cwt, lawful male angelic Chevalier ---------------------------- |D.........................|--- --.----..............|.--.--..-- ---- --- --............--..---....---..-- |.----..----.|................| ---- --- ----..--|....---..---....|--..-- |....---..--.|..|.--..---....| |......|.--..|--|..--.|......| --..--.<....-- --......--..-- |.-|.......| |.......|-.| |.-|.......| |.......|-.| --..--......-- --......--..-- |......|.--..|--|..--.|..#...| |....---..--.|..|.--..---....| --..--|....---..---.)..|--..--- ---- |..........%.....|.----.# --..---....---..--......- ---- --..--.--.|.......# ----.............- [Cwt the Undefiler] St13 Dx15 Co12 In9 Wi10 Ch4 CheAngMalLaw S384 Dlvl:2 $64 HP43(43) Pw41(41) AC1 Xp3/65 Wt38/3540 T2538 0:12 Latest messages What do you want to eat? [ef or ?*] This sprig of wolfsbane is delicious! There is a wall in the way! (2x) You hear a mumbled curse. (3x) There is a wall in the way! (2x) You hear a mumbled curse. There is a wall in the way! What do you want to drink? [ds or ?*] Yecch! This stuff tastes like poison. You feel weaker. You lose Strength You are left with the empty bottle. A - a * uncursed bottle {0}. What do you want to drop? [$a-eg-prtzA or ?*] You drop a * uncursed bottle {0}. If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) A mysterious force prevents you from phasing! You can't go down here. (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +0 trident (weapon in hand) {10} Armor b - the blessed +0 robe named Langer Briser (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles e - a blessed clove of garlic {0} Scrolls h - a blessed scroll of enchant weapon {0} j - 7 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks g - a blessed finalized spellbook of healing (0:3) {0} z - an uncursed spellbook of detect treasure (4:0) {0} Potions d - 2 potions of holy water {0} Wands p - an uncursed wand of probing (0:1) {0} r - an uncursed wand of speed monster (0:7) {0} t - an uncursed wand of magic missile (1:6) {0} Tools i - an uncursed tinning kit (0:49) {0} Final attributes You were piously aligned Your alignment was 24 Your max alignment was 25 You carried 0 sins You could not have this property at all: magic resistance You could not have the double effect of this property: hallucination resistance Potion identification only worked 3 times out of 11 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 155 Tool identification only worked 5 times out of 7 Wand drop chance was reduced to 97% Implant drop chance was reduced to 91% Potion drop chance was reduced to 88% Armor drop chance was reduced to 99% Food drop chance was reduced to 98% Shop item generation was reduced to 70% Monster death drops spawned with only 93% chance Mastering the following skill taught you the hidden power: high heels The following skill could not be trained at all: protection spells The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1242) The following skill became untrainable after a while: techniques (turn 33383) The following skill became harder to train at higher skill levels: riding Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 104245 Monster spawn increase reached its maximum at turn 366685 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 5949496 The monster class that cannot be genocided was rodent The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: brown star (freq bonus 32) The monster species that spawned more often: Lilly's fleecy combat boot (freq bonus 4) The monster species that spawned more often: Goblin Sub King (freq bonus 8) The monster species that spawned more often: impossible (freq bonus 20) The monster species that spawned more often: rad southerner (freq bonus 6) The monster species that spawned more often: giant dragon turtle (freq bonus 24) The monster species that spawned more often: scald subvocal preassembled (freq bonus 5) The monster species that spawned more often: Olog-hai professor (freq bonus 12) The monster species that spawned more often: party warp fungus (freq bonus 3) The monster species that spawned more often: pile of spiller coins (freq bonus 20) The monster species that spawned more often: terchet growth (freq bonus 6) The monster species that spawned more often: diphtheric roping (freq bonus 18) The monster species that spawned more often: urtob (freq bonus 2) The monster species that spawned more often: scorestealer (freq bonus 10) The monster species that spawned more often: smarting unzipped enchantment ingenuity (freq bonus 30) The monster species that spawned more often: real clear hound (freq bonus 10) The monster species that spawned more often: journalism thousandth dissimulating (freq bonus 6) The monster species that spawned more often: teratogen beard newer jazzing savior (freq bonus 16) The monster species that spawned more often: high stalk (freq bonus 28) The monster species that spawned more often: abyss ripper (freq bonus 6) The monster trait that was more common: monsters that count as dwarf (freq bonus 2) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 6) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 10) The monster trait that was more common: monsters with petrification resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your technique levels (freq bonus 9) The monster species that never randomly spawned: multi-hued warp fungus The monster species that never randomly spawned: spoken cheaper The monster species that never randomly spawned: kali The monster species that never randomly spawned: melistride The monster species that never randomly spawned: phase mold The monster species that never randomly spawned: real devilfish The monster species that never randomly spawned: pardoner The monster species that never randomly spawned: uninterested satiated The monster species that never randomly spawned: fresh femmy The monster species that never randomly spawned: klltsch grue The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of precision (urgent, freq bonus 6) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 597) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 6) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: ash (GREAT GATE OF OBLIVION, freq bonus 13) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 10) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 3) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 6) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 2) The RNG hath decreed that this item was generated more often: Nelly's jewel (yellowish brown, freq bonus 6) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 9) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 9) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: stickshoe ((null)) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this item was always generated cursed: heavy plastic ball ((null)) The RNG hath decreed that this trap was always invisible: simeout trap The RNG hath decreed that this trap was generated more often: solvejg trap (freq bonus 3) Trap randomization happened for 1 in 415 traps Traps were spawned invisible 1 times in 85 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 2563 Strength training was 3 Dexterity training was 2 Wisdom training was 2 Constitution training was 50 Your sanity was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having magic resistance (0) Your chance to block was 21% You saw invisible You had infravision You had 539 points of nutrition remaining You could fly You were riding Odahviing Flamer Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 70 spells Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha The version you were playing was: Unix SlashEMExtended Version 2.7.1 (b68dff25) - last build Thu May 20 09:45:35 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 3% 80% b - detect treasure 4 + divine 90% 97% Techniques known in the end Name Level Status turn undead 3XR Prepared(0) blessing 3X Prepared(0) healing hands 3X Prepared(0) spirituality check 3X Prepared(0) preaching 3X Prepared(0) dazzle 3 R Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Reloading(226) invoke deity 3 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of enchant weapon (THE RESULT IS THE FRUIT) scroll of healing (CTRL ALT DEL) scroll of mana (WAKTU UNTUK MATI) scroll of phase door (01DOTE) scroll of standard id (BAMBITZEL AND LOEBIAM ARE INDRAENIAN WORDS) scroll of cure (SLEXY ROBBER NYMPHETS 2018) scroll of heal other (BLOWS YOU IF I YOU GET) * scroll of extra healing (ARTHUR SONIC PENDRAGON) * scroll of greater mana restoration (A LAW THAT MAKES SNOWFLAKES VISIBLE) Spellbooks spellbook of healing (bone-patterned) spellbook of detect treasure (thin) Potions * potion of water (clear) potion of sickness (rosemary) Wands wand of probing (fir) wand of speed monster (rapturous) wand of magic missile (conundrum) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: [mazes] <- You are here Vanquished creatures 0 techants (1 created) 0 blots (1 created) 0 jackals (2 created) 0 pack jackals (2 created) a canermine a wussy cat a slowlaine a minidemon 0 levunt jellies (1 created) an unidentified kobold shaman 0 disintegration kobolds (1 created) 0 attractive demimondaines (1 created) 0 clubbelgoblins (1 created) 0 escaped labrats (1 created) a GR 2 little spiders a spikespider a curare crawler (2 created) 0 land spiders (1 created) 0 early thievers (1 created) 0 grain vortices (1 created) 0 spread worms (1 created) a program bug an explode light 0 baby blue dragons (1 created) a spore lichen (3 created) 0 cribos (1 created) 0 yellow patches (1 created) a ble ogre 0 clolls (1 created) 0 vampiroids (1 created) 0 gnome zombies (1 created) a human adventurer (2 created) 0 friendly adventurers (2 created) 0 dumb humans (2 created) 0 regular humans (1 created) 0 akira girls (4 created) 0 child nurses (1 created) 0 zero gunnhilds (2 created) 0 hallucinating survivors (1 created) 0 cern beginners (2 created) 0 elderly gentlemen (1 created) a score thief (2 created) 0 messengers of yendor (1 created) a drunkard 0 biker gang members (2 created) 0 blabbering otakus (1 created) 0 filthy street urchins (1 created) 0 boil-covered wretches (2 created) 0 pitiful-looking beggars (1 created) 0 mean-looking mercenaries (1 created) 0 battle-scarred veterans (1 created) 0 beginner mercs (2 created) 0 yakuza members (1 created) 0 bumbling priests (1 created) 0 cross-eyed mages (1 created) 0 karate scrubs (1 created) 0 woodsmen (3 created) 0 heretics (1 created) 0 cursers (1 created) 0 asgardians (1 created) 0 haxors (1 created) 0 hielers (1 created) 0 passants (1 created) 0 pitchguards (1 created) 0 attractive babes (1 created) 0 feminine girls (1 created) 0 oasis girls (1 created) 0 pencil elves (1 created) 0 very normal ninja (1 created) 0 semi-novice rogues (1 created) 0 anachronounbinders (1 created) 0 normal frogs (1 created) an attacker plant 0 firefish (1 created) 0 potion troves (1 created) 96 creatures born. 18 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 9 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 15 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 24 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 2 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 2 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new angel 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Basic] (max Expert) (23 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (38 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (37 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) orb [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (34 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (21 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (5 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (4 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (2 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Fare thee well cwt the Chevalier... You quit in The Dungeons of Doom on dungeon level 2 with 384 points, and 64 pieces of gold, after 2538 moves. Killer: quit You were level 3 with a maximum of 43 hit points when you quit. You reached the 14th place on the top 10000 list. No Points Name Hp [max] 1 13632 Nirol-Dis-May-Fem-Neu died in Space Base on level 38 [max 39]. Killed by a monster (gazer nupperibo). - [61] 2 8533 diffi-Mar-Hum-Mal-Cha died in The Gnomish Mines on level 4 [max 5]. Killed by a monster (small glowing figure). - [123] 3 6145 Nirol-Div-Bov-Mal-Law quit in The Dungeons of Doom on level 5 [max 6]. 68 [68] 12 403 Nirol-Acu-Ill-Mal-Law quit in The Dungeons of Doom on level 2. 27 [27] 13 397 Nirol-Alt-Nav-Fem-Neu died in The Dungeons of Doom on level 1 [max 2]. Fell into a pit of iron spikes. - [26] *14 384 cwt-Che-Ang-Mal-Law quit in The Dungeons of Doom on level 2. 43 [43] 15 315 Nirol-Erd-Kor-Mal-Law died in The Dungeons of Doom on level 4. Killed by a bolt of fire. - [9] 16 230 Nirol-Bos-Alb-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (river moccasin), while praying unsuccessfully. - [37]