µ_²XŒÐ Player: bugsniper Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-02-26.04:55:17.ttyrec Time: (1488084917) Sun Feb 26 04:55:17 2017 µ_²X«t in The Dungeons of   Doom on level 1. 19 [19] µ_²XΫ[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ·_²XF+^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)¸_²X¯3 v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek (2 of 6)¸_²Xš` !+Choosing Race Pick the race of your Elph   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton (1 of 7)¹_²X´=Ú v - cockatrice  w - cortex  x - curser  y - dark seducer  z - deathmold  A - deep elf  B - developer  C - devil  D - dinosaur  E - dolgsman  F - doppelganger  G - dragon  H - drow  I - dryad  J - dufflepud  K - dunadan  L - dwarf  M - elemental  N - elf  O - ent  P - expert  Q - fawn  R - fenek (2 of 7)¹_²Xø )+Use hybrid races? [yn] (n) º_²X£¤ ¾nChoosing Gender Pick the gender of your elven Elph  m - male f - female * - Random ! - Quit(end) »_²X< 0+Choosing Alignment Pick the alignment of your male elven Elph  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ¼_²X× +-.---|.@.||..d||...||....|...|-----[Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T1It is written in the Book of Solonor Thelandira:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bi¼_²Xý çdes his time. Your god Solonor Thelandira seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Edhel, have been heralded from birth as the instrument of Solonor Thelandira. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Solonor Thelandira! --More--¼_²X ¶ ¼_²Xë¸g-.---|.@.||..d||...||....|...|-----[Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T1Hello bugsniper, welcome to SlashEMExtended! You are a lawful male elven Elph. --More--¼_²XqÌ  You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--½_²X¿4Î Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--½_²Xlê dBe careful! New moon tonight.Ä_²XÝÞ[Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T2<@Å_²X¨Òí[Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T3@d..Å_²XH•Î[Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T3 [Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T4#?,@d<.Å_²Xcd ###@.You see here a scroll labeled PROR PERPERCA {1}.[Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T4 [Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T5d.È_²X r¾[Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T5É_²XŠ# É_²X quitÊ_²X;Ž)Really quit [yes/no]? Ë_²X«°yË_²XG+eË_²XA’sË_²XM!ô[Bugsniper the Edhel  19(19)  Pw 16(16)####@,-d---|.<.||...||...||....|...|-----[Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T5Do you want your possessions identified? DYWYPI? [ynq] (n) Ë_²Xn Ón Weapons a - an uncursed +1 elven dagger (weapon in hand) {4} b - a blessed +1 elven bow (alternate weapon; not wielded) {12} c - 55 uncursed +2 elven arrows (in quiver) {28} d - 30 uncursed +0 elven arrows {15} Armor e - an uncursed +2 elven cloak (being worn) {4} Comestibles f - 4 uncursed lembas wafers {4} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1}(end) Ë_²X™´ Õ####@,-d---|.<.||...||...||....|...|-----Do you want to see your attributes? [ynq] (n) Ì_²XôÊnFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: disintegration resistance. You could not have this property extrinsically: stunnopathy. You could not have this property intrinsically: jumping. Scroll identification only worked 100 times out of 138. Wand identification only worked 3 times out of 11. Spellbook identification only worked 2 times out of 4. Monsters only dropped their musable items with 78% chance. Monsters only dropped their equipment with 74% chance. Ring drop chance was reduced to 98%. Wand drop chance was reduced to 99%. Amulet drop chance was reduced to 66%. Potion drop chance was reduced to 93%. Concealing monsters were spawned underneath items 88% of the time only. Monster death drops spawned with only 91% chance. The following skill could Ì_²XËÍnot be trained at all: dart. The following skill was trained at half the usual rate: martial arts. The following skill was trained at one fifth the usual rate: polearms. --More--Ì_²X 9The following skill was limited to basic proficiency: occult spells. The following skill was limited to skilled proficiency: protection spells. The following skill was limited to expert proficiency: mace. The following skill became untrainable if you tried to train it too early: firearms (turn 12). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 22289. Monster spawn increase had reached its maximum at turn 80469. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 487312. The monster class that cannot be genocided was gnome. The monster class that was spawned more often: snake (freq bonus 36). The monster species that was spawned more often: troll king (freq bonus 78). The monster species that was spawned more often: Marleen's sneaker (freq bonus 39). The monster species that was spawned mÌ_²XE9bore often: brown warp patch (freq bonus 76). The monster species that was spawned more often: your doppelganger (freq bonus 38). The monster species that was spawned more often: large death dog (freq bonus 39). The monster species that was spawned more often: nightly spore (freq bonus 45). --More--Ì_²XNˆThe monster species that was spawned more often: undead stargazer (freq bonus 80). The monster species that was spawned more often: iron slime (freq bonus 76). The monster species that was spawned more often: porter styx vortex (freq bonus 222). The monster species that was spawned more often: nexus force fungus (freq bonus 42). The monster species that was spawned more often: porter black unicorn (freq bonus 39). The monster species that was spawned more often: karmic growth (freq bonus 74). The monster species that was spawned more often: The Eastern Vampire (freq bonus 38). The monster species that was spawned more often: lavender spore (freq bonus 74). The monster species that was spawned more often: lightning vortex (freq bonus 37). The monster species that was spawned more often: grating blob (freq bonus 74). The monster species that was spawned more often: bullywug (freq bonus 78). Ì_²Xnˆ.[19;1HThe monster species that was spawned more often: gray monster (freq bonus 152). The monster species that was spawned more often: sportal wombat (freq bonus 84). The monster species that was spawned more often: leprechaun sorceror (freq bonus 38). --More--Ì_²XìKThe monster species that was never randomly spawned: defense curse beetle. The monster species that was never randomly spawned: arcane automata. The monster species that was never randomly spawned: spherical light. The monster species that was never randomly spawned: superjedi. The monster species that was never randomly spawned: undead ringseeker. The monster species that was never randomly spawned: dancing queen. The monster species that was never randomly spawned: portuguese clandestine. The monster species that was never randomly spawned: mine vampire. The monster species that was never randomly spawned: porter lichen. The monster species that was never randomly spawned: smart piercer. The monster class that was always generated with extra speed: ogre. The RNG hath decreed that this item was never generated: moonstone (white). The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking). Ì_²XL%The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield). The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket). The RNG hath decreed that this item was never generated: watermelon ((null)). The RNG hath decreed that this item was never generated: anti-magic shell (fugacious). The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)). --More--Ì_²XõÑ The RNG hath decreed that this item was never generated: free action (twisted). The RNG hath decreed that this item was never generated: malachite (green). The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD). The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 2). The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 66). The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 6). The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 7). The RNG hath decreed that this item was generated more often: crossbow bolt Ì_²X3Ò …((null), freq bonus 8). The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 7). The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 9). --More--Ì_²XCÞThe RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 3). The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 14). The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 4). The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 11). The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 2). The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 75). The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: fire horn Ì_²XmÞW(horn, freq bonus 6). The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 9). The RNG hath decreed that this item was always generated cursed: rebel stone (gray). The RNG hath decreed that this item was always generated cursed: chainwhip --More--Í_²X‹((null)). The RNG hath decreed that this item was always generated cursed: cure hallucination (glowing). The RNG hath decreed that this item was always generated cursed: stunning (viscous). The RNG hath decreed that this item was always generated cursed: extreme power (turquoise). The RNG hath decreed that this item was always generated cursed: curse (color changing). The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome). The RNG hath decreed that this item was always generated cursed: lightning (curved). The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak). The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber). The RNG hath decreed that this trap was always invisible: shock trap. The RNG hath decreed that this trap was generated more often: land mine (freq [2Í_²Xº§0;1Hbonus 1). Next attribute increase check would have come at turn 1007. Strength training was 0. Dexterity training was 0. --More--Í_²XO‡ôWisdom training was 0. Constitution training was 0. You were sleep resistant. You were prevented from having disintegration resistance (0). You were prevented from having stunnopathy (0). You saw invisible. You had automatic searching. You had infravision. You had 1496 points of nutrition remaining. You were stealthy. Your luck was zero. You could not have safely prayed (70). You survived. --More--Í_²XÁò y####@,-d---|.<.||...||...||....|...|-----[Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T5Do you want to see your discoveries? [ynq] (n) Î_²X ‡¢n Discoveries   Weapons  * elven dagger (runed dagger)  * elven bow (runed bow)  * elven arrow (runed arrow)  * elven short sword (runed short sword)  * elven spear (runed spear)  * elven broadsword (runed broadsword)  Armor  * elven cloak (faded pall)  * elven leather helm (leather hat)  * elven shield (blue and green shield)  * elven boots (winter boots)  Scrolls  scroll of healing (MY SPUTA WILL FLOW DOWN)  scroll of mana (FORC RISE WHEN KEY IS HIT)  scroll of phase door (LITTLE STRAWBERRY ME BABY)  scroll of standard id (CROWDED OF BODY IN FLUFFY WATAGE)  scroll of cure (HEAL A WOUND BY CALLING MANSERVENT)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom) (1 of 2)Ï_²Xö´– * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)Ï_²Xù= „####@,-d---|.<.||...||...||....|...|-----[Bugsniper the Edhel ] St16 Dx10 Co14 In6 Wi6 Ch8 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T5Do you want an account of creatures vanquished? [ynq] (n) Ð_²Xÿ7ðn Vanquished creatures:  0 canermines (1 created) 0 little dogs (1 created) 0 goblins (1 created) 0 low snotlings (1 created) 0 small snakes (2 created) 0 striped rat snakes (1 created) 0 newts (1 created) 0 gray twens (1 created)  9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--Ñ_²X +ßDo you want to see your conduct? [ynq] (n) Ñ_²XñÆ Ün Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--Ò_²X\¯œGoodbye bugsniper the Elph... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 5 moves. You were level 1 with a maximum of 19 hit points when you quit.--More--