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Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. Wait! There's something there you can't see! The piranha bites you! [-5 -> 15] The eel-lizard bites you! [-10 -> 5] The eel-lizard brushes against your leg. The visor piranha bites you! You die... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} d - an uncursed +0 bullwhip (alternate weapon; not wielded) {8} e - an uncursed +0 bullwhip {8} Armor b - a blessed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Tools f - an uncursed +0 fishing pole {12} g - an uncursed +0 grappling hook {12} h - a cursed -5 unicorn horn {8} p - 3 uncursed +0 torches {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 557 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 30 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 34% Potion drop chance was reduced to 63% Concealing monsters were spawned underneath items 37% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 37435 Monster spawn increase reached its maximum at turn 72435 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 738208 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: dragon (freq bonus 1) The monster color that was spawned more often: bright blue (freq bonus 2) The monster species that spawned more often: healing force fungus (freq bonus 6) The monster species that spawned more often: air giant (freq bonus 20) The monster species that spawned more often: hairy growth (freq bonus 3) The monster species that spawned more often: hobbit bandit (freq bonus 2) The monster species that spawned more often: petro mimic (freq bonus 4) The monster species that spawned more often: giant toad (freq bonus 4) The monster species that spawned more often: osquip (freq bonus 9) The monster species that spawned more often: humanoid dryad (freq bonus 2) The monster species that spawned more often: large kobold (freq bonus 12) The monster species that spawned more often: flying stone giant (freq bonus 4) The monster species that spawned more often: furious warp fungus (freq bonus 4) The monster species that spawned more often: spectral anaconda (freq bonus 16) The monster species that spawned more often: false colony (freq bonus 5) The monster species that spawned more often: magpie (freq bonus 4) The monster species that spawned more often: tiamat dragon (freq bonus 3) The monster species that spawned more often: inertia mold (freq bonus 8) The monster species that spawned more often: high warp patch (freq bonus 8) The monster species that spawned more often: helpful squirrel (freq bonus 3) The monster species that spawned more often: inertia mold (freq bonus 3) The monster species that spawned more often: nine-tentacle hententmon (freq bonus 5) The monster species that never randomly spawned: Lina Inverse The monster species that never randomly spawned: beige spore The monster species that never randomly spawned: farting queen The monster species that never randomly spawned: glare turret The monster species that never randomly spawned: beige mushroom The monster species that never randomly spawned: very old silver dragon The monster species that never randomly spawned: cerulean fungus The monster species that never randomly spawned: weremindflayer The monster species that never randomly spawned: cash trap The monster species that never randomly spawned: Rimururu The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was never generated: swimsuit ((null)) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: wonder (stevia) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 59) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 17) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 12) The RNG hath decreed that this item was always generated cursed: amulet versus stone (lunate) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 1) Next attribute increase check would have come at turn 679 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your chance to block was 40% You were telepathic You were hallu partying You were a drunken boxer You were stunnopathic You were numbopathic You were freezopathic You were a stoned chiller You were extremely corrosive You had an increased fear factor You were burnopathic You were sickopathic You had wonderlegs You were a glibbery fighter You were aware of the presence of flying monsters You had 1496 points of nutrition remaining You were levitating (0) You could breathe water You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (200) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) vanish 1 R Prepared(0) telekinesis 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 weasels (1 created) 0 little dogs (1 created) 0 werepanthers (2 created) 0 dwarf lords (1 created) 0 hares (1 created) 0 carrion creepers (1 created) 0 spider magi (1 created) 0 camper assholes (1 created) 0 pure white unicorns (1 created) 0 crawling worm masses (1 created) 0 grid bugs (2 created) 0 zubats (1 created) 0 baby deep dragons (1 created) 0 Mister Submarines (1 created) 0 mercurial dragons (1 created) 0 stone dragons (1 created) 0 blue naga hatchlings (1 created) 0 undead naga hatchlings (1 created) 0 dark naga hatchlings (1 created) 0 silver naga hatchlings (1 created) 0 copper nagas (1 created) 0 pond nagas (1 created) 0 garter snakes (1 created) 0 dumb men (1 created) 0 snakes (1 created) 0 rat snakes (1 created) 0 vipers (1 created) 0 pit vipers (1 created) 0 large snakes (2 created) 0 water cattles (1 created) 0 claw vipers (1 created) 0 asphynxes (1 created) 0 lesser visor hulks (1 created) 0 wraiths (1 created) 0 vicars (1 created) 0 farting girls (1 created) 0 estrella girls (1 created) 0 izumos (1 created) 0 werepiranhas (1 created) 0 wereeels (3 created) 0 chevaliers (1 created) 0 transsylvanians (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 tortoises (1 created) 0 jellyfish (7 created) 0 tuna (1 created) 0 thick jellyfish (3 created) 0 babelfish (1 created) 0 leeches (1 created) 0 giant crayfish (1 created) 0 giant rockfish (1 created) 0 giant clams (1 created) 0 giant oysters (1 created) 0 piranhas (6 created) 0 visor piranhas (2 created) 0 giant eels (3 created) 0 eel-lizards (6 created) 0 sharks (4 created) 0 stictopi (1 created) 0 water dolphins (1 created) 0 tentacools (2 created) 0 saddleback tortoises (3 created) 0 quarterback tortoises (1 created) 0 flounders (1 created) 0 giant brown jellyfish (1 created) 0 giant pink jellyfish (1 created) 0 undead devilfish (1 created) 0 hammerhead sharks (1 created) 0 krakens (1 created) 0 giant spotted jellyfish (1 created) 0 corpse fish (1 created) 0 giant clear jellyfish (1 created) 0 seahorses (1 created) 0 newts (1 created) 0 creatures vanquished. 108 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye catbells the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 11800 points, and 0 pieces of gold, after 4 moves. Killer: visor piranha You were level 1 with a maximum of 20 hit points when you died. You reached the 322nd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 320 11800 AmyBSOD-Fla-Rod-Mal-Law died in The Dungeons of Doom on level 36 [max 37]. Killed by an umber hulk. - [19] 321 11800 AmyBSOD-Fla-Rod-Mal-Cha died in The Dungeons of Doom on level 36 [max 37]. Killed by life drainage. 19 [19] *322 11800 catbells-Gla-Lev-Mal-Neu died in The Dungeons of Doom on level 37. Killed by a visor piranha. - [20] 323 11794 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty komodo dragon. - [16] 324 11782 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [16]