+K*Z’‚Ð Player: bugsniper Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-12-08.08:19:55.ttyrec Time: (1512721195) Fri Dec 8 08:19:55 2017 +K*ZÖÂT[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. +K*Z§ÇRestoring save file...+K*Z0D+K*Z­IÃ[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw Dlvl:9 $1303 HP 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd You return to level 9 in The Dungeons of Doom.--More--.K*Zµ9--------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||^..#||[30.K*ZÝ9m-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,##,|./$!$.|,,,------.------|,,,###,-----.--,,,%######,`,,`,),,####,,,,,,,[33.K*Z÷9m)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,#####,,,,##,,,,,,,,,#####,,,,####,,###---------.-----#,,,,,#-----#,,,,,|.............|,,,,,,,|>.^|,,,,...............,#####,|...|###|........<....|.K*Z$:[m###,....|---------------#-----[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw Dlvl:9 $1303 HP 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd Hello bugsniper, the warping Fighter, welcome back to SlashEMExtended![Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd --M.K*Z7:ore--/K*Zé¡7The moon is waning tonight.--More--0K*ZÈžÇYour movements are slowed slightly because of your load.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd 1K*Zhy°Unknown command ' '.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd 4K*Z;¨# 6K*ZQ¬[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd ?K*Z÷4What do you want to throw? [$agnvyE-GW or ?*] @K*ZÄ µThat is a silly thing to throw.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd BK*Z¹çAWhat do you want to throw? [$agnvyE-GW or ?*] BK*Z^1 0You don't have that object.--More--CK*ZÕÄ;What do you want to throw? [$agnvyE-GW or ?*] DK*Ztb 0You don't have that object.--More--FK*Z*;What do you want to throw? [$agnvyE-GW or ?*] IK*ZqNever mind.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd You are not wearing any armor.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd (For instructions type a ?)NK*Z±n [Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd OK*Z¦ 4What do you want to throw? [$agnvyE-GW or ?*] QK*ZâdNever mind.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd You are not wearing any armor.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd (For instructions type a ?)RK*Z¡ ÙThis ugly creature is called bugsniper and cannot be renamed.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd [K*Z?)AWhat do you want to throw? [$agnvyE-GW or ?*] ^K*Zè»Never mind.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd You are not wearing any armor.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd There is a wall in the way![Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw [^K*Z ¼ÂK 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd Unknown command '~'.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd cK*Z†›AWhat do you want to throw? [$agnvyE-GW or ?*] cK*Z9˵That is a silly thing to throw.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd eK*Zd‰AWhat do you want to throw? [$agnvyE-GW or ?*] eK*Z– Never mind.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd You are not wearing any armor.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd (For instructions type a ?)hK*Zþ¨[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd iK*ZS{ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) kK*Z7Í+--------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|,##,%....---....|#|#,,,,,|.$$%$.|##|.%..|K*ZYÍm|^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,##,|./$!$.|,,,------.------|,,,###,-----.--,,,%######kK*Zýè,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,####y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branchinkK*Zég corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z skK*ZéUuspend suspend the game (independent of your current suspend char) --More--lK*Z(Ô (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individlK*Z@Ôûual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) --More--mK*Z~ÀE engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, mK*Z«ÀShidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat --More--nK*Zžôz zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? DisplnK*Z´ôay extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone --More--rK*Z»tM-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the nexrK*Zát–t command h help display one of several informative texts, like '?' j jump jump to another location --More--sK*Zê7k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--tK*Zðp [Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw Dlvl:9 $1303 HP 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd --------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|tK*Zcq [m,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,#K*Z–q 1;48H#,|./$!$.|,,,------.------|,,,###,-----.--,,,%######,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,#####,,,,##,,,,,,,,,#####,,,,####,,###---------.-----#,,,,,#K*ZÄq +1m-----#,,,,,|.............|,,,,,,,|>.^|,,,,...............,#####,|...|###|........<....|###,....|---------------#-----vK*ZEÓ H Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false] (1 of 6)wK*Zl [Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw Dlvl:9 $1303 HP 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd --------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|wK*Z¸l [m,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,#K*ZÈl m#,|./$!$.|,,,------.------|,,,###,-----.--,,,%######,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,#####,,,,##,,,,,,,,,#####,,,,####,,###---------.-----#,,,,,#wK*ZÖl /[m-----#,,,,,|.............|,,,,,,,|>.^|,,,,...............,#####,|...|###|........<....|###,....|---------------#-----„K*Z% H Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false] (1 of 6)†K*Z¶}X hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [true]  l - DECgraphics [false] (2 of 6)‡K*Z§[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw Dlvl:9 $1303 HP 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd --------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|[‡K*Z¨1m,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,#[3‡K*Z8¨3m#,|./$!$.|,,,------.------|,,,###,-----.--,,,%######,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,#####,,,,##,,,,,,,,,#####,,,,####,,###---------.-----#,,,,,#-‡K*Z~¨#----#,,,,,|.............|,,,,,,,|>.^|,,,,...............,#####,|...|###|........<....|###,....|---------------#-----‡K*Z¢  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ‰K*Zü+--------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|,##,%....---....|#|#,,,,,|.$$%$.|##|.%..|[1‰K*Zvüm|^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,##,|./$!$.|,,,------.------|,,,###,-----.--,,,%######‰K*ZÁü,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,####y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, excep‰K*Z ýt a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) [24‰K*Z!ýa;1H^Z suspend suspend the game (independent of your current suspend char) --More--ŠK*Z7­ (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individŠK*Zo­ûual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) --More--ŽK*Z5!E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, ŽK*ZŠ!Shidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat --More--–K*Zï. z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Displ–K*Z*/ ay extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone --More--˜K*Zf M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the nex˜K*Z8f –t command h help display one of several informative texts, like '?' j jump jump to another location --More--žK*Z~Û 7k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--¡K*Z)½[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw Dlvl:9 $1303 HP 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd --------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|¡K*Z¨½[m,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,#[1¡K*Zó½1;48H#,|./$!$.|,,,------.------|,,,###,-----.--,,,%######,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,#####,,,,##,,,,,,,,,#####,,,,####,,###---------.-----#,,,,,#[¡K*Ze¾+1m-----#,,,,,|.............|,,,,,,,|>.^|,,,,...............,#####,|...|###|........<....|###,....|---------------#-----¢K*Z ¹# ¢K*Z^ youpoly£K*Z’;You have 2 free polymorphs left.--More--¤K*ZË )Polymorph at will? [yn] (n) ¥K*Z Õn[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd ¦K*Z?œ # ©K*Z hmªK*Z£G onsterªK*Z÷ nster«K*Z©›×You don't have another special ability in your normal form![Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd ¬K*ZÞÁ  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ºK*Zã--------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|,##,%....---....|#|#,,,,,|.$$%$.|##|.%..|[3ºK*Z6m|^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,##,|./$!$.|,,,------.------|,,,###,-----.--,,,%######ºK*Z&¶[32m,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,####[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd »K*ZŒÂ  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ÄK*ZÿÇ+--------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||ÄK*Z‰È[m^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,##,|./$!$.|,,,------.------|,,,###,-----.--,,,%######ÅK*ZG,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,#### Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will findÅK*Z‘Ó useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human. --More--ÆK*Z¿ý ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and severÆK*ZþÅal others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing --More--ÈK*ZC[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw Dlvl:9 $1303 HP 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd --------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|[ÈK*ZôC31m,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,#[3ÈK*Zbd3m#,|./$!$.|,,,------.------|,,,###,-----.--,,,%######,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,#####,,,,##,,,,,,,,,#####,,,,####,,###---------.-----#,,,,,#-ÈK*Zïd#----#,,,,,|.............|,,,,,,,|>.^|,,,,...............,#####,|...|###|........<....|###,....|---------------#-----ÈK*Z‘  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ÉK*ZŽ|+--------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|,##,%....---....|#|#,,,,,|.$$%$.|##|.%..|[1ÉK*Zþ|m|^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,##,|./$!$.|,,,------.------|,,,###,-----.--,,,%######,ÉK*Z:}`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,####y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching coÉK*Z¤}rridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspeÉK*Z·}Qnd suspend the game (independent of your current suspend char) --More--ËK*Z*G (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individËK*ZaGûual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) --More--ÖK*ZýO [Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw Dlvl:9 $1303 HP 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd --------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|ÖK*Z‰{ [m,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,#[ÖK*Z| m#,|./$!$.|,,,------.------|,,,###,-----.--,,,%######,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,#####,,,,##,,,,,,,,,#####,,,,####,,###---------.-----#,,,,,#ÖK*ZK| /[m-----#,,,,,|.............|,,,,,,,|>.^|,,,,...............,#####,|...|###|........<....|###,....|---------------#-----×K*Zú:# ×K*Zóú cØK*Z<aÙK*Zÿ—lÙK*Z _lÙK*Z˜þ8Name an individual object? [ynq] (q) ÜK*Z<LnWhat do you want to call? [##b-fi-mo-twxzA-DHJ-VX-Z or ?*] ÝK*Z…"¡Never mind.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd ÝK*Zd7°Unknown command '`'.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd àK*Z  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) áK*ZÔ²+--------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|,##,%....---....|#|#,,,,,|.$$%$.|##|.%..|[áK*ZT³C|^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,##,|./$!$.|,,,------.------|,,,###,-----.--,,,%######áK*Z„»[32m,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,####y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branáK*ZÄ»ching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z áK*ZÚ»Y suspend suspend the game (independent of your current suspend char) --More--âK*ZeÓ (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individâK*ZÑÓûual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) --More--æK*Zä[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw Dlvl:9 $1303 HP 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd --------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$[3æK*ZC7m|,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,[33æK*Zm##,|./$!$.|,,,------.------|,,,###,-----.--,,,%######,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,#####,,,,##,,,,,,,,,#####,,,,####,,###---------.-----#,,,,,[3æK*Zu$33m#-----#,,,,,|.............|,,,,,,,|>.^|,,,,...............,#####,|...|###|........<....|###,....|---------------#-----æK*Z–Ÿ ((For instructions type a ?)çK*Z¸¯ q[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd You are not wearing any armor.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd (For instructions type a ?)èK*Zܽ ÙThis ugly creature is called bugsniper and cannot be renamed.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd ëK*ZD‡5(For instructions type a ?)ïK*Z¯-[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd ïK*Z$ã  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ðK*Z?c +--------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|,##,%....---....|#|#,,,,,|.$$%$.|##|.%..|ðK*Zac [m|^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,##,|./$!$.|,,,------.------|,,,###,-----.--,,,%[3ðK*Zpc 3m######,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,####y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, samðK*Z{c e, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowðK*Zc ied) ^Z suspend suspend the game (independent of your current suspend char) --More--ñK*Z!9 (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individñK*Z79ûual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) --More--ñK*Zô£E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, ñK*Zþ£Shidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat --More--ñK*Z×9[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw Dlvl:9 $1303 HP 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd --------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|[ñK*Zî91m,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,##ñK*Zþ9[m,|./$!$.|,,,------.------|,,,###,-----.--,,,%######,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,#####,,,,##,,,,,,,,,#####,,,,####,,###---------.-----#,,,,,#-----ñK*Z :#,,,,,|.............|,,,,,,,|>.^|,,,,...............,#####,|...|###|........<....|###,....|---------------#-----òK*Z„1 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) òK*Z»· --------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$|,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||òK*ZÖ· [m^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,##,|./$!$.|,,,------.------|,,,###,-----.--,,,%######òK*Zó· ²,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,####[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd óK*ZÍH Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false] (1 of 6)óK*Zh-X hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [true]  l - DECgraphics [false] (2 of 6)óK*ZÉ­ 2 a - eight_bit_tty [false]  b - extmenu [false]  c - help [true]  d - hilite_pet [true]  e - hitpointbar [true]  f - IBMgraphics [false]  g - ignintr [false]  h - invweight [true]  i - lit_corridor [true]  j - lootabc [false]  k - mail [true]  l - statuscolors [true]  m - menucolors [true]  n - menu_on_esc [true]  o - menu_glyphs [true]  p - missing_safety [true]  q - mon_polycontrol [false]  r - moreforced [true]  s - null [true]  t - perm_invent [true]  u - pickup_thrown [true]  v - pickup_cursed [false]  w - pokedex [true]  x - prayconfirm [true] (3 of 6)óK*ZÎ! = a - pushweapon [false]  b - quiver_fired [false]  c - qwertz_layout [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showrealtime [false]  i - showscore [false]  j - showsym [true]  k - showdmg [true]  l - showweight [false]  m - showmc [false]  n - showmovement [false]  o - showlongstats [false]  p - silent [true]  q - sortpack [true]  r - sound [true]  s - sparkle [true]  t - standout [false]  u - tabcursesconfirm [false]  v - tech_description [true]  w - time [true]  x - timed_autosave [true] (4 of 6)ôK*Z×§Ì a - quick_autosave [false]  b - tombstone [true]  c - toptenwin [false]  d - travel [true]  e - use_inverse [false]  f - verbose [true]   Compounds (selecting will prompt for new value):  name [bugsniper]  role [Fighter]  race [warper]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty] (5 of 6)ôK*Z<$À wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (6 of 6)ûK*Z',[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw Dlvl:9 $1303 HP 131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd --------,..$!.$I&,,#########|$$.%%I|,D##-------------,,,,,,,,,|$%$%[.|,s@i|...........|,,,,,,,,#,|%$(.$$[ûK*Z\,m|,##,%....---....|#|#,,,,,|.$$%$.|##|.%..||^..#||-...-,)###,+%.%".$|#,..(..---....||...#,###,|$%%)$$|##,|....%......||.....,,,[33ûK*Z”,m##,|./$!$.|,,,------.------|,,,###,-----.--,,,%######,`,,`,),,####,,,,,,,)##%%,,),,),%,##,,,,,,,,,,,,,,,,),,,,,,,,,`,,,#,,{,#########,##############,#####,,,,##,,,,,,,,,#####,,,,####,,###---------.-----#,,,,,[3ûK*Z·,33m#-----#,,,,,|.............|,,,,,,,|>.^|,,,,...............,#####,|...|###|........<....|###,....|---------------#-----ûK*Zû§((For instructions type a ?)ýK*ZrL*ZF{EWhat do you want to call the baby rainbow dragon? L*Zw o L*Z t L*Z_±h L*ZK`e L*Z¸r L*Z-[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd  L*ZçBPick an object. L*ZWO L*Z}U vD a dragon (baby rainbow dragon called other) (base level 4)  Accessing Pokedex entry for baby rainbow dragon...   Base statistics of this monster type:  Base level = 4, difficulty = 6, AC = 4, magic resistance = 10, alignment 0. Slow (9). Normal generation, with frequency 4. Resists hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, thick-skinned flyer. Is a valid polymorph form.  Attacks:  2d6, bite - drains strength  --More-- L*Z$g --------, ..$!.$I&,, #########|$$.%%I|,D##------------- ,,,,,,,,,|$%$%[.|,s@i|...........| ,,,,,,,,#,|%$(.$$|,##,%....---....| #|#,,,,,|.$$%$.|##|.%..|| L*ZOg ^..#| |-...-,)###,+%.%".$|#,..(..---....| |...#,###,|$%%)$$|##,|....%......| |.....,,,##,|./$!$.|,,,------.------[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw [ L*Z`g ÄK7(76)  AC8 Exp10 T5364 Sat  Brd  L*ZQa # L*Z€ù [Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd L*Z½((For instructions type a ?)L*ZäL*ZL*Z÷©L*ZÊ6³I see no monster there.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd L*ZžÊ5(For instructions type a ?)L*Zi$L*Zî 7What do you want to call the arach? L*Zˆ–[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd L*Zª„((For instructions type a ?)L*Z]ÏÙThis ugly creature is called bugsniper and cannot be renamed.[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd L*Z”5(For instructions type a ?)L*Zo L*Z®¦ AWhat do you want to call the tengu of Selene?  L*Zݨ [Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd !L*Z#ñ Pick an object.!L*ZO"L*Z•°Éi an imp or minor demon (tame tengu of Selene) (base level 6)  Accessing Pokedex entry for tengu...   Base statistics of this monster type:  Base level = 6, difficulty = 7, AC = 5, magic resistance = 30, alignment 7. Fast (13). Normal generation, with frequency 15. Resists poison, hits as a +1 weapon. Conveys poison resistance. Genocidable, teleporting. Controls teleport. Follows you to other levels. Has infravision. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d7, bite - ordinary physical  --More--#L*Zˆ--------, ..$!.$I&,, #########|$$.%%I|,D##------------- ,,,,,,,,,|$%$%[.|,s@i|...........| ,,,,,,,,#,|%$(.$$|,##,%....---....| #|#,,,,,|.$$%$.|##|.%..||^[#L*Z·m..#| |-...-,)###,+%.%".$|#,..(..---....| |...#,###,|$%%)$$|##,|....%......| |.....,,,##,|./$!$.|,,,------.------ |,,,###,-----.--,,,%######,`[32#L*ZÕ›m,,`[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd #L*Z}¨ ((For instructions type a ?)$L*Z{1$L*ZÛ‚ AWhat do you want to call the tengu of Selene? 'L*Zˆ˜a(L*Z&J  )L*Z‡` u*L*ZtZn*L*Z‹Ñk*L*Zx°n*L*ZÁo*L*ZW$ n*L*Zûž w*L*Zü. [Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd +L*ZÀ^ Pick an object.,L*Z³n,L*ZâþÉi an imp or minor demon (tame tengu of Selene) (base level 6)  Accessing Pokedex entry for tengu...   Base statistics of this monster type:  Base level = 6, difficulty = 7, AC = 5, magic resistance = 30, alignment 7. Fast (13). Normal generation, with frequency 15. Resists poison, hits as a +1 weapon. Conveys poison resistance. Genocidable, teleporting. Controls teleport. Follows you to other levels. Has infravision. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d7, bite - ordinary physical  --More---L*ZÌ‘ --------, ..$!.$I&,, #########|$$.%%I|,D##------------- ,,,,,,,,,|$%$%[.|,s@i|...........| ,,,,,,,,#,|%$(.$$|,##,%....---....| #|#,,,,,|.$$%$.|##|.%..||-L*Zå‘ ^..#| |-...-,)###,+%.%".$|#,..(..---....| |...#,###,|$%%)$$|##,|....%......| |.....,,,##,|./$!$.|,,,------.------ |,,,###,-----.--,,,%######,-L*Zô‘ ¯[1m`,,`[Bugsniper the Jupiter ] St6 Dx16 Co11 In4 Wi5 Ch3 FigWarMalLaw  131(131)  Pw 7(76)  AC8 Exp10 T5364 Sat  Brd JL*ZÖÙReally save? [yn] (n) KL*ZÉ ySaving...KL*Z^-"Be seeing you...