*X  Player: bugsniper Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-03-05.21:20:42.ttyrec Time: (1488748842) Sun Mar 5 21:20:42 2017 *X [?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ,XC^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6),XU` 3 v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek (2 of 6)-X: S - a Gladiator  T - a Goff  U - a Goldminer  V - a Graduate  W - a Gunner  X - a Healer  Y - an Ice Mage  Z - an Intel Scribe  a - a Jedi  b - a Jester  c - a Justice Keeper  d - a Knight  e - a Korsair  f - a Ladiesman  g - a Librarian  h - a Locksmith  i - a Lunatic  j - a Mahou Shoujo  k - a Medium  l - a Midget  m - a Monk  n - a Murderer  o - a Musician (3 of 6).XJ&+Choosing Race Pick the race of your Librarian   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton (1 of 7)/X  v - cockatrice  w - cortex  x - curser  y - dark seducer  z - deathmold  A - deep elf  B - developer  C - devil  D - dinosaur  E - dolgsman  F - doppelganger  G - dragon  H - drow  I - dryad  J - dufflepud  K - dunadan  L - dwarf  M - elemental  N - elf  O - ent  P - expert  Q - fawn  R - fenek (2 of 7)1XT)+Use hybrid races? [yn] (n) 2XWyRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) 3Xm inRandomized hybridization (but always add at least one hybrid race)? [yn] (n) 3XmDnAdd the angbander hybrid race to your character? [yn] (n) 5XQeCnAdd the aquarian hybrid race to your character? [yn] (n) 5XMAnAdd the curser hybrid race to your character? [yn] (n) 6X@nAdd the haxor hybrid race to your character? [yn] (n) 6X DyAdd the homicider hybrid race to your character? [yn] (n) 7Xh AnAdd the suxxor hybrid race to your character? [yn] (n) 8X AnAdd the warper hybrid race to your character? [yn] (n) 8Xs~EnAdd the randomizer hybrid race to your character? [yn] (n) 8X?nAdd the null hybrid race to your character? [yn] (n) 8X<~EnAdd the mazewalker hybrid race to your character? [yn] (n) 8XYAnAdd the soviet hybrid race to your character? [yn] (n) 8XAnAdd the x-race hybrid race to your character? [yn] (n) 8XUBnAdd the heretic hybrid race to your character? [yn] (n) 8XsEnAdd the sokosolver hybrid race to your character? [yn] (n) 8XEnAdd the specialist hybrid race to your character? [yn] (n) 8X0CnAdd the american hybrid race to your character? [yn] (n) 8X EnAdd the minimalist hybrid race to your character? [yn] (n) 8X$ EnAdd the nastinator hybrid race to your character? [yn] (n) 8Xp DnAdd the rougelike hybrid race to your character? [yn] (n) 8Xf CnAdd the amnesiac hybrid race to your character? [yn] (n) 8X BnAdd the ironman hybrid race to your character? [yn] (n) 8X FnAdd the problematic hybrid race to your character? [yn] (n) 8X JnAdd the wind inhabitant hybrid race to your character? [yn] (n) 8X hnAdd the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) 8X nChoosing Gender Pick the gender of your doppelganger Librarian  m - male f - female * - Random ! - Quit(end) 9X <+Choosing Alignment Pick the alignment of your male doppelganger Librarian  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ;Xr+---------|d@.....||r.......|$......|----|----[Bugsniper the Intellectual ] St5 Dx6 Co6 In11 Wi11 Ch9 LibDopMalNeu+H Dlvl:1 $0 HP 18(18)  Pw 29(29)  AC10 Exp1 T1 It is written in the Book of Stephen Hawking:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Stephen Hawking seeks to poss;Xess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Intellectual, have been heralded from birth as the instrument of Stephen Hawking. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Stephen Hawking!--More--;Xg |--.|...|--Hello bugsniper, welcome to SlashEMExtended! You are a neutral male haxor doppelganger Librarian.--More--;XZ  You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--X# >Xr< quit?X(Really quit [yes/no]? ?Xku y?XW e?X s@X^O[Bugsniper the Intellectual  18(18)  Pw 29(29)---------|d@.....||r.......|$......|----|----[Bugsniper the Intellectual ] St5 Dx6 Co6 In11 Wi11 Ch9 LibDopMalNeu+H Dlvl:1 $0 HP 18(18)  Pw 29(29)  AC10 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) @XSn Armor a - an uncursed +0 robe (being worn) {16} Scrolls g - a blessed scroll of identify {1} h - 5 blessed scrolls of blank paper {5} i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of flame sphere (0:6) {1} f - a blessed spellbook of blank paper (0:2) {1} Tools b - an uncursed pair of lenses {1} c - an uncursed magic marker (0:0) {1} d - an uncursed felt-tip marker (0:100) {1}(end) @XDo you want to see your attributes? [ynq] (n) @X]X nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: freezopathy. You could not have this property extrinsically: disintegration resistance. You could not have this property intrinsically: magic resistance. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 12. Spellbook identification only worked 2 times out of 39. Monsters only dropped their musable items with 86% chance. Ring drop chance was reduced to 85%. Wand drop chance was reduced to 81%. Musable item generation frequency was reduced by 91%. Concealing monsters were spawned underneath items 88% of the time only. Monster death drops spawned with only 95% chance. The following skill could not be trained at all: matter spells. The following skill was trained at half th@XX e usual rate: boomerang. The following skill was trained at one fifth the usual rate: spirituality. The following skill was limited to basic proficiency: enchantment spells. The following skill was limited to skilled proficiency: long sword. --More--@X The following skill was limited to expert proficiency: matter spells. The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 5). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your remaining amount of free polymorphs was 10. Monster spawn increase would have started at turn 37149. Monster spawn increase had reached its maximum at turn 45188. In this game, Eevee's evolution was glaceon. Your limit for ascension was at turn 3075150. The monster class that cannot be genocided was fungus or mold. The monster class that was spawned more often: ghost (freq bonus 3). The monster color that was spawned more often: magenta (freq bonus 2). The monster species that was spawned more often: wereeel (freq bonus 8). The monster species that was spawned more often: werebat (freq bonus 10). The monster species that was spawned more often: cold b@X 'ear (freq bonus 5). The monster species that was spawned more often: bleach ghost (freq bonus 8). The monster species that was spawned more often: werebee (freq bonus 5). The monster species that was spawned more often: punisher (freq bonus 18). The monster species that was spawned more often: only thief (freq bonus 10). The monster species that was spawned more often: deathly visage (freq bonus 20). The monster species that was spawned more often: multi-hued icky thing (freq --More--@XV bonus 5). The monster species that was spawned more often: minocentaur (freq bonus 33). The monster species that was spawned more often: water naga (freq bonus 12). The monster species that was spawned more often: mad scientist (freq bonus 15). The monster species that was spawned more often: ancient multi-hued jelly (freq bonus 5). The monster species that was spawned more often: lichen (freq bonus 4). The monster species that was spawned more often: eerie ghost (freq bonus 7). The monster species that was spawned more often: death lich (freq bonus 8). The monster species that was spawned more often: special kobold lord (freq bonus 18). The monster species that was spawned more often: Jane's hugging boot (freq bonus 5). The monster species that was spawned more often: creator of slex (freq bonus 5).The monster species that was spawned more often: nedian heraldry user (freq bonus 8). The mo@X7V nster species that was never randomly spawned: Lena. The monster species that was never randomly spawned: pretty mesmerizing nymph. The monster species that was never randomly spawned: undead padawan. The monster species that was never randomly spawned: controller mimic. The monster species that was never randomly spawned: golden mold. The monster species that was never randomly spawned: adventurer gnome. --More--@X The monster species that was never randomly spawned: huge pile of evasive coins. The monster species that was never randomly spawned: storm naga hatchling. The monster species that was never randomly spawned: oyaji. The monster species that was never randomly spawned: multicolor grue. The RNG hath decreed that this item was never generated: fast forward stone (gray). The RNG hath decreed that this item was never generated: hippie heels (red overknees). The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom). The RNG hath decreed that this item was never generated: alter reality (mysterious). The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick). The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield). The RNG hath decreed that this item was never generated: object detectio@X* /n (smoky). The RNG hath decreed that this item was never generated: level stone (gray). The RNG hath decreed that this item was never generated: sodalith (blue). The RNG hath decreed that this item was never generated: auto destruct stone (gray). --More--@X} The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 38). The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 19). The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 6). The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 3). The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 4). The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 11). The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 7). The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 3@X} P4). The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 44). The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: huge club --More--@X ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 69). The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 32). The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 11). The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 11). The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 2). The RNG hath decreed that this item was @X Talways generated cursed: sickness (fizzy). The RNG hath decreed that this item was always generated cursed: fur ((null)). The RNG hath decreed that this item was always generated cursed: shield ((null)). The RNG hath decreed that this item was always generated cursed: leather gloves --More--@X{\ (old gloves). The RNG hath decreed that this item was always generated cursed: magic candle (candle). The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate). The RNG hath decreed that this item was always generated cursed: bishop stone (gray). The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: darkness (obscure). The RNG hath decreed that this item was always generated cursed: sleep (runed). The RNG hath decreed that this trap was always invisible: divine anger trap. The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 14). Next attribute increase check would have come at turn 521. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0@X\ . You were prevented from having disintegration resistance (0). You were prevented from having freezopathy (0). You had 1500 points of nutrition remaining. --More--@X sYour luck was zero. You could not have safely prayed (81). You survived. --More--@Xa ---------|d@.....||r.......|$......|----|----[Bugsniper the Intellectual ] St5 Dx6 Co6 In11 Wi11 Ch9 LibDopMalNeu+H Dlvl:1 $0 HP 18(18)  Pw 29(29)  AC10 Exp1 T1Do you want to see your discoveries? [ynq] (n) @X in Discoveries  Armor robe (purple robe) Scrolls scroll of identify (HM MINUS 1R) scroll of blank paper (unlabeled) scroll of healing (NOISY STUNT NO EFFECTIVE) scroll of mana (SHENME SHIHOU TENGTONG FABU) scroll of phase door (ZELGO MER) scroll of standard id (HELP A HO) scroll of cure (MOVE RAISED BY FEARED) Spellbooks spellbook of flame sphere (heavy) spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) @Xja [Bugsniper the Intellectual ] St5 Dx6 Co6 In11 Wi11 Ch9 LibDopMalNeu+H Dlvl:1 $0 HP 18(18)  Pw 29(29)  AC10 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) @Xn Vanquished creatures:  0 stoats (1 created) 0 little dogs (1 created) 0 cave goblins (1 created) 0 hares (1 created) 0 grid bugs (1 created) 0 spore lichens (1 created) 0 twens (3 created)  9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--AXDo you want to see your conduct? [ynq] (n) AXzn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--AXGoodbye bugsniper the Librarian... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 18 hit points when you quit.--More--