bugsniper, lawful female trapper Kurwa ...........'' ..........''' .........?..' ''........... @' .. ' . )%,, ^,, ,, `,I^ . ........ . .... <.... .. ...... ......... ^ ^ [Bugsniper the Sex Market Commodity] St13 Dx7 Co12 In15 Wi8 Ch11 KurTrpFemLaw+JD Dlvl:2 $196 HP43(68) Pw67(67) AC-7 Exp6 T1220 Hun Latest messages You feel healthier! The karakasa misses. ¥( The karakasa misses. (2x) The scarecrow swings its rotating chain. The scarecrow misses. The scarecrow just misses! The karakasa misses. The karakasa kicks you! [-1 -> 43] The karakasa misses. The karakasa kicks you! [-1 -> 42] The scarecrow swings its rotating chain. The scarecrow misses. (2x) Unknown command ' '. ¨ Unknown command ' '. *~Q÷¹r==cpà^(Æm‘/,™LôzQ Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: keen memory You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 146 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 87% Monster death drops spawned with only 86% chance The following skill could not be trained at all: trident The following skill was trained at half the usual rate: mace The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: body armor (turn 11) Number of artifacts generated was 5 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34045 Monster spawn increase reached its maximum at turn 54457 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1070850 The monster class that cannot be genocided was naga The monster class that was spawned more often: grue (freq bonus 3) The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: horned devil (freq bonus 15) The monster species that spawned more often: jumping school eel (freq bonus 12) The monster species that spawned more often: ace of hearts (freq bonus 66) The monster species that spawned more often: void jelly (freq bonus 5) The monster species that spawned more often: ember mycon (freq bonus 18) The monster species that spawned more often: ringwraith (freq bonus 8) The monster species that spawned more often: blink force patch (freq bonus 21) The monster species that spawned more often: radiant stalk (freq bonus 32) The monster species that spawned more often: master lichen (freq bonus 10) The monster species that spawned more often: vandal (freq bonus 12) The monster species that spawned more often: Pinocchio (freq bonus 6) The monster species that spawned more often: orange mold (freq bonus 10) The monster species that spawned more often: arctic fern sprout (freq bonus 7) The monster species that spawned more often: time turret (freq bonus 6) The monster species that spawned more often: crystal warp fungus (freq bonus 7) The monster species that spawned more often: big turret (freq bonus 8) The monster species that spawned more often: buckyball (freq bonus 48) The monster species that spawned more often: ice shard (freq bonus 4) The monster species that spawned more often: mac chemist (freq bonus 20) The monster species that spawned more often: hammer master (freq bonus 6) The monster trait that was more common: monsters that make sheep sounds (freq bonus 2) The monster trait that was more common: monsters that are breathless (freq bonus 4) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 4) The monster trait that was more common: monsters that originate from dnethack (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 8) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 4) The monster species that never randomly spawned: tentacruel The monster species that never randomly spawned: Purgatory Dude The monster species that never randomly spawned: vacuum stalk The monster species that never randomly spawned: angst The monster species that never randomly spawned: black ogre The monster species that never randomly spawned: forest centaur The monster species that never randomly spawned: zephyr hound The monster species that never randomly spawned: arcane horse The monster species that never randomly spawned: god of starcraft universe The monster species that never randomly spawned: nethorn The monster class that more likely to generate with musable stuff: fungus or mold The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: green spell helmet (greenery helmet) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: time use stone (gray) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 13) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 158) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 35) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 35) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 8) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 46) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 19) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 5) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 17) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 11) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 9) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 67) The RNG hath decreed that this item was always generated cursed: starlit sky stone (gray) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this item was always generated cursed: form shifting (constant) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: bisection trap (freq bonus 4) Next attribute increase check would have come at turn 5071 Strength training was 5 Dexterity training was 17 Wisdom training was 1 Constitution training was 1 You had the speed bug. (0) You had the following problem: Your free hand was less likely to be free. (36) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Your positively enchanted items may randomly turn into negatively enchanted ones. (0) You were prevented from having magic resistance (0) You were prevented from having keen memory (0) You had 441 points of nutrition remaining You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Armor eerie cloak (magenta cloak) momhat (gray helmet) scaler mittens (comfortable gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (pink sneakers) helm of brilliance (dream helmet) Scrolls scroll of destroy armor (MKMNFST) scroll of taming (XYZZY) scroll of trap detection (FIRST ATTACK LOSED SO IS LATER) scroll of boss companion (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of relocation (ATTACK BY MOVING FAST) scroll of repair item (KESALAN PATHARAN) scroll of healing (TEMOV) scroll of mana (SPARKLING EDWARD CULLEN) scroll of phase door (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of standard id (ACME) scroll of cure (MY SWEET VELCRO STRAP) Rings ring of regeneration (poor) Wands wand of trap creation (black) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 20 times You killed 33 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Grand Master) (25 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (28 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (43 of 160) martial arts [Basic] (max Master) (117 of 160) Weapon Skills knife [Basic] (max Expert) (40 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Kurwa...