choop, chaotic male felid Pickpocket ------------- |......@....| |............ |........f..| |.......<...| ------------- [Choop the Cash Stealer] St10 Dx18 Co6 In9 Wi7 Ch13 PicFelMalCha Dlvl:1 $200 HP16(16) Pw5(5) AC3 Exp1 T4 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello choop, the felid Pickpocket, welcome back to SlashEMExtended! The moon is waxing tonight. Do you want to turn on the number pad? [yn] (n) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - 10 uncursed +0 daggers (wielded) {40} b - 2 uncursed +0 knives (alternate weapon; not wielded) {4} Armor d - an uncursed +0 pair of leather gloves (being worn) {4} e - an uncursed +0 cloak of displacement (being worn) {4} Scrolls f - 5 uncursed scrolls of healing {0} g - 3 uncursed scrolls of mana {0} h - an uncursed greased scroll of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0} Tools c - an uncursed lock pick {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: astral vision You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 263 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 29% Ring drop chance was reduced to 86% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 99% Armor drop chance was reduced to 86% Tool drop chance was reduced to 90% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 83% of the time only Mastering the following skill taught you the hidden power: shuriken The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: body spells The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 191154 Monster spawn increase reached its maximum at turn 312204 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 7933968 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: deducted ballyhooing (freq bonus 12) The monster species that spawned more often: riveting killed (freq bonus 3) The monster species that spawned more often: turbo spore (freq bonus 12) The monster species that spawned more often: greater astral elemental (freq bonus 9) The monster species that spawned more often: cockatoo chick (freq bonus 16) The monster species that spawned more often: fletch puma (freq bonus 90) The monster species that spawned more often: petty cockatrice (freq bonus 16) The monster species that spawned more often: Coure (freq bonus 18) The monster species that spawned more often: angelfish sniggle (freq bonus 22) The monster species that spawned more often: Kiddy Kong (freq bonus 15) The monster species that spawned more often: false accretion (freq bonus 3) The monster species that spawned more often: black troll (freq bonus 12) The monster species that spawned more often: high-tech elemental (freq bonus 12) The monster species that spawned more often: tour bus (freq bonus 8) The monster species that spawned more often: hc notice group (freq bonus 15) The monster species that spawned more often: bloodstone solstitial globalist (freq bonus 32) The monster species that spawned more often: undead gunner (freq bonus 24) The monster species that spawned more often: brand porc (freq bonus 9) The monster species that spawned more often: twinighter revitalize (freq bonus 12) The monster species that spawned more often: viper tree (freq bonus 8) The monster trait that was more common: monsters whose attacks cause really bad effects (freq bonus 2) The monster trait that was more common: monsters that count as animals (freq bonus 2) The monster trait that was more common: monsters that love to collect gold (freq bonus 6) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 6) The monster trait that was more common: monsters with blasphemy attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks banish you (freq bonus 6) The monster species that never randomly spawned: new jabberwock The monster species that never randomly spawned: steel chunneler The monster species that never randomly spawned: interposition detainment The monster species that never randomly spawned: vibration hound The monster species that never randomly spawned: mine layer The monster species that never randomly spawned: bloodgill The monster species that never randomly spawned: chaos ant The monster species that never randomly spawned: green kitten The monster species that never randomly spawned: pack rabbit The monster species that never randomly spawned: azure wort The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: implant of erosion (vivid) The RNG hath decreed that this item was never generated: wind (blowing) The RNG hath decreed that this item was never generated: greater enchant armor (DISGUISE AS A TANK) The RNG hath decreed that this item was never generated: detect armor enchantment (armored) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: cryogenics (hostile) The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 5) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: horse hop (birdy, freq bonus 19) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 15) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 28) The RNG hath decreed that this item was generated more often: implant of daring (felicitous, freq bonus 28) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 186) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 7) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 11) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 4) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 5) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chaos terrain (illusory, freq bonus 11) The RNG hath decreed that this item was generated more often: Eveline wedge sandals (ankle strap sandals, freq bonus 5) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of da gusha (screwed, freq bonus 13) The RNG hath decreed that this item was generated more often: leather nunchiaku ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 3) The RNG hath decreed that this item was always generated cursed: paving (clack-clack) The RNG hath decreed that this item was always generated cursed: elasthan chain ((null)) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: impact gunfire (cannonblast) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: implant of frailty (paradox) The RNG hath decreed that this item was always generated cursed: bleeding (dripdrop) The RNG hath decreed that this item was always generated cursed: cloak of coagulation (sand cloak) The RNG hath decreed that this item was always generated cursed: bubble chain ((null)) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 4) The spell school whose books are more common was matter spells (freq bonus 8) Trap randomization happened for 1 in 769 traps Traps were spawned invisible 1 times in 98 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 308 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had 9 lives left You had not decided on your sexuality yet You were prevented from having regeneration (0) You had 1497 points of nutrition remaining You were displaced You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Danzai, Milanor and Daini Your deity was Daini The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could not have safely prayed (322) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor leather gloves (platinum gloves) cloak of displacement (homicidal cloak) Scrolls scroll of healing (STARODAVNI DOMENY TAYEMNYTSI HEY) scroll of mana (GIMMIE ALL THE SPELLS) scroll of phase door (PRIRUTSENIE) scroll of standard id (YOU MAEAEAEAEAEN EY) scroll of cure (POKEDEX REGISTRATION COMPLETE) scroll of heal other (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) * scroll of extra healing (SUOMI MAINITTU TORILLA TAVATAAN) * scroll of greater mana restoration (FAUST HERR DER DIE) Gems * dilithium crystal (white) * magicite crystal (blue) * wonder stone (yellowish brown) * diamond (white) * cirmocline stone (pink) * ruby (red) * jacinth stone (orange) * sapphire (blue) * black opal (black) * emerald (green) * dioptase stone (radiant) * morganite stone (pink) * turquoise stone (green) * orthoclase stone (yellow) * citrine stone (yellow) * andalusite stone (radiant) * aquamarine stone (green) * peridot (radiant) * charoite stone (violet) * amber stone (yellowish brown) * amazonite stone (green) * sodalith stone (blue) * topaz stone (yellowish brown) * vivianite stone (blue) * epidote (red) * jet stone (black) * opal (white) * chalcedon stone (cyan) * chrysocolla stone (teal) * malachite (green) * chrysoberyl stone (yellow) * covelline stone (black) * rose quartz stone (pink) * garnet stone (red) * kunzite stone (pink) * amethyst stone (violet) * spinel (red) * cyan stone (teal) * lapis lazuli (blue) * jasper stone (red) * moonstone (yellow) * prehnite stone (radiant) * fluorite stone (blue) * disthene stone (teal) * apophyllite stone (teal) * obsidian stone (black) * agate stone (orange) * tourmaline (green) * rhodochrosite stone (pink) * anhydrite stone (cyan) * halite stone (white) * marble stone (white) * morion stone (black) * jade stone (green) * worthless piece of white glass (white) * worthless piece of blue glass (blue) * worthless piece of red glass (red) * worthless piece of yellowish brown glass (yellowish brown) * worthless piece of orange glass (orange) * worthless piece of yellow glass (yellow) * worthless piece of black glass (black) * worthless piece of pink glass (pink) * worthless piece of cyan glass (cyan) * worthless piece of teal glass (teal) * worthless piece of green glass (green) * worthless piece of radiant glass (radiant) * worthless piece of violet glass (violet) * Elif's jewel (white) * Madeleine's jewel (blue) * Sandra's jewel (red) * Nadja's jewel (yellowish brown) * Solvejg's jewel (orange) * Thai's jewel (yellow) * Elena's jewel (black) * Wendy's jewel (pink) * Anastasia's jewel (cyan) * Jessica's jewel (teal) * Marlena's jewel (green) * Femmy's jewel (radiant) * Natalje's jewel (violet) * Karin's jewel (white) * Jeanetta's jewel (blue) * Kati's jewel (red) * Claudia's jewel (yellowish brown) * Victoria's jewel (orange) * Maurah's jewel (yellow) * Juen's jewel (black) * Kristina's jewel (pink) * Sarah's jewel (cyan) * Katharina's jewel (teal) * Julietta's jewel (green) * Meltem's jewel (radiant) * Melissa's jewel (violet) * Ludgera's jewel (white) * Yvonne's jewel (blue) * Eveline's jewel (red) * Nelly's jewel (yellowish brown) * Arabella's jewel (orange) * Ruea's jewel (yellow) * Jette's jewel (black) * Verena's jewel (pink) * Lou's jewel (cyan) * Anita's jewel (teal) * Marike's jewel (green) * Kristin's jewel (radiant) * Henrietta's jewel (violet) * Almut's jewel (white) * Anna's jewel (blue) * Sing's jewel (red) * Ina's jewel (yellowish brown) * Dora's jewel (orange) * luckstone (gray) * healthstone (gray) * manastone (gray) * stone of magic resistance (gray) * sleepstone (gray) * loadboulder (gray) * loadstone (gray) * touchstone (gray) * right mouse button stone (gray) * display loss stone (gray) * spell loss stone (gray) * yellow spell stone (gray) * auto destruct stone (gray) * memory loss stone (gray) * inventory loss stone (gray) * blacky stone (gray) * menu bug stone (gray) * speedbug stone (gray) * superscroller stone (gray) * free hand bug stone (gray) * unidentify stone (gray) * stone of thirst (gray) * unlucky stone (gray) * shades of grey stone (gray) * stone of fainting (gray) * stone of cursing (gray) * stone of difficulty (gray) * deafness stone (gray) * antimagic stone (gray) * weakness stone (gray) * rot thirteen stone (gray) * bishop stone (gray) * confusion stone (gray) * dropbug stone (gray) * DSTW stone (gray) * status stone (gray) * alignment stone (gray) * stairstrap stone (gray) * uninformation stone (gray) * farlook stone (gray) * respawn stone (gray) * captcha stone (gray) * nonsacred stone (gray) * starvation stone (gray) * dropless stone (gray) * low effect stone (gray) * inviso stone (gray) * ghostly stone (gray) * dehydrating stone (gray) * stone of hate (gray) * directional swap stone (gray) * nonintrinsical stone (gray) * dropcurse stone (gray) * stone of naked stripping (gray) * antilevel stone (gray) * stealer stone (gray) * rebel stone (gray) * shit stone (gray) * stone of misfiring (gray) * stone of permanence (gray) * amnesia stone (gray) * bigscript stone (gray) * bank stone (gray) * map stone (gray) * technique stone (gray) * disenchantment stone (gray) * verisiert stone (gray) * chaos terrain stone (gray) * muteness stone (gray) * engraving stone (gray) * magic device stone (gray) * book stone (gray) * level stone (gray) * quiz stone (gray) * stone of intrinsic loss (gray) * blood loss stone (gray) * bad effect stone (gray) * trap creation stone (gray) * stone of vulnerability (gray) * item-teleporting stone (gray) * metabolic stone (gray) * stone of no return (gray) * egostone (gray) * fast forward stone (gray) * rotten stone (gray) * unskilled stone (gray) * low stat stone (gray) * training stone (gray) * exercise stone (gray) * turn limit stone (gray) * weak sight stone (gray) * chatter stone (gray) * disconnect stone (gray) * screw stone (gray) * bossfight stone (gray) * entire level stone (gray) * bone stone (gray) * autocurse stone (gray) * highlevel stone (gray) * spell memory stone (gray) * sound effect stone (gray) * time use stone (gray) * lootcut stone (gray) * monster speed stone (gray) * scaling stone (gray) * inimical stone (gray) * white spell stone (gray) * greyout stone (gray) * quasar stone (gray) * mommy stone (gray) * horror stone (gray) * artificial stone (gray) * wereform stone (gray) * antiprayer stone (gray) * evil patch stone (gray) * hard mode stone (gray) * secret attack stone (gray) * eater stone (gray) * covetous stone (gray) * non-seeing stone (gray) * darkmode stone (gray) * unfindable stone (gray) * homicide stone (gray) * multitrapping stone (gray) * wakeup call stone (gray) * grayout stone (gray) * gray center stone (gray) * checkerboard stone (gray) * clockwise stone (gray) * counterclockwise stone (gray) * lag stone (gray) * blesscurse stone (gray) * delight stone (gray) * discharge stone (gray) * trash stone (gray) * filtering stone (gray) * deformatting stone (gray) * flicker strip stone (gray) * undressing stone (gray) * hyper blue stone (gray) * no-light stone (gray) * paranoia stone (gray) * fleece stone (gray) * interruption stone (gray) * dustbin stone (gray) * battery stone (gray) * butterfinger stone (gray) * miscasting stone (gray) * message suppression stone (gray) * stuck announcement stone (gray) * storm stone (gray) * maximum damage stone (gray) * latency stone (gray) * starlit sky stone (gray) * trap knowledge stone (gray) * highscore stone (gray) * pink spell stone (gray) * green spell stone (gray) * EVC stone (gray) * underlaid stone (gray) * damage meter stone (gray) * weight stone (gray) * infofuck stone (gray) * black spell stone (gray) * cyan spell stone (gray) * heap stone (gray) * blue spell stone (gray) * tron stone (gray) * red spell stone (gray) * too heavy stone (gray) * elongated stone (gray) * wrapover stone (gray) * destruction stone (gray) * melee prefix stone (gray) * automore stone (gray) * unfair attack stone (gray) * bad part stone (gray) * completely bad part stone (gray) * evil variant stone (gray) * orange spell stone (gray) * violet spell stone (gray) * longing stone (gray) * cursed part stone (gray) * quaversal stone (gray) * appearance shuffling stone (gray) * brown spell stone (gray) * choiceless stone (gray) * goldspell stone (gray) * deprovement stone (gray) * initialization stone (gray) * gushlush stone (gray) * soiltype stone (gray) * dangerous terrain stone (gray) * fallout stone (gray) * mojibake stone (gray) * gravation stone (gray) * uncalled stone (gray) * exploding dice stone (gray) * permacurse stone (gray) * shrouded identity stone (gray) * feeler gauge stone (gray) * long screwup stone (gray) * wing yellow stone (gray) * life saving stone (gray) * curseuse stone (gray) * cut nutrition stone (gray) * skill loss stone (gray) * autopilot stone (gray) * force stone (gray) * monster glyph stone (gray) * changing directive stone (gray) * container kaboom stone (gray) * steal degrade stone (gray) * left inventory stone (gray) * fluctuating speed stone (gray) * tarmustrokingnora stone (gray) * failure stone (gray) * bright cyan spell stone (gray) * frequentation spawn stone (gray) * pet AI stone (gray) * satan stone (gray) * rememberance stone (gray) * pokelie stone (gray) * autopickup stone (gray) * dywypi stone (gray) * silver spell stone (gray) * metal spell stone (gray) * platinum spell stone (gray) * manler stone (gray) * doorning stone (gray) * nownsible stone (gray) * elm street stone (gray) * monnoise stone (gray) * rang call stone (gray) * recurring spell loss stone (gray) * anti training stone (gray) * techout stone (gray) * stat decay stone (gray) * movemork stone (gray) * sane treble stone (gray) * statcrease stone (gray) * simeout stone (gray) * nasty stone (gray) * salt chunk (gray) * whetstone (gray) * small piece of unrefined mithril (gray) * silver slingstone (gray) * talc (gray) * graphite (gray) * volcanic glass fragment (gray) * conundrum nugget (gray) * starlightstone (gray) * flint stone (gray) * lead clump (gray) * bone fragment (gray) * sling ammo (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 kittens (1 created) 0 hidden kobolds (1 created) 0 bugger errors (1 created) 0 spore lichens (1 created) 0 food troves (1 created) 0 energy troves (1 created) 6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new felid 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) form VII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye choop the Pickpocket... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 200 pieces of gold, after 4 moves. Killer: quit You were level 1 with a maximum of 16 hit points when you quit. Since you quit, the score list will not be checked.