`  Player: crossroads Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-05-14.02:39:08.ttyrec Time: (1620959948) Fri May 14 02:39:08 2021 ` GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. ` Restoring save file...` `a '[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu Dlvl:1 $0 HP 15(15)  Pw 5(5)  AC5 Exp1 T7 You return to level 1 in The Dungeons of Doom.--More--`}##Ŀ!f@<`j8[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu Dlvl:1 $0 HP 15(15)  Pw 5(5)  AC5 Exp1 T7 Hello crossroads, the human Fighter, welcome back to SlashEMExtended![Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T7 --More--`m,Be careful! New moon tonight.` `  #You are empty handed.--More--`}##Ŀ!f@<`=[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu Dlvl:1 $0 HP 15(15)  Pw 5(5)  AC5 Exp1 T7 a - a blessed +2 short sword (alternate weapon; not wielded) {12}.--More--`V j[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu Dlvl:1 $0 HP 15(15)  Pw 5(5)  AC5 Exp1 T7 ##Ŀ!f@<`by Weapons a - a blessed +2 short sword (alternate weapon; not wielded) {12} Armor b - an uncursed +1 sailor blouse (being worn) {6} Comestibles g - 3 uncursed pancakes {0} h - 3 uncursed candy bars {0} Scrolls d - a blessed finalized scroll of food detection {0} e - an uncursed finalized scroll of taming {0} f - an uncursed scroll of enchant armor {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Wands c - an uncursed wand of polymorph (3:1) {0}(end) 3`L2##Ŀ!f@< [Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T7 3` "Unknown command ' '.--More--5`iYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) 5`)rnTurn the number pad on? [yn] (n) :`G n[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T7 @` cdf@@`. [Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T7 The kitten picks up a potion {0}.@` =The kitten bites the jackal.--More--I`AS%The jackal is killed![Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T8 J`$0Unknown command ' '.--More--K`F iYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) N`]yIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.--More--P` [Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T8 R`0 @[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T9 f@S`There is a wall in the way![Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T9 T`Jd@T`T[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T9 The kitten drops a potion {0}.T`vlThe kitten misses the jackal.d--More--W`vThe kitten misses the jackal.[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T10 Y`{5@Y` }[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T10 The kitten picks up a potion {0}.Y` CThe kitten misses the jackal.[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T11 d` #`~f[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T11 The kitten misses the jackal.Your sailor blouse deflects the jackal's attack.--More--`*The kitten bites the jackal.`ȿThe jackal is killed![Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T12 `-x `x Unknown command ' '.[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T12 `[Crossroad the Mercury ] St16 Dx11 Co9 In6 Wi10 Ch8 FigHumMalNeu  15(15)  Pw 5(5)  AC5 Exp1 T12 `5Really save? [yn] (n) `ز !ySaving...` "Be seeing you...