bugsniper, lawful female trapper Kurwa $%. .$. ( . , , ,,,, , ,,,,,,, . | ............. %%%a%%.% ........<..... , %%%a.%a. ............. , %%%%aaaa ............. ,.%%%%%8@. ............. ............` [Bugsniper the Kidnapped Beauty] St9 Dx6 Co11 In4 Wi5 Ch7 KurTrpFemLaw+JD Dlvl:2 $221 HP0(81) Pw59(59) AC2 Exp5 T573 Leg Latest messages [-1 -> 9] Warning: HP low! ¥…c- The mutated snow ant Witherer Lithivore bites you! sÉ=o™E [-4 -> 5] Warning: HP low! The mutated snow ant Witherer Lithivore bites you! You're covered in frost! [-3 -> 2] Warning: HP low! The mutated snow ant Witherer Lithivore touches you! [-1 -> 1] Warning: HP low! Your pair of red spell heels smoulders! The feeder just misses the ant. The feeder stings the ant. The ant is killed! The who probably touches you! You die... Your inventory Weapons a - a cursed +0 collusion knife (weapon in hand) {2} w - an uncursed +0 jagged star {48} Armor b - a cursed +0 eerie cloak {4} c - a cursed +0 momhat {20} e - a cursed -11 evil dragon scale shield {20} f - an uncursed burnt rotted +1 pair of red spell heels (being worn) {8} x - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles A - 15 uncursed slime molds {8} Scrolls i - an uncursed scroll of trap detection {1} j - an uncursed scroll of boss companion {1} k - an uncursed scroll of relocation {1} l - 3 uncursed scrolls of repair item {3} m - 2 blessed scrolls of repair item {2} r - 4 uncursed scrolls of mana {4} s - 2 uncursed scrolls of phase door {1} t - an uncursed scroll of standard id {1} u - an uncursed scroll of cure {1} Potions B - an uncursed potion of water {1} C - a potion of unholy water {1} Wands q - an uncursed wand of trap creation (0:0) {1} Gems n - a cursed +10 fleece stone o - a cursed +10 speedbug stone p - a cursed +10 covetous stone Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: corrosivity You could not have this property intrinsically: fire resistance Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 26 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 8 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 97% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 81% The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 16) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41165 Monster spawn increase reached its maximum at turn 50554 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 674544 The monster class that cannot be genocided was cockatrice Today, this monster class was always generated invisible: rodent The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: Warder Kommissioner (freq bonus 6) The monster species that spawned more often: babau (freq bonus 8) The monster species that spawned more often: wig sheep (freq bonus 14) The monster species that spawned more often: bound spirit (freq bonus 36) The monster species that spawned more often: drain wing (freq bonus 16) The monster species that spawned more often: pale shambler (freq bonus 8) The monster species that spawned more often: void stalk (freq bonus 8) The monster species that spawned more often: undead geek (freq bonus 56) The monster species that spawned more often: charcoal fungus (freq bonus 36) The monster species that spawned more often: nether realm bat (freq bonus 10) The monster species that spawned more often: Rhea (freq bonus 20) The monster species that spawned more often: Bulletproof Katcher (freq bonus 10) The monster species that spawned more often: ice spaceship (freq bonus 9) The monster species that spawned more often: archcouatl (freq bonus 8) The monster species that spawned more often: division thief (freq bonus 7) The monster species that spawned more often: pain worm (freq bonus 6) The monster species that spawned more often: real fungus (freq bonus 6) The monster species that spawned more often: Anna (freq bonus 9) The monster species that spawned more often: braaaaains (freq bonus 36) The monster species that spawned more often: aetheroi (freq bonus 4) The monster trait that was more common: monsters that have beam attacks (freq bonus 3) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 5) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 4) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters that roar (freq bonus 3) The monster trait that was more common: monsters that roar (freq bonus 8) The monster species that never randomly spawned: mutated rothe The monster species that never randomly spawned: fake stalk The monster species that never randomly spawned: weremonkey The monster species that never randomly spawned: yellow mushroom patch The monster species that never randomly spawned: Gerion The monster species that never randomly spawned: greedy Scottish barkeeper The monster species that never randomly spawned: baby tatzelworm The monster species that never randomly spawned: gentleman The monster species that never randomly spawned: deep gnome digger The monster species that never randomly spawned: medium The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was never generated: data chip ((null)) The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: evil patch stone (gray) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 3) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 61) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 16) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 27) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 7) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 29) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 4) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: unfindable stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: magic dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 10) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 20) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 97) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 55) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this item was always generated cursed: specific candle (candle) The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)) The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear) The RNG hath decreed that this item was always generated cursed: bulletproof chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: magic shield (pure) The RNG hath decreed that this item was always generated cursed: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was always generated cursed: phase door (ethereal) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: filler trap (freq bonus 1) Next attribute increase check would have come at turn 3972 Strength training was 0 Dexterity training was 6 Wisdom training was 5 Constitution training was 20 You had the speed bug. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The walls became invisible. (16777216) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following amount of cash stored in the bank: 6 You had the following bank cash limit: 8472 You had the following problem: Dropping items causes them to autocurse. (0) You were prevented from having stunnopathy (0) You were prevented from having corrosivity (0) You had wounded legs (32) You had 1933 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (2e310b3d) - last build Sun Jul 9 11:03:31 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 5X LIMIT(2707) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(455) invoke deity 5 R LIMIT(0) Discoveries Armor eerie cloak (angelic cloak) momhat (great helmet) scaler mittens (grey-shaded gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (lolita boots) leather gloves (runic gloves) Scrolls scroll of destroy armor (PLUS 100 MAGIC MARKER) scroll of taming (KCATTA SOD) scroll of trap detection (ALIUS PRA) scroll of boss companion (BREAKPOINT) scroll of relocation (BYE BITCH) scroll of repair item (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of healing (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of mana (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of phase door (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll of standard id (KLOCK DOCK KAPOW) scroll of cure (G2G NOW) scroll of fire (LOREM IPSUM SIT AMET) scroll of enchant armor (DAEDELDIDAET) Potions potion of blindness (pungent) potion of extra healing (stevia) potion of water (clear) Wands wand of trap creation (diffuse) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 16 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Grand Master) (28 of 160) shield [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (37 of 160) martial arts [Basic] (max Master) (39 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Kurwa...