ˆ²Xâ_Ð Player: bugsniper Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-02-26.07:47:28.ttyrec Time: (1488095248) Sun Feb 26 07:47:28 2017 ˆ²X•i«[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ˆ²XC ^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)ˆ²XK¯3 v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek (2 of 6)ˆ²Xå- !+Choosing Race Pick the race of your Elph   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton (1 of 7)ˆ²XÌV Ú v - cockatrice  w - cortex  x - curser  y - dark seducer  z - deathmold  A - deep elf  B - developer  C - devil  D - dinosaur  E - dolgsman  F - doppelganger  G - dragon  H - drow  I - dryad  J - dufflepud  K - dunadan  L - dwarf  M - elemental  N - elf  O - ent  P - expert  Q - fawn  R - fenek (2 of 7)ˆ²X<6)+Use hybrid races? [yn] (n) ˆ²Xfó¾nChoosing Gender Pick the gender of your elven Elph  m - male f - female * - Random ! - Quit(end) ˆ²XKŸ 0+Choosing Alignment Pick the alignment of your male elven Elph  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ˆ²X@ +--------|......||......||......||......|.......||......||......||.@..d{||d....d|--------[Bugsniper the Edhel ] St18/01 Dx9 Co12 In7 Wi7 Ch8 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T1It is written in the Book of Solonor Thelandira:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator. [5;ˆ²XÊ É1H Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god Solonor Thelandira seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Edhel, have been heralded from birth as the instrument of Solonor Thelandira. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Solonor Thelandira! --More--ˆ²XN  ˆ²XJI--------|......||......||......||......|.......||......||......||.@..d{||d....d|--------[Bugsniper the Edhel ] St18/01 Dx9 Co12 In7 Wi7 Ch8 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T1Hello bugsniper, welcome to SlashEMExtended! You are a lawful male elven Elph. --More--ˆ²X^  You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--ˆ²XðÜÎ Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--ˆ²X;c--------Be careful! New moon tonight.%ˆ²X– º Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) &ˆ²X—¾ --------|......||......||......||......|.......|[Bugsniper the Edhel ] St18/01 Dx9 Co12 In7 Wi7 Ch8 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T1'ˆ²XÔÞ# 'ˆ²X©Pquit'ˆ²X.Ò*Really quit [yes/no]? (ˆ²Xª}y(ˆ²X%_ e(ˆ²XTò s)ˆ²X9u[Bugsniper the Edhel  19(19)  Pw 16(16)--------|......||......||......||......|.......||......||......||.@..d{||d....d|--------[Bugsniper the Edhel ] St18/01 Dx9 Co12 In7 Wi7 Ch8 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) )ˆ²XÃMÕn Weapons a - an uncursed +1 elven dagger (weapon in hand) {4} b - an uncursed +1 elven bow (alternate weapon; not wielded) {12} c - 51 uncursed +2 elven arrows (in quiver) {26} d - 39 uncursed +0 elven arrows {20} Armor e - an uncursed +2 elven cloak (being worn) {4} Comestibles f - 4 uncursed lembas wafers {4} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1}(end) )ˆ²XÐ--------|......||......||......||......|.......||......||......||.@..d{||d....d|--------Do you want to see your attributes? [ynq] (n) )ˆ²XbnFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: displacement. You could not have this property extrinsically: energy regeneration. You could not have this property intrinsically: petrification resistance. Scroll identification only worked 100 times out of 329. Ring identification only worked 4 times out of 7. Wand identification only worked 3 times out of 9. Spellbook identification only worked 2 times out of 24. Gem identification only worked 100 times out of 186. Monsters only dropped their musable items with 89% chance. Scroll drop chance was reduced to 91%. Amulet drop chance was reduced to 69%. Potion drop chance was reduced to 93%. Musable item generation frequency was reduced by 11%. Monster death drops spawned with only 95% chance. The following skill)ˆ²Xbâ could not be trained at all: matter spells. The following skill was trained at half the usual rate: quarterstaff. The following skill was trained at one fifth the usual rate: attack spells. --More--)ˆ²XÈ The following skill was limited to basic proficiency: boomerang. The following skill was limited to skilled proficiency: enchantment spells. The following skill was limited to expert proficiency: attack spells. The following skill became untrainable if you tried to train it too early: healing spells (turn 5). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 23216. Monster spawn increase had reached its maximum at turn 57676. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 560658. The monster class that cannot be genocided was bat or bird. The monster class that was spawned more often: vortex (freq bonus 8). The monster species that was spawned more often: phaser force fungus (freq bonus 22). The monster species that was spawned more often: incorrect cat (freq bonus 20). The monster sp)ˆ²Xç ecies that was spawned more often: goblin sapper (freq bonus 9). The monster species that was spawned more often: bush president (freq bonus 9). The monster species that was spawned more often: Walker (freq bonus 24). The monster species that was spawned more often: hata-mata (freq bonus 40). The monster species that was spawned more often: gruesome troll (freq bonus 44). The monster species that was spawned more often: baby tatzelworm (freq bonus --More--+ˆ²X^b20). The monster species that was spawned more often: feature (freq bonus 10). The monster species that was spawned more often: t-a-n-k (freq bonus 13). The monster species that was spawned more often: exeggcute (freq bonus 9). The monster species that was spawned more often: baby shimmering dragon (freq bonus 12). The monster species that was spawned more often: glare turret (freq bonus 12). The monster species that was spawned more often: brown faerie (freq bonus 20). The monster species that was spawned more often: cyan sentai (freq bonus 36). The monster species that was spawned more often: mirkwood spider (freq bonus 20). The monster species that was spawned more often: azure spore (freq bonus 11). The monster species that was spawned more often: Officer Sergeant (freq bonus 11). The monster species that was spawned more often: daughter of Typhon (freq bonus 11). The monster species that was +ˆ²XobÚspawned more often: Miss House Worker (freq bonus 28). The monster species that was never randomly spawned: The Queen of Hearts. The monster species that was never randomly spawned: chasing yellow jacket. The monster species that was never randomly spawned: foul mimic. The monster species that was never randomly spawned: ace of hearts. The monster species that was never randomly spawned: purple warp fungus. --More--+ˆ²XJ The monster species that was never randomly spawned: seven-headed hydra. The monster species that was never randomly spawned: disgusting spore. The monster species that was never randomly spawned: pellet turret. The monster species that was never randomly spawned: flying dryad. The monster species that was never randomly spawned: gloombat. The RNG hath decreed that this item was never generated: fire resistance (cooling). The RNG hath decreed that this item was never generated: curing uniform (clean white clothes). The RNG hath decreed that this item was never generated: gauntlets of trap creation (spiky gloves). The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves). The RNG hath decreed that this item was never generated: muting helm (covered helmet). The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak). T+ˆ²XJ vhe RNG hath decreed that this item was never generated: insulate (long). The RNG hath decreed that this item was never generated: black dragon scales ((null)). The RNG hath decreed that this item was never generated: alignment stone (gray). The RNG hath decreed that this item was never generated: level stone (gray). --More--,ˆ²XThe RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 33). The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 2). The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 75). The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 18). The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 18). The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 39). The RNG h,ˆ²X2¨ath decreed that this item was generated more often: starvation stone (gray, freq bonus 34). The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 186). The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: cloak of --More--,ˆ²XLÑpremature death (evil cloak, freq bonus 11). The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 12). The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 2). The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 10). The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 14). The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 6). The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 8). The RNG hath decreed that this item clas,ˆ²XZÑ s was generated more often: Rings (freq bonus 36). The RNG hath decreed that this item was always generated cursed: hallucination (rainbow). The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly). --More--,ˆ²XxThe RNG hath decreed that this item was always generated cursed: mutation (iffy). The RNG hath decreed that this item was always generated cursed: fishing pole ((null)). The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)). The RNG hath decreed that this item was always generated cursed: cloak of stability (heavy cloak). The RNG hath decreed that this item was always generated cursed: blue dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: mutation (fleecy). The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear). The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword). The RNG hath decreed that this trap was always invisible: rmb loss trap. The RNG hath decreed that this trap was generated more often: hallucination trap (,ˆ²XxÅfreq bonus 1). Next attribute increase check would have come at turn 391. Strength training was 0. Dexterity training was 0. Wisdom training was 0. --More--,ˆ²XßÐConstitution training was 0. You were sleep resistant. You were prevented from having displacement (0). You were prevented from having mana regeneration (0). You saw invisible. You had automatic searching. You had infravision. You had 1500 points of nutrition remaining. You were stealthy. Your luck was zero. You could not have safely prayed (203). You survived. --More--,ˆ²X2n --------|......||......||......||......|.......||......||......||.@..d{||d....d|--------[Bugsniper the Edhel ] St18/01 Dx9 Co12 In7 Wi7 Ch8 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T1Do you want to see your discoveries? [ynq] (n) -ˆ²Xíðq