bugsniper, lawful female trapper Kurwa .... ..<. .... .... ....., .... , , , , ,, , , @ [Bugsniper the Kidnapped Beauty] St8 Dx9 Co11 In8 Wi4 Ch11 KurTrpFemLaw+JD Dlvl:2 $169 HP0(43) Pw50(50) AC1 Exp4 T859 Latest messages F - 17 crossbow bolts {9}. There is a wall in the way! The porter lichen touches you! [-1 -> 42] You smell marsh gas! Collusion! You kill it! You smell marsh gas! The porter lichen touches you! [-1 -> 42] Collusion! You kill it! You see here a porter lichen corpse {20}. G - a porter lichen corpse {20}. There is a wall in the way! You find a secret passage! There is a wall in the way! You hear crashing rock. (3x) Rien ne va plus... You die... Your inventory Weapons a - a cursed +1 collusion knife (weapon in hand) {2} E - an uncursed +0 wooden geta {1} F - 17 uncursed +4 crossbow bolts {9} Armor b - a cursed -25 evil dragon scale mail {20} d - a cursed rusty +0 momhat {20} e - a cursed +0 pair of scaler mittens (being worn) {4} f - a cursed -11 evil dragon scale shield {20} g - a heavily cursed +0 pair of red spell heels {8} D - an uncursed +0 orcish helm (being worn) {12} Comestibles x - an uncursed slime mold {1} A - an uncursed tripe ration {1} G - an uncursed porter lichen corpse {20} Scrolls h - a blessed scroll of healing {1} i - 2 uncursed scrolls of taming {2} j - a blessed scroll of trap detection {1} k - an uncursed scroll of boss companion {1} l - an uncursed scroll of relocation {1} m - 5 uncursed scrolls of repair item {5} r - 6 uncursed scrolls of healing {6} s - 4 uncursed scrolls of mana {4} t - 3 uncursed scrolls of phase door {3} u - 2 uncursed scrolls of standard id {2} B - a cursed scroll of healing {1} Potions C - an uncursed potion of levitation {1} Wands q - an uncursed wand of trap creation (0:0) {1} y - an uncursed wand of sleep (0:7) {1} Tools c - a cursed skeleton key {1} w - an uncursed skeleton key {1} z - a blessed tin whistle {1} Gems n - a cursed +10 fleece stone o - a cursed +10 speedbug stone p - a cursed +10 covetous stone Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 169 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 40 Gem identification only worked 100 times out of 160 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 59% chance Ring drop chance was reduced to 99% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: broadsword The following skill became untrainable if you tried to train it too early: protection spells (turn 37) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 27393 Monster spawn increase reached its maximum at turn 57672 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 286975 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: nemese (freq bonus 8) The monster species that spawned more often: 42 trove (freq bonus 12) The monster species that spawned more often: tron bug (freq bonus 30) The monster species that spawned more often: sepia spore (freq bonus 44) The monster species that spawned more often: Sue Lyn (freq bonus 20) The monster species that spawned more often: spear turret (freq bonus 39) The monster species that spawned more often: dark ronin (freq bonus 72) The monster species that spawned more often: hostile tank (freq bonus 27) The monster species that spawned more often: tiger (freq bonus 12) The monster species that spawned more often: Sabine's zipper boot (freq bonus 72) The monster species that spawned more often: programming bug (freq bonus 9) The monster species that spawned more often: albino spore (freq bonus 68) The monster species that spawned more often: hand of god (freq bonus 30) The monster species that spawned more often: orange ogre (freq bonus 33) The monster species that spawned more often: edgy mold (freq bonus 180) The monster species that spawned more often: ghetto patch (freq bonus 30) The monster species that spawned more often: Mokona the Moogle (freq bonus 18) The monster species that spawned more often: giant death dog (freq bonus 11) The monster species that spawned more often: venom trove (freq bonus 20) The monster species that spawned more often: black wasp (freq bonus 20) The monster species that spawned more often: snore stalk (freq bonus 120) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 1) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 3) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 2) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 6) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 2) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 2) The monster trait that was more common: monsters with poison resistance (freq bonus 3) The monster species that never randomly spawned: screaming skull The monster species that never randomly spawned: falling mushroom The monster species that never randomly spawned: inka fighter The monster species that never randomly spawned: stictopus The monster species that never randomly spawned: grass lizard The monster species that never randomly spawned: gnashing mumak The monster species that never randomly spawned: black laser The monster species that never randomly spawned: ten of diamonds The monster species that never randomly spawned: cerulean stalk The monster species that never randomly spawned: arctic fern spore The RNG hath decreed that this item was never generated: metal sling ((null)) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: cloak of memory (icy cloak) The RNG hath decreed that this item was never generated: unfindable stone (gray) The RNG hath decreed that this item was never generated: amulet of spell forgetting (guilded) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 15) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 43) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 29) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 14) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 9) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 9) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 10) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 5) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 21) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: cloak of dimness (viva cloak) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: checker boots (fetish heels) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this trap was always invisible: blue spell trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 10) Next attribute increase check would have come at turn 1556 Strength training was 6 Dexterity training was 5 Wisdom training was 13 Constitution training was 23 You had the speed bug. (0) You had the following problem: Blacky and his NG walls were closing in. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You were prevented from having sickness resistance (0) You were prevented from having petrification resistance (0) You had 663 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Armor eerie cloak (science cloak) momhat (wide metal helm) scaler mittens (slit gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (heap of shit boots) orcish helm (iron skull cap) Scrolls scroll of destroy armor (EUROVISION FARCE CONTEST) scroll of taming (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of trap detection (PUTIUS CONSIO) scroll of boss companion (MAYBE GIVE FELLOW THE PROP) scroll of relocation (DESU SENPAI FAMY) scroll of repair item (GRAE GURL) scroll of healing (KILL HIM) scroll of mana (VIELAE YKSI TYHMAE KUOLEMAAN) scroll of phase door (CONVICT PATCH) scroll of standard id (MOVE RISED SLOW) scroll of cure (GRAB EM BY THE PUSSY) Potions potion of levitation (iffy) Wands wand of trap creation (arcanium) wand of sleep (tin) Tools skeleton key (key) tin whistle (whistle) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 shader acid blobs (1 created) a jackal 0 kobolds (1 created) 0 hidden kobolds (1 created) 0 petit mimics (11 created) 0 petit permamimics (4 created) 0 mimics (10 created) 0 permamimics (3 created) 0 small mimics (1 created) 0 small flying mimics (1 created) 0 depression mimics (1 created) 0 depression permamimics (1 created) 0 large phasing mimics (1 created) 0 large spawn mimics (1 created) 0 giant mimics (1 created) a little wild pig 0 lambs (1 created) 3 sewer rats (4 created) 3 GRs (7 created) 0 maggots (1 created) 0 lichens (1 created) 2 porter lichens 0 spore lichens (1 created) 4 yellow stalks (1 created) an orange fungus 2 golden growths (1 created) 0 creeping vines (1 created) 0 shriekers (1 created) 0 violet fungi (1 created) 0 aokabis (1 created) an amnesia mold 0 sub-gnomes (1 created) 0 Keystone Kops (2 created) 0 mummies (1 created) 0 dcss mummies (1 created) 0 newt mummies (1 created) 0 gnome mummies (1 created) 0 lesser umber hulks (30 created) 0 lesser visor hulks (13 created) 0 umber ponies (4 created) 0 sentient trees (1 created) 0 pupurins (3 created) 0 sapusaurs (3 created) 0 speedhack horrors (2 created) 0 stumbling horrors (1 created) a kobold zombie (2 created) 0 ossium animatums (1 created) 0 gecko zombies (1 created) 0 novice nurses (16 created) a blacky (2 created) 0 topless nurses (1 created) 0 shopkeepers (1 created) 0 mana stealers (1 created) 0 small boos (1 created) 0 tortoises (2 created) 0 slithy tortoises (3 created) 0 hata-hatas (1 created) 0 hata-matas (1 created) 0 jellyfish (1 created) 0 demonic jellyfish (1 created) 0 eel-lizards (1 created) a newt a twen Jennifer (0 times) 168 creatures born. 22 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 17 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Grand Master) (28 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (25 of 160) martial arts [Basic] (max Master) (34 of 160) Weapon Skills knife [Basic] (max Expert) (25 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Kurwa... You died in The Dungeons of Doom on dungeon level 2 with 783 points, and 169 pieces of gold, after 859 moves. Killer: failing to defeat Blacky in time You were level 4 with a maximum of 43 hit points when you died. You reached the 289th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 287 792 Wooble-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 6. Killed by a monster (flying stalker piranha). - [67] 288 783 glycan-Mys-Esp-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (hallucinogen-distorted Lilith). - [58] *289 783 bugsniper-Kur-Trp-Fem-Law died in The Dungeons of * Doom on level 2. Killed by failing to defeat Blacky in time. - [43] 290 782 noty-Arc-Esp-Fem-Cha died in The Dungeons of Doom on level 10. Killed by a falling boulder. - [17] 291 782 dracunos-Tou-Hum-Mal-Law died in The Gnomish Mines on level 4. Killed by a monster (dwarf zombie). - [56]