[Dbvno the Wh etblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  18(27)  Pw 19(19)  AC-4 Exp3 T365 Sto Your limbs are stiffening.--More---e` [Dbvno the Wh etblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  18(27)  Pw 19(19)  AC-4 Exp3 T365 Sto -eMv\#,@,,-ev[Dbvno the Wh etblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  18(27)  Pw 19(19)  AC-4 Exp3 T366 Sto Your limbs have turned to stone.--More---e -eBe careful, you will turn into a statue if you don't stop this process.[Dbvno the Whe tblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  19(27)  Pw 19(19)  AC-4 Exp3 T366 Sto -eO d#,@,,-eO [Dbvno the Whe tblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  19(27)  Pw 19(19)  AC-4 Exp3 T367 Sto You have turned to stone.--More---e -eC [Dbvno the Whe tblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu  19(27)  Pw 19(19)  AC-4 Exp3 T368 Sto You are a statue.--More---e[Dbvno the Whe  19(27)  Pw 19(19)  AC-4 Exp3 T368 Par-e/(0lqqqqqk(B(0lj~~~~~(B%(0k(B(0lqqqk(B(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~~~~x(B######(0x~~~x(B+(0~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~(B+,@,,,^(0x~~~x(B(0x~~~~x(B##(0x~~~~~~~~~x(B(0x~~~~~~~x(B#`###,(0~~~~x(B(0x~~~~x(B##[38;5-e67;3m#%(0a~~~~~(B<(0~~~x(B(0x~~~~~~~~(B,,,,,,(0x~~~x(B(0x~~~~~(B,##[(0x~~~~~~~~~x(B(0mk~~~~~lj(B###,#,(0mqqqj(B,#,#####(0x~~~~x(B,#############,(0mqqqqqqqqqj(B#(0mqqaqqj(B,,,,,,,,,,#(0x~~~~x(B,,,,,,,,,,,,,#,,,,[38-eD;5;4m,,,,,,,,###,#################,###,,(0mqq~qj(B,#,#(0lqqqqqqqaqqqk(B,#####(0lqq~qk(B,,,,,,,,,,,,,,,,,,,,,###,,,,,,,,#,,(0a~~~~(B>(0~~~~~~x(B,#(0lj~~~~mk(B+##################,#,######,##,,,,(0x~~~~~~~~~~~x(B,#(0x~-e~Jlqqk~x(B##,,,#,,,###`,,+(0~~~~~~~~~~~x(B,#(0x~x(B(0x~x(B##,##,(0l~qqk(B#`#,(0x~~~~~~~~~~~~(B,#(0x~x(B(0x~x(B#,,,,(0a~~~x(B##,#(0x~~~~~~~~~~~x(B##(0x~mqqj~-enMx(B####,(0x~~(B)(0~(B,,,#(0mqqqqqqqqqqqj(B(0mk~~~~lj(B#,(0a~~~x(B####(0mqqqqj(B##(0mqqqj(B-eM[Dbvno the Whe tblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu Dlvl:1 $50 HP 19(27)  Pw 19(19)  AC-4 Exp3 T368 Par Do you want your possessions identified? DYWYPI? [ynq] (n) -ey Weapons  a - an uncursed +1 bow (weapon in hands) {12}  b - 48 uncursed +2 arrows (in quiver) {1}  c - 2 uncursed +1 daggers (alternate weapon; not wielded) {8}  q - 5 uncursed +0 arrows {0}  r - an uncursed +0 stack javelin {8}  Armor  d - an uncursed burnt +1 leather armor (being worn) {60}  e - a blessed +0 leather cloak (being worn) {7}  t - a cursed -1 pair of low boots (being worn) {4}  v - a cursed +0 unwanted helmet (being worn) {20}  Comestibles  f - 4 uncursed food rations {0}  p - 3 uncursed lemons {0}  Scrolls  i - 6 uncursed scrolls of healing {0}  j - 4 uncursed scrolls of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - 2 uncursed scrolls of standard id {0}  m - an uncursed scroll of cure {0}  o - an uncursed scroll of taming {0}  Spellbooks  s - an uncursed spellbook of clouds (3:2) {-e0} (1 of 2)-ewL X u - a blessed finalized spellbook of pet syringe (0:2) {0}  Potions  g - an uncursed potion of paralysis {0}  h - an uncursed potion of sleeping {0}  Rings  w - a cursed ring of stealth {0}  Gems  n - 2 uncursed +0 worthless pieces of cyan glass {0} (2 of 2)-e%0(0lqqqqqk(B(0lj~~~~~(B%(0k(B(0lqqqk(B(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~~~~x(B######(0x~~~x(B+(0~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~(B+,@,,,^(0x~~~x(B(0x~~~~x(B##(0x~~~~~~~~~x(B(0x~~~~~~~x(B#`###,(0~~~~x(B(0x~~~~x(B##[8-eV4;61H#%(0a~~~~~(B<(0~~~x(B(0x~~~~~~~~(B,,,,,,(0x~~~x(B(0x~~~~~(B,##[(0x~~~~~~~~~x(B(0mk~~~~~lj(B###,#,(0mqqqj(B,#,#####(0x~~~~x(B,#############,(0mqqqqqqqqqj(B#(0mqqaqqj(B,,,,,,,,,,#(0x~~~~x(B,,,,,,,,,,,,,#,,,,-e9[m,,,,,,,,###,#################,###,,(0mqq~qj(B,#,#(0lqqqqqqqaqqqk(B,#####(0lqq~qk(B,,,,,,,,,,,,,,,,,,,,,###,,,,,,,,#,,(0a~~~~(B>(0~~~~~~x(B,#(0lj~~~~mk(B+##################,#,######,##,,,,(0x~~~~~~~~~~~x(B,#(0x[38-e<;5;7m~lqqk~x(B##,,,#,,,###`,,+(0~~~~~~~~~~~x(B,#(0x~x(B(0x~x(B##,##,(0l~qqk(B#`#,(0x~~~~~~~~~~~~(B,#(0x~x(B(0x~x(B#,,,,(0a~~~x(B##,#(0x~~~~~~~~~~~x(B##(0x~mqqj[38;5;-ee>7m~x(B####,(0x~~(B)(0~(B,,,#(0mqqqqqqqqqqqj(B(0mk~~~~lj(B#,(0a~~~x(B####(0mqqqqj(B##(0mqqqj(B-e>[Dbvno the Whe tblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu Dlvl:1 $50 HP 19(27)  Pw 19(19)  AC-4 Exp3 T368 Par Do you want to see your attributes? [ynq] (n) -e yFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: peacevision. You could not have the double effect of this property: clairvoyance. Scroll identification only worked 100 times out of 135. Potion identification only worked 3 times out of 5. Implant identification only worked 1 times out of 50. Wand identification only worked 3 times out of 6. Spellbook identification only worked 2 times out of 14. Tool identification only worked 5 times out of 9. Monsters only dropped their equipment with 92% chance. Wand drop chance was reduced to 90%. Amulet drop chance was reduced to 93%. Potion drop chance was reduced to 91%. Weapon drop chance was reduced to 95%. Armor drop chance was reduced to 96%. Tool drop chance was reduced to 94%. Shop item generation was reduc-e= oed to 74%. Concealing monsters were spawned underneath items 91% of the time only. --More---esa Monster death drops spawned with only 93% chance. Mastering the following skill taught you the hidden power: healing spells. The following skill could not be trained at all: healing spells. The following skill was trained at half the usual rate: enchantment spells. The following skill became untrainable if you tried to train it too early: hammer (turn 28). The following skill became harder to train at higher skill levels: devices. Items were more likely to be generated cursed by 1%. Monster spawn rate multiplier was currently 102. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'punk' and your beard type is 'chic rogue'. Your current martial arts style was 'brawling'. Your amount of casino chips was 1. The last time you got a new haircut was 5367 turns ago. Your areola diameter was 16. Monster spawn increase would have started at turn 54083. [18;1-ea HMonster spawn increase had reached its maximum at turn 201143. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 5694. Your limit for ascension was at turn 590011. The monster class that cannot be genocided was nemese. The monster class that was spawned more often: umber hulk (freq bonus 1). --More---e'The monster species that was spawned more often: grachtels whale (freq bonus 30). The monster species that was spawned more often: black unicorn (freq bonus 16). The monster species that was spawned more often: guardian o' the forest (freq bonus 15). The monster species that was spawned more often: migo baroness (freq bonus 4). The monster species that was spawned more often: illusion permamimic (freq bonus 4). The monster species that was spawned more often: tuff semestral (freq bonus 24). The monster species that was spawned more often: proselytized knifed (freq bonus 42). The monster species that was spawned more often: Left Ass (freq bonus 18). The monster species that was spawned more often: irs agent (freq bonus 8). The monster species that was spawned more often: adult sirrush (freq bonus 12). The monster species that was spawned more often: favoured trapper staphylococcemia (freq bonus 8).-e't The monster species that was spawned more often: meanie in green (freq bonus 6).The monster species that was spawned more often: drum hound (freq bonus 5). The monster species that was spawned more often: iraha (freq bonus 6). The monster species that was spawned more often: topped bioptic (freq bonus 12). --More---e The monster species that was spawned more often: hound of vampalos (freq bonus 14). The monster species that was spawned more often: dropclonk bear (freq bonus 18). The monster species that was spawned more often: heaven master (freq bonus 21). The monster species that was spawned more often: riptide unlacing persnickety crispier northeaster (freq bonus 9). The monster species that was spawned more often: defender vacillated detonating fermata unionization (freq bonus 8). The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 4). The monster trait that was more common: monsters who attack with the touch of death (freq bonus 6). The monster species that was never randomly spawned: conscious colony. The monster species that was never randomly spawned: water colony. The monster species that was never randomly spawned: dread troll. The monster speci-e< /es that was never randomly spawned: ancient negative dragon. The monster species that was never randomly spawned: domestic dwarven mastah. The monster species that was never randomly spawned: hafter papa. The monster species that was never randomly spawned: magenta lichen. The monster species that was never randomly spawned: dress wight. The monster species that was never randomly spawned: reconveyed decahedron. The monster species that was never randomly spawned: genderstar from Bethlehem. --More---e[N The RNG hath decreed that this item was never generated: stone of difficulty (Gems). The RNG hath decreed that this item was never generated: salt chunk (Gems). The RNG hath decreed that this item was never generated: Wendy leather pumps (Armor). The RNG hath decreed that this item was never generated: selfdestruct (Spellbooks). The RNG hath decreed that this item was generated more often: kouhaku manjyuu (Comestibles, freq bonus 185). The RNG hath decreed that this item was generated more often: autoscooter heels (Armor, freq bonus 54). The RNG hath decreed that this item was generated more often: implant of redemption (Implants, freq bonus 14). The RNG hath decreed that this item was generated more often: ally (Scrolls, freq bonus 6). The RNG hath decreed that this item was generated more often: unfair stilettos (Armor, freq bonus 7). The RNG hath decreed that this item was generated more-eN ? often: cloak of map amnesia (Armor, freq bonus 32). The RNG hath decreed that this item was generated more often: circular saw (Weapons, freq bonus 7). The RNG hath decreed that this item was generated more often: implant of satiation (Implants, freq bonus 17). --More---eThe RNG hath decreed that this item was generated more often: nether beam (Spellbooks, freq bonus 6). The RNG hath decreed that this item was generated more often: uninformation stone (Gems, freq bonus 50). The RNG hath decreed that this item was generated more often: create facility (Scrolls, freq bonus 8). The RNG hath decreed that this item was generated more often: sniper beam (Spellbooks, freq bonus 11). The RNG hath decreed that this item was generated more often: long pointy heels (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: defensive fireball (Spellbooks, freq bonus 8). The RNG hath decreed that this item was generated more often: implant of frailty (Implants, freq bonus 5). The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (Armor, freq bonus 9). The RNG hath decreed that this item was generated more often: regen-e$eration (Rings, freq bonus 19). The RNG hath decreed that this item was generated more often: implant of anal retention (Implants, freq bonus 6). The RNG hath decreed that this item was generated more often: eternal liar boots (Armor, freq bonus 18). The RNG hath decreed that this item was generated more often: ward (Scrolls, --More---efreq bonus 5). The RNG hath decreed that this item was always generated cursed: amulet of screwy interface (Amulets). The RNG hath decreed that this item was always generated cursed: aule smithing (Spellbooks). The RNG hath decreed that this item was always generated cursed: ulch helmet (Armor). The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (Armor). The RNG hath decreed that this item was always generated cursed: borderless helmet (Armor). The RNG hath decreed that this trap was always invisible: doorning trap. The RNG hath decreed that this trap was generated more often: deformatting trap (freq bonus 1). Trap randomization happened for 1 in 986 traps. Traps were spawned invisible 1 times in 93. Trap difficulty was increased by 5. Traps were extra hard to find 9% of the time. Next attribute increase check would have come at turn 704. St-erength training was 0. Dexterity training was 1. Wisdom training was 6. Constitution training was 26. --More---e 3 eYour sanity was 0. You had 1000 alla remaining. You were paralyzed. (-3). You had the following problem: Your projectiles often misfire. (0). You had not decided on your sexuality yet. You were prevented from having peacevision (0). You saw invisible. You had infravision. You had 1198 points of nutrition remaining. You were stealthy. You had the ability to disarm traps. Your luck was zero. You had spell retention for remembering 40 spells. You could have safely prayed (0). You are dead. --More---e(0lqqqqqk(B(0lj~~~~~(B%(0k(B(0lqqqk(B(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~~~~x(B######(0x~~~x(B+(0~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~(B+,@,,,^(0x~~~x(B(0x~~~~x(B##(0x~~~~~~~~~x(B(0x~~~~~~~x(B#`###,(0~~~~x(B(0x~~~~x(B##[8-e ;61H#%(0a~~~~~(B<(0~~~x(B(0x~~~~~~~~(B,,,,,,(0x~~~x(B(0x~~~~~(B,##[(0x~~~~~~~~~x(B(0mk~~~~~lj(B###,#,(0mqqqj(B,#,#####(0x~~~~x(B,#############,(0mqqqqqqqqqj(B#(0mqqaqqj(B,,,,,,,,,,#(0x~~~~x(B,,,,,,,,,,,,,#,,,,-e׼[m,,,,,,,,###,#################,###,,(0mqq~qj(B,#,#(0lqqqqqqqaqqqk(B,#####(0lqq~qk(B,,,,,,,,,,,,,,,,,,,,,###,,,,,,,,#,,(0a~~~~(B>(0~~~~~~x(B,#(0lj~~~~mk(B+##################,#,######,##,,,,(0x~~~~~~~~~~~x(B,#(0x[38-e;5;7m~lqqk~x(B##,,,#,,,###`,,+(0~~~~~~~~~~~x(B,#(0x~x(B(0x~x(B##,##,(0l~qqk(B#`#,(0x~~~~~~~~~~~~(B,#(0x~x(B(0x~x(B#,,,,(0a~~~x(B##,#(0x~~~~~~~~~~~x(B##(0x~mqqj[38;5;-e7m~x(B####,(0x~~(B)(0~(B,,,#(0mqqqqqqqqqqqj(B(0mk~~~~lj(B#,(0a~~~x(B####(0mqqqqj(B##(0mqqqj(B-eۿ[Dbvno the Whe tblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu Dlvl:1 $50 HP 19(27)  Pw 19(19)  AC-4 Exp3 T368 Par Do you want to see your discoveries? [ynq] (n) -en Discoveries   Armor  low boots (walking shoes)  unwanted helmet (frequent helmet)  Scrolls  scroll of healing (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4)  scroll of mana (DEVIENEX COER)  scroll of phase door (WHY DO YOU WEAR HIGH HEELS IN YELLOW LENG)  scroll of standard id (GREEN CROSS ACTUALLY EXISTS)  scroll of cure (TU SCRONIUM ES)  scroll of heal other (CHREMILLON MOULOCH KAMPY CHRE OPHTHO)  * scroll of extra healing (TO MAKE THE CUSTOMER SUFFER FROM SHOPPING)  * scroll of greater mana restoration (SVDUNPX SVPXUNPX)  scroll of taming (SURPRISE INSIDE)  Spellbooks  spellbook of clouds (cork)  spellbook of pet syringe (hallucinating)  Potions  potion of paralysis (green)  potion of sleeping (vinaigrette)  Rings  ring of stealth (ruby) (1 of 2)-eW= Gems  worthless piece of cyan glass (cyan)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)-e (0lqqqqqk(B(0lj~~~~~(B%(0k(B(0lqqqk(B(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~~~~x(B######(0x~~~x(B+(0~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~(B+,@,,,^(0x~~~x(B(0x~~~~x(B##(0x~~~~~~~~~x(B(0x~~~~~~~x(B#`###,(0~~~~x(B(0x~~~~x(B##[8-eT ;61H#%(0a~~~~~(B<(0~~~x(B(0x~~~~~~~~(B,,,,,,(0x~~~x(B(0x~~~~~(B,##[(0x~~~~~~~~~x(B(0mk~~~~~lj(B###,#,(0mqqqj(B,#,#####(0x~~~~x(B,#############,(0mqqqqqqqqqj(B#(0mqqaqqj(B,,,,,,,,,,#(0x~~~~x(B,,,,,,,,,,,,,#,,,,-e"[m,,,,,,,,###,#################,###,,(0mqq~qj(B,#,#(0lqqqqqqqaqqqk(B,#####(0lqq~qk(B,,,,,,,,,,,,,,,,,,,,,###,,,,,,,,#,,(0a~~~~(B>(0~~~~~~x(B,#(0lj~~~~mk(B+##################,#,######,##,,,,(0x~~~~~~~~~~~x(B,#(0x[38-e$;5;7m~lqqk~x(B##,,,#,,,###`,,+(0~~~~~~~~~~~x(B,#(0x~x(B(0x~x(B##,##,(0l~qqk(B#`#,(0x~~~~~~~~~~~~(B,#(0x~x(B(0x~x(B#,,,,(0a~~~x(B##,#(0x~~~~~~~~~~~x(B##(0x~mqqj[38;5;-e%7m~x(B####,(0x~~(B)(0~(B,,,#(0mqqqqqqqqqqqj(B(0mk~~~~lj(B#,(0a~~~x(B####(0mqqqqj(B##(0mqqqj(B-e%[Dbvno the Whe tblade] St17 Dx16 Co4 In9 Wi4 Ch4 AssMooMalNeu Dlvl:1 $50 HP 19(27)  Pw 19(19)  AC-4 Exp3 T368 Par Do you want an account of creatures vanquished? [ynq] (n) -ef#n Vanquished creatures:  a pack jackal a gas spore 0 hehehe-hehe tinies (1 created) a yarn worm a program bug a yellow spore 0 yellow colonies (1 created) a shambling wight a human thief a packing human a dark ranger a novice dark wall  12 creatures born. 10 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More---e (0qk(B(0lqqqqqqqqqk~x(B(0x~~~~~~~~~x~x(B##(0x~~~~~~~~~x~x(B###%(0a~~~~~(B<(0~~~x~~(B,##[(0x~~~~~~~~~x~x(B,#############,(0mqqqqqqqqqj(B#(0~x(B,,,,,,,,,,,,,#,,,,,,,,,,,,##-e (0qj(B,#,#(0lqqqqqqqaqqqk(B,#####(0lqq~qk(B,,,#,,(0a~~~~(B>(0~~~~~~x(B,#(0lj~~~~mk(B##,,,,(0x~~~~~~~~~~~x(B,#(0x~lqqk~x(B###`,,+(0~~~~~~~~~~~x(B,#(0x~x(B(0x~xk(B#`#,(0x~~~~~~~~~~~~(B,#-e (0x~x(B(0x~xx(B##,#(0x~~~~~~~~~~~x(B##(0x~mqqj~x~(B,,,#(0mqqqqqqqqqqqj(B(0mk~~~~ljx(B####(0mqqqqjj(BDo you want to see your conduct? [ynq] (n) -ewAnVoluntary challenges: You followed a strict vegan diet. You eaten 1 time. You were an atheist. You never prayed to the gods. You used a wielded weapon 9 times. You killed 9 monsters. You read items or engraved 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You applied items 1 time. You read scrolls 1 time. You had to mourn the death of 1 pet. You had a minimum alignment of 0. You had a maximum alignment of 10. You successfully searched for doors or corridors 1 time. You saved the game 1 time. You mulched 2 ranged weapon ammos. You got stoned 1 time. --More---e1/You escaped past messages 3 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly). --More---e -eϮ ----------  / \  / REST \  / IN \  / PEACE \  / \  | dbvno |  | 50 Au |  | petrified by a |  |petrification trap|  | |  | |  | |  | |  | 2024 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dbvno the Assassin... You turned to stone in The Dungeons of Doom on dungeon level 1 with 269 points, and 50 pieces of gold, after 368 moves. --More---eTfYou were level 3 with a maximum of 27 hit points when you turned to stone.--More---ep  -e  -e &You made the top ten list! No Points Name Hp [max] 1 2047 BSOD2-Yau-Dry-Mal-Cha died in Space Base on level 41. Killed by a monster (bat zombie called Fuckthepetwhydoihavetostartwithapetthatalwayskillsthe monsteran). - [21] 2 374 Branyolo-Dru-Add-Mal-Cha died in Space Base on level 3. Killed by a monster (priestess of Apollo). - [66]  3 269 dbvno-Ass-Moo-Mal-Neu turned to stone in The Dungeons   of Doom on level 1. Petrified by a petrification   trap. 19 [27] -e 4 30 bagun-Bin-Asu-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (drains rat). - [14]